Magical Girl Escalation Taylor (Worm/Nanoha)

I think it feels a little like a punishment for the liaison; taking on a pretty stressful and important job while also losing their paycheck for a period of time. Most independent hero groups probably don't make a lot of money, and even if they did, they wouldn't be happy about having to split the profits with an extra person.

Maybe a more realistic take would be that the liaison would be given a certain amount of money for expenses incurred during the time they're with the independent team. So they wouldn't be saving money, but their daily expenses would be covered.

Edit: I agree that it would look good on their CVs, but they're still working. Work with no tangible benefits makes for an unhappy employee.
You'd almost always pick a liason with a good working relationship with that group.
The money is probably a distant third in importance, the entire thing relies on the liason's cooperation and positive feelings towards both parties.
 
Can we learn that spell? Or at least a lesser version?
Yes actually, IIRC it's somewhere in the Entropy tree after the spell that drains one target of mana in horrible excruciating ways there's an Area variant.

It's one of the UNLEARNED SPELL conditions for casting Ragnarok.

Edit: found it, it's the successor to the Vampiric Ray spell we currently have 0 points in.
 
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Yes actually, IIRC it's somewhere in the Entropy tree after the spell that drains one target of mana in horrible excruciating ways there's an Area variant.

So we can learn the "Touch someone and drain them of mana" ability then? Cool.

Not a priority, we are still mostly fighting Parahumans instead of mages.

Also how come of the templates Taylor has, none of then have at least a self healing spell?
 
Your answer continues to confuse me.
. They're for situations like Taylor's, where the groups want to work together but can't because of a personality clash or lost trust with INDIVIDUALS in the organization.
Okay, though I don't think that changes much.
Second, who pays the liaison changes the appearance of allegiance. If the Protectorate pays them, there are enough paranoid capes who would wonder whose side the liaison is on. After all, this cape isn't THEIRS; this cape is the Protectorate's. Who is the real master? Does the liaison have the other group's interests in mind?
If anything having the person employed by the Protectorate but paid by the other party makes their allegiance even more confusing. As a Protectorate hero they are still supposed to be loyal to the Protectorate, obviously. Being temporarily "on-leave", but actually still working for the Protectorate should not change that.

But now you are also introducing the other party. This muddles the situation so that no one can be sure whom the cape is truly loyal to. If anything, it feels like a prime opportunity for the independents to poach another hero, especially since the need to be wealthy enough to pay them anyway for this to work in the first place.
the Protectorate just giving the group a new cape to do with as they will. No spying here, just an extension of trust by giving up one of their own capes.
But they are still a Protectorate cape? Just because they are working unpaid overtime does not change that.
If the liaison isn't being paid, clearly they aren't meant to be a permanent mole
Why not, though? Do they expect all issues to be resolved within a few weeks or months?
being a liaison looks very nice
Okay, so the liaisons are now supposed to be heroes who want to climb the Protectorate ladder to the top? I.e. those so fully dedicated to the Protectorate that they would willingly go without pay for months to improve their chances of advancement?


I really don't see how not being paid is supposed to magically erase their loyalties, and it seems to be that this is what your whole argument hinges on. If anything, your second post makes the seem even more loyal to the Protectorate.

Secondly, which is it: Are they suspicious of the Protectorate enough to the point of paranoia and fear that "liaison" actually means "mole", or do they only have issues with individuals but good relations with the organisation? You seem to want it both ways.

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It's not like I haven't seen the same problem addressed in other fics. Taylor being given specific handlers/advocates happens occasionally, especially if she had issues with the Protectorate/PRT before. Sometimes it is Armsmaster telling her to talk to him directly, or even Alexandria or Eidolon, or just some PRT employee whose job is to deal with Taylor now, though I struggle to find concrete examples right now.

The most prominent example of this right now is Ramius from Trailblazer, whose entire job is to be a liaison to various capes, especially those who had issues with the PRT or whom the PRT had issues with.
 
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Giant level summons. RARE SKILL REQUIRED

I know what I want Missy to do now.

We cross trained into Extinction Knight, so we don't have access to the full spell list for the template ourselves.

Ancient Belkans prefered close contact combat magic and so of couse got injured a lot more that those using long distance attacks. Then again our device HATES the Extinction Knight, so of course it would hate to give us anything that made us think Belkans were not so bad.

Has anyone done an Omake about the new members of the Arcana group asking who can heal?

***

"Taylor we need a healer to balance the party!" The cowboy themed mage yelled in an urgent tone.

"Kayleigh, this isn't a Dungeon and Dragons campain or a RPG." Taylor complained.

"How many times have you got really injured so far?"

"If you care so much, you should told me to install you with a template with healing spells then."

"Back then I didn't know that your only healer worked in a hospital all day! You do need a healer that's actually avaliable when you need them!"

"Look; I do know a basic healing spell, it will be fine." Even if Taylor had to admit to herself she had barely used it at all.

"Oh I know, you want to lose an arm or a leg to get cool cybernetics like me, right?" Missy just had to butt in the argument, right?

"Missy that's not it! I... guess having a dedicated healer is something that's long overdue... what if... no he also works all day. So... any suggestions?"

"Can guardian beasts be healers?"

"Yes but if you pick a defined template for a Guardian Beast they end being weaker than normal."

"Well maybe one of new mages should get a beast of healing then. Is not like the healer is supposed to be a front line fighter anyway."
 
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Bone of the Father, part 2 – Maybe it's just because it's one you grew up hearing about, but the idea of an Empire offshoot running around Philly fills you with dread. Plus the fact that the real Empire was turned into Ziz-bombs. Check their territory for any known Empire capes calling the shots.

I really don't want the Nazi to have time to dig in any further. Time to hit them.

Burn the Sinners, part 2 – You have the information about the Fallen you wanted, specifically about the Simurgh family. Track them down. Burn them out. Leave no survivors.

Let's not let them recover from their recent blow. Finish them off. The longer we wait the harder this'll become.


Participate in Final Frontier as a social activity instead of a main activity.

Building some more ties with the Protectorate is nice. Also getting more infos on the Fallen.


Build a template for somebody. Specify which character and which template.

Maybe we'll want to give Standstill the template right away.
Spending 10 Manufacturing slots on one does not appeal to me.


Make yourself available to help Operation Pentagram.

Build some bridges with the PRT that we burned with Chevy might also be worth it.
It has potential to synergize with Bone of the Father.
 
o_O So this is an unpaid "position". Where she is still being treated as a contracted soldier Employee, with her whereabouts and activities controlled and the ability to ship her off somehwere on his whim. Unpaid. o_O

And you had Taylor agree to this arrangement automatically, not vote on whether we wanted to say screw it and poach Standstill for realzies?
We could payroll her, if we pick up that bounty in tampa.
 
Didn't Perfect Storm say that there's a better way to use Ragnarök without suffering from mana poisoning? I thought that there were two versions or was that a different spell?
 
Didn't Perfect Storm say that there's a better way to use Ragnarök without suffering from mana poisoning? I thought that there were two versions or was that a different spell?
The better way are those spells the original Calamity Witch used.
The ones that drains other people to power the spell.

Perfect Storm does not really care about anyone's Well-being but Taylors.
 
Hmm...after thinking it over some more, I'm in favor of just going ahead and giving Standstill the Infinite Enhancement Template now. Sure, it'll take us six weeks to grant another one, but we save build slots and we can social Paul more if we really want to add him to the team eventually. The more social activities with him, the greater the chances of the mutation being minor.

Plus, it'll give Standstill more time to practice with her powers.
 
The better way are those spells the original Calamity Witch used.
The ones that drains other people to power the spell.

Perfect Storm does not really care about anyone's Well-being but Taylors.
And Perfect Storm never said that it is impossible to just drain a set ammount. So if it is possible to drain half painlessly why not that. This is just an if though. Vecause if it is possible then we found a third way.
 
While I am in favor of giving Standstill a template for boost turbo buffs, if she reconciles with the PRT/Protectorate it does raise the possibility of giving the government a potential S tier mage
 
While I am in favor of giving Standstill a template for boost turbo buffs, if she reconciles with the PRT/Protectorate it does raise the possibility of giving the government a potential S tier mage
True, but considering the Template we're planning on giving her, is that really a bad thing? I mean, it isn't the Transcendent Gadgeteer, which could provide a major boost to mana-based knowledge. It isn't Calamity Witch, with Ragnarok at her disposal in addition to the other methods of causing destruction that Template has access too. It also isn't Extinction Knight, with whatever close combat strengths that Template has. Infinite Enhancement has Summons, true, but for the most part it seems like the Template with the fewest options for mass destruction to me.
 
True, but considering the Template we're planning on giving her, is that really a bad thing? I mean, it isn't the Transcendent Gadgeteer, which could provide a major boost to mana-based knowledge. It isn't Calamity Witch, with Ragnarok at her disposal in addition to the other methods of causing destruction that Template has access too. It also isn't Extinction Knight, with whatever close combat strengths that Template has. Infinite Enhancement has Summons, true, but for the most part it seems like the Template with the fewest options for mass destruction to me.
Hell. With experiences with the Endbringers that Earthbet has, if we give her the IE template, her ability to summon a Endbringer scale summon may well see her driven out of the Protectorate due to PR issues as people go ballistic.
 
Second, who pays the liaison changes the appearance of allegiance. If the Protectorate pays them, there are enough paranoid capes who would wonder whose side the liaison is on. After all, this cape isn't THEIRS; this cape is the Protectorate's. Who is the real master? Does the liaison have the other group's interests in mind?
Isn't the entire point of the liason that the protectorate is coming to convince you of their good intentions? That seems pretty straight forward to me. Foreign diplomats/contractors are paid.
If the other group pays? It looks less like the Protectorate sticking a cape into the group and more the Protectorate just giving the group a new cape to do with as they will. No spying here, just an extension of trust by giving up one of their own capes. Not to mention, if the liaison is dependent on the other group, aren't they more likely to keep the people giving them a paycheck happy?
Sounds more like they're trying to pawn off a cape on you. Alot of these groups can't pay. making money is a bitch for heroes and rogues and their civilian ID's are typically employees or students, not business owners who can afford another payroll. Paying the cape would be a burden and sounds like a perfect setup for the cape to go native, which I don't think the protectorate wants. It looks like the protectorate are trying to shoot all three sides in the foot.
 
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Looking at our options... like usual, we have more to do than we have time to do it in.

Going after the Fallen: If we wait on this, they'll scarper. This may be our one chance to eliminate them as a threat. On the other hand, our compatriots are unused to the kind of danger this is likely to be. We should go, but it should be Taylor, Samantha, Laura and Cassiel. Missy and Kayleigh are definitely not ready for this.

Nazi hunting: ... I dunno. Punching Nazis is kind of an obligation, but we have so much else on our plate right now, and the locals have other defenders. This one is going to be way down my priority list.

Searching the Cauldron base: This is a biggie. Plenty of information to be found there, more vials, and possibly hints of what really went down with Scion.

Checking on Dad: This is one we really should do. He's all alone, effectively, and hurting. Even if we can't really do anything for him, putting it off is just going to let us drift further apart. And if he does get out and get going... well, he's in far from a good state of mind, he's probably more than a bit paranoid, he still has Captain's powers, he's in an unfamiliar city being told his wife is dead and his little girl is nowhere to be seen... yeah, he's likely to get into all kinds of trouble.

Check in on Pentagram: We should definitely keep an eye on things here. The more we work with them, the more likely they are to be inclined to trust us. And the more likely we are to catch anything shady being gotten up to.

Training with the girls: Definitely on the table, but can be put off to next action cycle, I think.

Training with Ragnarok: Do we really NEED a nuke right now? Repeating anything that leaves us with Mana Poisoning is such a fhuge bad idea.

So, there's my thoughts. Priorities: Cauldron Base, Pentagram, Dad, Fallen.
 
In terms of paying her, as others have said. We can do that just by picking up the bounties on the Fallen we killed.
While it may be morbid it may well be a good idea to kill some of the Fallen's bigwigs up close. Like Mama Mathers. Then teleport their bodies away. After which we bombard the rest to ashes. This would be the safest with the Simurgh branch due to them being majority Thinkers and Masters.

The higher ups in the Fallen are bound to have more bounties then lesser members.
 
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