Magical Girl Escalation Taylor (Worm/Nanoha)

[X] (Device) Calico Laughing
[X] Lightsaber

Normally I am against making Jedi knockoffs, but someone referred me to this and now I can't help but want a red one.
 
The major downside with the lightsaber, because no option is perfect, is that hardlight blades don't really take spells all that well. That means no weapon-enhancing spells (hey, free spell slot!), but it also means no guarantee of being nonlethal. Turn on sharp mode, and it's going to cut whatever you hit with it, be it doors or walls or arms.
Well no, the major downside of the lightsaber is that the moment footage of Darth Missy shows up in public Lucasfilms' lawyers are gonna come down on her and Calamity Witch like a mob of really cranky Wookiees... and you know what, them actually having to worry about that is enough to get me to change my vote.

[X] (Device) Calico Laughing
[X] Lightsaber

(Just think, if Missy's magic color had been yellow she could've had the fabulous Sun Sword!)
 
One additional thing to consider regarding the Lightsaber's combat effectiveness is that it can be turned off. Which whilst it may not sound very impressive can cause havoc when it comes to combat. For example turning it off and on again when an opponent parries the blade would allow the user to slip the lightsaber past their guard and land a hit.

Or alternatively if the user interposes their blade with an opponent's swing and turns off the blade that would cause the opponent's blade to continue onwards potentially causing them to overextend and leave an opening to exploit.

Another option is for the user to leave the blade off for the majority of the time only turning it on in short bursts while pointed at an opponent effectively turning a blade into a short range gun which the opponent has to dodge by trying to predict where the blade will appear based on where the hilt is located.

These options could be potentially devastating combined with the Hit and Run Full Naruto style we're giving Missy.

In Legends this was known as Tràkata and was a rare but very effective fighting style.

...I'm not doing much to counter the Star Wars nerd thing am I?
 
Problems are that it can only cut or bash at a time, not both like a physical blade, and isn't a 'real' physical blade.
 
Inserted tally
Adhoc vote count started by Silently Watches on Jan 6, 2020 at 2:42 PM, finished with 142 posts and 75 votes.
 
Vote Missy PART 3

The khopesh won? I genuinely would not have called that when I opened the vote. I was sure the lightsaber would take the day, but while it rallied towards the end, it wasn't enough to catch up.

Finally we come to the hardest part. The actual spells. Choose four.

[ ] weapon-enhancing spell
[ ] Blitz Action
[ ] Aerial Combat
-[ ] Spatial Translocation (-2 XP)
[ ] swarm summon
-[ ] Champion summon (-2 XP)
[ ] Wide Area Search
[ ] Telekinesis
[ ] Strike Boost (affects others, not herself)
[ ] invisibility
[ ] projection of a fist that can punch people at a distance
[ ] Charge Cartridge
[ ] switch Barrier Jacket to and from haste mode (+2 XP)
[ ] Any other spell(s) from the Basic Tier list

If you see a note about XP, that's how it will effect Missy's starting XP value. As a reminder, to pick Spatial Translocation you MUST know either Blitz Action or Aerial combat, and to pick Champion summon you MUST know swarm summon.
 
[X] Blitz Action
[X] Aerial Combat
[X] swarm summon
[X] switch Barrier Jacket to and from haste mode (+2 XP)
 
[X] Aerial Combat
[X] swarm summon
-[X] Champion summon (-2 XP)
[X] switch Barrier Jacket to and from haste mode (+2 XP)
 
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[X] Blitz Action
[X] Aerial Combat
[X] swarm summon
[X] switch Barrier Jacket to and from haste mode (+2 XP)
 
[X] swarm summon
[X] weapon-enhancing spell
[X] Blitz Action
[X] Aerial Combat

Still want to go with these 4 since the last 2 give a very high level of maneuverability with haste mode while the other 2 give increased damage and distractions (we also need the swarm summon to get the higher level versions later).
 
Should we be using plans here? 'Cause otherwise the spells aren't going to come in a coherent batch.
Also, do remember the Sonic Form switch is an initial choice only thing. We get it now, or we get it never.
This option is still available, but it is only possible on the initial build. At least if you're voting Full Naruto. Summoner could conceivably buy the Jacket switching mod later on, but it wouldn't be the free and permanent version Full Naruto has.

[X] Plan Speed & Summon
-[X] Blitz Action
-[X] Aerial Combat
-[X] swarm summon
-[X] switch Barrier Jacket to and from haste mode (+2 XP)
 
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-[X] Blitz Action
-[X] Aerial Combat
-[X] swarm summon
-[X] switch Barrier Jacket to and from haste mode (+2 XP)
 
[X] weapon-enhancing spell
[X] Blitz Action
[X] Aerial Combat
[X] swarm summon

Missy go fast spells are mandatory. Get our first summon, and something to use with that khopesh you all wanted. :p
 
[X] Aerial Combat
[X] swarm summon
[X] invisibility
[X] switch Barrier Jacket to and from haste mode (+2 XP)
 
[X] Blitz Action
[X] Aerial Combat
[X] swarm summon
[X] switch Barrier Jacket to and from haste mode (+2 XP)

Decent starting set. Lots of utility, with limited actual attack stuff yet. But that's easy to improve.
 
Plan Tzardok

[X] Aerial Combat
[X] swarm summon
[X] invisibility
[X] switch Barrier Jacket to and from haste mode (+2 XP)


Would have liked flight but need to get that Barrier Jacket option now or it's gone for good.

EDIT: Nevermind gogo flying calico
 
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[X] swarm summon
-[X] Champion summon (-2 XP)
[X] Telekinesis
[X] projection of a fist that can punch people at a distance

I really want to open up that telekinetic tree SW offered when we talked earlier because there is literally an unlimited number of applications to applied force and Summons are a large part of what we're excited about, so those are my four picks. Unless this only counts as 3 because of champion summons having that odd appelation? Then I'll add Blitz action. Honestly though, I think we can add those in later votes and this has to happen now like SW's yellow votes.
 
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