I'm not sure but I imagine that we'd have to specify which country we want to fight crime in which would effect the DC. If we are planning to build a tower in Paris or London/Manchester this turn then either France or England would probably be the best bets.
It only effects dc of buildings for every turn after the turn the action is taken. In other words we'd be targetting a city we would be building in later. I'd say england. The more crime we crush there, the more heroes and law enforcement they can spare to hunt after Black Banshee.
I'm slightly concerned that this might be an action that triggers Paige's trait, in which case it might be best to swap her and Marie around.
Fair enough.
I feel like this can wait. The main issue the rations have is the negative image of and potential legal precedents set by Brown's work being dragged though the mud. Solving that would make marketing our own rations significantly easier rather than fighting against the current.
Given the complete lack of an option to pursue the reversal of those legal precedents after hiring Enoch in any of the new action categories, it seems likely that reversing these precedents is an inherent part of the action, as having proof of there reversal is a key part of proving that we've had this science ratified against the assertions of any greedy naysayers.
I'm still a bit unsure about this. I completely understand the logic and it is a good idea but if we are planning to go full duel disk with our game systems having Frost on holograms would be very useful.
The duel disk game system is a whimsical, fun idea, but it can wait an turn while we increase our number of super computers for additional Comp actions to start working through the deluge of comp actions we've been wanting to take for quite some time.
This is a very solid team and probably has a good chance at getting both Tora and the Twins the traits they're on the verge of. Plus with the amount of cities we can help with that large a success we can establish both our team and LexCorp itself as truly multinational.
I believe the twins have a trait subvote from there success this turn, but yeah, focused on the right cities, this is a good way to extend our reach even further and maybe drop dc on some of the particularly hard cities.
While I wouldn't be opposed to doing this if we can't think of anything better for Nygma, Meld or Ve to do I'd kinda rather wait till we have done the demonology action. Though who knows, maybe if we get someone like Jason Blood that would work as well.
As for what else we may want them on, we probably should investigate the HIVE cell within the government at some point or dig into the Church of Blood further.
We really don't need a magic practitioner to get this done. Eve is confident in handling it herself with just access to Lexcorp resources. We are mainly chipping in for the benefits the action describes, which Nygma and Meld are more than sufficient for.
Our plan has long been to offload the government official tied to Kobra, Hive, and the cult of blood to Ra, and we are now locked into meeting him turn 33. Spending Nygma and Meld against whatever checks against discovery this individual has isn't a wise application of the duo if we intend to largely keep our hands clean in the us while focusing on collecting whatever we can from there allies.
While the thought did occur to me my thoughts are basically that as long as they succeed by enough there's unlikely to be any noticeable downside like a reduction in coop score, I could be wrong though,
I doubt there is a mechanical effect, but Narrative impact can be important, and I want to have Oswald work with Siobhan on music anyway. This way, we can take both actions, not run into any narrative personality clashes for Oswald +14, Leslie +12, instead of Leslie +12, Lisa +12, and Oswald and gets to have his finger on the pulse of our music studios public debute.
Ideally I would rather a higher bonus since while the DC is very low it's the sort of action that could be massively beneficial should we roll well enough.
As I've said, the dc is likely to drop further. We might even be able to bypass the need to take the action at all with this turns improve lasers subvote. I'm already agreeing to assign a fairly low dc action a solid hero it doesn't really need for the sake of pleasing a single general, when Odin will be tenfold as significant and affect likely the collective us military and Argus/Damocles willingness to work with us.
I'm balancing things as best I can to pursue a lot of popular and worthwhile actions, and that means there are limits to how much I can throw at other actions. Small combat drones would have 5 fold the impact and a third as much chance of success, but I'm not assigning it any hero units, because things are tight as is. It's just going to have to be one of our gambles.
To be fair while Meena is rather hyperactive and chatty she's far from an idiot. She knows how important keeping secrets when it comes to stuff like this is.
Villain on the other hand you're completely right about.
Yes, but she's not as used to keeping them from intelligent inner circle members trusted to work on other hush science projects, which is how Villain would rapidly learn of this advancement given a few months and possibly act on it to his benefit.
Though if we're looking for ways to reward Carol it might be worth reaching out to Giganta, it's a DC 27? action that Carol actively wants us to take and would potentially open up a new avenue of ways to condemn the Green Lanterns.
Also while we're discussing Diplomacy actions it may be worth it to take "[ ] Campaign to get the achievements of one of your workers recognized" at some point to get Caitlin and, unfortunately, Louise the Nobel Prize's that they definitely deserve.
It's a notably more difficult action to pass for unclear results, as opposed to doing a hard propaganda push with a decent team for more than one objective, or having Elaine and Moon wreck Hal's image with intrigue. Sorry to say I'm not in favor of it.
Maybe another turn but some of our ambitious actions and obligations are tying up some of our diplomacy heroes this one for it to be an option with the DC at 45 for both of them.
Fair enough, that makes sense.
Given how high their bonus to the action in question would be I doubt we'd particularly have to worry but it's good to keep something like that in mind.
I think king crimson is saying this relates more to the roll than there roll + the bonus. Ultimately, I feel with a team nearly as good with no risk of this happening, taking the action with Lisa & Leslie while Oswald does something else is the wiser move.
Dude. This is not okay. The Bone Growth Serum is Karl's entire thing. It's going to have potentially serious loyalty effects if we try to put it off any longer, especially when he saw it through so gloriously this turn.
Karl is already kind of losing it. Pretending that his psychological wellbeing doesn't matter is not wise.
I've been one of the biggest proponents of hero maitenance and one of the main people devoting time to keeping us on track these three turns we've been working towards this outcome.
I am not pretending that Karl's psychological health doesn't matter. I've spent entirely too much time arguing for the multiple actions, double downs, hero teams, and xp, some of it my own, allotted towards getting Karl to this outcome ever do that. I have devoted extensive effort to examining acceptable alternative options, to no success thus far.
Regrettably, Like Karl and Bone Growth Serum, there was also a slew of equally poorly managed Obligations and big picture priorities when I arrived to the quest, and while I've done my best to see them balanced over these recent turns, the priority has been highest on Karl these last 3 turns, leaving the other two to progress less, and now we find ourselves in a position where we cannot pursue all three based on current projections on available resources vs priorities turn 4.
As the window of Opportunity and Obligation is closing on the other two, while Karl can be put through therapy again and actually finish the serum(as it seems some degree of progress needed remains based on Lex's Narrative) and be in yet better shape when he takes it, the sensible choice is to take the hit with the understanding that we have worked hard to do right by Karl but sometimes things don't always work out the way we hoped.
Depending on certain yet to be determined outcomes as a result of subvotes this turn, that may change, and I hope it does so, but until then, I have to plan around needing Karl on a specific action because we didn't take that action last turn do to needing to recruit occultists for the trigon situation.
Yeah Karl's currently convinced himself that turning himself into a bone person is a great Idea and the therapy's only really convinced him to wait. If he isn't in a better headspace after his work on it this turn he's either going to want to improve it further or go full bone man
Based on the narrative accompanying the action in results 1, it does still need work, which means Karl isn't taking it before turn 34 even if everything works out, at which point it's better to just bit the bullet and therapy him again turn and apply bone serum turn 35. Regrettable, but that's what we get for letting moon work on something learning we wanted to use on important people.
If we really wanted to have Karl undergo the bone treatment next turn, which assuming that it is finally finished there is a strong argument for, we could swap him and Devereux around.
It obviously wouldn't be as good but it would still be +76 and with a double down is liable to still be a significant success.
There is a better team than that, even if it comes at a cost to another action, but the bigger problem is that if your putting a double down on that, and possibly only have Villain and Brown to oversee the BGS application with Karl plausibly in a containment chamber for the experiment, then you lack a double down to put on the bone growth serum application, as we are already planning to put one on Learn about Kryptonite and Raven's special action.
Additionally before anyone asks, I'll be providing an action to begin growing Gingo fruit en masse using the growth formula so as to let you get more to prevent resource drain.
I don't know. The dc is manageable for acquiring it, and there is the additional benefit of denying it to our competitors. Still in favor of taking the action to buy it up.