FATHER QUEST - A Cartoon Network: Villains Victorious CK2-Style Quest Cross Over

I mean... would we, though?

Blue Diamond's main weapon is her ability to project waves of despair, which we might be able to slice through if we're sufficiently fired up by the time the fight starts.

White is something of a tossup, given that her mind control was only shown to work on Gems - against a lifeform from outside the Authority, she might well have to resort to fisticuffs, which seems like it would favor us.

Especially since diamonds burn at ~850°C, which I'm pretty sure Father could put out in his sleep. Father's power is, to some degree, their Kryptonite.

That said, I would definitely consider Yellow a serious threat; she's the only one of the four who seems to actually take her duties as an imperialistic space Nazi seriously and has a degree of basic competence that the others lack. I'd expect her to prepare some kind of thermal protection if she was expecting to fight us, for example, unlike Blue or White.

A dangerous foe, and one best not faced without preparation of our own, preferably including backup and a contingency or two.
I think it's a mistake to try and use mundane gems are you go to point of reference as they aren't magically inhanced
I feel like they're made of our Kryptonite far more then we're made of theirs. A despair bomb against someone whose powers rely on being filled with anger is...Ya know. But not to mention, the Diamonds are beasts. Blue almost beat the entirety of the Crystal Gems, was able to snap Rose's sword like a toothpick, and seems to have firepower beyond Gem warships. Yellow, meanwhile, tears her way out of her own crashed ship and then closes the distance between her and Steven in like a second before slamming him into the ground THROUGH HIS FORCEFIELD, which, ya know, that thing is no joke. Even Pink, whose powers seem to have been mainly defensive in nature (Pink Steven is tough enough to take a beating from all three of the others without flinching), is still, as shown by Steven in his Pink State, able to cause some enviromental damage by just YELLING. Frankly, Jasper is someone we're usually on a level playing field with. The Diamonds...At full rage, we could probably stand a pretty good chance, anything else, no. And, again, one of them has a power that's basically designed to inhibit that.
Add to the fact we got a couple brand new despair holes to be torn open. Hell our whole team for the most part got very deep pits ripe for exploitation and the ones that don't do not have the power
 
Also Blue Diamond is a major Hydromancer. Which would sorta counter our flames, unless we were like..REALLY mad.
 
Also Blue Diamond is a major Hydromancer. Which would sorta counter our flames, unless we were like..REALLY mad.
I know she once broke Lapis' Hydrokinetic Chains, but I don't think she's ever used proper Hydrokinesis. She does have the ability to send out an Aura of Despair, which... inconsistently effects non-gems like Connie (Sometimes Connie is immune, sometimes she isn't)
 
Blue almost beat the entirety of the Crystal Gems, was able to snap Rose's sword like a toothpick,
This becomes significantly less impressive due to the show establishing that the Crystal Gems were never anything more than a pantomime that Pink Diamond put on to entertain herself - how actually competent they are as warriors is cast into doubt given that their leader was secretly controlling both sides of the conflict.

it's even foreshadowed in the Amethyst v. Jasper fight. Amethyst wasn't given proper training in how to fight*, which would mean that either Pearl and Garnet deliberately gave her a subpar education - or that the actual quality of their own training was lacking, due to the fact that "Rose Quartz" saw the Crystal Gems as more like pets than an actual army.

Combined with Blue seeming to be something of an armchair Diamond, that turns the fight into something a bit more like two kids fighting on the playground - neither of them really know what they're doing, so it becomes a matter of which one has more of an advantage in raw physicality. (Except, y'know, the 'kids' in this case are fighting to kill.)

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THAT ASIDE.

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As I said, Yellow Diamond is essentially a kaiju with combat training that also runs a military weapons program with a multiplanetary R&D budget. She'd be a Queen in her own right, even without the rest of the Diamond Authority - and arguably, she might well BE the Queen of that faction, mechanically, given that the other two contenders are Albino Mother Gothel and Mopey the Sad Targaryen.



* As we might have surmised from how her teachers didn't train her to make use of her primary edge over other Gems - the borderline Toon-tier shapeshifting she's capable of as an unintended consequence of being 'overcooked'.


The Diamonds...At full rage, we could probably stand a pretty good chance, anything else, no. And, again, one of them has a power that's basically designed to inhibit that.
Pretty much my take - although again, Yellow Diamond is head, shoulders, torso and waist above the other two - with the exception of how to estimate the effectiveness of Blue's despair aura. If he was already fired up, I'm optimistic that Father would either shrug it off, or actually become more powerful, because Father's reflexive coping mechanism in response to sadness, inner doubts, and other such emotions is "get angry and go hit something."
 
This becomes significantly less impressive due to the show establishing that the Crystal Gems were never anything more than a pantomime that Pink Diamond put on to entertain herself - how actually competent they are as warriors is cast into doubt given that their leader was secretly controlling both sides of the conflict.

it's even foreshadowed in the Amethyst v. Jasper fight. Amethyst wasn't given proper training in how to fight*, which would mean that either Pearl and Garnet deliberately gave her a subpar education - or that the actual quality of their own training was lacking, due to the fact that "Rose Quartz" saw the Crystal Gems as more like pets than an actual army.

Combined with Blue seeming to be something of an armchair Diamond, that turns the fight into something a bit more like two kids fighting on the playground - neither of them really know what they're doing, so it becomes a matter of which one has more of an advantage in raw physicality. (Except, y'know, the 'kids' in this case are fighting to kill.)

+++

THAT ASIDE.

+++

As I said, Yellow Diamond is essentially a kaiju with combat training that also runs a military weapons program with a multiplanetary R&D budget. She'd be a Queen in her own right, even without the rest of the Diamond Authority - and arguably, she might well BE the Queen of that faction, mechanically, given that the other two contenders are Albino Mother Gothel and Mopey the Sad Targaryen.



* As we might have surmised from how her teachers didn't train her to make use of her primary edge over other Gems - the borderline Toon-tier shapeshifting she's capable of as an unintended consequence of being 'overcooked'.



Pretty much my take - although again, Yellow Diamond is head, shoulders, torso and waist above the other two - with the exception of how to estimate the effectiveness of Blue's despair aura. If he was already fired up, I'm optimistic that Father would either shrug it off, or actually become more powerful, because Father's reflexive coping mechanism in response to sadness, inner doubts, and other such emotions is "get angry and go hit something."
That headcanon isn't really supported. Rose had long since abadoned her Pink Diamond ID, and the Gems are constantly shown as skilled warriors who have been battling monsters for centuries. I don't know where you're getting that Amythest isn't trained: the reason Jasper beat her isn't because she's unskilled, it's because Jasper is absurd, she is perfectly formed, as Peridot said, the ultimate Quartz. She's absurdly strong and tough, about on par with us in our base state. Amythest is a "runt," the Gem equivalent of physically disabled. It's not that she's unskilled, but she couldn't remotely match Jasper at brute force, and Jasper is excellent at forcing foes to fight on her terms. She was someone with the Gem version of a congenital birth defect fighting basically the Captain America of Gems, no shit she got beat, doesn't mean she was poorly trained.
 
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This becomes significantly less impressive due to the show establishing that the Crystal Gems were never anything more than a pantomime that Pink Diamond put on to entertain herself - how actually competent they are as warriors is cast into doubt given that their leader was secretly controlling both sides of the conflict.

it's even foreshadowed in the Amethyst v. Jasper fight. Amethyst wasn't given proper training in how to fight*, which would mean that either Pearl and Garnet deliberately gave her a subpar education - or that the actual quality of their own training was lacking, due to the fact that "Rose Quartz" saw the Crystal Gems as more like pets than an actual army.

Combined with Blue seeming to be something of an armchair Diamond, that turns the fight into something a bit more like two kids fighting on the playground - neither of them really know what they're doing, so it becomes a matter of which one has more of an advantage in raw physicality. (Except, y'know, the 'kids' in this case are fighting to kill.)
Ok, with Amethyst, there are other reasons she didn't get proper training, mostly from being the gem equivilant of having a genetic disability that made her incredibly tiny and I think incapable of speech early on?

Also, Pink wasn't controlling both sides, she was secretly controlling the Crystal Gems while being a Homeworld Leader; ending in her faking her death. Your seriously downplaying the Gems combat abilities for next to no actual reason. I hate Pink as well, but come on man.

Pretty much my take - although again, Yellow Diamond is head, shoulders, torso and waist above the other two - with the exception of how to estimate the effectiveness of Blue's despair aura. If he was already fired up, I'm optimistic that Father would either shrug it off, or actually become more powerful, because Father's reflexive coping mechanism in response to sadness, inner doubts, and other such emotions is "get angry and go hit something."
I actually argue the opposite here, Father's biggest weakness is his willingness to give up to despair. If he gets sad he has a hard time getting mad; and even if he does fly into a massive rage he might just... give up, like in Operation: Z.E.R.O.'s actual story. Like, Father isn't Lapis who was able to shrug it off because she always feels like that, he is a man who has rapid mood swings that can be flat out crippling.
 
Ok, with Amethyst, there are other reasons she didn't get proper training, mostly from being the gem equivilant of having a genetic disability that made her incredibly tiny and I think incapable of speech early on?
Yep. Newborn Amethyst was about as close to a human infant as a Gem can get. And, not to mention, she is the youngest member of the team other than Steven. She was born after the war, and, given her general personality (IE being kinda lazy and generally undisciplined), it makes sense she wouldn't be as skilled as the others, especially since, as the only one of the CGs who was actually built for fighting, she seems to be very strong by default, about on par with Garnet despite Garnet being a fusion, and more then enough to fight Pearl to a stand-still, despite old bird mom being far more disciplined. Amethyst may have the least combat aptitude on the team, but she's by no means a slouch. Unfortunately for her, Jasper is even stronger, and considerably MORE trained, so....That Amethyst lost to Jasper isn't so much of her being unskilled, she's the least skilled CG but clearly talented, so much as a function of Jasper being absurd. The only CG who could take her was Garnet, and, as Jasper would note, she...Technically isn't fighting alone.
 
I actually argue the opposite here, Father's biggest weakness is his willingness to give up to despair. If he gets sad he has a hard time getting mad; and even if he does fly into a massive rage he might just... give up, like in Operation: Z.E.R.O.'s actual story. Like, Father isn't Lapis who was able to shrug it off because she always feels like that, he is a man who has rapid mood swings that can be flat out crippling.
I'd be a bit cautious about relying on that to infer how Father would stack up to Blue's Aura. After all, Father's first defining character moment of the Quest was his rage not guttering out against Pappy like it did in canon.
 
So, something to wonder about again. How much effort do you think we should give partnering/teaming with The OSI/United States Government? Outside of just being their call dog when things get too tough for them, what other benefits do you think we could get out of working with them, outside of the occasional contract and Black & White, of course.
 
So, something to wonder about again. How much effort do you think we should give partnering/teaming with The OSI/United States Government? Outside of just being their call dog when things get too tough for them, what other benefits do you think we could get out of working with them, outside of the occasional contract and Black & White, of course.
I think it's a good idea to maintain decent relations with as many people on the board as possible, even if some of those are a bit galling. I don't trust the government and I'm pretty sure they'd throw us under the bus if it really came to it, but we shouldn't give them a reason to. Help them out, do a mission when they ask and let them (and us) profit off of Patriarch propaganda, with the understanding that we're not exactly their lapdogs. As long as we contribute to a semblance of stability and refrain from crossing any lines that we wouldn't really want to anyway, we should be able to stay low on their priority list.

I'm going to continue to push for opening diplomatic relations with our neighbors who can be talked to. I have my doubts that we could approach relations with most of them in anything other than a realist standpoint, but we should at least make the attempt. Outside of the ones I've mentioned previously (Moltar, JJ Junior, Dethklok, etc.) I think it'd be useful to go for Mandy, Eddy, the Guild, and Hector con Carne.

"But MiH!" I hear you object. "Aren't you terrified of Mandy?"

Well, yes. But the name of the game is realpolitik, not "Father wins at everything forever". We need nonbelligerents on the field, allies of convenience, trade partners, whatever you want to call them, to create some semblance of a front against the threats that absolutely will not come to the table. Mandy is terrifying, yes, but she's willing to talk. I think Eddy's an idiot, but he's not murderous. Hector con Carne is a dictator, but he's a devil we know- and the same for the Guild of Calamitous Intent. However galling it might be to deal with some of these actors, think about how much more galling it'll be when we're facing down someone like Katz all on our own.
 
I think it'd be useful to go for Mandy, Eddy, the Guild, and Hector con Carne.
I agree with your point over all but especially these selections. Because like out side my standard Revenge on mandark, fuck Chris, Providence is on the shit list, don't trust the cat nor black hat and mister Squid has been to quite for my liking
 
Skips really hasn't been doing too hot. He admitted he's been struggling with migraines lately, but assured you he wasn't gonna let stress slow him down. Work on the factories progressed gradually up until Skips started having weird episodes on the job. At one point while he was fixing a skylight cracked by Charmcaster's shockwave, he got up in a daze and nearly walked right off the edge of the roof before four burly construction guys managed to pull him back. He said afterward that he had no memory of it and insisted he could still meet the deadline, but you forced him to take some time off. You're pretty sure he's gonna spend that time working anyway, but hopefully it'll at least be work that helps him relax.
Wait, wait...I think I figured out what this is, and why Skips is getting headaches...So, the Aka Manto guy appears to be Zak Monday, almost certainly, right? Now, Zak has the power to mentally influence cyprids, right? Monday has the same power, although his also causes physical agony to those affected...So...Skips happens to be a yeti...Which is a type of cryptid...You see where i'm going here, eh?
 
For the Kings we haven't mentioned on the Americas.

Anti-Pops and Megatron are very much enemies, no questions asked there, Juniper Lee is to isolated to matter unless we go to San Fran/Orchid Bay, Same with Elmore, K'nuckles and Tez both can in theory be allies; but they might wind up enemies depending how things shake out, Frankelda is still I think in a Limbo state, and I don't think Belloq has the political sway to ally with a human.

Mandark, Chris, the Gems, and The Warden are absolutely never going to be out allies, while the Guild is currentyl an enemy we might honestly make piece with depending on how things go out (Father becoming a bonafied Superhero is, in fact, a way to appease the Guild)
 
I haven't watched The Secret Saturdays or Regular Show, so no. Could you please clarify for me?
Skips is a yeti, which is a type of Cryptid. The Aka Manto who has been opposing us appears to be Zak Saturday and/or Monday (most likely Monday), who possess a psychic ability to compel cryptids to his will, and, in the latter case, do so even to the point of following suicidal commands, or simply inducing immense pain. Skips has been suffering from headaches and acting weird, including entering a trance like state where he cannot remember what he's doing and tries to injure himself. The implication I am making is that Zak is trying to use his mind control on Skips for some broader purpose.
For the Kings we haven't mentioned on the Americas.

Anti-Pops and Megatron are very much enemies, no questions asked there, Juniper Lee is to isolated to matter unless we go to San Fran/Orchid Bay, Same with Elmore, K'nuckles and Tez both can in theory be allies; but they might wind up enemies depending how things shake out, Frankelda is still I think in a Limbo state, and I don't think Belloq has the political sway to ally with a human.

Mandark, Chris, the Gems, and The Warden are absolutely never going to be out allies, while the Guild is currentyl an enemy we might honestly make piece with depending on how things go out (Father becoming a bonafied Superhero is, in fact, a way to appease the Guild)
Honestly, I would like to negotiate with the Warden, mostly because he and Father are actually surprisingly similar characters at core, (vague and broad paranormal powers that are never explained, traumatic backstories relating to abusive fantasy-forbidding fathers, hating children while also being themselves fairly childish, in all the worst ways), but I don't know if Father or the Warden would be willing after the...Incident. The good news is, the Warden isn't a major threat so long as you aren't in Superjail. If you are in Superjail, he's basically god, but hopefully we can avoid that.
 
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Wait, wait...I think I figured out what this is, and why Skips is getting headaches...So, the Aka Manto guy appears to be Zak Monday, almost certainly, right? Now, Zak has the power to mentally influence cyprids, right? Monday has the same power, although his also causes physical agony to those affected...So...Skips happens to be a yeti...Which is a type of cryptid...You see where i'm going here, eh?
No one messes with our Bros that is one kid who's gonna bake.

Should see if we can get Hex to look at Skips hopefully find out about the control then we take revenge.
 
You had a quest with Total Drama? Can you give me the link for it?
Campaign, not a quest, ran in DVV 3.0. We called the game Total Drama: Knock Out. It was a real blast!

A few of the DQ QMs and contributors besides myself were players, and we ended up using the game to stress test a few ideas that would later go into CNVV/FatherQuest. Good times.
 
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