[X] Plan: Investigating Interesting Developments
-[X] [Black Box] Swap to Elevated Syphon of Levitation
-[X] [Library] Swap to "Eternium"
-[X] [Faith] Festival Of The Delta
--[X] (Lead By Example +30, +4FF) = +34
-[X] [Faith] Build An Orphanage - (Big) - (Tessen) - (2/7 Successes)
--[X] (Seek Mutated Help [0.1 Goodwill] +100, Festival +25) = +125
-[X] [Diplomacy] Create A Dossier On (Drakes, Tailors of the Burned Skies, The Family)
--[X] (Ashleaf Tea +15, Festival +25, +5FF) = +45
-[X] [Diplomacy] We Are One People! - (Locals) - (3/6 Successes)
--[X] (Ashleaf Tea +15, Common People +15, Festival +25, +6FF) = +61
-[X] [Subversion] Audit Everything [14.91 Goodwill]
--[X] (Festival +25, +6FF) = +31
-[X] [Martial] Scout Out - (TB-01) - (Rust Scouts)
--[X] (Festival +25, +6FF) = +31
-[X] [Martial] Upgrade The CRPS To CREPS - (2/9 Turns Complete)
-[X] [Martial] Sir! The Situation Is As Follows (Dispatch the Tailors to clear TB-03, leaving tactics and force allocation to their discretion)
-[X] [Learning] Steel Casting - (Common Mechanics/Common Metallurgy/Common Hydraulics) - (3/5 Successes)
--[X] (Scientific Theory +15, Soaring Wrenches +50, Festival +25, +4FF) = +94
--[X] (Lever-operated Pump +5 to Mechanics, Gold Alloy +5 to Metallurgy, 1x Scrap Command Guardian +5 to Electronics/Metallurgy) = +15
-[X] [Learning] Pressurized Suspendium Part 2 - (Common Suspendium Theory/Advanced Suspendium Theory/Pioneer Suspendium Theory) - (0/6 Successes)
--[X] (Scientific Theory +15, Black Box +5, 3[SC] +36, 2[TSC] +36, Festival +25, +6FF) = +123
-[X] [Learning] Know Thy Enemy - (All Mechanics/Machinery/Electronics) - (0/5 Successes)
--[X] Cost: 1x Damaged Minor Bright-Lance Turret
--[X] [DoD], [PD], (Scientific Theory +15, Soaring Wrenches +50, Electronics Workshop +30, Festival +25, +4FF) = +124
-[X] [Archeology] Recover Airship - Intact - Cargo Craft (The Unbroken, The Wall, The Incubi)
--[X] Cost: 1 Medium and 17 Small Suspendium Shards
--[X] (Festival +25, 3[ENG] +42) = +67
-[X] [Archeology] Crystal-Garden Expedition
--[X] Send It To The Flying Islands
--[X] (Flying Islands +20, Festival +25, 1[ENG] +14, +6FF) = +65
-[X] [Archeology] Permanent Scavenging Base - (Floating Monastery) - (0/2 Turns Complete)
-[X] [Tree of Knowledge] Berth - Small - (2/4 Turns Complete)
-[X] [Tree of Knowledge] Mausoleum of the Forgotten Pilgrims - (3/6 Turns Complete)
-[X] [Holdings] Miniscule Scientific Complex - (8/17 Turns Complete)
--[X] Hire Contractors x3
-[X] [Holdings] The Trail Of Rust - (14/19 Turns Complete) - [Sandcrete]
--[X] Hire Contractors x3
-[X] [Martyris] Lead By Example (Festival of the Delta)
-[X] [Martyris] Too Much To Do (Permanent Scavenging Base)
-[X] [Aria] Relax
-[X] [Merchants] Sell (Flexible Window and Thick Tome of Xenoromance)
-[X] [Adventurer] Investigate (The Family) [2 Goodwill]
-[X] [Herbalists] Anatomical Lectures (1/5 Turns Complete)
-[X] [4S] Suffer Their Arrogance (1/4 Turns Complete)
-[X] [3PU] Exchange Program (Trained Scientist) [10 Goodwill]
-[X] [Vanar-Feer] Engineers Galore (1/6 Turns Complete)
-[X] [Followers of Light] We Work As One! (Build an Orphanage)
-[X] [Conclave] Eternal Arts (30/84 Turns Complete)
-[X] [Bone Valley] Send Support (1x Armored "Succubus" Suit and 1x Self-Implanting Exo Skeleton)
Goodwill Cost: 0.1 + 14.91 + 2.0 + 10.0 = 27.01