Crystalwatcher's Magical Girl Quest!

That is a lot less time that I was expecting. I was thinking Red Rose had a mutilation effect that would stop body modifiers from being removed. So hit each spine and it dies because of outrageous lethality (it needed those). The way you described the fight makes it sound like it takes less that the "one attack per head" I was expecting.

(e.g. 16 attacks, minus actions spent negating attacks and attacks lost to Miss Perfect: much longer then it actually takes.)
Can you reword this please? I have no clue what you're trying to say.
 
[X] Plan Desperation

I have a very loose understanding of the system, but I can understand letting our pin point murder expert deal with the doom monster while keeping the other foe stunned. I also understand the doom snake can kill us with self mutilation, but won't do that while her girlfriend is still up since it would upset her, so we need to take down the snake first.
 
Can you reword this please? I have no clue what you're trying to say.
There is a class of effects known as Body Modifiers, these describe things like having a broken arm and the effects of such on battle or other actions. When I asked about Brilliant Key hitting Solar Radiance I was hoping that it would result in Solar picking up a Body Modifier of "things are broken" to slow down our opponent.

These wouldn't normally be useful against the Hyper Evolved Snake because Shed Skin removes all body modifiers at the end of its turn.

Since Hard to Kill stops Auto-Kill, and it's ludicrous to think that Red Rose can give her attacks a Times-Hundred-Million multiplier, I expected Red Rose can make Body Modifiers she inflicts stick. If she can, then hitting each head with the "Head is dead from impalement" Body Modifier would eventually leave the Snake with no living heads and render it dead by induction. Since it's not a damage effect it can't be healed by Solar's attacks, and it assumes Red Rose just says no to regeneration effects as a potent ability.

The problem in this view is that each head needs an attack action each to apply the damage and modifier. Actions that she would be running short on because of all the attack negation flying around.

But it was said not to take that long, so the preceding can't be a description of what actually happens/happened. :V
 
There is a class of effects known as Body Modifiers, these describe things like having a broken arm and the effects of such on battle or other actions. When I asked about Brilliant Key hitting Solar Radiance I was hoping that it would result in Solar picking up a Body Modifier of "things are broken" to slow down our opponent.

These wouldn't normally be useful against the Hyper Evolved Snake because Shed Skin removes all body modifiers at the end of its turn.

Since Hard to Kill stops Auto-Kill, and it's ludicrous to think that Red Rose can give her attacks a Times-Hundred-Million multiplier, I expected Red Rose can make Body Modifiers she inflicts stick. If she can, then hitting each head with the "Head is dead from impalement" Body Modifier would eventually leave the Snake with no living heads and render it dead by induction. Since it's not a damage effect it can't be healed by Solar's attacks, and it assumes Red Rose just says no to regeneration effects as a potent ability.

The problem in this view is that each head needs an attack action each to apply the damage and modifier. Actions that she would be running short on because of all the attack negation flying around.

But it was said not to take that long, so the preceding can't be a description of what actually happens/happened. :V
I've just been assuming that one of her hidden abilities is basically Kaijuslayer :V
 
There is a class of effects known as Body Modifiers, these describe things like having a broken arm and the effects of such on battle or other actions. When I asked about Brilliant Key hitting Solar Radiance I was hoping that it would result in Solar picking up a Body Modifier of "things are broken" to slow down our opponent.

These wouldn't normally be useful against the Hyper Evolved Snake because Shed Skin removes all body modifiers at the end of its turn.

Since Hard to Kill stops Auto-Kill, and it's ludicrous to think that Red Rose can give her attacks a Times-Hundred-Million multiplier, I expected Red Rose can make Body Modifiers she inflicts stick. If she can, then hitting each head with the "Head is dead from impalement" Body Modifier would eventually leave the Snake with no living heads and render it dead by induction. Since it's not a damage effect it can't be healed by Solar's attacks, and it assumes Red Rose just says no to regeneration effects as a potent ability.

The problem in this view is that each head needs an attack action each to apply the damage and modifier. Actions that she would be running short on because of all the attack negation flying around.

But it was said not to take that long, so the preceding can't be a description of what actually happens/happened. :V
Ah, the consequences of being in an position of information: it's hard to understand how you simply haven't realized it yet. :/
I've just been assuming that one of her hidden abilities is basically Kaijuslayer :V
No, that's her "Heroes Kill Monsters" ability. And incidentally, no one has taken a shot at guessing what "Men kill Heroes" is for.
 
*facepalm* Not what I was talking about.

"Monsters kill Men" is an "anti-mook" ability.
"Heroes kill Monsters" is a "anti-kaiju" ability.
So what kind of being does "Men kill Heroes" target?
Ah, sorry.

To answered your question, Men kill Heroes seems like it might be an anti-champion ability, something that allows the user to go head to head with the biggest and baddest enemies, fight them, and win.
 
Monsters Kill Men lets Red rose kill Men (anything that's a mook) with impunity.

Heroes Kill Monsters gives extra damage against the large creatures that are considered monsters

Thus, Men Kill Heroes gives a useful effect for fighting beings that are considered heroes.

For my next guess I postulate that Red Rose has an Ability that zeros out every defensive ability of a target if she has bonus damage against them. White Soul was considered unkillable until Red Rose killed her, and the Magical Girls of White Soul's day were no slouches at killing things. Also Crystalwatcher said it overrides the Large Enemy ability the Hyper-Evolved Snake has.

Should I start guessing the Ability interactions of someone we haven't met, who's feats are unknown, without even a name to hint at what they might do?
 
Well, we'll be better able to take down Solar non-fatally after Lunar's been dealt with. We'll only have to handle one person capable of killing most of the team in one shot, and Solar will have to deal with a whole team focused on her.
 
For my next guess I postulate that Red Rose has an Ability that zeros out every defensive ability of a target if she has bonus damage against them. White Soul was considered unkillable until Red Rose killed her, and the Magical Girls of White Soul's day were no slouches at killing things. Also Crystalwatcher said it overrides the Large Enemy ability the Hyper-Evolved Snake has.

Should I start guessing the Ability interactions of someone we haven't met, who's feats are unknown, without even a name to hint at what they might do?
White Soul was unkillable because she had two bodies, and whenever one was at risk of death, she'd delete it and replace it with a new one, that'd be completely unharmed. Red Rose killed her with her Sudden Death spell, and since the two bodies were Life-Linked, she died for good. This was stated earlier in the thread.

Incidentally, that reminds me to apologize for something. I had previously stated that White Soul was #5 after the Goddesses arrived and reached their current level of power. This was a mistake. She remained #1 up until her death.
I think he's suggesting that Rose should take down Solar.?
Noooo. The ability doesn't have any real relevance currently.
 
Incidentally, that reminds me to apologize for something. I had previously stated that White Soul was #5 after the Goddesses arrived and reached their current level of power. This was a mistake. She remained #1 up until her death.
Did any of the Goddesses become stronger after White Soul's death (this seems like the kind of thing that would be common knowledge on ToHO)?
 
I meant her being bumped down to #5 was the mistake. She wasn't.
Glad to have that ambiguity cleared up.

Is it safe to assume that the Goddesses are more skilled than they were at the time of White Soul's death, allowing for more effective use of their power? Basically, I'm asking stuff like if Gold already had her extremely fine control over the power of her spells back then.
 
[X] Plan Just Use Core Purge
Gore's vote after Monster Drive. This vote does, in fact, request using Core Purge.
There is, in fact, several ways to defeat them without killing them.

You just failed to implement them properly.
I'm not snickering. I was trying to catch a bad idea at the pass...
Gore saying he told us not to do what he voted for. :eyebrow:
Edit: Or he might have just meant the killing them idea. :V

Since trying to be an active participant is doomed to failure, how about trying to be an effective distraction while providing a useful aura effect with Echo of Peace?

[X] [Radiance] Plan buzzing Fly
-[X] Everyone heard Lucky, until Red Rose kills the snake you can help by being a distraction
-[X] Solid Core is to fly rapidly between Lunar Radiance and Team GEAR. Every bit of attention you grab helps keep everyone else safer.
--[X] Keep Core Purge up. When Red Rose kills the snake charge into range of Lunar's human form.
-[X] Lucky is to try and unlock ULTIMATE POWAH! (Progenitor Golem).
-[X] Everyone else is to carry on and keep their heads down. Sam can try spells if he thinks he has a safe shot.

Stall and try to learn something. Lucky Star is the magic prodigy, so she gets to be the one to show off what's so special about that Lesser Gods ability. (20 boondollars says it gets Erased by Hyper-Poison the instant it manifests.)

Edit: Damn typos. (Thanks LostDeviljho!)
 
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I wonder what the results would be if we took a survey and asked people how well the understood the mechanics. Since I'm seeing a fair bit of discussion, but not a lot of votes and most of the discussion is people asking how the hell shit works. I think the relative lack of votes might be due to most people who read this thread not being able to really get the mechanics, but do get that the cost of a mistake is high so they don't vote.
 
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