Crystalwatcher's Magical Girl Quest!

Oh? I seem to have missed Anarite Generators...5 bucks says it's her own Segarite Core equivalent. Though that does do wonderful things for her survivability if it is.
It might not be linked to health like our Segarite Core. Might be something to improve her Damage, or her resilience, or add increasing damage negation.
Unlikely, but possible.
 
Her attack power is incredible. Although I noticed that her ATP is 1 higher than ours, despite the fact that our weapons are at the same level. I'm assuming it's because she's supposed to be a frontline fighter?
Yeah, the Drives started with 2 attacks to our 1.
I'm assuming the Cleave on her weapon is the same as the Cleave on Goddess Red's Black Knight, but I could be wrong on that. If I am, could we get a definition? Apart from that, nice to see her Judgement has upgraded to Smite.
Definition has been given elsewhere, and yes, it is.
Apart from that, her spells are amazing, though not quite up to our level. Though that is in keeping with what you said about our respective roles.
Yep.
Her updated Drive Synchronization is quite interesting, though I am sadly unsurprised to see that she still doesn't have her own INDESCTRUCTIBLE CORE equivalent, even after witnessing our face tanking the spell of a former Number 5.
Well, for her INDESTRUCTIBLE FRAME:
She smiles with a huff, then throws an arm around your shoulders. "When did you get so good at pep talks? That sounded horrible, but I'm still feeling better already!"
The Core pulses as the Armor hugs ever so slightly tighter...
"Isn't it the job of the little sister to cheer up her grumpy elder?" The two of you share a laugh.
Sega 1 of 2 events to Unlock INDESTRUCTIBLE FRAME...
 
Well Damn. That's fucking absurd sis. I thought you were supposed to be the DEFENSIVE Drive? The hell does Judgement Drive do now? Also I really want Judgement Drive to be rescued here. She would get so fucking absurd if she got TEAM GEAR levels of XP.
 
/人 ◕ ‿‿ ◕ 人\ Epic Shit /人 ◕ ‿‿ ◕ 人\
Wouldn't that only be if two different Unstoppable attacks get in an Intercept conflict?

And I would think that it would be that the two attacks just pass through each other without actually having a conflict, since both sides' Intercept gets negated by Unstoppable.

A better question is what happens when something Unstoppable hits something Indestructible :V
 
[X] [Silver Hero] Lucky, Samael, Michael, and James will stay and guard Silver Hero. Once the attack group reaches a courtyard the guard group will follow to the courtyard. Tentative plan is for Solid Core and Solid Drive to ferry Silver Hero to the barricade and fly back once a courtyard is clear.

[X][XP] Plan Hardcore

I feel this plan will be easier to implement than the other.
 
Anyway, here's half of Team SLAYER, which I have reworked.

(Unified Light / Team Slayer) Angelina Grey

Stats
Health: 500
Base Damage: 250
Base Resilience: 100
Magic Modifier: N/A
Affinity: N/A
Weapon

Anti-Demon Rifle
Attacks Per Turn: 1
Affinity: Holy
Ability: Full Auto

Soul-Severer
Level 5
Attacks Per Turn: 1
Affinity: Dragon
Ability: Juggernaut | Judgement
Abilities
Master Skill
-Spend Three Actions to nullify an opponent's action.

Snipe Shot
-Allows Full Auto to sacrifice 3 hits to cancel an enemy action.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.


(Unified Light / Team Slayer) Elizabeth Green

Stats
Health: 400
Base Damage: 100
Base Resilience: 80
Magic Modifier: 10
Affinity: Light | Order
Weapon

Type (F-7) Rune Blade
Level 5
Attack Per Turn: 1
Affinity: Magic
Ability: Spell Boost | Omni-Caster (LVL 2)
Spells
Arclight
Level 5
Base Damage: 300
Magic Modifier: 150
Affinity: Light
Ability: Homing | Detonate

Healing Glow
Level 5
Base Damage: 600
Magic Modifier: 600
Affinity: Light | Order
Ability: Heal

Reinforcing Flesh
Level 5
Base Damage: 450
Magic Modifier: 450
Affinity: Order
Ability: Boost-All | Stack by Level
Abilities
Practitioner
-Allows the creation and upgrading of Spells.

Multi-Caster
Level 2
-Elizabeth Green is capable of casting up to 2 spells at the same with a single action.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.

(Unified Light / Team Slayer) Angel Verammi

Stats

Health: 4,800
Base Damage: 1,800
Base Resilience: 800
Magic Modifier: 180
Affinity: Light | Hope
Weapon

Axe of Light
Level 9
Attack Per Turn: 2
Affinity: Light
Ability: Crush
Spells
Judgement
Level 8
Base Damage: 2,400
Magic Modifier: 400
Affinity: Hope
Ability: Armor Pierce | Boost-Self
Abilities
Flight
Level 11
-War Angels are capable of flying at 100mph.

High Speed Combat (LVL 2)
-War Angels are able to track objects moving up to 180mph.

Presence of Light
Level 8
-Heals all Allies for 800 Health per turn. Damage all Enemies for 800 per turn.

Armor of Light
-Auto Negate all spell damage.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.


(Unified Light /Team Slayer) Angel Kieri

Stats

Health: 3,600
Base Damage: 1,000
Base Resilience: 600
Magic Modifier: 100
Affinity: Light | Hope
Weapon

Bow of Light
Level 5
Attack Per Turn: 2
Affinity: Light
Ability: Homing
Spells
Judgement
Level 6
Base Damage: 1,800
Magic Modifier: 300
Affinity: Hope
Ability: Armor Pierce | Boost-Self
Abilities
Flight
Level 18
-War Angels are capable of flying at 170mph.

High Speed Combat (LVL 2)
-War Angels are able to track objects moving up to 180mph.

Presence of Light
Level 6
-Heals all Allies for 600 Health per turn. Damage all Enemies for 600 per turn.

Armor of Light
-Auto Negate all spell damage.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.
 
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[X] [Silver Hero] Lucky, Samael, Michael, and James will stay and guard Silver Hero. Once the attack group reaches a courtyard the guard group will follow to the courtyard. Tentative plan is for Solid Core and Solid Drive to ferry Silver Hero to the barricade and fly back once a courtyard is clear.

[X][XP] Do not spend XP
 
She must really love it when someone gives her a buff which increases her attacks per turn. With 3 or more attacks per turn, she'd be capable of casting 6 spells per turn.
Actually, if I remember crystalwatcher correctly, her Rune Blade's Level 2 Omni-Cast Ability means that anyone wielding one can cast two additional spells per turn for free. So if I'm right, she can already cast 6 spells per turn!

Now imagine all the team members shown thus far with a maximum amount of Reinforcing Flesh casts on them!
 
[X] [Silver Hero] Lucky, Samael, Michael, and James will stay and guard Silver Hero. Once the attack group reaches a courtyard the guard group will follow to the courtyard. Tentative plan is for Solid Core and Solid Drive to ferry Silver Hero to the barricade and fly back once a courtyard is clear.

[X][XP] Do not spend XP
 
@crystalwatcher, I noticed that you missed one of the MGs earlier. Here she is:

I was feeling creative again, so here's another character sheet.

(Unified Light) Magical Girl Clown Around

Ellia Anton
Stats

Health: 800
Base Damage: 90
Base Resilience: 90
Magic Modifier: 90

Affinity: Happiness | Horror | Myth
Weapon


Exo-Clown

Level 5
Attacks Per Turn: 3
Affinities: Happiness | Horror
Ability: Shapeshift
Spells

Soothing Melody
"I can take song requests! Just...nothing that's, um...'adult themed', alright?"
Level 4
Base Damage: - 200
Magic Modifier: 100
Affinity: Happiness
Ability: Heal | Synchronize

Dance To The Beat
"May I have this dance?"
Level 1
Base Damage: 40
Magic Modifier: 40
Affinity: Happiness
Ability: Rain of blows

DEATH METAL SCREECH
SCREEEEEEEACH
Level 3
Base Damage: 150
Magic Modifier: 60
Affinity: Horror
Ability: Stun | Rend

Iron Maiden
"This is what happens when the locks on your suit 'fail'. It also means I don't have to eat later."
Level 3
Base Damage: 150
Magic Modifier: 60
Affinity: Horror
Ability: Pin | Consume
Abilities

Its What Clowns Do!
- Clown Around instinctively knows what to do to cheer people up.

Everybody Likes Ice-cream
Flavours: 34
- Clown Around can magically reproduce any ice-cream that she has previously eaten with 100% accuracy.

Kids Love Balloons
- Clown Around can magically create helium filled balloons.

Clown Car Compartment
- Clown Around can hold up to the equivalent of 20 children in her central compartment while Exo-Clown is active. Can not use Iron Maiden if anything is inside.

I'll Protect You!
- Clown Around may be worn as armour while Exo-Clown is active.

Monster Clown
- Attacks act as if they have the Terror ability while Exo-Clown is active.



She's nice, but can be a bit creepy. Her concept of love is also a little...off. Her mother wasn't exactly the greatest person. And while her father loved her very much, he wasn't able to see her all that often, and his death was part of the reason why she turned into a MG.

And now to wait for @LostDeviljho to rip it her apart piece by piece.

And just in case, here's the currently drawn up non-MG members of Team SLAYER, which back up the Nightmare Hunters:

Anyway, here's half of Team SLAYER, which backup the Nightmare Hunters. Specifically, the ones contracted to Purity. Angelina and Elizabeth are the two soldiers of the original squad that contracted with her, while Kieri and Verammi are two newbie Angels that the higher up assigned to the team when they found out about the additional effects of making a contract with her. Just waiting for those additional demon profiles to make the other half.

(Unified Light / Team Slayer) Angelina Grey

Stats
Health: 500
Base Damage: 250
Base Resilience: 100
Magic Modifier: N/A
Affinity: N/A
Weapon

Anti-Demon Rifle
Attacks Per Turn: 1
Affinity: Holy
Ability: Full Auto

Soul-Severer
Level 5
Attacks Per Turn: 1
Affinity: Dragon
Ability: Juggernaut | Judgement
Abilities
Master Skill
-Spend Three Actions to nullify an opponent's action.

Snipe Shot
-Allows Full Auto to sacrifice 3 hits to cancel an enemy action.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.


(Unified Light / Team Slayer) Elizabeth Green

Stats
Health: 400
Base Damage: 100
Base Resilience: 80
Magic Modifier: 10
Affinity: Light | Order
Weapon

Type (F-7) Rune Blade
Level 5
Attack Per Turn: 1
Affinity: Magic
Ability: Spell Boost | Omni-Caster (LVL 2)
Spells
Arclight
Level 5
Base Damage: 300
Magic Modifier: 150
Affinity: Light
Ability: Homing | Detonate

Healing Glow
Level 5
Base Damage: 600
Magic Modifier: 600
Affinity: Light | Order
Ability: Heal

Reinforcing Flesh
Level 5
Base Damage: 450
Magic Modifier: 450
Affinity: Order
Ability: Boost-All | Stack by Level
Abilities
Practitioner
-Allows the creation and upgrading of Spells.

Multi-Caster
Level 2
-Elizabeth Green is capable of casting up to 2 spells at the same with a single action.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.

(Unified Light / Team Slayer) Angel Verammi

Stats

Health: 3,000
Base Damage: 1,800
Base Resilience: 500
Magic Modifier: 180
Affinity: Light | Hope
Weapon

Blade of Light
Level 9
Attack Per Turn: 2
Affinity: Light
Ability: Double Hit
Spells
Judgement
Level 6
Base Damage: 1,800
Magic Modifier: 300
Affinity: Hope
Ability: Armor Pierce | Boost-Self
Abilities
Flight
Level 15
-War Angels are capable of flying at 140mph.

High Speed Combat (LVL 2)
-War Angels are able to track objects moving up to 180mph.

Presence of Light
Level 6
-Heals all Allies for 600 Health per turn. Damage all Enemies for 600 per turn.

Armor of Light
-Auto Negate all spell damage.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.


(Unified Light /Team Slayer) Angel Kieri

Stats

Health: 3,000
Base Damage: 1,200
Base Resilience: 500
Magic Modifier: 120
Affinity: Light | Hope
Weapon

Blade of Light
Level 6
Attack Per Turn: 2
Affinity: Light
Ability: Double Hit
Spells
Judgement
Level 7
Base Damage: 2,100
Magic Modifier: 350
Affinity: Hope
Ability: Armor Pierce | Boost-Self
Abilities
Flight
Level 14
-War Angels are capable of flying at 130mph.

High Speed Combat (LVL 2)
-War Angels are able to track objects moving up to 180mph.

Presence of Light
Level 10
-Heals all Allies for 1000 Health per turn. Damage all Enemies for 1000 per turn.

Armor of Light
-Auto Negate all spell damage.

Contract of Salvation
-This individual has signed a contract with Magical Girl Contractor of Purity that allows Purity to summon them to aid her in battle. If this individual is not an Angel but possesses at least one positively aligned Affinity, their XP gaining increased by 50%. If this individual is an Angel, the gain is increased to 100%.
 
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