Crystalwatcher's Magical Girl Quest!

I'm sure someone asked for this.

There was something about an extra affinity showing up with a mental breakdown...

(Unaligned) Magical Girl Summit (11 years old)

Anna Sanchez
Stats

Health: 120
Base Damage: 40
Base Resilience: 40
Magic Modifier: 10

Affinity: Discovery | Protection | Legend Maker
Weapon


Panoply
Level 1
Attacks Per Turn: 1
Affinities: Discovery
Ability: Protean

Note Protean allows for an Ability to be substituted for itself. See Summit's Fuse Ability.
Spells

Ramming Speed
-Summit slams into a target diverting all energies into said target.
Level 1
Base Damage: 100
Magic Modifier: 5
Affinity: Protection
Ability: Knockback
Abilities

Discern
-Summit can tell at a glance what Affinities something possesses.

Fuse
Level 1
-Summit can merge items into herself to add their abilities to her Panoply. Some items may allow for new Abilities to be purchased.
Current Abilities:
None!


And here's what she looks like after spending 5 years in a nightmare dimension:

(Unaligned) Magical Girl Summit (16 years old)

Anna Sanchez
Stats

Health: 4,160
Base Damage: 1,040
Base Resilience: 680
Magic Modifier: 260

Affinity: Discovery | Protection | Implacable | Legend Maker
Weapon


Panoply
Level 26
Attacks Per Turn: 4
Affinities: Discovery
Ability: Protean

Note: Protean allows for an Ability to be substituted for itself. See Summit's Fuse Ability.
Spells

Ramming Speed
-Summit slams into a target diverting all energies into said target.
Level 17
Base Damage: 1,700
Magic Modifier: 245
Affinity: Protection
Ability: Knockback | Juggernaut | No Interception

Wave Force
-Summit riles up the space between dimensions, then flings it at an enemy. Summit must pay this spell's magic modifier in health when cast.
Level 20
Base Damage: 80% of target's max health
Magic Modifier: 400
Affinity: Discovery
Ability: Unstoppable
Abilities

Flight
Level 18
-Summit can fly at 170 mph

High Speed Combat III
-Summit can track targets moving at 270 mph.

Discern
-Summit can tell at a glance what Affinities something possesses.

Fuse
Level 12
-Summit can merge items into herself to add their abilities to her Panoply. Some items may allow for new Abilities to be purchased. Higher levels allow for larger items to be absorbed.
Current Abilities:
Full-Auto
Laser
Ordinance
Collateral Damage
Crush

Shifting
Level 7
-Summit may choose to teleport somewhere within 700 meters during her action.

Elsewhere
Level 5
-Summit may expand or contract distances 50 meters during her action

Gating
Level 6
-Summit may teleport herself to a known location, this takes (distance in Kilometers/600, or 20. whichever is less) minutes. Summit may transition between adjacent dimensions in her Local Dimensional Cluster.

Halting
Level 2
-Summit may block space-altering effects within 10 meters of her. Doing so prevents her from using her own space-altering abilities

Inhuman Skill
-Spend two Actions to nullify an opponent's action.

Aegis Field
Level 16
-A protective Barrier.

I Shall Not Fall
-If Summit would take damage exceeding 50% of her max health, reduce end damage by 50%.

No Strength in Numbers
-Attacks against Summit are resolved individually.
Note: This prevents a team attack bonus and lets Summit use her resilience against each attack individually

Argus Watchfulness
-Summit can see in all directions.

Hypervigilance
-Summit is always on guard. Even when she doesn't need to be.

Lesser Horrors Scorned
-Summit ignores any mind-affecting spells or abilities that would prevent her from fighting.

Canon.

Now I'm curious about the "Evil" Affinities...
What sort of powers do Darkness, Despair and Corruption affinities have?
I'll say more on this after I write the update. Currently adding what you guys bought to your character sheet.
 
Exactly that.

*Looks at above post*
What have I done?

Well look at it this way. Me and Devil made a MG that is likely to become the UD's greatest dagger in the night, assuming she lives that long, and you made a incredibly powerful broken ace who spent half a decade in a hell dimension. We're both monsters. :D

Edit: @crystalwatcher you may want to keep and eye on the clock when you are writing the update. Looks like we are going to be offline for a few minutes in the not-so-distant-future.
 
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so to get past our indestructible core and base resilience, not counting anything else. someone would need an attack exceeding 60,000 damage to hurt us. not including other ability's like no longer human.
 
Guys, now we can tank up to 2580 points of damage without getting hurt, and Core purge does 7500 damage a turn.

Yeah, I think at this point we've broken into the top twenty or so.

Anyone who can facetank Oblivion Awaits (Even if only once per turn), is something to be feared.

Our offense still isn't great, but Anastasia is disgustingly hard to kill now.
 
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You know I can't remember what page it was on, or who was discussing it, but it was about how Nepgear had low health, even with all the CORE upgrades we purchased, but someone said that we would eventually get a special ability of somekind to allow us to tank damage way out of our weight class.

We've reached that point ladies and gentlemen.

As far as I am aware, we possess the single greatest damage reduction ability out of all the MG's introduced so far, and it will only go greater as we purchase more and more health. We just need to focus on upping our damage and flight speed and we should be a solid Top 20 Magical Girl.
 
Edit-To-Canon: Magical Girl Shining Key


(Unaligned) Magical Girl Shining Key

Aqua

Stats


Health: 750 (???)
Base Damage: 200 (???)
Base Resilience: 150 (???)
Magic Modifier: 400 (???)

Affinity: Librarian | Keyblade| Legend Maker (?) | ???
Weapon

Keyblade
Level 4
Attacks Per Turn: 3
Affinities: Magic | Librarian | ???
Ability: Interceptor | Omni-Caster (Lvl 2) | ???

Spells

Fire
Level 1
Base Damage: 75
Magic Modifier: 100
Affinity: Fire | Magic
Ability: Tracking | Burn

Blizzard
Level 1
Base Damage: 100
Magic Modifier: 100
Affinity: Ice | Magic
Ability: Freezing | Straight-Shot

Thunder
Level 1
Base Damage: 120
Magic Modifier: 100
Affinity: Lightning | Magic
Ability: Detonate | Target-by-Level

Cure
Level 1
Base Damage: -100
Magic Modifier: 100
Affinity: Magic
Ability: Single-Target | Heal

Abilities

Keyblade
-???
Grant growth Affinity. Double outcome of all Magic Modifier Rolls on spells cast. Allows for Evolution of 3rd Affinity up to the level of Divine.

???:
Keyblade Armor
Level 3
-???
Armor that quintuples Resilience and protects user from any effects cause by Dark, Evil, Horror, etc. Affinity based magic. If said magic would cause damage, then redouble Resilience Score again for the purposes of Damage Calculation.

The Incomplete Library
-Shining Key lacks a complete understanding of her full abilities.
 
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Ability Upgraded!

Core Containment
Level 7 -----> 8 -----> 9 -----> 10
-Increase damage intake until Core Meltdown.

Health: 450 -----> 500 -----> 550 -----> 600

INDESTRUCTABLE CORE UNLOCKED!
Super Ability Purchased!

INDESTRUCTABLE CORE
Level 1
-The ultimate CORE frame. Once per turn if Nepgear would be killed, instead reduce her Health to 1. Nepgear is also immune to damage over time effects, as well as any form of mental pollution or mind control. In order for Nepgear to receive damage, the damage must exceed 99% of her total health. If this threshold is surpassed, reduce the incoming damage by 99%. Frame is capable of surviving CORE BREACH.

Health and Resilience are recalculated:

Health: 1,000
Base Resilience: 100

Armored Core Experience has been transferred.

Core Level 5
Health: 1,000 -----> 1,200 -----> 1,400 -----> 1,600 -----> 1,800 -----> 2,000
Base Resilience: 100 -----> 200 -----> 300 -----> 400 -----> 500 -----> 600


22 Total EXP Remaining
So basically, in order to kill the Nepgear, someone needs to attack her at least twice her turn or the damage just bottoms out at 1.

We are now disturbingly hard to kill.
 
Yeah, I think at this point we've broken into the top twenty or so.

Anyone who can facetank Oblivion Awaits (Even if only once per turn), is something to be feared.

Our offense still isn't great, but Anastasia is disgustingly hard to kill now.

The thing about Solid Core, based on what I can see, is that rather than being a front line fighter, she seems to be someone who buffs her allies.

She can't hit for shit at the levels she tends to fight at, but thanks to her skills she can tank most such hits with some difficulty and enhance her allies to the point of actually being a threat, despite normally being considered cannon fodder.
 
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