Crystalwatcher's Magical Girl Quest!

Affinity: Youkai |Guardian| Legend Maker
What exactly is the point of the Youkai affinity when literally none of her stuff uses it?

And I think she has a few too many weapons and spells for a Legend Maker.

Zanganken
Winged Swordswoman's attacks gain the Juggernaut ability.
Base Damage: N/A
Magic Modifier: N/A
Affinities: Guardian
Ability: Boost-Self | Juggernaut

Zanmaken
Winged Swordswoman's attacks ignore resilience and gain the ability to harm individuals otherwise immune to physical attacks. She also gains the ability to stab trough an ally and into an enemy on the other side without harming the ally.
Base Damage: N/A
Magic Modifier: N/A
Affinities: Guardian
Ability: Boost-Self | Unstoppable
these need time limits.

Flight
Level 7
At the start of a battle, allies who witness Wild Heart charge screaming into combat gain a bonus attack per turn for the first five turns of combat.
*cough* I think you meant to put something else here.
 
What exactly is the point of the Youkai affinity when literally none of her stuff uses it?

One of her weapons does.

And I think she has a few too many weapons and spells for a Legend Maker.


these need time limits.


*cough* I think you meant to put something else here.

Copy-Paste error.


Could be very experienced?

It's possible she started out powerful and just has shit growth potential.

It's meant to be a combination of both. However if you think I should raise her one level I could do that. I was thinking Konoka should be one below Asuna and Setsuna should be one below Konoka. But I could put two of those on the same level instead.

Also copy paste error fixed. And added the really short durations as I think that's appropriate for her canon abilities.
 
Again, murder is an affinity, it doesn't go in the ability slot.

@LostDeviljho Thank you for the info. I altered Murder Of The Misty Night to match it's canon version, swapped Maria The Ripper's mistaken Murder Ability for Armor Pierce, and I think that's it. Look good?
Murder is an ability as well as a legitimate Affinity.

@crystalwatcher is there a difference between a Murder affinity and a Murder ability?
As an Affinity it represents an ability to kill living things. It's mid-tier as far as 'Evil' Affinities go, but it lacks the normal weaknesses against things like Light, Hope, and Purity that other evil affinities have. It gains damage when put up against 'peaceful' affinities like Peace, Friendship, and Love. But it takes extra damage from Affinities like Judgement and Righteousness.

EDIT: As an ability, it leaves a damaging debuff that causes 50% of Damage Done in direct unblockable damage to the victim until they either die or are healed above the point they were damaged.

(Unified Light) Magical Girl Wild Heart

Agrippa Haggard
Stats

Health: 800
Base Damage: 420
Base Resilience: 75
Magic Modifier: 75

Affinity: Emotion |Savagery| Legend Maker
Weapon


Tollwutig Gitzhan

Level 7
Attacks Per Turn: 3
Affinities: Savagery
Ability: Crush | Juggernaut | Collateral Damage
Spells

Furious Brutality
Wild Heart flies into a vicious fury, her muscles expand and her fangs lengthen. She gains an extra bite attack at half her normal base damage with the Vampire ability and an additional two standard attacks. The damage from her standard attacks is increased by 50%. While in this state, Wild Heart can cast no other spells.
Base Damage: N/A
Magic Modifier:N/A
Affinity: Emotion | Savagery
Ability: Boost-Self | Vampire

Calm before the Storm
Wild Heart may spend a number of turns during combat stewing rather than casting spells or attacking. Her next attack has its damage multiplied by the number of turns she spent stewing.
Base Damage: N/A
Magic Modifier: N/A
Affinities: Emotion
Ability: Boost-Self

Pain of Regret
Wild Heart's regret alters causality itself. When Wild Heart fails an attack or is hit by an attack, she may cast this spell to gain another attack or half the damage from the previous attack as appropriate.
Base Damage: N/A
Magic Modifier: N/A
Affinities: Emotion
Ability: Boost-Self

Visage of Terror
Wild Heart's snarl strikes fear into the hearts of her enemies. She may cast this spell as an opponent meets her gaze, causing them to flee in panic
Base Damage: N/A
Magic Modifier: N/A
Affinities: Emotion | Savagery
Ability: Mind Affecting

Hope of Victory
When Wild Heart strikes an attack near a battle's conclusion, her desire for a positive outcome gives her strength. She may quadruple the damage of an attack if doing so would end the battle.
Base Damage: N/A
Magic Modifier: N/A
Affinities: Emotion
Ability: Boost-Self

Tears of Sorrow
Wild Heart may cry over an injured ally to restore half their maximum health.
Base Damage: N/A
Magic Modifier: N/A
Affinities: Emotion
Ability: Boost-All

Abilities

Motivator

At the start of a battle, allies who witness Wild Heart charge screaming into combat gain a bonus attack per turn for the first five turns of combat.




I promised another OC next and here she is. I wanted a brutal, vicious good magical girl and I liked the idea of a magical girl with emotion powers that are more explicitly connected to the passion of emotions than you usually see.

(Unified Light) Magical Girl Fable Heart

Alice Dunwell
Stats

Health: 600
Base Damage: 50
Base Resilience: 50
Magic Modifier: 65

Affinity: Fairy Tale | Happiness | Story
Weapon

Jabberwock
Level 20
Attack Per Turn: 5
Health: 5,000
Base Damage: 8,000
Base Resilience: 500
Affinity: Fairy Tale | Epic
Ability: Auto Assault | Autonomous Combat
Spells

Nursery Rhyme
Level 1
Base Damage: 100
Magic Modifier: 65
Affinity: Happiness | Story
Ability: Double Cast
Abilities

Intercept (Jabberwock)
-If an incoming attack is caught, intercept the attack with one of your own. If your damage is higher, negate the attack, and deal the difference in unblockable damage. If your damage is exceeded, reduce incoming damage by yours before calculation.

Sunder (Jabberwock)
-If Intercept Successful, break enemy weapon.

Unstoppable Force (Jabberwock)
-If basic attack is negated, activate Intercept.

Unreal Strength (Jabberwock)
-When meeting an opposing force, increase Damage by 50%. Negate if opposing force is backed by: Unreal Strength, Unstoppable, Juggernaut, or a 3-1 damage advantage.

Overwhelming Presence (Jabberwock)
-Reduce Opponent's 'Attacks Per Turn' by 1. Deals 50 Damage per turn.

Instantaneous Regeneration (Jabberwock)
-As long as Magical Girl Fable Heart is alive, reset Health to max each turn. Body modifiers only last the turn they are acquired.


Composed on phone, apologies for crudeness.
Fable Heart is, esentially, a one trick pony. The only reason she's survived as long as she has is because her "one trick" is a nigh-unkillable epic-tier facewrecking machine capable of bodying high-level magical girls up and down the battlefield while she hides somewhere safe.

Huh going by the name I expected Candy Heart's sister or partner

Well, she could be. It's not like Candy has a canon civvie name.
You guys gave me a cruel idea.
 
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As an Affinity it represents an ability to kill living things. It's mid-tier as far as 'Evil' Affinities go, but it lacks the normal weaknesses against things like Light, Hope, and Purity that other evil affinities have. It gains damage when put up against 'peaceful' affinities like Peace, Friendship, and Love. But it takes extra damage from Affinities like Judgement and Righteousness.

EDIT: As an ability, it leaves a damaging debuff that causes 50% of Damage Done in direct unblockable damage to the victim until they either die or are healed above the point they were damaged.
.....Damn. Yeah I am going to add that back to her knives. Speaking of, what do you think of the Magical Girl Silent Murder me and LostDeviljho have made together?

Edit: This is our 'Final' version I think. Original - Crystalwatcher's Magical Girl Quest! | Page 197
Just needs the formatting done to it....which I suck at.
 
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Time for my own attempt at a divine being.

(Unaligned Front) Aphrodite

The Presence of Venus, Morning and Evening Star

Stats

Health: 30,000,000
Base Damage: N/A
Base Resilience: 7,500,000
Magic Modifier: 49,693,102
Affinity: Magma | Fire | Brimstone | Acid | Lightning | Illusion | Desire | Cloud | Horror | Light | World
Weapon

Venera
Level 350
Attacks Per Turn: Yes
Affinity: Metal | Fire | Desire | Light
Ability: Auto Assault | Autonomous Combat | Incorporate
Spells


Overheat
Aphrodite cooks the target alive and melts all their equipment.
Level 600
Base Damage: 3,000,000
Magic Modifier: 6,000,000
Affinity: Fire
Ability: Murder

Runaway Greenhouse Effect
Aphrodite inflicts the target with a curse whereupon all non-instant spells gain a permanent duration for the target, and while under this effect, the target loses health equal to half the Magic Modifier of the casters (other than Aphrodite's) every turn.
Level 550
Base Damage: N/A
Magic Modifier: 6,000,000
Affinity: Fire | Desire | Illusion
Ability: Murder

Covet
Aphrodite causes the target to gain an unnatural desire for an object or individual.
Level 600
Base Damage:N/A
Magic Modifier: 6,000,000
Affinity: Desire
Ability: Mind Affecting

Hellscape
Aphrodite causes the surrounding area to erupt with volcanoes and the sky to black out with clouds that fire thunderbolts and rain acid.
Level 400
Base Damage: 2,000,00
Magic Modifier: 4,000,000
Affinity: Fire | Magma | Cloud | Acid | Brimstone | Lightning
Ability: Danmaku
Ability

Passage of Time
-Aphrodite is completely and totally aware of every event that has ever happened upon her surface. As time passes this knowledge updates automatically and continuously through any probes that land on her surface.

Face of Venus
-Aphrodite is capable of directly effecting anything and everything within her sphere of influence to a minor degree. The more in line with her intentions the object she influences, the more control she has over it.

Beyond Good and Evil
-Aphrodite cannot be directly targeted by any attack that lacks sufficient range to effect a global change. Anything that falls short of such a scale is rendered ineffective and ignored.

Celestial Combat
-Aphrodite is capable of waging combat against planetary bodies and godlike beings.

Veil
-Aphrodite maintains an automatic illusion that all viewers will automatically see as beautiful and awe-inspiring and will be instilled with a desire to impress her. Anyone who successfully pierces the illusion will instead see a horrific visage which will instill terror.



Phew. I thought that Earth's sister planet should get in on the action and I should work in both its physical properties and traditional associations. I was also inspired by the demon Pale Night from DnD.
 
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Time for my own attempt at a divine being.

(Unaligned Front) Aphrodite

The Presence of Venus, Morning and Evening Star

Stats

Health: 30,000,000
Base Damage: N/A
Base Resilience: 7,500,000
Magic Modifier: 49,693,102
Affinity: Magma | Fire | Brimstone | Acid | Lightning | Illusion | Desire | Cloud | Horror | Light | Creation | World
Weapon

Venera
Level 350
Attacks Per Turn: Yes
Affinity: Metal | Fire | Desire | Light
Ability: Auto Assault | Autonomous Combat | Incorporate

{slide=Spells|right}Overheat
Level 600
Base Damage: 3,000,000
Magic Modifier: 6,000,000
Affinity: Fire
Ability: Murder

Runaway Greenhouse Effect
Aphrodite inflicts the target with a curse whereupon all non-instant spells gain a permanent duration for the target, and while under this effect, the target loses health equal to half the Magic Modifier of the casters (other than Aphrodite's) every turn.
Level 550
Base Damage: N/A
Magic Modifier: 6,000,000
Affinity: Fire | Desire | Illusion
Ability: Murder

Covet
Aphrodite causes the target to gain an unnatural desire for an object or individual.
Level 600
Base Damage:N/A
Magic Modifier: 6,000,000
Affinity: Desire
Ability: Mind Affecting

Hellscape
Aphrodite causes the surrounding area to erupt with volcanoes and the sky to black out with clouds that fire thunderbolts and rain acid.
Level 400
Base Damage: 2,000,00
Magic Modifier: 4,000,000
Affinity: Fire | Magma | Cloud | Acid | Brimstone | Lightning
Ability: Danmaku
Ability

Passage of Time
-Aphrodite is completely and totally aware of every event that has ever happened upon her surface. As time passes this knowledge updates automatically and continuously through any probes that land on her surface.

Face of Venus

-Aphrodite is capable of directly effecting anything and everything within her sphere of influence to a minor degree. The more in line with her intentions the object she influences, the more control she has over it.

Beyond Good and Evil
-Aphrodite cannot be directly targeted by any attack that lacks sufficient range to effect a global change. Anything that falls short of such a scale is rendered ineffective and ignored.

Celestial Combat
-Aphrodite is capable of waging combat against planetary bodies and godlike beings.

Veil
-Aphrodite maintains an automatic illusion that all viewers will automatically see as beautiful and awe-inspiring and will b instilled with a desire to impress her. Anyone who successfully pierces the illusion will instead see a horrific visage which will instill terror.



Phew. I thought that Earth's sister planet should get in on the action and I should work in both its physical properties and traditional associations. I was also inspired by the demon Pale Night from DnD.
She's got more affinities than Gaia. Why Creation?
 
.....Damn. Yeah I am going to add that back to her knives. Speaking of, what do you think of the Magical Girl Silent Murder me and LostDeviljho have made together?

Edit: This is our 'Final' version I think. Original - Crystalwatcher's Magical Girl Quest! | Page 197
Just needs the formatting done to it....which I suck at.
Formatted version.
(Unified Darkness) Magical Girl Silent Murder

Jackie
Stats
Health: 300
Base Damage: 200
Base Resilence: 100
Magic Modifier: 200

Affinity: Murder | Concealment | Legend
Weapon

Maria The Ripper
Level 1
Attacks Per Turn: 4
Affinities: Murder
Abilities: Armor Pierce | Murder
Spells

The Lamp and The Mist
-Summons a old iron lamp to Silent Murder's hand which produces a sinister mist that she can manipulate at will.
Base Damage: 5% Target's Maximum Health for every step below Epic the Target's affinity.
Magic Modifier: 200
Affinity: Murder | Concealment
Abilities: Confuse | Slow | Omnipresent
Abilites
Murderer of the Misty Night
-Allows Silent Murder to preemptively strike against all opponents. However, unconditional success of the skill is possible only at night. Requires a successful Luck Check for use during daytime.

Information Erasure
-When Silent Murder leaves the battlefield all knowledge of her appearance, abilities, and name are erased, regardless if such information is held within a video camera or the human mind, the information will still be lost, unless someone possess the Epic or Divinity affinities.

Presence Concealment
-Silent Murder's presence can be cut off to make detection near impossible. Switching to the preparation of an attack drops the level of Presence Concealment greatly, this weakness can be compensated by "Murderer of the Misty Night," and a perfect surprise attack is possible.
 
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Formatted version.

(Unified Darkness) Magical Girl Silent Murder

Jackie
Stats
Health: 300
Base Damage: 200
Base Resilence: 100
Magic Modifier: 200

Affinity: Murder | Concealment | Legend
Weapon

Maria The Ripper
Level 1
Attacks Per Turn: 4
Affinities: Murder
Abilities: Armor Pierce | Murder
Spells

The Lamp and The Mist
-Summons a old iron lamp to Silent Murder's hand which produces a sinister mist that she can manipulate at will.
Base Damage: 5% Target's Maximum Health for every step below Epic the Target's affinity.
Affinity: Murder | Concealment
Abilities: Confuse | Slow | Omnipresent
Abilites
Murderer of the Misty Night
-Allows Silent Murder to preemptively strike against all opponents. However, unconditional success of the skill is possible only at night. Requires a successful Luck Check for use during daytime.

Information Erasure

-When Silent Murder leaves the battlefield all knowledge of her appearance, abilities, and name are erased, regardless if such information is held within a video camera or the human mind, the information will still be lost, unless someone possess the Epic or Divinity affinities.

Presence Concealment

-Silent Murder's presence can be cut off to make detection near impossible. Switching to the preparation of an attack drops the level of Presence Concealment greatly, this weakness can be compensated by "Murderer of the Misty Night," and a perfect surprise attack is possible.
Your amazing you know that? I only see three small mistakes, (Sorry!), The Lamp and The Mist is missing it's 200 Magic Modifier, the spell description is too close to the spell stats, and Murder Of The Misty Night needs to be dropped by one line to match the rest of the formatting.

Again. I really appreciate this, If you need help with anything let me know, I would be more than happy to repay you.
 
ALSO YES!!! HAHAHAHA! We did it @LostDeviljho ! We did it!

Fear the Dark and Misty Nights people of the world, for Silent Murder walks among you now, unseen and unheard. Pray that you never become her target, for if you do, the only warning you will receive will be the feeling of cold steel piercing your heart, and the sounds of your life's blood pouring to the earth!

Edit: I have to ask crystalwatcher what made Silent Murder Canon for you? What made you like her design so much? I have no intention of making another MG, Gaia knows how much trouble I had with this one, but I'm curious all the same.
 
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So who wants to talk about the concepts behind their characters? I mean, it's all well and good to see other people making potential MGs, but I'd like to see something of the thought processes that went into making them.
I mentioned Limitless Horizon a while back. Someone mentioned orbital artillery so I made a snippet of a MG building a space elevator on the moon.

When people started stating their own characters I took the name and did some thinking about what she would need to build things on the moon. First she'd need to be good at building, and second she'd need to be able to reach the moon. Once I'd figured out construction and space-faring I decided she should be poor at direct combat, construction seemed more than enough in my head.

A Magical Girl who isn't good at direct fighting led me to Sailor Mercury, why not? I added diamond mind and practitioner (because she should be smart enough to make her own spells) with that connection. After twisting the dub name slightly I threw in a couple of spells that I thought she would have made, and tossed it up for consumption.

The next set had me trying to come up with a gimmick for each MG. They come standard with Void Pioneer because I wanted them to work well together. All of them should grant useful bonii to their friends and each other. I mentioned what their gimmicks were supposed to be in the post where I posted them. The hard part was not making them expies, Imminent Horizon is still basically Sailor Moon though :whistle:...

Anyone want to see Anna Sanchez as Magical Girl Summit? I've got ideas for a Discovery | Protection | Implacable | Legend-Maker rendition.
 
I only see three small mistakes, (Sorry!), The Lamp and The Mist is missing it's 200 Magic Modifier, the spell description is too close to the spell stats, and Murder Of The Misty Night needs to be dropped by one line to match the rest of the formatting.
Fixed the first, can't do much about the second, the third is inconsequential.

Anyone want to see Anna Sanchez as Magical Girl Summit? I've got ideas for a Discovery | Protection | Implacable | Legend-Maker rendition.
Sure.
 
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