Qeqre, this is annoying. You keep arguing that we "can" do a megaproject and something else but I've been arguing about whether the thread would actually end up doing it. Please for goodness sake address that. Cease arguing as if I've been saying it's not feasible or possible to do more than one megaproject in a turn. Cease that immediately, totally, and forever.
I actually haven't argued that you claimed it was neither feasible nor possible though?
What I have been doing is refuting the reasons you keep giving to prop up your assertion that the thread
will never vote to build more than one Megaproject at a time, thereby debunking your assertion.
This leaves us without a good reason to not do more megaprojects. So I follow it up with reasons why we might actually want to do it.
Your personal annoyance is not an argument. Your demand that I stop arguing does not seem legitimate or reasonable.
What you do have control over? Are your own actions. If you find yourself annoyed and/or frustrated, remember that you can always choose to simply stop responding at your own volition.
I notice that the playerbase are not voting for switches to megaprojects and instead choosing to stay on Exploration.
And why not? Staying on exploration means that we are constantly challenging ourselves. With the exception of making hostile contact with a faraway civilization that necessitates disproportionate response.
It also provide a balance away from our tendency for inward focus. That's why we're also sending a trade expedition to the Caradysh. It's a challenge, and hopefully reduce the Caradysh as a threat, since we basically never had a positive interaction with them.
Megaprojects basically provide no challenges for us whatsoever. There's no risk, and thus no way to challenge victory disease.
With regards to the playerbase not voting to switch the Province Policy, I suspect that that the opportunity cost of needing to spend an action gives our policies a fairly large amount of inertia.
The "It's not a complete waste and changing it is kind of a hassle, so why bother when I could be getting something?" type of mentality.
The diplomatic expedition to the Caradysh had to be manually triggered, because no Arthwyd would challenge the status quo like that on their own.
Probably because it might result in the Priestesses/Elders/Warriors flipping out and causing harm via either war or internal unrest(violating the communal mandate).
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Pioneering Ways gives us a 50% chance of an Exploration action every turn. Beyond that, Caermyr is probably crapping out trade missions nigh-constantly, being a dedicated trade post(and one of our two centers of trade) and all. Combined with our Passive Policy for Diplomacy, do seem to have a fairly solid outward looking stance(as the default Arthwydysh position is conservative, which supports trade and contact with foreigners and limited exploration).
Province Exploration does not challenge the Arthwydysh status quo. Neither does launching an major war against a newcomer who doesn't understand how the Arthwyd respond to people kidnapping their citizens.
Equally, inward focus is not incompatible with challenging ourselves. Megaprojects give bonuses precisely because they are supposed to be difficult civilizational achievements that have never been done before. Completing more than one in a single turn? That is a challenge to Arthwydish ingenuity. Founding another colony and forcing ourselves to remain at 4/3+ Legitimacy to manage our Empire? That is a challenge to Arthwydish administrative capabilities. Or we could deliberately piss off the Zaradysh/Raradysh/Tordysh/Cernn by doing a Support Subordinate with the explicit aim of preaching the Arthrynite way of life to them.
We could even cause internal challenges through non-action by switching our the Empire Passives and dealing with Medium(or less) Loyalty on the Raradysh/Tordysh/Zaradysh/Cernn.
If you want to challenge victory disease and the established order though? A fast way would be to SEC War Party a random target to get us in a protracted war with no clear victory or casus belli(while also being our first real offensive war). Should get our peace-loving people to start questioning the infallibility of the current regime and/or military doctrine pretty quickly.