- Location
- Australia
5 temp martial; remember, Main War Party gives +1 temp martial. And hell no. Giving the enemy a greater advantage in a war is something that can only hurt us. If we make our advantage smaller, we not only have a higher chance of losing, we also take greater casualties, even if we win. Investing more troops gives us a higher chance of victory and also minimises absolute losses, not just relative losses.At the same time, the innovation roll of SEC Sacred Warriors comes bundled with two extra points of temp martial in case the war parties get slaughtered. We could use those in the Mid or next turn(or for home defense).
MAIN+SEC+SEC War Parties means we risk dropping down 4 temp martial. Minus whatever war parties the Defensive policy shits out and whatever temp damage we end up taking if somebody sends a war party at the Arthwyd core provinces.
The only scenario in which it generates anything good is very unlikely to happen and ultimately provides little benefit, and planning with that expectation in mind is ruinous and illogical. Its intent is to produce a very small chance of preserving one or two points of temp martial, while also producing a very high chance of hurting us by a minor to a major amount in the short term, which in turn would hurt us in the long term.
In short, your plan is bad. We should invest more warriors now to reduce casualties and be more likely to win the war, not take the road that has a very high chance of doing nothing but increasing casualties and our chances of losing the war.
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