Changing Destiny (Kancolle)

well King is a battleship admiral and her role is "disruption of enemy capital ship operations" so technically she's just training.

Still, that will likely lead to only a bigger ass chewing by Admiral King. He is not going to be happy with Skip. Jesus, the poor girl is likely going to get the biggest chewing out of her life. Mainly because she did take the Admiral's wallet.
 
Still, that will likely lead to only a bigger ass chewing by Admiral King. He is not going to be happy with Skip. Jesus, the poor girl is likely going to get the biggest chewing out of her life. Mainly because she did take the Admiral's wallet.
yes but by the time his brain's done processing that response she should have plenty of time to find someplace to hide.
 
yes but by the time his brain's done processing that response she should have plenty of time to find someplace to hide.

Problem is, I am pretty sure Lt. Hawkins knows where all of Skip's hiding places are, if not probably most of the crew do. I would bet torpedo storage, or the torpedo tubes for hiding as my first pick. After that, the communications shack, ASDIC shack, maybe the berthing spaces. Maybe the 'galley'
 
Problem is, I am pretty sure Lt. Hawkins knows where all of Skip's hiding places are, if not probably most of the crew do. I would bet torpedo storage, or the torpedo tubes for hiding as my first pick. After that, the communications shack, ASDIC shack, maybe the berthing spaces. Maybe the 'galley'
assuming they help King.
 
I take it Skippy held back with her punch? 'Cause, ya know, 5,500 horsepowers would do more then leave a bruise.
 
I'm pretty sure it was implied, seeing as Thomson's jaw did not shatter into who knows how many pieces.
 
You probably mean to say that he will try to do so (and fail miserably at it).

Personally I doubt that. Remember, for the spirit of a ship to interact with someone, the person they are interacting with, must believe in the fact that ships have spirits to a degree in order for them to interact with someone. Which means that while Admiral King didn't show it, he does believe it to enough of a degree that Skip was able to take his wallet. However I am certain that he now most certainly believes it.
 
Personally I doubt that. Remember, for the spirit of a ship to interact with someone, the person they are interacting with, must believe in the fact that ships have spirits to a degree in order for them to interact with someone. Which means that while Admiral King didn't show it, he does believe it to enough of a degree that Skip was able to take his wallet. However I am certain that he now most certainly believes it.
Or, it's possible that MSSB means that subthieves can pick people's pockets even if they don't believe they exist.

(Alternatively, King might be of the bent that all ships have spirits, sure, any sailor knows that even identical sister ships are aren't the same and they all have their own little quirks, but for said spirits to be manifesting in a physical form? That's too much for him to buy...)
 
Wait, what? What's a quest?

Sky's brief Brief on Questing:

Jimbo shared the last attempt I had at this, but to keep things simple...Quests are somewhat like RPs. The difference being that in a Quest, the author puts actions up for a vote while writing. The readers vote on said actions, and choose how the main character acts and reacts to things. In this case, should I go with Lexie, you would have her as the MC. And the readers would vote on how she moves through her ultimate goal of keeping Sara alive. Which would be important in this regard...

Because it's the ultimate and main goal, no matter what voters have her do.

"Mama! Please, talk to me! Mama!"

A shaky hand wiped tears from your face, but it was only a second before more replaced them. Your eyes watered, your entire body shook, as if it had been you that was hurt. But no...you weren't even supposed to be here. It was possible to feel the heat, lingering radiation surrounding the ship on all sides.

But you didn't care. You couldn't care about the radiation, or the oil, or the cries of hurt girls. You couldn't even bring herself to care for the fact that there was nothing left of salty old Arkansas. Because all your attention, every last bit of it...was focused on the body held in you shaking arms.

"Mama...why...why..." you sniffled, voice choked back in your throat. Getting words out was harder than anything you had ever done, when you looked down at the body clutched so desperately against your chest. "I never wanted this...how could they..."

There was no response. You hadn't expected any response.

Because your loving, gentle mother...the woman who had done so much for you...was gone. Your eyes trailed down Sara's body, tattered clothing burnt and torn. Her skin an angry red color, the long, soft locks of her hair charred.

It hurt just to look at her.

You could only imagine how much Sara herself must have hurt in the end.

Damn it all, Mama...why did you have...have to be so self-sacrificing...

It could have been Ranger. You wouldn't have shed the same tears for the other carrier, no matter how selfish that made you in the end. Because at least your mother wouldn't have died, and that was all that mattered. It always was. You would have hated yourself for thinking of Ranger dying in her place...but it wouldn't have stopped you. At least you wouldn't be here...holding your mother's burnt body in your arms.

"Lexington...you shouldn't be here..." the pained whisper of USS Laffey reached your ears, but you couldn't bring yourself to even care about that.

"I don't..." voice cracking, you gently brush your mother's charred hair back. "Laffey, does it even matter if I'm here? I had to watch my mother be used as a target. How do you think I'm supposed to feel about this?"

That you were here, standing atop the shattered hull of Saratoga instead of your own, had never once occurred to you.

"She...would..." Laffey was a brave little destroyer. A ship that would not sink, no matter what was thrown at her. But even she could feel pain. Physical, and emotional. "Wouldn't want you...here."

Shaking your head, you could only let out a soft whimper as you clutched at the white jacket on your shoulders with one hand. Holding your mother to your breast with the other, "I know that! But...I couldn't just leave her alone! I wanted to be with her, at the end. But...but..."

Laffey didn't say anything, but the silence was as damning as any words the destroyer could have spoken.

She was already dead before I got here.

You knew that. You had known it the moment you had somehow left your own hull, and made every effort youcould to reach her mother. But just as with everything else...you just couldn't care about that. Your mother was more important to you than anything else, and that would never change. You just...you just wished that something could have been done to save her.

Mama Sara wouldn't want you thinking that, of course. She would want you, her dear little Lexie, to survive. To live a long and happy life, and let the dead rest. But you couldn't- didn't -believe that for one second.

If there was anything at all you could have done to save your beloved mother, you would have done it. You would still do it, even if it was impossible.

Mama...please...I want to go back. Save you, somehow, someway. I would do anything, become anything, if I could just see you smile at me again...

As hot tears fell on the burned body of your mother, you let your eyes drift shut. Surrounded by dying warships and radioactive water. Only one thought was in your mind...

Please...

...

...

...

...

...

...

"Who are you?"

Eyes snapping open, you looked around wildly. Your head snapped around so fast that you were, frankly, amazed it didn't break your neck. Because she had heard the impossible. Felt the impossible.

"Mama?" Your voice, once so calm and confident, had returned to the same childish whisper you had possessed the first time you had ever met Saratoga.

"I'm no mother," a slightly teasing voice reached your ears in response. Like music or the soft tinkle of water running down a waterfall. "And you look like my sister. How did you even get here?"

Blue eyes finally locking onto the source of the voice, you let out a little cry, deep in your throat. The cry of a child seeing her mother, alive and smiling at her.

Tangentially, you noted the large- intact -stack behind Sara. With a deep black stripe down the middle. But that was secondary to what you saw in front of it. The uniform was different. Blue skirt instead of black. And the face staring out at you was young. There was none of the age or wisdom that you so fondly remembered and so dearly cherished.

The blue eyes staring at you held none of the old pain.

But for all that...

"Mama!"

The woman that you charged into, pushing to the deck of the carrier in a desperate hug...was your mother.

"Whoa there," Sara spoke, confusion clear in her tone even as she wrapped her arms around your trembling body in a loose embrace. A confused one, but still the comforting grip that you remembered so well. "What...seriously, who are you?"

Crying, and not even bothering to hide it now, you could only bury your face in your mother's shoulder, "Lexington. CV-16."

Save for the sound of water rushing against the large carrier's hull and your heartfelt cries, there was silence. At least...until Sara tightened her grip on you. It still wasn't the truly motherly grip you remembered...but it was still something you had thought you'd never feel again. It took everything you had to believe this wasn't a dream.

That your mother was really, truly, alive.

"Well...that's..." the girl, so very young sounding, had a lightly joking tone to her voice. "That's a hell of a story you need to tell me then. Because you aren't my sister."

You couldn't say anything to that, settling instead for burying your face deeper against your mother's shoulder. You wouldn't let go. No matter what happened, no matter how you were here. You would never let go again. If you had to fight anyone who tried to tear this apart, you would. If you had to sink the entire damn Japanese Navy with your bare hands, you would damn well do that too.

Nothing was going to take your mother from you again.

-0-0-0-0-0-0-0-0-0-0-0-0-0-

A choice must be made. A choice to decide...decide how you will defend your mother and what that will require being done...

Because it is not as simple as the War...

You will have to adapt.


[] Find friends. No matter what the situation is or when you have found yourself, a carrier needs her escorts. (Diplomatic bonus. You will look for allies)

[] Fight for what you need. It is all you've ever done. (Combat bonus. Should combat come, you will be ready)

[] This is the past, you have the knowledge to change things. Use it. (Foreknowledge. You make every effort to improve things.)

[] You love your mother, and she is the darling of the Navy. Her connections are your connections. (Charisma. Use connections to forge new ones.)

*Do not actually vote on this.

But this is what I meant, and it's worth noting Quests are in second-person narration. At any rate, this is what I would likely do (I'm still working on adding more, this is the basic idea) if people actually wanted Lexie!Quest.

At any rate, will reply to the replies that need replying to after class.

....
....
....
....
...reply.


( alliteration go! :V )
 
Last edited:
Sky's brief Brief on Questing:
*gives Anakin a thumbs-up*
@spartan448, just if you're interested, a more in-depth intro to questing, which the staff found useful/helpful enough to stickie, can be found here.
But this is what I meant, and it's worth noting Quests are in second-person narration.
Some do first or third person though. But it's mostly second person.
At any rate, this is what I would likely do (I'm still working on adding more, this is the basic idea) if people actually wanted Lexie!Quest.
Hm... I'm curious how you'd avert merely repeating the USN-side events from this story. In a rough, broad sense at least.
 
Back
Top