Red Wave is also probably going to be more useful for the God Gun. We want it to do ludicrous and indiscriminate damage, not to do a thin line of massive damage.
Isn't the entire point of the God Gun to be able to hit Breaches and so forth on Earth from the Moon? Sure, Red Wave would be more damaging then Blue, but Red Wave is also short ranged. They'd have to redo the math/transformation they applied to the Static Wave for the Red Wave to try and get the G-Gun to do Red Wave level damage in the vicinity of the target rather than around the G-Gun, whereas the Blue Wave is in and of itself a way for a moonbase to hit stuff on Earth so much more of the math is done for them.
 
Sas that higher levels wave force are not necessary at this happiness level. Unless the anime writers implement a genre shift. Because they want that years award.

We dont need planet busters. Yet.
 
Btw if were to switch votes should I edit my previous vote or uncheck & strike-through it and post my new one here?
 
Isn't the entire point of the God Gun to be able to hit Breaches and so forth on Earth from the Moon? Sure, Red Wave would be more damaging then Blue, but Red Wave is also short ranged. They'd have to redo the math/transformation they applied to the Static Wave for the Red Wave to try and get the G-Gun to do Red Wave level damage in the vicinity of the target rather than around the G-Gun, whereas the Blue Wave is in and of itself a way for a moonbase to hit stuff on Earth so much more of the math is done for them.
Assume you are aiming, from the Moon, at ground-bound installations on earth. Would you rather be throwing needles? Or 15km diameter bombs?

Do bear in mind that needles are much easier to launch and aim. And could still destroy a target if they strike it :V
 
The most important hazard on Red Wave is that it indiscriminately targets all things in range. And depletes the caster's Impeller. To use it, you have to close in, without any backup or support, or risk significant friendly fire. Alternatively, if you bring escorts, when they all bug out at the last second, the intended target should be expected to be capable of the same.
 
What wave force does in Knight Run, maybe? That would be funny. Just running up to the T0s and punching them dead.
Or just what dual wave force does in Knight Run.
If we are going by Knight Run standards the we have to learn the Black wave after Red and Blue before moving on to Purple. Also if my reading of the wiki is not mistaken Wave techniques have similar anti-causal properties to the Monsters Weapons of Massacre, so there's that.
 
Last edited:
Where do we see exp for Red and Blue Wave? I at least doesn't see it in Character Sheets.
I believe UberJJK is accounting for the exp allocated to it in the previous vote.
[X] Timeskip Activities.
-[X] Attend Instructor training sessions.
-[X] Attend general Flight training sessions.
-[X] Volunteer again for Sandra's UNHCR reconstruction activities.
-[X] Train skills
--[X] Remainder to Blue Wave - 150 points.
150/1050 ≈ 14.3%

So that's where the progress amount came from. It hasn't been updated on the character sheet because the character sheet is going to get updated only after post 22 drops.
POST 21 Note: Due to uncertain heading, general skills progression is not currently shown due to pivotal vote. Progression will be updated with Post 22.
Reminder to all; Due to the narrative system this quest now runs on, all numbers are indicative, rather than absolute.
 
Last edited:
Assume you are aiming, from the Moon, at ground-bound installations on earth. Would you rather be throwing needles? Or 15km diameter bombs?

Do bear in mind that needles are much easier to launch and aim. And could still destroy a target if they strike it :V
Assuming I've got Valkyrie cores doing the aiming for me, needles.
 
Assuming I've got Valkyrie cores doing the aiming for me, needles.
I appear to have failed in including the G-Gun's parameters here.

Keeping in mind that the G-Gun takes, at a minimum, tens of hours, to re-calibrate after every shot. And also considering that the primary targets for the G-Gun are densely built Breaches: which type of shot would you want it to fire?

An explosive shot that destroys objects in a much wider area.
OR, a line of doom that goes through everything and may allow for a faster fire rate.

Assuming the moon-gun project works out the issue of making the effect hit the target means that a bigger boom is much more valuable. If nothing else it makes each shot more impactful. Even if Blue Wave massively simplifies construction it could still fail to be worthwhile for the resources dedicated to it, just because of the change in payload. This project needs to, at the very least, present the threat of wiping a Major Breach each time it fires. Letting the AGs yawn and ignore it punching holes through their structures makes the whole effort pointless.
 
I appear to have failed in including the G-Gun's parameters here.

Keeping in mind that the G-Gun takes, at a minimum, tens of hours, to re-calibrate after every shot. And also considering that the primary targets for the G-Gun are densely built Breaches: which type of shot would you want it to fire?

An explosive shot that destroys objects in a much wider area.
OR, a line of doom that goes through everything and may allow for a faster fire rate.

Assuming the moon-gun project works out the issue of making the effect hit the target means that a bigger boom is much more valuable. If nothing else it makes each shot more impactful. Even if Blue Wave massively simplifies construction it could still fail to be worthwhile for the resources dedicated to it, just because of the change in payload. This project needs to, at the very least, present the threat of wiping a Major Breach each time it fires. Letting the AGs yawn and ignore it punching holes through their structures makes the whole effort pointless.
You're making assumptions about how the Gun works. Also that it's actually possible to deliver the Red Wave's power at range. I'll also point out that even a relatively small beam would be very useful, as it strips floating Higgs away, which affects AGs far more adversely than UN forces. Then there's the fact that the Gun doesn't need to threaten major breaches to be worth its cost, it merely needs to provide a strategic threat (or the appearance of one), which is not the same thing. The ability to deny an enemy fixed defences is still pretty damn useful. Also there's the fact that building the Gun with less complicated machinery/maths means it's less likely to fail, which is useful.
 
You're making assumptions about how the Gun works. Also that it's actually possible to deliver the Red Wave's power at range. I'll also point out that even a relatively small beam would be very useful, as it strips floating Higgs away, which affects AGs far more adversely than UN forces. Then there's the fact that the Gun doesn't need to threaten major breaches to be worth its cost, it merely needs to provide a strategic threat (or the appearance of one), which is not the same thing. The ability to deny an enemy fixed defences is still pretty damn useful. Also there's the fact that building the Gun with less complicated machinery/maths means it's less likely to fail, which is useful.
What makes you think it's going to be any less complicated to add Blue Wave than Red Wave?
 
Assume you are aiming, from the Moon, at ground-bound installations on earth. Would you rather be throwing needles? Or 15km diameter bombs?

Do bear in mind that needles are much easier to launch and aim. And could still destroy a target if they strike it :V
A better example would be a choice between firing a sniper rifle or a rocket launcher from a tripod/bipod mount. Sure, the rocket launcher is going to do more damage to the target - but the sniper rifle doesn't put you square in the backblast.

The G-Gun is explicitly taking up resources comparable to a Major Arcology, and putting a 15km hole in its firing mechanisms (plus any adjacent infrastructure ) every time it fires is a heaping waste.
 
A better example would be a choice between firing a sniper rifle or a rocket launcher from a tripod/bipod mount. Sure, the rocket launcher is going to do more damage to the target - but the sniper rifle doesn't put you square in the backblast.

The G-Gun is explicitly taking up resources comparable to a Major Arcology, and putting a 15km hole in its firing mechanisms (plus any adjacent infrastructure ) every time it fires is a heaping waste.
Just gotta fire it at the antags version of stratnet and we are golden
 
A better example would be a choice between firing a sniper rifle or a rocket launcher from a tripod/bipod mount. Sure, the rocket launcher is going to do more damage to the target - but the sniper rifle doesn't put you square in the backblast.
Actually no, a better example is a guided missile and an air dropped nuke.
One's more precise and if you hit something important then great, but if you miss for whatever reason then it'll still do damage, just not as great a result. The other just obliterates everything with no care, including your own side if you're not careful.

putting a 15km hole in its firing mechanisms (plus any adjacent infrastructure ) every time it fires is a heaping waste.
The word used for after firing it is recalibration, not reconstruction or repair.

"For something as precise and energetic as this, it's very finicky, it requires customisation for different Valkyries. Variables include frame complexity use, Valkyrie compatibility, their preferred movement style, local Impeller conditions and existing frame components. Extremely time consuming, tens of thousand hours of simulator time per frame probably. I played with the thought but dismissed it as inefficient."

She pauses, then points a finger skywards, at the moon.

"Even up there, under the most controlled environment possible, the God Gun will probably need a month of recalibration after every shot thanks to its likely effects on its surroundings."
Additionally, the G-Gun is also called G-Bomb.
Also the description for both Waves from the front page:
Blue Wave: Expend all available Impeller and take minimal frame damage to deal very heavy damage and destroying all Higgs Particles in a line at any range.
0/1050 for Level 1.
Red Wave: Expend all available Impeller and take minimal frame damage to deal indiscriminate, enormous damage and destroying all Higgs Particles around you at short range.
0/1050 for Level 1.
Gee, those firing cost looks different.
 
Last edited:
Back
Top