Sorry about the late response, I was typing then nek minute, I was facedown on my keyboard.
Interesting idea, I like it but there's one thing Imma nitpick.
(people don't live long in the infantry once in combat, and he's made peace with this fact)
Depending on when this takes place, this wouldn't be true. Early on in the war, yes. Middlings periods, human infantry flat out didn't exist (If you were a infantry scale units on the battlefield, you were a Valkyrie, a civilian, ashes in the wind or 6 foot under).

Nowadays, Infantry are elite units as small scale power generation allowed infantry to actually use powered armor and weapon systems. They still pop if found by High Level AGs, but now they can give a good fight against standard AGs. But, that is not their job. A machine of 1 human volume still performs worse than a human soldiers in a range of areas, especially in decision making with comms so often compromised, so the UN Infantry as a corp, are special operations. Only the most crazy hardasses in the UN Armed Forces enlist for the infantry, it's the most elite group in the military after the Valkyries.

If you want someone who feels very expendable in the contemporary setting, then a UN Public Order officer would be a more fitting career. They're basically the INTERPOL mixed up with your district level cops, and their riot control squads also get powered armour, generally not with mil grade weaponry but the power ports and mounts are still there. That or set the scene a few years back, no need to specify how many, I dunno myself lol :V
 
As in they don't get deployed at all or every single one of them died?
The UN stopped deploying infantry as casualties rates in high intensity combat were near total.

Human infantry, even mechanised infantry, couldn't move fast enough to keep up with the scale of action, human infantry couldn't practically carry effective weaponry, human infantry couldn't be armored practically, human infantry had relatively low situational awareness etc. Humans 1.0 were obsolete in combat roles.
 
The UN stopped deploying infantry as casualties rates in high intensity combat were near total.
Stopped deploying, or stopped maintaining? Like, were infantry battalions still a thing the armed forces trained and equipped out of tradition/for other purposes, or was the funding and manpower redirected due to the needs of the war effort?

I assume this varied by country, but I'm curious about an overview.
 
Stopped deploying, or stopped maintaining? Like, were infantry battalions still a thing the armed forces trained and equipped out of tradition/for other purposes, or was the funding and manpower redirected due to the needs of the war effort?

I assume this varied by country, but I'm curious about an overview.
Still maintained, but not deployed to hot battlefields; on one hand, power armour advances and human enhancement projects meant that infantry was projected to be relevant again soon(TM). On another, it was a psychological measure, gargoyles perhaps would be an apt comparison. UN Army Infantry used to do a lot of standing around, they were ornaments, present for reassuring populations that the UN was still present in an area, ineffective as they would have been if forced into combat. PR units basically.

Nowadays however, the respect afforded to the Infantry is very real and natural, you don't really have to spin "Infantry team sabotages AG Fortress, hundreds of garrisoned units destroyed".

One thing I forgot to mention in the first post on this subject in my fugue is the low energy of human infantry, on a battlefield where everything is all but glowing with radiated energy, from generators, from comms, from weaponry, Infantry Power Armour can be very stealthy, especially if the soldier turns off the active assistance and legs it with muscle power alone. Ninjas, yep. UN Infantry are now ninjas. Power armored ninjas.
 
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That or set the scene a few years back, no need to specify how many, I dunno myself lol :V
Cool, okay. I wasn't really planning on much that would attach this to the time near the plot... Although, having a guy who's a cop could also be cool, with his unit 'conscripted' to lend some additional depth to a defensive position in a time/moment of desperation (possibly an AG push towards a now exposed mini-arcology or something in the aftermath of Type Zero attack...).
 
Cool, okay. I wasn't really planning on much that would attach this to the time near the plot... Although, having a guy who's a cop could also be cool, with his unit 'conscripted' to lend some additional depth to a defensive position in a time/moment of desperation (possibly an AG push towards a now exposed mini-arcology or something in the aftermath of Type Zero attack...).
Poor guy.

Everyone must be really desperate if they've resorted to throwing bodies that'll last a second in combat against the AG Meat Grinder.
 
Poor guy.

Everyone must be really desperate if they've resorted to throwing bodies that'll last a second in combat against the AG Meat Grinder.

If the other option is the potential for a million (or so, probably more like a 100k really) casualties roughly a thousand PA troops backed up by drones is a decent trade to hold up AG units in unfavorable terrain while the actual military does their work on the remainder of the force and civilians are evacuated.

And this would probably be a one off thing because of the time sensitive nature of the defense, and units are being pulled in from elsewhere to reform the line so they can be pulled off. Still: it's not going to be a party for the police-turned-infantry, as sketched out in the Outline I had. ANY Type is going to completely ruin them, even one already damaged.
 
More and more members of the Three Hundred arrived alongside low flying Valkyrie battleships, but before the requisite 40-1 and 10-1 force disparity between members of the 300 to Class A and Class B respectively was achieved,
Hey Avalanche, that force disparity is for the Valks being able to kill or fend off the Type 0, right? Does that include without any casualties on their end or just that?

Also, would my guess be correct that the disparity for Class C is 5-1 and D is 2-1?
 
Hey Avalanche, that force disparity is for the Valks being able to kill or fend off the Type 0, right? Does that include without any casualties on their end or just that?

Also, would my guess be correct that the disparity for Class C is 5-1 and D is 2-1?
You're pretty much spot on. Those estimates are for in order of optimism; Kill with moderate casualties / Fend off without fatalities / Bloodless Stalemate.
lol invisitext
C class... one Flight of 300 Frame equipped Aces, so yeah, 5-1/4-1 is about right. An Element of 2 Aces with 300 frames would be about right for a D class too.
 
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I worked a bit on Kousenjobi.


Do you think I should make the light from the hand blue since a Kousenjobi is one of those flame-y things in japanese dead-y thing depictions, or should I keep it like that because GOLD?
I don't remember if the hand Repulsor was there before. Regardless Shrine maiden Iron Woman is looking good.
 
... Well I don't think writing two more scenes at the end really counts as editing, but I mean I was planning on doing that anyway, although it was supposed to be one scene of like five hundred words, not two at ~1k each, but that's done with, now, so I can get on with the rest of it.

Word doc calls it 46 pages / 11,299 words. There's some notes in there ATM so a couple hundred words extra or something. What the fuck, Kai, you were planning to have this done yesterday or the day before that.

For some weird reason I have a final this week. And some other stuff. I dunno. Shouldn't get in the way too much.

Acie Invictia

TODO:
- Look into balancing social? ATM very bottom heavy, probably stuck that way since it's not a multichapter or anything and there's two whole scenes of social after all the fighting. But can at least intersperse social of some kind w/ battle to reduce feeling like its 2 separate things.
- General edit of fight scene. Already did a bit on that but got caught up with the social. Details, justifications, etc etc.
- Shift some sections' tenses. (DONE) Props to Dark as Silver for combing through for any inter-splicing of that, means I don't have to look at every single verb in the entire thing, just have to flop a couple distinct sections.
- Add angst to amplify effects of social
- Edit scenes I just added to account for angst and whatnot
- Eventually decide its good / get beta
- Put up some philosophical shit about the name
- Glorious posting

... How the hell does senpai do this. Somebody get the man a giant goddamn cookie.
 
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So does someone have a link to the description of the GrimDerp Scale?

I've seen -1,-3,-5 referenced in various places in the thread, and I can't find the full list anywhere.
 
So does someone have a link to the description of the GrimDerp Scale?

I've seen -1,-3,-5 referenced in various places in the thread, and I can't find the full list anywhere.
Front page should have a list of all GM posts/info dump.

Otherwise, can't help atm.
Nvm, it's not in the front page.
Here you go:
That's... hmm, this'll be pretty opinionated, but here you go.

Also, while looking for that I bumped to this:
You spent nearly your entire career so far fighting defensively, so most of your techniques are based around kiting and interception of attacks, with the occasional ramming to death of large groups of mobs when you wanted to conserve ammo.
Now I'm really not sure that a melee/short range specced Valk would really have that much advantage over Anna speedwise if she can do that. :V
 
So does someone have a link to the description of the GrimDerp Scale?

I've seen -1,-3,-5 referenced in various places in the thread, and I can't find the full list anywhere.
Basically Avalanche decided the settings Grim/Happy slider by looking at the charectar choices. For each charectar there was a dark one and a happy one. Every time we picked a sad charectar the slider got -1, every time we got a happy one we got +1.
Because we picked sad Warrior, Ace and Sibling we got -3 with happy Ojou and MC for +2 this left us at -1 in total.
 
Now I'm really not sure that a melee/short range specced Valk would really have that much advantage over Anna speedwise if she can do that. :V
'How are we going to kill the Antagonists and get the medicine to the hospital, Anna?'

'Leave it to me.'

'engage parameter 'Roadkill''

*Thunk, thunk, thunk, thunk, thu...*
 
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