More like 105, save for half.
Duesal, the spell requires a save before any damage is imparted. If they succeed... they take full damage, no save for half. If they fail the save, they're petrified, intact.
I'm going with Firebrand so we could finish the Oracle off with Shadow, but on second thought, let's switch it up.Duesal, the spell requires a save before any damage is imparted. If they succeed... they take full damage, no save for half. If they fail the save, they're petrified, intact.
I'm going with Firebrand so we could finish the Oracle off with Shadow, but on second thought, let's switch it up.
He brought a new 16 lesser devils with him.We should have started with the nuke, not saving it for the crippled leader and a bunch of lesser devils
It uncapts to 15d6, maximized is 90 damage, plus 15.126. CL18 with Fire Spells, and uncapped dice (to + half Cha mod) with +1 damage per die. Half of that would still wipe a Steel Devil so I'm curios.
We absolutely aren't on the wrong side of this situation, the other side is losing, why would you want to be on their side?Just for the record, am I the only one that feels we are on the wrong side of this whole situation?
It's as if the ship transporting the Evil Party, who was hired to escort the Coatl, rolled craptastic on the random encounter chart.
Capable of being cast through Greater Shadow Enchantment, too.
I'm even saying we let the golems be if we can wipe the devils out. Hopefully the Oracle has the control token, but we can.
It uncapts to 15d6, maximized is 90 damage, plus 15.
These devils are most likely advanced by a fighter level or two. Or perhaps simple Advanced template.
If we capture those through apparent master and they have the gall to demand one, I'm just going to vote to stare at them really hard and ask them to repeat that.Capable of being cast through Greater Shadow Enchantment, too.
Even just one of these being captured would increase the loot pile quite a bit and increase what's to be split up.
Wrong firebrand.
My link wasn't PF, just an earlier edition than Spell Compendium.Also that.
3.5 Trumps PF. Common mistake. I do it all the time.
No, that's what I was arguing applied, but apparently there's a newer edtion.
It does.I don't see why A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover | Page 6044 would not apply to 3.5 firebrand, but I am curious how @DragonParadox allocates the die cap increase.
Lets see when the turn to decide their actions comes up.@DragonParadox is Tyene close enough to to the boss to hit with an asr reached curse on his fort save, or (@Thread) would her action be better spent dropping a mass cure light wounds? To stop the pirate from bleeding out if possible, and to take the edge off the ones who are, apparently, quite injured.