You know what is the perfect way to kill somoene without a chance of them coming back?

Yss' aging curse. Which we can do from the safety of our place.
I was actually thinking of that. We're going to need Zherys to be in front of Yss for that to work, it's not really a ranged option. And even with the Staff of Ages, the aging curse is only activated against everyone within range of the staff (which will also break the staff, which we don't want).

That said, Malarys or Dany can hit him with a Greater Curse to permanently advance him by one age category, then we can drag Zherys in front of Yss to age him by 1d4 age categories. We'll just keep it up until he's aged to death.

@DragonParadox, what age category is Zherys? Adult? Mature adult?
Done.

Thanks for taking the time to compile all that.:)
Thank you! :D
 
I don't think engineering, or outright participating in, Zherys' death is currently in our best interest. He is savvy enough to keep Volantis' magic users under control through the Mysterium. That's an important bit of structure that needs to remain intact, else we are likely to end up with a diaspora of mages from Volantis.

That's not a good thing, considering how many of them are probably power hungry douchenozzles. We have too many irons in the fire already, so we don't need the hassle of putting down out of control demon summonings, armies of Undead, and other shenanigans caused by rogue Volantene mages.
 
He's adult though getting close to the cut-off.
Excellent.

Greater Curse will push him into Old.

And then a proper Yss curse only needs to roll a 2 or higher out of 1d4 to make him utterly incapable of being resurrected. Even on the 25% chance that he only ages to Venerable and not beyond Venerable, we can just turtle and bottle him until Yss is awake and ready to try again.
 
@Duesal, you can probably safely add whatever Devilish artifacts we have locked up in Shadow tower under the "???" tab for the Larder.
And also Blood Chest, Minotaur Chains, abd whatever the "Two broken Rune Guardians (Necromancy)" are.

It is very unlikely we'll ever have enough time for a dedicated research action to be spend on those :(
 
@Duesal, you can probably safely add whatever Devilish artifacts we have locked up in Shadow tower under the "???" tab for the Larder.
And also Blood Chest, Minotaur Chains, abd whatever the "Two broken Rune Guardians (Necromancy)" are.

It is very unlikely we'll ever have enough time for a dedicated research action to be spend on those :(
I'm not adding those until we actually get a look at them. And we will eventually get a good look at them. Items are only designated for sacrifice when they're deemed completely useless.
 
Take care of the present irons first please? Also killing him just because he may become a threat rankles my morals. So it will probably rankles the other good party members as well.

Especially with the "fighting demons " thing. Remember how they are bad?

Basically come up with a compelling argument for killing him to feed the good peeps.
 
It's fairly late where you are @DragonParadox, you planning on another update today? Because if so we should probably get on actually voting.

[X] Spend the day with Lya quietly touring Braavos and SD (in disguise via Greater Ribbon) no great plans, no affairs of state, just each others company.
-[X] Maybe take in some entertainment, a play or the Arena, or whatever Lya fancies.
 
Getting left behind is quite the experience. On one hand, you have free, instant ASWAH updates whenever you pick the phone.

On the other, you cant say anything as you trudge through the plane's blackbox, listening as the pilots debate about whether they should slam into that hill or not.

I hope you guys didn't throw half a year's worth of planning out the window in a tantrum because Tywin's plot took 2 days off our schedule...

Well, onwards. Let's see if I find some wreckage ahead...
 
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