Neither Goldfish nor I want more gods?

I greatly wish to reduce the number of gods in total. And their followers.

You are mixing up the parties in the Viseris-parliament.
I'm aware of that, which is why I didn't single you two out. I'm mostly disgruntled that I always get the flak for opposing the blind invitations of potentially troublesome gods, yet have to argue this on my lonesome.

It's kinda annoying to be made the anti-god and control-freak figurehead when I have a track record of compromise and exploitation of other groups.
 
Letting them keep their troops is entirely unpalatable. We will have 1000 soldiers pointed at the inner city and the Burny Boys will kick up a stink over this, since it would be a blatant sign of us shafting them in particular.


Also, why do people want more gods when this is the reaction to them? You sound like a bunch of rednecks trying to start a lynch mob centered on the local mosque, because bearded people are clearly terrorists.
Frankly, I see no problem with them being a part of the legions.
Not any more than Burny fanatics being there, anyway.

Where I think the most of paranoia stems from right now is us not knowing this god well enough to even guess how it's fanatics are going to act in any given sircumstances.
 
Neither Goldfish nor I want more gods?

I greatly wish to reduce the number of gods in total. And their followers.

You are mixing up the parties in the Viseris-parliament.

I'm adverse to acquiring any more gods for the SD pantheon, barring those which are both extremely useful and have a relatively benign faith. Nothing virulently expansionist or blatantly evil like R'hllor, for example.

True believers and fanatics can never be fully trusted in a D&D setting, where gods truly exist and have the means to easily see through the eyes of any follower and to communicate with them in an undetectable manner. With that consideration, any ally who follows a non-allied deity is a security risk at best and a potential traitor at worst.
 
@Goldfish, while these concerns are certainly not entirely invalid, there is no way to solve these issues in the short-term.

Replacing religion entirely with an ideology takes time and effort, which we respectively don't have or which is better spend elsewhere.
 
@Azel Quite frankly Viserys has not only gotten started on this, but with all of the constant and visible horrifying existential threats lurking around the bend always and explicitly with humanity's subjugation and agonizing eternal torment as their stated goal, and or complete annihilation, and or simply periodic exploitation or even consumption, replacing religion with an ideology centered around the fight against the literal forces of darkness might be a valid method to replace religion in the average citizen's life.

Though as with all cases, you'd have the Fourteen in their graves gleefully going "keikaku doori", since I half-way suspect they wanted us to become a God, and being the figurehead behind the fight against evil seems pretty messianic to me.
 
Nobody is gonna even mention the thing?

I am not worried about them having guards now.

I just do not want to set a precedent of allowing this kind of thing.

Which telling them. "You can keep what you have, but any more guards will have to go though official channels." works fine for me.
 
Ya know. We should really get Malarys to write down everything he knows about the 14.

I'm not so suee about showing him the Black Dragon Scale Tablet tho...

[X] Azel
 
Nobody is gonna even mention the thing?

I am not worried about them having guards now.

I just do not want to set a precedent of allowing this kind of thing.

Which telling them. "You can keep what you have, but any more guards will have to go though official channels." works fine for me.
Except that they don't need these guards. They are in one of the safest areas of the city. Why would we want to give them that concession, especially if they don't even seem to care about it?

By letting them keep them despite there being no need, you are setting exactly that bad precedent you apparently want to avoid.
 
Except that they don't need these guards. They are in one of the safest areas of the city. Why would we want to give them that concession, especially if they don't even seem to care about it?

By letting them keep them despite there being no need, you are setting exactly that bad precedent you apparently want to avoid.
So what? They are supposed to take our word that we will keep them safe?

Keep in mind who was ruling them before. The magisters.

They have absolutely no reason to believe that we even would keep them safe.

Edit: Rather than simply trying to remove a power block.

Also, they absolutely do need guards, at least for a little while. Daemons, thieves, petty magisters, and more.
 
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So what? They are supposed to take our word that we will keep them safe?

Keep in mind who was ruling them before. The magisters.

They have absolutely no reason to believe that we even would keep them safe.

Edit: Rather than simply trying to remove a power block.

Also, they absolutely do need guards, at least for a little while. Daemons, thieves, petty magisters, and more.

They either take our word and reduce their forces, or we raze their temple to the ground, take their stuff, and either imprison or exile all of them.

When faced with those kind of choices, one should choose the least unpalatable option. I would assume they would rather continue to exist as a cohesive organized religion?
 
Yeah look if the Rhllorites have to follow the rules of 120 guards then so do these gods. Sorry but legal precedents where exceptions like this are made usually don't end too well. Plus Rhllor will raise a fuss and we really don't want that
 
@Azel yes let's get rid of the temple guards. If they'll go to zero that's even better but regardless we should take these guards and split them among the legions, filling in holes of the fallen or new squads as the case may be.

@zxzx24 I completely understand why they don't want to take us at our word but what they want is irrelevant. Viserys says get rid of the guard and they either do it or the dragon gets rid of their guard for them with a lot more mess involved.
 
@Azel, can you add using True Seeing? This temple is weird on so many levels, and DP's statement that a dwarf was randomly sacrificed here in canon raises a lot of flags.
 
They either take our word and reduce their forces, or we raze their temple to the ground, take their stuff, and either imprison or exile all of them.

When faced with those kind of choices, one should choose the least unpalatable option. I would assume they would rather continue to exist as a cohesive organized religion?
PPPbbbbbblllllttttt

Oh, well if you guys are actually willing to slaughter these temple gaurds... o.k. I guess?

Thats going to engender a massive amount of resentment, and will likely have to lead to us outlawing the most popular faith in the city. But if you guys really think it is a good idea...
 
@Azel, can you add using True Seeing? This temple is weird on so many levels, and DP's statement that a dwarf was randomly sacrificed here in canon raises a lot of flags.

@Azel reminded me that the earring hadn't recharged yet since it's last use. Did Richard use his, though?

I don't want to Blood Wish it, since we've got to be running low on 6th and 7th level spells by now, since we haven't had a chance to rest since the invasion kicked off.
 
@Azel, can you add using True Seeing? This temple is weird on so many levels, and DP's statement that a dwarf was randomly sacrificed here in canon raises a lot of flags.
Again. The earrings haven't recharged yet. It's been less then 6 hours since the invasion, let alone the 24 hours needed for the recharge.

And I would rather not blatantly cast a Bloodwish.
 
PPPbbbbbblllllttttt

Oh, well if you guys are actually willing to slaughter these temple gaurds... o.k. I guess?

Thats going to engender a massive amount of resentment, and will likely have to lead to us outlawing the most popular faith in the city. But if you guys really think it is a good idea...

The Faith of R'hllor is by far the most popular religion in the city, not to mention eastern Essos. If the Reds follow the rules, Trios' folks have to do so as well. No exceptions.
 
PPPbbbbbblllllttttt

Oh, well if you guys are actually willing to slaughter these temple gaurds... o.k. I guess?

Thats going to engender a massive amount of resentment, and will likely have to lead to us outlawing the most popular faith in the city. But if you guys really think it is a good idea...
The most popular faith would be that of the Red God, so we're fine there.
@Azel reminded me that the earring hadn't recharged yet since it's last use. Did Richard use his, though?

I don't want to Blood Wish it, since we've got to be running low on 6th and 7th level spells by now, since we haven't had a chance to rest since the invasion kicked off.
Again. The earrings haven't recharged yet. It's been less then 6 hours since the invasion, let alone the 24 hours needed for the recharge.

And I would rather not blatantly cast a Bloodwish.
Well shit. I guess we'll just have to rely on Spot and Sense Motive.
 
PPPbbbbbblllllttttt

Oh, well if you guys are actually willing to slaughter these temple gaurds... o.k. I guess?

Thats going to engender a massive amount of resentment, and will likely have to lead to us outlawing the most popular faith in the city. But if you guys really think it is a good idea...
You are thinking in extremes. There is a vast gulf between letting them keep their guards and genociding the entire religion.

This vite isn't even about convincing them that they should give up their guards. They are fine with it. No need to make concessions that are met with the same indifference as the original demand.
 
You are thinking in extremes. There is a vast gulf between letting them keep their guards and genociding the entire religion.

This vite isn't even about convincing them that they should give up their guards. They are fine with it. No need to make concessions that are met with the same indifference as the original demand.
Eh, I made a suggestion. People countered with "Well were just going to kill them anyway so why bother?"

Which I took as the plan going forward, since nobody bothered to say otherwise.

Either way I do not really care. Also I already voted.
 
PPPbbbbbblllllttttt

Oh, well if you guys are actually willing to slaughter these temple gaurds... o.k. I guess?

Thats going to engender a massive amount of resentment, and will likely have to lead to us outlawing the most popular faith in the city. But if you guys really think it is a good idea...
Why would we slaughter them, we will just fire them, being armed is not a crime in our lands, nor is being loyal to a god, so it's no problem that they will still come if the Temple of Trios call, except that the Temple of Rh'llor, might not decide to give their fireguards their weapons as severance pay, the situation is the same for them, if Rh'llor call 90% of the fired guards will return.
 
Um how will these guys earn their money if they just walk out?
I assume they got paid/fed by the temple?

..I'm struggling to come up with a gainful employment for large groups of armed religious soldiers.
 
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I think they mostly just do not want to spend anymore time than they have to on them. Which is funny because killing them will not save us any time in the long run.

Unlike killing the Magisters.
 
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