@DragonParadox, what are your thoughtson these stats for the cultists blade from my omake?
That looks fine, yes. It should probably have an alignment restriction to use though.
@DragonParadox, what are your thoughtson these stats for the cultists blade from my omake?
Neutral Evil, then?That looks fine, yes. It should probably have an alignment restriction to use though.
Fighter 6, 2 flaws, Elite Array (25pt buy) vs Warrior 3, no flaws (but one bonus feat), 19pt buy.That is a pretty scary friggin' build. An army of PCs just doesn't seem fair.
If we pull a Dany and snatch several thousand Unsullied, I shudder to imagine what we could make of them.
Non-good?That looks fine, yes. It should probably have an alignment restriction to use though.
@DragonParadox, what are your thoughtson these stats for the cultists blade from my omake?
Non-good?
Though I could run the numbers and see if it warrants an ego-score to add other conflict triggers.
It's a damn shame, there are so many great effects stuffed into the one artifact.One day I hope to get an artifact this powerful that people don't want to get rid of.
That said, sacrifice isn't a loss by any means. It could probably grow a Tier-3 Heart Tree all on its own, with a bonus reward. Four effects crammed onto a single blade? Yeah, that stuff is heavy.
Subversion on that scale would require enough sacrifices that we're better off just making our own artifact from scratch.Honestly, I view redeeming it as removing the cool, interesting, evil effects with cool, interesting, not-evil effects of equivalent power. The only loss it time/effort imo.
Hey @DragonParadox how close to reality is this for the unsullied?So, imagining these guys as Fighter 6 with a elite array of STR 16/DEX 13/CON 14/INT 10/WIS 12/CHA 8
Subversion on that scale would require enough sacrifices that we're better off just making our own artifact from scratch.
Richard's armour was mildly possessed by a benign ghost, and was only evil in the sense the VS takes blood to make, so there were probably a few sacrifices involved in enchanting it.Huh? I mean, like Richards armour being redeemed kinda thing. Only make it so that Yarel does the work on that.
The archons said they wanted stuff to do...![]()
I suggest adding fungi. It's already partly rotted right? More rot never hurt when the Plant Gods are on our side!Richard's armour was mildly possessed by a benign ghost, and was only evil in the sense the VS takes blood to make, so there were probably a few sacrifices involved in enchanting it.
This is angel bone literally corrupted by sin.
Sounds like nonsense. Knights don't get to all be Fighter 6 and they are actually trained for individual prowess.
That's not really the best comparison. Sure, Ser Richard's armor was forged with diabolical arts and it was subsequently redeemed by an angel, but even before that it was meant to serve the wearer. This dagger... not so much. I was vaguely interested in sacrificing to the Old Gods and getting them to at the very least sever the connection to Abbadon so we could keep it in reserve against the Deep Ones, but beyond that I didn't have much hope to fundamentally change this thing. It's an incarnation of decay, there's no redeeming it at our current level.Huh? I mean, like Richards armour being redeemed kinda thing. Only make it so that Yarel does the work on that.
The archons said they wanted stuff to do...![]()
What? No, strength is all about training, and if there's anything unsullied have, it's training.probably with worse statlines, because they are castrated and that's a strength malus right there)
It is entirely possible to get level through training. And I'm willing to bet you anything that your average Unsullied gets more training than your average Knght, because there's no way a human being will ever willingly go through the kind of punishing regimen that you can push an Unsullied through. If your average Knight were level 3 or more (maybe with a Fighter level or two depending on who they squired with), then I absolutely wouldn't be surprised if your average Unsullied were level 4 or 5.Sounds like nonsense. Knights don't get to all be Fighter 6 and they are actually trained for individual prowess.
Unsullied should be low level warriors like our guys (probably with worse statlines, because they are castrated and that's a strength malus right there) but with unbreakable morale for field battle purposes.
Unsullied should basically be very bad in the individual scale, but very good in a bigger scale, where morale actually starts factoring in. That's what they are like in canon and it makes a lot more sense than Astapor mass producing PCs.
It is entirely possible to get level through training. And I'm willing to bet you anything that your average Unsullied gets more training than your average Knght, because there's no way a human being will ever willingly go through the kind of punishing regimen that you can push an Unsullied through. If your average Knight were level 3 or more (maybe with a Fighter level or two depending on who they squired with), then I absolutely wouldn't be surprised if your average Unsullied were level 4 or 5.
Unsullied aren't only famous for never giving up, they're also famous for winning when badly outnumbered. Now sure morale factors into that too, but so does being genuinely good at killing things.
The real thing that helps Knights beat Unsullied is the gear difference. Unsullied don't seem to wear armor for some reason :/
Still, leather armor wouldn't hurt!Seems a geographical legacy of their creation. It must be counterproductive to march up and down the wasteland that is Slaver's Bay in full plate.
Still, leather armor wouldn't hurt!
And there's probably a feat for that somewhere that they could take easily enough. Less combat potential but better weapons would seem like a good choice if I was designing them, because they'll only be bought by rich people right?
Unsullied should be high level NPCs, they undergo extreme training which equals to lot of leveling, but they are training in an extremely inefficient manner, so they should be high level, at least level 6 if not 7, but their class should be just barely better than Commoner.Sounds like nonsense. Knights don't get to all be Fighter 6 and they are actually trained for individual prowess.
Unsullied should be low level warriors like our guys (probably with worse statlines, because they are castrated and that's a strength malus right there) but with unbreakable morale for field battle purposes.
Unsullied should basically be very bad in the individual scale, but very good in a bigger scale, where morale actually starts factoring in. That's what they are like in canon and it makes a lot more sense than Astapor mass producing PCs.
Actually winning when outnumbered is 90% morale and discipline before modern days. Because you just have to kill some 10% of your enemy to cause a riot when facing normal soldiers. Whereas Unsullied don't break period, so you need to kill more than half of them just to break their formation's otherwise perfect cohesion. This means that even if the other side is actually getting a good kill ratio they'll break long before they manage anything.It is entirely possible to get level through training. And I'm willing to bet you anything that your average Unsullied gets more training than your average Knght, because there's no way a human being will ever willingly go through the kind of punishing regimen that you can push an Unsullied through. If your average Knight were level 3 or more (maybe with a Fighter level or two depending on who they squired with), then I absolutely wouldn't be surprised if your average Unsullied were level 4 or 5.
Unsullied aren't only famous for never giving up, they're also famous for winning when badly outnumbered. Now sure morale factors into that too, but so does being genuinely good at killing things.
Also an option but I don't know if anyone's going to write a custom class for them if it ever comes up.Unsullied should be high level NPCs, they undergo extreme training which equals to lot of leveling, but they are training in an extremely inefficient manner, so they should be high level, at least level 6 if not 7, but their class should be just barely better than Commoner.
Maybe there wasnt a good source of leather nearby? Its a very dry region, so its possible that they didnt have access to large herds of cows or horses, making It very hard to get enough leather for an army.Still, leather armor wouldn't hurt!
And there's probably a feat for that somewhere that they could take easily enough. Less combat potential but better weapons would seem like a good choice if I was designing them, because they'll only be bought by rich people right?
I'd guess mostly the latter. I mean, owners can totally buy armor if they want, but it's sold separately. If they turn out to be cheapskates they have to buy more Unsullied later instead, so Astapor wins either way.Actually, perhaps its about pride? To show that they are not afraid of death, and if they actually die, well, more profits for astapor.