@DragonParadox Lya has learned six new spells in preparation for the Invasion. They're in the turn spreadsheet; Heart of Air, Keen Edge, Flashburst, Heart of Fire, Refusal, and Magic Circle Against Evil.

Also, she should now be wearing the upgraded Greater Star of Sallosh with PfE effect, which grants her a +4 Insight bonus to AC and allows her to prepare the Amplify, Harmonic Chorus, and Creaking Cacophony spells.

Viserys should have the upgraded Lesser Star of Sallosh with PfE effect, which grants him a +2 Insight bonus to AC and allows him to use the Amplify spell as if it were a known spell.
 
@DragonParadox Lya has learned six new spells in preparation for the Invasion. They're in the turn spreadsheet; Heart of Air, Keen Edge, Flashburst, Heart of Fire, Refusal, and Magic Circle Against Evil.

Also, she should now be wearing the upgraded Greater Star of Sallosh with PfE effect, which grants her a +4 Insight bonus to AC and allows her to prepare the Amplify, Harmonic Chorus, and Creaking Cacophony spells.

Viserys should have the upgraded Lesser Star of Sallosh with PfE effect, which grants him a +2 Insight bonus to AC and allows him to use the Amplify spell as if it were a known spell.

Adding now. BTW Valaena's sheet has also been updated.
 
Also, I don't quite get the timing of the speech.
Are all our forces already in places, I.e. some legioners on ships near Tyrosh, other legioners inside the Shadow Tower, etc?

Because this speach, while great, should be done just before attacking en-mass, after we do the diversion action and all that jazz.

at least, I think that was what we discussed as timing for any speeches before the attack?
 

There is actually a sorcerer ACF with healing spells ; ).. and a restriction to less flashy spells.
I took the liberty of copying of your build;


Sarah the Healer: Human Sorcerer (ACF: Witch) 7
HP: 26, Initiative: +0,
AC: 10, Touch: 10, buffed 18 (+8 natural armor from Alter Self)
Fort: +3, Ref: +3, Will: +7,

STR 8, DEX 10, CON 13, INT 12, WIS 14, CHA 16,

Feats: Able Learner, Still Spell, Flaw (noncombatant), Flaw (shaky), Versatile Spellcaster, Extra Spell: Estanna's Stew, Fey Heritage, Fey Power
ACF: Metamagic specialist (4 times per day, use Metamagic without increasing casting time), Divine Companion.
Skills: Concentration +11, Heal +7, Profession (Healer) +7, Knowledge (arcana) +11, Knowledge (Religion) +5, Spellcraft +9,
Equipment: Everyday clothing, dagger,
Attack: N/A, BAB is +3, Flaws= -2 to melee and ranged attacks,

Spells Known (Spontaneous Caster):
Level 0: Cure Minor Wounds, Detect Poison, Detect Magic, Message, Arcane Mark, Read Magic, Prestidigitation (6/day)
Level 1: Sleep, Charm Person, Comprehend Languages, Silent Image, Cure Light Wounds (7/day)
Level 2: Alter Self, Detect Thoughts, Invisibility, Extra Spell: Estanna's Stew (7/Day)
Level 3: Suggestion, Tongues (5/day)

Focus: Nothing really mass combat capable, just a witchy healer with "a lot" of mind magic which should be useful when eventually running an entire house of healing.
 
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Now let's see how our enemies managed to divine our plans in spite of all the precautions taken. You know, kind of like those traders in the POE did to our totally unplanned and random clearing of that trade route.

The above aside, could I perhaps challenge narrative convention to NOT have the party stumble into a ritual just in time for it to unfold spectacularly like so many times in the past?
 
Looking at the plan here it seem that by today all the preparations have been done all the pieces moving as they should according to plans previously drafted and implemented by Ser Richard.
Not quite. If you read closely, the actual attack is on the night of the 28th to 29th.

We had planned with days around that day for last-minute preparations and clean-up.

@everyone
This part of the plan I don't quite understand.

He'll be just relaying our pre-made orders to everyone?
Or actually acting as a general in divination-proof room, up to neck in maps and plans of the city?
Because if the latter is true, at least for legioners, we totally should buff him somehow before going.
Knowledge: War will certainly help here a lot.
He will use the Brazier to relay orders and pass informations. While every group has Ravens for that purpose too, the Brazier allows instantaneous communication.
 
Two things:
Every group has two lesser and one greater raven. Viserys gives the speech to the whole flock, who can then deliver it to the soldiers, in his own voice, right before the battle starts.

We now have Magic Army. Viserys should, after flipping the second sons, Teleport to each group and deliver that buff. It lasts 16 hours.
Afterwards, he takes his scheduled power-nap on the bedroll to replenish spells.
 
Not quite. If you read closely, the actual attack is on the night of the 28th to 29th.

We had planned with days around that day for last-minute preparations and clean-up.


He will use the Brazier to relay orders and pass informations. While every group has Ravens for that purpose too, the Brazier allows instantaneous communication.

OK then, slight edits to the last update.

Also spells and items added to Lya and Viserys.
 
There is actually a sorcerer ACF with healing spells ; ).. and a restriction to less flashy spells.
I took the liberty of copying your build;


Sarah the Healer: Human Sorcerer (ACF: Witch) 7
HP: 26, Initiative: +0,
AC: 10, Touch: 10, buffed 18 (+8 natural armor from Alter Self)
Fort: +3, Ref: +3, Will: +7,

STR 8, DEX 10, CON 13, INT 12, WIS 14, CHA 16,

Feats: Able Learner, Still Spell, Flaw (noncombatant), Flaw (shaky), Versatile Spellcaster, Extra Spell: Estanna's Stew, Fey Heritage, Fey Power
ACF: Metamagic specialist (4 times per day, use Metamagic without increasing casting time), Divine Companion.
Skills: Concentration +11, Heal +7, Profession (Healer) +7, Knowledge (arcana) +11, Knowledge (Religion) +5, Spellcraft +9,
Equipment: Everyday clothing, dagger,
Attack: N/A, BAB is +3, Flaws= -2 to melee and ranged attacks,

Spells Known (Spontaneous Caster):
Level 0: Cure Minor Wounds, Detect Poison, Detect Magic, Message, Arcane Mark, Read Magic, Prestidigitation (6/day)
Level 1: Sleep, Charm Person, Comprehend Languages, Silent Image, Cure Light Wounds (7/day)
Level 2: Alter Self, Detect Thoughts, Invisibility, Extra Spell: Estanna's Stew (7/Day)
Level 3: Suggestion, Tongues (5/day)

Focus: Nothing really mass combat capable, just a witchy healer with "a lot" of mind magic which should be useful when eventually running an entire house of healing.
Great stuff!
Suggestions: don't take Divine Companion or the Metamagic Specialist ACF (and she certainly can't have both at once). A familiar is very appropriate for a Witch! I suggest a Mink, Fox, Raven or Hawk.
Then I suggest dropping Knowledge (religion). She has 4 ranks there that were only necessary to unlock Arcane Discipline. Switch them to a more useful skill!
Ditch Still Spell. I suggest Expanded Arcana (Deep Slumber) or (Dispel Magic). And why Tongues? That's nice, but Dispel Magic seems better.
 
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Huh.
Listening to music on youtube somehow got me to songs of a guy I once delighted in listening to.

Feel very melancholic right now.
Not sure if that's nostalgia from his older songs, ot just listening to soft rock at night.

Still, this feel appropriate to post here, what with being Asoiaf-inspired song.
 
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Great stuff!
Suggestions: don't take Divine Companion or the Metamagic Specialist ACF (and she certainly can't have both at once). A familiar is very appropriate for a Witch! I suggest a Mink, Fox, Raven or Hawk.
Then I suggest dropping Knowledge (religion). She has 4 ranks there that were only necessary to unlock Arcane Discipline. Switch them to a more useful skill!
Ditch Still Spell. I suggest Expanded Arcana (Deep Slumber) or (Dispel Magic). And why Tongues? That's nice, but Dispel Magic seems better.

tyty fixed & improved;
Instead of Still Spell, "Now with Brew Potion".
Deep Slumber is not on the Witch list & only the 6th level feat is free to expand the list Estanna's Stew
I figured that Tongues is something that would be useful every day.

Sarah the Healer: Human Sorcerer (ACF: Witch) 7
HP: 26, Initiative: +0,
AC: 10, Touch: 10, buffed 18 (+8 natural armor from Alter Self)
Fort: +3, Ref: +3, Will: +7,

STR 8, DEX 10, CON 13, INT 12, WIS 14, CHA 16,

Feats: Able Learner, Brew Potion, Flaw (noncombatant), Flaw (shaky), Versatile Spellcaster, Extra Spell: Estanna's Stew, Fey Heritage, Fey Power
Animal Companion: Raven
Skills: Concentration +11, Heal +7, Profession (Healer) +7, Knowledge (arcana) +11, Diplomacy +5, Spellcraft +9,
Equipment: Everyday clothing, dagger,
Attack: N/A, BAB is +3, Flaws= -2 to melee and ranged attacks,

Spells Known (Spontaneous Caster):
Level 0: Cure Minor Wounds, Detect Poison, Detect Magic, Message, Arcane Mark, Read Magic, Prestidigitation (6/day)
Level 1: Sleep, Charm Person, Comprehend Languages, Silent Image, Cure Light Wounds (7/day)
Level 2: Alter Self, Detect Thoughts, Invisibility, Extra Spell: Estanna's Stew (7/Day)
Level 3: Suggestion, Dispel Magic (5/day)

Focus: Nothing really mass combat capable, just a witchy healer with "a lot" of mind magic which should be useful when eventually running an entire house of healing.

edit: tongues switched for dispel magic.
 
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Instead of Still Spell, "Now with Brew Potion"
I just figured that Tongues is something that would be useful every day.

Sarah the Healer: Human Sorcerer (ACF: Witch) 7
HP: 26, Initiative: +0,
AC: 10, Touch: 10, buffed 18 (+8 natural armor from Alter Self)
Fort: +3, Ref: +3, Will: +7,

STR 8, DEX 10, CON 13, INT 12, WIS 14, CHA 16,

Feats: Able Learner, Brew Potion, Flaw (noncombatant), Flaw (shaky), Versatile Spellcaster, Extra Spell: Estanna's Stew, Fey Heritage, Fey Power
Animal Companion: Raven
Skills: Concentration +11, Heal +7, Profession (Healer) +7, Knowledge (arcana) +11, Diplomacy +5, Spellcraft +9,
Equipment: Everyday clothing, dagger,
Attack: N/A, BAB is +3, Flaws= -2 to melee and ranged attacks,

Spells Known (Spontaneous Caster):
Level 0: Cure Minor Wounds, Detect Poison, Detect Magic, Message, Arcane Mark, Read Magic, Prestidigitation (6/day)
Level 1: Sleep, Charm Person, Comprehend Languages, Silent Image, Cure Light Wounds (7/day)
Level 2: Alter Self, Detect Thoughts, Invisibility, Extra Spell: Estanna's Stew (7/Day)
Level 3: Suggestion, Tongues (5/day)

Focus: Nothing really mass combat capable, just a witchy healer with "a lot" of mind magic which should be useful when eventually running an entire house of healing.

DP lets us use the Expanded Arcana feat from Pathfinder instead of Extra Spell. If you use it to learn spells below the maximum level you are able to cast, you can learn two spells.

I also agree that Dispel Magic would be more useful than Tongues.
 
@Azel Are we going to incorporate Rina into the invasion plan at all? If so, how? On an assault team? Providing buffs? Etc?
 
DP lets us use the Expanded Arcana feat from Pathfinder instead of Extra Spell. If you use it to learn spells below the maximum level you are able to cast, you can learn two spells.

I also agree that Dispel Magic would be more useful than Tongues.

Extra Spell allows taking a spell not on the list and I rly wanted Estanna's Brew.

(Also, switched out tongues.)
 
tyty fixed & improved;
Instead of Still Spell, "Now with Brew Potion".
Deep Slumber is not on the Witch list & only the 6th level feat is free to expand the list Estanna's Stew
I figured that Tongues is something that would be useful every day.

Sarah the Healer: Human Sorcerer (ACF: Witch) 7
HP: 26, Initiative: +0,
AC: 10, Touch: 10, buffed 18 (+8 natural armor from Alter Self)
Fort: +3, Ref: +3, Will: +7,

STR 8, DEX 10, CON 13, INT 12, WIS 14, CHA 16,

Feats: Able Learner, Brew Potion, Flaw (noncombatant), Flaw (shaky), Versatile Spellcaster, Extra Spell: Estanna's Stew, Fey Heritage, Fey Power
Animal Companion: Raven
Skills: Concentration +11, Heal +7, Profession (Healer) +7, Knowledge (arcana) +11, Diplomacy +5, Spellcraft +9,
Equipment: Everyday clothing, dagger,
Attack: N/A, BAB is +3, Flaws= -2 to melee and ranged attacks,

Spells Known (Spontaneous Caster):
Level 0: Cure Minor Wounds, Detect Poison, Detect Magic, Message, Arcane Mark, Read Magic, Prestidigitation (6/day)
Level 1: Sleep, Charm Person, Comprehend Languages, Silent Image, Cure Light Wounds (7/day)
Level 2: Alter Self, Detect Thoughts, Invisibility, Extra Spell: Estanna's Stew (7/Day)
Level 3: Suggestion, Dispel Magic (5/day)

Focus: Nothing really mass combat capable, just a witchy healer with "a lot" of mind magic which should be useful when eventually running an entire house of healing.

edit: tongues switched for dispel magic.
Her Diplomacy bonus should be +7, because her Charisma mod is better than her Int mod.

And please don't give her a crafting feat. She isn't a dedicated crafter, she'll already be busy, and potions are pretty terrible. Crafting is weak on a Sorcerer anyway.
Please pick a non-crafting feat.

I dislike the Quick Potion spell for sorcerers: she has few spells that really deserve it.

Please add the focus for Estanna's Stew to your character sheet. Right now she can't use the spell. Actually, she also needs a spell component pouch!
 
Talismans of Protection:

Enhanced Amulet of Protection from Evil
Viserys Targaryen (Lesser Star of Wisdom with PfE effect added), Dany Targaryen (Enduring Amulet of Protection from Evil), Ser Richard Lonmouth (Greater Enduring Amulet of Protection from Evil), Lya the Mage (Greater Star of Wisdom with PfE effect added), Tyene Sand (Enduring Amulet of Protection from Evil), Soft Strider (Bloodstone Amulet)

Amulet of Protection from Evil
Waymar Royce, Garin Drekelis, Vee, Maelor, Malarys Vanor, Glyra, Mercy, Aradia, Bronn, Argo, Ser Gerold, Alinor, Hermetia of Sorcerer's Deep, Moonsong, Theon Greyjoy, Asha Greyjoy, Kyla Fairwind, Teana Strycos, Varys, Rhaella Targaryen, Rina the Reborn, Relath the Roiling Tempest, Leila Goldhammer, Sharra Rogare

Ring of Protection from Evil
Xor, Valaena Velaryon

Ring of Protection from Good
Azema

People who need items of PfE:
Reva Bealus, Liset Bealus, Ysilla Royce, Thoros Voronys, Rogare Male Sibling, Rogare Female Sibling, Velen, future Bard Arcanum, future Crafting Arcanum

So people who got upgraded versions of PfE talismans and passed their old ones to someone else, just to help keep track of it all:
Viserys --> gets Lesser Star of Wisdom --> gives old Amulet of Protection from Evil to Sharra
Valaena --> gets Ring of Protection from Evil --> gives old Amulet of Protection from Evil to Rhaella
Lya --> gets Greater Star of Wisdom --> gives old Amulet of Protection from Evil to Leila
 
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Sarah the Healer: Human Sorcerer (ACF: Witch) 7
HP: 26, Initiative: +0,
AC: 10, Touch: 10, buffed 18 (+8 natural armor from Alter Self)
Fort: +3, Ref: +3, Will: +7,

STR 8, DEX 10, CON 13, INT 12, WIS 14, CHA 16,

Feats: Able Learner, Brew Potion, Flaw (noncombatant), Flaw (shaky), Versatile Spellcaster, Extra Spell: Estanna's Stew, Fey Heritage, Fey Power
Animal Companion: Raven
Skills: Concentration +11, Heal +7, Profession (Healer) +7, Knowledge (arcana) +11, Diplomacy +5, Spellcraft +9,
Equipment: Everyday clothing, dagger, component pouch, engraved stewpot
Attack: N/A, BAB is +3, Flaws= -2 to melee and ranged attacks,

Spells Known (Spontaneous Caster):
Level 0: Cure Minor Wounds, Detect Poison, Detect Magic, Message, Arcane Mark, Read Magic, Prestidigitation (6/day)
Level 1: Sleep, Charm Person, Comprehend Languages, Silent Image, Cure Light Wounds (7/day)
Level 2: Alter Self, Detect Thoughts, Invisibility, Extra Spell: Estanna's Stew (7/Day)
Level 3: Suggestion, Dispel Magic (5/day)

Focus: Nothing really mass combat capable, just a witchy healer with "a lot" of mind magic which should be useful when eventually running an entire house of healing.

Her Diplomacy bonus should be +7, because her Charisma mod is better than her Int mod.

And please don't give her a crafting feat. She isn't a dedicated crafter, she'll already be busy, and potions are pretty terrible. Crafting is weak on a Sorcerer anyway.
Please pick a non-crafting feat.

I dislike the Quick Potion spell for sorcerers: she has few spells that really deserve it.

Please add the focus for Estanna's Stew to your character sheet. Right now she can't use the spell. Actually, she also needs a spell component pouch!

Oh yeah, Brew Potion is not good but I like idea of her being able to build up a stock of cure light wound and invisibility potions for crunch time. But that is informed by no grander vision than "potions are witchy and D&D so we need witches making potions".
 
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Whee, just caught up. Looks like I should do the minor edits to the crafting plan to account for Rina doing her own crafting first. It probably wont change too much (likely making the same items or type of items (+2 INT->+2 WIs or something like that) and just changing who gets it.
 
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