Posting this again due to the sacrifices coming our way via Tyrosh and Sothoryos.
Planned Heart Trees:
Lys Heart Tree to be bound to the Landwarden
Defense Tree for Sorcerer's Deep
Reviving the petrified Heart Tree in Sorcerer's Deep
A grove of weirwoods for the Children of the Forest
Heart Tree for Deepcleft
Heart Tree for Port Sorrow
Heart Tree for Saltcliff
Heart Tree for Westhaven
Heart Tree for He'Nekar
Heart Tree for Tyrosh
Heart Tree for Myr
Heart Tree for Pentos
Heart Tree for Braavos (via Day of Change to avoid conflict)
Heart Tree for each of the three castles of the Night's Watch
Tentatively (after all other trees are grown)
Heart Tree for Braavos
Heart Tree for Mantarys
Heart Tree for House Velaryon
Heart Tree for Essaria
Heart Tree for House Bruce
Heart Tree for Sunspear
Heart Tree for the Basilisk Isles
How strong is weirwood... Wood? If we build a tier 3 in the middle of our city would we build on it? Something like the Lothlorien houses in LotR.
Anyway, any suggestions for something to tie Vee's spell list together? In place of Retribution?
That is beautiful , our Monkeys would Love that spell! A whole forest around our tree, with different levels for different races, including an underground market. We must get that spell.Sturdy Tree Fort and Planar Refuge are Pathfinder Druid Spells. I don't know if DP will let us have them. I kinda want that Planar Refuge Tree in Molten Skies and Dimwell Delving.
I've just noticed, Vee has a Animal Companion... that hasn't advanced. At all.
Anyway, any suggestions for something to tie Vee's spell list together? In place of Retribution?
Or maybe another feature entirely? A bonus feat?
The spells all seem good but only Balance seems to fit the Old Gods themes.What about the Balance, Community, or Family Domain? Either one of them would seem to work, if for different reasons.
Balance gets her Dismissal and Banishment, in addition to Word of Balance and Mass Sanctuary. This one is my favorite, if we're replacing Retribution.
Community has Telepathic Bond and Mage's Magnificent Mansion.
Family has Imbue with Spell Ability and Refuge.
Balance was my first thought, too.What about the Balance, Community, or Family Domain? Either one of them would seem to work, if for different reasons.
Balance gets her Dismissal and Banishment, in addition to Word of Balance and Mass Sanctuary. This one is my favorite, if we're replacing Retribution.
Community has Telepathic Bond and Mage's Magnificent Mansion.
Family has Imbue with Spell Ability and Refuge.
That would require significant mojo. Slither is a non-sentient snake, while a Couatl is a powerful, CR 12 spellcasting super snake.
But everyone knows snake skin is much better suited to become boots, belts and purses... Oh wait, thats not a second "!", Carry on then, It was a weird thought anyway.
I mean, coatl is simply snake so there's no point of turning slither into one, and i thought the name for feathered snakes in d&d was couatl.You of all people in this thread misread Coatl?
*Dissapointed Quetzalcoatl
Or just teleport the shadow tower to the inside of the tree.Hrm, I was wondering about the logistics of getting our men to Lys in a timely manner. I'd prefer not to leave the tree unattended for too long, but I also don't want to reveal the teleporting tower so close to Tyrosh. In Sallosh it was fine because it's both remote (few witnesses) and far away (witness unlikely to spread news to Tyrosh), but Lys is right next door to Tyrosh.
A potential solution I thought was, we're strong enough to teleport with an empty ship at this point, right? Teleport an empty ship about half-a-day away from Lys, and then load the soldiers and sailors up in the tower and teleport back to the ship. They can unload there safely, but it's not in view of the entire city of Lys, and shouldn't tie us to Lys for longer than we intended to poke around there anyway (and wrap up the last remaining details).
You misspelled "fun", significant fun.@das_slash
Having them appear by ship makes it seem more like we're using extreme foresight/divination to pull off that trick.
Just having them appear one day without port authorities even being aware of their arrival would be... cause for significant alarm... to say the very least.
I mean, coatl is simply snake so there's no point of turning slither into one, and i thought the name for feathered snakes in d&d was couatl.
Maybe i just find the idea of turning familiars into fashion accesories really funny, Blame the Cat