I will say that if anything, the maiden is the one aspect we are more likely to poach,. The mother, the father, the warrior etc are all pretty defined, but a maiden is inherently mutable, It carries the potential of marriage, of growing into its own being, of leaving home to start her own family.
Her chosen has already shown she is more than willing to accept those her religion hates, because she can see they are a positive force in the world, i dont want to go look for her, but if we run into each other, im optimistic on the outcome.
 
I have no idea why you two think this would go well.

We are everything her religion despises. There is no "good first impression" to be had here, it's already been made, and we've already been painted as the dread sorcerer who eats babies. Running into her during battle is a risk, yes, but that's still nowhere near enough for me to want to dedicate valuable party time just to track her down and talk to her.

1. You're banking on us wanting to do this at all, which many of us don't. On the list of priorities this is pretty close to the bottom.
2. We'd have to explicitly set aside time for this, which won't be happening for months if at all.
3. We'd have to find her.
4. We'd have to risk a fight just to talk to her.

If she really is against us, which I don't think we are yet, then why leave her alone to work against us?

The only one of the Seven we know is against us is the Fathers champion.

Until it is confirmed all of the Seven is against us, I'm going to support to a peaceful solution much as possible.

Rather prove them wrong than destroy them and I think Viserys would think that too.
 
I'm not sure how useful those spells are (My weakest area in D&D). Someone argue on Goldfish's behalf (who I think is busy at work), maybe?

We still need to nail down Moonsong's job this month, and the crafting schedule. I'll be going and editing in the minor actions.

Yeah, at work on my phone. Makes it difficult to type much and move around in the thread. At least it's not as busy as yesterday. I'll try for some brief details;

Big Sky
Blur: Good buff, decent duration, low level, so good for scrolls and potions.
Heart of Air: With all the Heart spells active, which last for 1 hour per caster level, Lya would be immune to Crits.
Heart of Fire:
Keen Edge: To make Richard even deadlier.
Lesser Planar Binding: Minions
Lightning Bolt: Good not quite AoE with no attack roll
Parchment Swarm: Hard to explain, but awesome
Secret Chest: Bags of Holding
Track Ship: Self explanatory
 
The things I know should be discussed...Of particular note is sending Azema (with greater ribbon) with Aradia to Greenstone, since I think she'll go regardless (If aradia is sent) so I want to at least retain some control, and giving Valena the dragon egg to bond with as advised by Bloodraven. I know some people wanted Viserys to have it, but I think keeping our word is more important, and time is awasting.
Yeah, just give Valaena the egg.

Also, @Diomedon, revised minor actions:

1. Have Lya Fabricate sets of Reinforced, Segmented Masterwork Mithral Fullplate for Tyene, Dany, and Vee, using 82.5 lbs of our Mithral and leaving 194 lbs in reserve.
2. Have the Veloc corpse processed for useful materials, magical reagents, and then mended and stuffed.
3. In her spare time, Lya should be Fabricating weapons and armor for our Legions, as steel becomes available.
4. Reva and Liset spend time near the Heart Trees and learn whatever magic Bloodraven tries to teach them.
5. Purchase Fine Maps of the following to pave the way for adventuring, exploring, and conquest: Giant World Map, Large Essos Map, Large Westeros Map, Tyrosh Map, Braavos Map, Myr Map, Pentos Map, Lorath Map, Qohor Map, Norvos Map, Volantis Map, Mantarys Map, Tolos Map, Ib Map, Rhoyne & Tributaries Map, Sothoryos Map, Summer Islands Map, Slaver's Bay Map, Astapor Map, Mereen Map, Yunkai Map, Basilisk Isles Map, North Map, Vale Map, Riverlands Map, Stormlands Map, Reach Map, Westerlands Map, Iron Islands Map, Dorne Map.
6. In the middle of the month, send Azema (with a greater disguise ribbon) and Aradia to root out and hunt down the devil worshipers on Greenstone.
7. Give Valaena her dragon egg and pass on the dragonlore advice you received.
8. Inform Rhaella who our human looking wards are and ask her help in keeping an eye on them.
9. Check in on our magical wards (Calapinas and Changeling babies)
10. Plant weirwood cuttings on every island you rule in the Stepstones aside from Sorcerer's Deep: Saltcliff, Westhaven, Deepcleft, and Port Sorrow. Also see if the men at He'Nekar have any objections to you planting a Weirwood Tree there.
11. Valaena, Argo, Bronn, Leila, etc (basically every baby adventurer available) goes on the Queen Rhaella to scout Daemon's Folly to purge any monsters or other things hiding there to clear it out as a future Legion fortress.
12. Equipping Subjects: PfE and Healing Belts for all baby adventurers as made available by Leila (dictated by crafting plan), Bronn gets the +1 mithral bastard sword once identified, a +1 adamantine dirk, and +1 armor of his preference. Argo +1 large fullplate from armory, +1 Razor-sharp greataxe commissioned from the smiths. Valaena receives the +1 blessed thinblade for now, and dragonhide armor and dragonbone bow for Soft Strider (made from Velroc).
13. Malarys tells us what he knows of Valyria, dragonlore, and magic.
14. We set aside gold to make a dragonpen for Malarys (and a dragonpen for Rhaella if she's ready for it).
15. Malarys writes a book on Valyrian Law as he knows it, to be added to our archives.
16. Viserys' dragonpen writes down all lore deemed safe to write down which we received from the Children of the Forest and Bloodraven.
 
In any case we can have Bloodraven do the finding for us. He's probably already tracking them 24/7 now that they are back in the surface and depending how close he can get he might be listening in on their conversations and know what they intend to do next.
 
If she really is against us, which I don't think we are yet, then why leave her alone to work against us?

The only one of the Seven we know is against us is the Fathers champion.

Until it is confirmed all of the Seven is against us, I'm going to support to a peaceful solution much as possible.

Rather prove them wrong than destroy them and I think Viserys would think that too.

This is hardly important right now as we already have a schedule. Can we put this off till it become necessary? I honestly want all our other problems done before we worry about this.
 
Here are the minor actions. Please read carefully to check I'm not assuming something is settled when it isn't, or you have one you'd prefer to see in here (and what it might replace).

The things I know should be discussed...Of particular note is sending Azema (with greater ribbon) with Aradia to Greenstone, since I think she'll go regardless (If aradia is sent) so I want to at least retain some control, and giving Valena the dragon egg to bond with as advised by Bloodraven. I know some people wanted Viserys to have it, but I think keeping our word is more important, and time is awasting.
Many people want to give Valeana the Coils of Agony, including myself and as far as I remember @Azel .
 
Here are the minor actions. Please read carefully to check I'm not assuming something is settled when it isn't, or you have one you'd prefer to see in here (and what it might replace).
I'd rather give her the Coils of Agony.

See if Bronn can't use a kuhkri instead of a dirk, it's better in all ways.

Dany gets the Wildling Clasp for her armour.

Have something set up in Braavos to take orders for PfE and Tools of the Six Paths (+2). 800 IM either.
Edit: Day off of PoA, maybe?
Yes. We seriously need those supplies for at least the first half of the month until we are sure PoA will start rolling in.

It's too expensive to pay planetos tax, I want Leila and the Wrights crafting full-time.
 
Last edited:
I have no idea why you two think this would go well.

We are everything her religion despises. There is no "good first impression" to be had here, it's already been made, and we've already been painted as the dread sorcerer who eats babies. Running into her during battle is a risk, yes, but that's still nowhere near enough for me to want to dedicate valuable party time just to track her down and talk to her.

1. You're banking on us wanting to do this at all, which many of us don't. On the list of priorities this is pretty close to the bottom.
2. We'd have to explicitly set aside time for this, which won't be happening for months if at all.
3. We'd have to find her.
4. We'd have to risk a fight just to talk to her.
We're not everything her religion despise, we do things her religion is against, but we also do a lot of things they praise, our conflict with her religion is personal not ideological, we are a champion of the OG who hate the Seven, if it weren't for that fact I would think we could get along with them, but we champion the OG who want revenge for their slaughtered people and burnt holy places.

I think there's a chance we can get her to stay out of things, because I think she will be really conflicted about fighting against not monsters, but people with a legitimate grievance, whose side she would be taking if the other side wasn't her religion.

We are not getting her to join our side, but if we promise to keep our revenge to the deserving, I think we can convince her that her time is better spent elsewhere.
 
How do we all feel about trying a Plane of Molten Sky 1 day speedrun to ease TNE's crafting pain?

Yeah, just give Valaena the egg.

Also, @Diomedon, revised minor actions:

1. Have Lya Fabricate sets of Reinforced, Segmented Masterwork Mithral Fullplate for Tyene, Dany, and Vee, using 82.5 lbs of our Mithral and leaving 194 lbs in reserve.
2. Have the Veloc corpse processed for useful materials, magical reagents, and then mended and stuffed.
3. In her spare time, Lya should be Fabricating weapons and armor for our Legions, as steel becomes available.
4. Reva and Liset spend time near the Heart Trees and learn whatever magic Bloodraven tries to teach them.
5. Purchase Fine Maps of the following to pave the way for adventuring, exploring, and conquest: Giant World Map, Large Essos Map, Large Westeros Map, Tyrosh Map, Braavos Map, Myr Map, Pentos Map, Lorath Map, Qohor Map, Norvos Map, Volantis Map, Mantarys Map, Tolos Map, Ib Map, Rhoyne & Tributaries Map, Sothoryos Map, Summer Islands Map, Slaver's Bay Map, Astapor Map, Mereen Map, Yunkai Map, Basilisk Isles Map, North Map, Vale Map, Riverlands Map, Stormlands Map, Reach Map, Westerlands Map, Iron Islands Map, Dorne Map.
6. In the middle of the month, send Azema (with a greater disguise ribbon) and Aradia to root out and hunt down the devil worshipers on Greenstone.
7. Give Valaena her dragon egg and pass on the dragonlore advice you received.
8. Inform Rhaella who our human looking wards are and ask her help in keeping an eye on them.
9. Check in on our magical wards (Calapinas and Changeling babies)
10. Plant weirwood cuttings on every island you rule in the Stepstones aside from Sorcerer's Deep: Saltcliff, Westhaven, Deepcleft, and Port Sorrow. Also see if the men at He'Nekar have any objections to you planting a Weirwood Tree there.
11. Valaena, Argo, Bronn, Leila, etc (basically every baby adventurer available) goes on the Queen Rhaella to scout Daemon's Folly to purge any monsters or other things hiding there to clear it out as a future Legion fortress.
12. Equipping Subjects: PfE and Healing Belts for all baby adventurers as made available by Leila (dictated by crafting plan), Bronn gets the +1 mithral bastard sword once identified, a +1 adamantine dirk, and +1 armor of his preference. Argo +1 large fullplate from armory, +1 Razor-sharp greataxe commissioned from the smiths. Valaena receives the +1 blessed thinblade for now, and dragonhide armor and dragonbone bow for Soft Strider (made from Velroc).
13. Malarys tells us what he knows of Valyria, dragonlore, and magic.
14. We set aside gold to make a dragonpen for Malarys (and a dragonpen for Rhaella if she's ready for it).
15. Malarys writes a book on Valyrian Law as he knows it, to be added to our archives.
16. Viserys' dragonpen writes down all lore deemed safe to write down which we received from the Children of the Forest and Bloodraven.

DP said 12 when we tried to make it more formal. @DragonParadox Is more minor actions fine?

Many people want to give Valeana the Coils of Agony, including myself and as far as I remember @Azel .

I was strongly against, as were a few others. Something to discuss.
 
This is hardly important right now as we already have a schedule. Can we put this off till it become necessary? I honestly want all our other problems done before we worry about this.

I'm more than willing to wait to talk to her but never doing it is the problem for me. All I'm saying really is to do it before we invade. If we do that than I'm happy.
 
We have proof she's not that sort of person remember? Read her chapters, she's not a fan of snap judgements. We've been painted that way but she's also seen a bunch of supposedly good people who aren't so good so if we show up in a well prepared way we can get somewhere.

Right now we're neutral, we do not meet each other. But once we make a move and she's guided to align with our enemies her whole part will be our enemies, and they'll be among the deadliest we have. Once they are so aligned talking to them will be impossible unless we catch them.

We'd be spending some party time now to potentially avoid tons of mandatory party time spent hunting and fighting this lot as they try to wreck our faces in the invasion. Just getting one of her party to decide they don't want much to do with this religious war would be worth it.
If she really is against us, which I don't think we are yet, then why leave her alone to work against us?

The only one of the Seven we know is against us is the Fathers champion.

Until it is confirmed all of the Seven is against us, I'm going to support to a peaceful solution much as possible.

Rather prove them wrong than destroy them and I think Viserys would think that too.
Still firmly against it any time in the near future. We have way too much to do and this simply is not a high enough priority to justify setting aside time for. You want to dedicate an entire turn action to meeting and diplomancing them while we're still dealing with the Three Daughters and juggling various disasters, and that's something I'll oppose.
I'm more than willing to wait to talk to her but never doing it is the problem for me. All I'm saying really is to do it before we invade. If we do that than I'm happy.
That I'd be less overtly against, even if I'm not a fan of it. By then hopefully we'll have consolidated our conquests and gotten rid of the threat to Lys.
By the time it needs doing, it'll be much harder to do because they'll be on guard against us. That's why I want to move in soon-ish.
What, and they're not on guard against us now? With our reputation? It's one thing to say the Maiden Cleric is open-minded, but she's hardly going to reach out with a welcoming hand if we show up in front of her.

This is not high priority for several months at least.
 
Really, I'd rather get a big quest done.

@Diomedon I say spend a day buying materials in MS, even if it has to be Viserys, Richard and Dany going. Something like 5000 would tide us over nicely until PoA starts rolling in.
Viserys Dany and Richard is wanted there, I think we should send Maelor, Malarys and Bronn, none of those has ever been in MS so they are unlikely to be wanted, I don't think we are quite wanted enough that they have scried for all of our allies.
 
Also, I think our current suggestion for Moonsong is Wyvern Point? I'd also be up for telling her to try and ambush a lone Tyroshi military vessel, if she can find one on patrol, and try to bring it back.

So last discussion points are Moonsong, Coils of Agony, and Molten Sky speedrun. I'm going to take a quick nap, but I'll be back in 30 mintues-ish.
 
I was strongly against, as were a few others. Something to discuss.
Okay, what do we have?
Pro:
It's a good magical weapon, better than anything we'd be willing to craft for her for a long time, due to limits on time and money.
It's a reach weapon, making it perfect for a Dragonrider who can't always get close enough to hit foes with her sword.
It seems to like her, so conflict-trigger is unlikely for now

Con:
It comes from a Devil, might be some trick in it.
It has an unknown Conflict trigger, if Valaena triggers it and then fails an ego-battle she can't use the Chain until she appeases it.
@DragonParadox
Would Valaena have a negative level while holding the Chain due to differing alignment? That should be easy to find out IC.
 
What, and they're not on guard against us now? With our reputation? It's one thing to say the Maiden Cleric is open-minded, but she's hardly going to reach out with a welcoming hand if we show up in front of her.
I mean specifically on guard, as in expecting an angry dragon to try to scry-and-die them at any moment, because they've joined some zealous Lord who intends to fight us to the death. So yeah, basically we need to do it before people know of our attack on Westeros. Otherwise they might run or attack before we get to talk to them.
 
Last edited:
It comes from a Devil, might be some trick in it.
Every single fiendish magic item we've ever had has had some nasty side effect, all them, not a single exception.
I mean specifically on guard, as in 'expecting an angry dragon to try to scry-and-die them at any moment'. So yeah, basically we need to do it before people start to prepare for our attack on Westeros.
She's a cleric, she'd have access to Commune. I'm pretty sure she'd be told through Divination that we're actively planning on leaving her alone. In any case, "before our attack on Westeros" is basically almost a year away at this point even with our most generous optimism. Not a big concern, and not enough to prioritize the meeting so soon.
 
Last edited:
And I will support you on that but dealing with this is the lowest priority so let's not open the salt mines just yet.

Salt mines? If I'm being salty than I'm sorry.

Not saying do it right this second. Once we can I'm going to go for it.

Still firmly against it any time in the near future. We have way too much to do and this simply is not a high enough priority to justify setting aside time for. You want to dedicate an entire turn action to meeting and diplomancing them while we're still dealing with the Three Daughters and juggling various disasters, and that's something I'll oppose.

That I'd be less overtly against, even if I'm not a fan of it. By then hopefully we'll have consolidated our conquests and gotten rid of the threat to Lys.

What, and they're not on guard against us now? With our reputation? It's one thing to say the Maiden Cleric is open-minded, but she's hardly going to reach out with a welcoming hand if we show up in front of her.

This is not high priority for several months at least.

We do need to build up our own lands. At some point once we do that, we should speak to her. She will be a important in the future and would rather be friendly to her than give up because people say bad things about Viserys. There are always going to be people who bad talk us.
 
Things I want to get everyone:
Earrings of Acuity (Scout's Headband) + Third Eye Clarity - 780 IM each
Anklets of Translocation - 140 IM each (Garin doesn't need)
Glammered Armour (Dany, Tyene, Vee) - 810 IM
+1 Animated Shield and accompaning Lesser Crystal of Arrow Deflection for Ser Richard - 1150 IM

Just there the month is done with Leila + Wrights.
Viserys Dany and Richard is wanted there,
Nope, it was Tyene and someone else I don't recall.

Even if they are someway, somehow, immediately aware of our presence, we can just kill them as they come.
Every single fiendish magic item we've ever had has had some nasty side effect, all them, not a single exception.
Which was highly unreasonable and has since been pointed out to DP as such.

We also had all of two of them, IIRC.
 
Last edited:
Back
Top