[X] Speak with Maelor about his own plans for the future
-[X] Ask him if magic besides his innate abilities is what he expected or wanted from it when he asked to learn
-[X] Congratulate him on his successes this last year and his growth
-[X] Then come to the future, your first offer of work in any capacity that suits him still stands. We could formalize his excursions as spy, item-identifier and occasional troubleshooter a bit, or keep letting him do his thing and live well from it.
--[X] Or maybe something else, a place in the academy or does he want to work towards any goverment position?
 
[:V] Speak with Maelor
-[:V] Tell him that he hasn't been pulling his weight nearly as much as has been expected of him. Waymar was at the cutting edge of magic by turning into a starfish and growing a new arm. What's Maelor been doing? :p
-[:V] You need the nosehair of a giant, a dozen pairs of wings of flies from different villages, and one of Relath's scales (bonus points for every extra scale).
 
SPEECH HYPE!

NATION-BUILDING HYPE!

Aaah, I've been wondering why I love the empire building aspects of this quest so much when other, traditional empire builder quests bore me to tears. I realized it was because DP manages to give a human touch through it all. Dry recountings of facts and big figures are soulless and uninteresting (and all too common in those sorts of quests, sadly), but DP shows us the fruits of our labours through People. As much empire building as we do, this quest never abandoned what made it great to begin with: character interactions, and that mix makes it all stronger.

[X] duesal

Edit: For those enjoying ASWAH as much as me for similar reasons, you might want to check GATE: We did not fight there (paraphrasing). Its a quest in SB run by Casualfarmer, in a style very similar to ASWAH. Only one in the same enjoyment/quality tier as this one (that I know of).
 
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@DragonParadox

Now that we have Theon and Asha on our side, mostly and for now, regarding the Drowned God, may I ask what Theon's problem during our talk with Relath was, were speaking against Drowny would have been a faux pas appearantly?
 
By the way, after Daemon's Folly next turn for our baby adventurers as well as the conquest of Tyrosh, we need to come up with a steady stream of mini-quests to send our baby adventurers on.

I'm thinking the current best solution is to send them to the Silver Eye to help out with their local issues. That, or tag along with Moonsong for a voyage or two.
 
Wait till our Legion tears through a thousand Unsullied as if they where made from wet tissue paper.
I wouldn't bet on it.
There's propably bloodmagic at work with those guys.

I'm pretty sure the training-methods should result in a majority of useless wrecks, not fearless soldiers, nevermind how problematic it would be for soldiers to be constantly on strong pain-numbing substances.

So if it has worked despite all reason saying no, in a time of low magic, what might those sacrifices brought on the bloody stones of Asthapor produce now?
 
I wouldn't bet on it.
There's propably bloodmagic at work with those guys.

I'm pretty sure the training-methods should result in a majority of useless wrecks, not fearless soldiers, nevermind how problematic it would be for soldiers to be constantly on strong pain-numbing substances.

So if it has worked despite all reason saying no, in a time of low magic, what might those sacrifices brought on the bloody stones of Asthapor produce now?
Yeah each Unsullied sacrifice a child as part of their training, they probably have some serious evil power in the new world of magic.
 
Thinking on this further:

Daemon's Folly -- a good first potential fight for the baby adventurers
Conquest of Tyrosh -- everyone has to pull their weight, especially since the baby PCs are kind of our elites aside from the full party members
Pacification of Tyrosh -- probably where the baby PCs will get an abundance of XP
Adventuring with Moonsong -- Basically a surefire way to get XP, but also a bit dangerous given Moonsong's inexorable daring
Raiding on a normal ship -- will probably just fight pirates and slavers and Lannisters, nothing too serious
Helping the Silver Eye -- Not too bad, but still somewhat dangerous given how a demon popped up to murder Alyssande when she was level 7
Spying in other Free Cities -- Encounters scaled to level
Spying in Slaver's Bay -- Encounters scaled to level
Beyond the Wall -- dangerous, and we have to warn Bloodraven beforehand
Adventuring in Westeros -- chance of running afoul of champions of the Seven or the Westerosi adventurers or the Lannisters, but also chance to murder Lannisters

By the end of the conquest & pacification (this after Daemon's Folly) I would expect them to be pushing level 5 or beyond.
 
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Yeah each Unsullied sacrifice a child as part of their training, they probably have some serious evil power in the new world of magic.

If there is any effect, it's probably only on those who have committed the sacrifice after magic awakened. Those from before might get something minor, like a +2 bo us vs fear.

A single blood sacrifice, especially of something so metaphysically lightweight as a young child, isn't going to create unstoppable killing machines.

Even being extremely generous, a 1/day Aid SLA would be reaching. Although that would he enough to give them quite an edge addition to their relentless training.
 
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