The whole talking time thing would be less annoying if we wouldn't get regularly reminded that somebody feels neglected.

So far we got that from Theon, the twins, Stannis and both Bronn and Taena seemed to veer there too.

By the way, @DragonParadox, has Tuene at least told us the reason for Nymeria spying on us? At least I hope it was only spying. I would be rather cross if she stole something.
We also have two mindreading baby's. Who we ennobled? added to our house? something something?

..maybe we can offload a bit to Dany? Dany, Bronn and Azema. I call it Team best decisions xD.

..or to be safer the twins for Dany. She needs a posse!

(Also over the past few days, I really enjoyed the Rhaella chapters and the library chapter was a great breather)
 
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Maybe we could have a separate category for "free" actions, or at least ones that take less time than minor actions? I get that there is paperwork, and probably petitions and stuff, but we haven't really seen how much of our time that takes up. Which makes sense: it is boring when compared to all the other stuff we get up to. But I agree with everyone else who is saying that unless there are hours of pleasantries every time we talk to someone, talking takes way too long.
 
The whole talking time thing would be less annoying if we wouldn't get regularly reminded that somebody feels neglected.

So far we got that from Theon, the twins, Stannis and both Bronn and Taena seemed to veer there too.

By the way, @DragonParadox, has Tyene at least told us the reason for Nymeria spying on us? At least I hope it was only spying. I would be rather cross if she stole something.


Yeah, I feel all would be better if DP just placed us there in between adventures, since they're a free action.

As in "by the way guys, theon has been wanting to talk to you, any plans?"

Edit: having "free action slots" each month would be nice too. Better perhaps.
 
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Vote closed.

About talking taking too long, it looks like I need to convey time passing better. For instance with Bloodraven there were multiple times when he sent you away for one reason or another, there were also hours of him falling silent as he looked for the answer you asked for.
Adhoc vote count started by iggyfan on Jan 27, 2018 at 4:19 PM, finished with 145463 posts and 14 votes.

  • [X] Speak to Moonsong, Theon, and Asha about their expedition
    -[X] Keep it to a report, try to leave time for the CotF
    --[X] But that aside, make time to sit down and have a chat with Asha Greyjoy concerning the Deep Ones, her future as ruler of the Iron Islands, and anything she might wish to speak of
    [X] Speak to the Children of the Forest about their plans
    -[X] Try to find out what they might want besides being here and seeing human lands. Ask for the reasons for their dwindling population, if it's something related to fertility or something else you can help with assure you''ll work on a way.
    -[X] Meanwhile try to find out if they can use any magic, either inherently or from the Old Gods and if either of that could be taught to humans.
    -[X] Ask what manner of housing they prefer, we can produce almost anything, though a full forest would be difficult on these islands.
    [X] In the meantime, Ser Richard spars with Bronn to get a better feel for his abilities.
    [X] Speak to Moonsong, Theon, and Asha about their expedition
    -[X] Keep it to a report, try to leave time for the CotF
    -[X] Short talk with Asha afterwards, if she wants to write her regent on the islands a warning against the Deep Ones
    [X] Speak to the Children of the Forest about their plans
    -[X] Try to find out what they might want besides being here and seeing human lands. Ask for the reasons for their dwindling population, if it's something related to fertility or something else you can help with assure you''ll work on a way.
    -[X] Meanwhile try to find out if they can use any magic, either inherently or from the Old Gods and if either of that could be taught to humans.
    -[X] Ask what manner of housing they prefer, we can produce almost anything, though a full forest would be difficult on these islands.
    [X] In the meantime, Ser Richard spars with Bronn to get a better feel for his abilities.
    [X] Speak to Moonsong, Theon, and Asha about their expedition
    -[X] But that aside, make time to sit down and have a chat with Asha Greyjoy concerning the Deep Ones, her future as ruler of the Iron Islands, and anything she might wish to speak of
 
Vote closed.

About talking taking too long, it looks like I need to convey time passing better. For instance with Bloodraven there were multiple times when he sent you away for one reason or another, there were also hours of him falling silent as he looked for the answer you asked for.
Bloodraven, for me at least, was fine. I got that he could only talk for a limited amount at a time at a time. The issue is the other stuff: having a conversation with Theon shouldn't take more than half an hour to an hour, for example. The same goes for Asha, and most of the other people we want to check up on.
 
Vote closed.

About talking taking too long, it looks like I need to convey time passing better. For instance with Bloodraven there were multiple times when he sent you away for one reason or another, there were also hours of him falling silent as he looked for the answer you asked for.

DP, have you considered having a dozen "free action slots" we can queu up during planning? We never talk with anyone we want precisely because they take no time and thus do not appear in turn planning.
 
We always take insanely long to talk to people for some reason.

If I read all Bloodraven-updates out loud I'd still be wondering what to do with the rest of the day and the only talking mentioned offscreen was learning the VS-steel ritual.
It still took days to get it all done.

That's not exactly a new problem either. Talking is like an anti-free action, it blocks the rest of the day or more to have a chat we could have in half an hour.
I just assume the update is the condensed version, of course DP don't write out hours of talks, he write out relevant snippets and the rest happen off-screen.
 
We actually did use Free Action appended to the turn plan in the past to do these talks free of charge. The problem is the turn plan overshadowing these secondary concerns.

@Fehu recently complained that the turns are mostly made by a selected few and other peoples input is ignored. While I don't think this is intentional, he has a point.

Most of the minor side stuff comes up over the course of a turn and is forgotten when we squabble over Runestone vs Illyrio or Shield +3 vs Whispering Brazier. Our familiar laying eggs is something he had suggested forever, but it took quite a while until we remembered it in time for a turn plan.
 
Minor things that will see varying degrees of - as the say in Baator - profit in 0.5-2* years:

  • Draconic snakelings blessed by Yss.
  • Dragoneggs (Rhaella, Aemon, and Brynden could spend alot of time near their egg).
  • Templated Stallion (Requires Lya time.)
  • Dawnfruit, empowerment goodness ??? (Research Arcanum and / or Xor.)
  • Wizarding 101 to increase rate of graduated students (Xor)
  • Sorcerers (Maelor, Viserys)
  • Fey lore 101 (Glyra to recruit fey)
  • Calling Outsiders to teach in the Scholarium. (Daenerys, Malarys?)
  • Far-Realm Sanity gain embroidery (Because Rhaella need to bond with Xor somehow :V)
  • One hydra for Yss.
  • One hydra for Targaryen crest.
  • One hydra force fed Dawnfruit.
  • Awakened obsidian (anatomically correct) sculptures.
*Not sure if IRL years or quest years though. :wtf:
 
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Minor things that will see varying degrees of - as the say in Baator - profit in 0.5-2* years:

  • Draconic snakelings blessed by Yss.
  • Dragoneggs (Rhaella, Aemon, and Brynden could spend alot of time near their egg).
  • Templated Stallion (Requires Lya time.)
  • Dawnfruit, empowerment goodness ??? (Research Arcanum and / or Xor.)
  • Wizarding 101 to increase rate of graduated students (Xor)
  • Sorcerers (Maelor, Viserys)
  • Fey lore 101 (Glyra to recruit fey)
  • Calling Outsiders to teach in the Scholarium. (Daenerys, Malarys?)
*Not sure if IRL years or quest years though. :wtf:
@Fehu, don't forget getting some baby Hydras to experiment with. I'd love to see what Yss could do with them. :D
 
Part MDCLXVIII: Boons of Wealth and Spirit
Boons of Wealth and Spirit

Twenty-Sixth Day of the Twelfth Month 292 AC

It is rather fortunate that the fey have a far higher tolerance for strong drink than their often delicate frames would have it, otherwise you never would have gotten a chance to speak to Moonsong with all the drinking she has been doing in between other celebratory activities. By contrast the Greyjoy siblings are more reserved in your presence, but then unlike Moonsong they have at last some understanding of the gravity usually reserved for royal audiences.

Of course whatever bruises might have been inflicted upon your pride are quickly soothed by the sound of a heavy chest filled with clinking gold striking the stone floor. "Here's the boring stuff," Moonsong airily introduces a great lord's ransom in plunder. "The I'qor don't have much use for shinny things." The strange word is low and guttural most unlike her usual tones. "They even blackened all the weapons I handed them as their share."

Gained 5890 Gold


"Who?" you ask, not that the fey captain needs much encouragement.

"Most here call them the Brindled Men, don't know why myself, you have just as many hairs as they do, yours are just shorter," she replies. Seeing that she is not about to get any sort of interesting reaction beyond a raised eyebrow she continues with the tale of how she searched the Basilisk Isles for an anchorage... that is an anchorage with a port already built to conquer.

That is about when you realized that sending Moonsong to do anything covert is much like sending a fire-ship at the fore of a surprise night attack. There is not really much point in being upset with her over it, but you still explain your reasoning for wishing a secret base. At the very least the two Greyjoys should be able to learn from the failings of even the most successful of raids which this had undoubtedly been. Using primitive allies she could barely talk to and sailors wholly unprepared for the task to take a fort by storm is no small feat, even considering the simple magics at her disposal.

"I think there may be some sort of sorcerer down there, though," she adds. "Maybe one of the other pirate lords, or maybe something in the jungle that just wants to be left alone... old things get cranky like that."

Theon seems to have had enough of the meandering of his captain, or perhaps he wants his own sliver of attention. "There was a storm on the way back, came out of nowhere or near enough. The waves almost rolled right over the ship a dozen times or more. We lost more men to that than the pirates, but we pulled through in the end and even got something out of it, besides our lives that is..."

"There were things in the water and the air... things of water and air," Asha picks up the tale. "Don't rightly know what that means, but you could cut them with an axe right enough so we fought 'em off. Then as the rains were clearing they started getting smaller weaker. Felt almost unfair to kill 'em, really."

"Don't make it sound like it was your idea," her brother interrupts.

"What idea?" you ask, though you already have an inkling.

"I called for them to cast themselves upon my mercy," Moonsong says grandly. "For surely their last lord had used them ill." With a flourish like a street conjurer she produces her rapier, the blade hissing with faint power of enchantment that had not been there before, then to your surprise a spiritling draws itself from the blade: a lizard, no a salamander whose body is living water hovers in the center of the room and burbles something in the primal tongue of that element.


An ephemeral sort of thing it seems to you, a creature that needs an anchor to endure upon this world. Fortunate, perhaps, that it had found itself facing one of the fey who so love to strike deals. "How many of these creatures did you bargain with and what were the terms?" you ask.

"Seven years of service to those who most distinguished themselves in the fighting, including myself," the sprite replied. "It seemed a fitting thing for they were seven in all."

Curiously you look to Theron and Asha. The latter smirks: "I got one, Theon didn't."

"You try shooting a bow through pouring rain and gusting wind with the ship swaying like a sailor three days ashore," the boy grumbles.

What do you do?

[] Ask Moonsong more questions
-[] Write in

[] Speak privately with Asha
-[] Write in

[] Speak privately with Theon
-[] Write in

[] Write in


OOC: I wanted to make the fight against the storm an interlude, but there was simply no time, with all the other stuff.
 
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[X] Ask Moonsong more questions
-[X] What can she tell us about the I'qor, was it a temporary alliance or did she manage to strike a long term deal? are they interested in trade, we can help them dispose of more shiny things in exchange for something actually useful.
-[X] What about the area in general? enemy forts, valuable plants or animals, anything of interest really.
 
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