Our definition of loot is a bit broader then most peoples:
I like how we started considering buildings as possible loot.
Does anyone know how much can we lift when we become full dragon?
Yeah, wanting loot is all well and good, but when you classify everything as loot, well...Our definition of loot is a bit broader then most peoples:
- money
- magical items
- spellbooks
- enemies (recruiting)
- enemies (sacrifice)
- enemies (crafting materials)
- enemies (choice bits for grafting)
- enemies (choice bits for resale)
- enemies (skulls for Speak With Dead)
- enemies (trophies)
- buildings
I'm kinda seeing a pattern there...
That fey owned that tavern! That was just helping him move his business.
@DragonParadox, honest question: Since you are dealing with us for a long time by now, is "What will they try to pry out of the carcass afterwards?" a question that plays a role in your encounter design?
@DragonParadox Viserys doesn't use his Alter Self spell to change forms, right?
I feel greatly re-affirmed in my behavior.Yes actually, watching you guys loot ever more unlikely things is fun, and considering the character, thematic.
Once we get to level 15th we can totally trade that spell. If we need to polymorph into other creatures for some reason we can always get the actual polymorph spell later.Excellent.
@Everyone I think we should retrain Alter Self at 14th level into Scintillating Scales. In his HD forms, Viserys gets a pretty nice Natural Armor bonus (+1 w/Human, +5 w/MHD, +7 w/LHD, and +10 w/HHD). And upon reaching 15th level and becoming a True Red Dragon, he'll have +18 Natural Armor while a Dragon (+10 w/Human, +15 w/MHD, +17 w/LHD, and +18 w/HHD).
The problem is that Natural Armor is the worst type of bonus to AC. It does nothing for melee or ranged Touch attacks, which is unfortunate for Dragons, because they have a lot of Natural Armor and not a lot of Dexterity.
Scintillating Scales temporarily transforms a spellcaster's Natural Armor bonus into a Deflection bonus, which is the best AC bonus. It is effective against everything, from ranged Touch spells to the attacks from incorporeal enemies, such as Ghosts.
I really think this is an essential spell for Viserys going forward. It won't be arrows or ballista bolts he will need to worry about as a Dragon, but ranged Touch attacks, such as Disintegrate or Antimagic Ray, or devastating Touch spells like Harm or Shivering Touch.
@DragonParadox , question that I didn't make on the last level up I think: Is Viserys aware of the Quasi-Elemental Plane of Minerals?
Why not make an item of it?Excellent.
@Everyone I think we should retrain Alter Self at 14th level into Scintillating Scales. In his HD forms, Viserys gets a pretty nice Natural Armor bonus (+1 w/Human, +5 w/MHD, +7 w/LHD, and +10 w/HHD). And upon reaching 15th level and becoming a True Red Dragon, he'll have +18 Natural Armor while a Dragon (+10 w/Human, +15 w/MHD, +17 w/LHD, and +18 w/HHD).
The problem is that Natural Armor is the worst type of bonus to AC. It does nothing for melee or ranged Touch attacks, which is unfortunate for Dragons, because they have a lot of Natural Armor and not a lot of Dexterity.
Scintillating Scales temporarily transforms a spellcaster's Natural Armor bonus into a Deflection bonus, which is the best AC bonus. It is effective against everything, from ranged Touch spells to the attacks from incorporeal enemies, such as Ghosts.
I really think this is an essential spell for Viserys going forward. It won't be arrows or ballista bolts he will need to worry about as a Dragon, but ranged Touch attacks, such as Disintegrate or Antimagic Ray, or devastating Touch spells like Harm or Shivering Touch.