@DragonParadox, when Garin wounded the devil assassin, was that with a full attack?
Yes, however only one of his hits connected through the high armor.
@DragonParadox, when Garin wounded the devil assassin, was that with a full attack?
Yes, but he already used it to look at Renly.
Yes but it takes an action, at a first guess:
Tyene: dispel
if success
Viserys: assay spell resistance, dimensional anchor
if fail
Viserys: celerity, dimensionsional anchor
else
Viserys: activate item, assay spell resistance, celerity, dimensional anchor
If Viserys doesn't see the attacker, how does he target the Assay and the Suggestion?Yes, but he already used it to look at Renly.
And even if not, would you spend an action on activating that?
The Assassin has very good saves, my plan will propably fail even with 2 spells that give us a chance to catch him. With just one our chance to get him would just be around 50%.
Suggestion should work by voice, but you are right about Assay.If Viserys doesn't see the attacker, how does he target the Assay and the Suggestion?
We couldn't use it without attacking the knights and the Devil could propably just port out.It's time like these that I so regret the fact that we ditched Black Tentacles, and other area target spells that weren't just blasting spells.
Targeted. And too high for Quickening.
We'd still need to be able to see the devil to target it with Dimensional Anchor, even if it was being bludgeoned by Black Tentacles.
Ray.
@dpara[X] Plan: No Escape
-[X] Tyene: dispel
-[X] if dispel success Viserys: assay spell resistance, dimensional anchor
-[X] if dimensional anchor fail Viserys: celerity, dimensionsional anchor
-[X] if dispel fail Viserys: activate item, assay spell resistance, celerity, dimensional anchor
It won't be disabled but this gives us the highest chance of it not being able to teleport away.
The Dispel Magic accomplishes nothing.The invisibility is a Supernatural ability and thus cannot be dispelled
Dispel can work against Su-abilities.[X] Plan: No Escape
-[X] Tyene: dispel
-[X] if dispel success Viserys: assay spell resistance, dimensional anchor
-[X] if dimensional anchor fail Viserys: celerity, dimensionsional anchor
-[X] if dispel fail Viserys: activate item, assay spell resistance, celerity, dimensional anchor
It won't be disabled but this gives us the highest chance of it not being able to teleport away.
ah poop. "3 charges: True Seeing for 1 minute" does not mean three charges.Dispel can work against Su-abilities.
We have used all charges of the item to get a Truesight look at Renly.
And we need to aim to use Dim. Anchor.
Showing that literal Devils from Hell want to undermine our negotiations might get people to see them as a good thing.Guess we might be hashtag = wrecked this time. I can't really think of anything we can do to keep this thing from getting away.
Of course, I can't think of anything we could do to salvage this situation even if we did capture or kill it. Violence sours all parley, even if neither side started it.
"You conjured that thing up to get us on your side."Showing that literal Devils from Hell want to undermine our negotiations might get people to see them as a good thing.