Does she actively wants to believe us, and is the DC 20 already taking that into account?

Yeah, had there been an opposing roll, I belive it would have a different wording than: bluff DC20.

Oh well, why not swear to a unification of all death gods, including the Stranger, the Weirwood hear tree, and the fiery heart of R'hllor.

Both their "catch phrases" are High Valyrian.
"Valar morghulis" and "valar dohaeris"

[X] Agree, swear by the Many Faced God (Truth)
 
Oh well, why not swear to a unification of all death gods, including the Stranger, the Weirwood hear tree, and the fiery heart of R'hllor.
Because DnD Dragons don't die, not if they're successful: They ascend to become immortal gods.

Can't not end if you serve the god of endings, even nominally.
 
Damnit guys, do not fuck with gods! It's entirely possible that swearing by the Many Faced God would alert his servants to our presence!
 
As long as we aren't fucking with them, which we won't do, why would the faceless men or God care?
Because we're doing a pretty good impersonation of a faceless man, and pretending to be a faceless man, and actually swearing on their god and meaning it?

To be quite honest, there's a non-zero chance that they'll recruit us, consenting or no, if we make the oath and He takes notice, and He should take notice, because we're a sorcerer and therefore inherently more important than other people.
 
There's really no evidence from ASOIAF that the gods, if they're real, give a fuck about people swearing oaths like that.
 
There's really no evidence from ASOIAF that the gods, if they're real, give a fuck about people swearing oaths like that.
Right, Canon. The Canon where to the vast majority of the main characters magic was something the antagonists used.

We're a sorcerer. We bend reality through the power of our blood and the unbending steel that is our will. Us swearing an oath and meaning it? That's a big deal. It's basically a spell, without the silly chanting and odd hand gestures.

Disparaging the binding power of oaths made by magical beings in a world of fantasy will come back to bite you.
 
Right, Canon. The Canon where to the vast majority of the main characters magic was something the antagonists used that doesn't matter.

We're a sorcerer. We bend reality through the power of our blood and the unbending steel that is our will. Us swearing an oath and meaning it? That's a big deal. It's basically a spell, without the silly chanting and odd hand gestures.

Disparaging the binding power of oaths made by magical beings in a world of fantasy will come back to bite you.

People in the books makes oaths and break them all the time. The gods are incredibly hands off, with the exception of the Red God, and might not even exist. And even in the case of the R'hhlor, his priests might be deluding themselves, and be using some other source of magic.

Either way, swearing an oath to a god, and keeping it, is not an inherently risky move in almost any setting. Even if the gods do punish people, they're incredibly legalistic about it. Kill a guest? You're accursed. Give the guest a parting gift to signify that he's no longer a guest, and then kill him? t=That's perfectly fine.
 
The gods are incredibly hands off, with the exception of the Red God, and might not even exist. And even in the case of the R'hhlor, his priests might be deluding themselves, and be using some other source of magic.
Again, in canon, with examples of people who are almost all not in any way magical. Magic users are important. The tide of magic flows. The gods are waking up. Or did you miss the cleric interlude of the drowned god?
 
The sorcerer casting stat is charisma. Not wisdom. Not intelligence. It's charisma. Force of will. How do you think charisma-based casting works?
The sorcerer draws power from his blood. He is entirety self contained.

It's not about the words and gestures. Those can, in fact, be schewed. While it is a very common theme in various magic systems, the whole "literal, binding words" doesn't happen in D&D, at the very least not with the sorcerer.

Its a big theme of Arcane magic in the setting, independence.

The wizard draws power from knowledge, study leading him to power, he bends reality. To the sorcerer, it's an instinct, they don't need to force it for it's only their nature to be magical.
 
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The sorcerer draws power from his blood. He is entirety self contained.

It's not about the words and gestures. Those can, in fact, be schewed. While it is a very common theme in various magic systems, the whole "literal, binding words" doesn't happen in D&D, at the very least not with the sorcerer.

Its a big theme of Arcane magic in the setting, independence.

The wizard draws power from knowledge, study leading him to power, he bends reality. To the sorcerer, it's an instinct, they don't need to force it for it's only their nature to be magical.
Yes? And if he binds himself to an oath wouldn't it therefore be magical?

Basically, I'm saying that Sorcerer magic works off of the guy going "This is going to happen" and then making it happen, because he's awesome like that. Swearing an oath that you intend to keep means that you're saying "I'm going to make this happen". The first and the second are basically the same, so shouldn't properties of the first tint/influence/act in the properties of the second?
 
Yes? And if he binds himself to an oath wouldn't it therefore be magical?
No, the Oath itself needs to be magical, simply speaking it doesn't make it so (unless it's an specific creature). It's not a curse or Geas or even a ritual binding (such as a Paladin's oath). Those are very specific.

And hell, we are promising to meet her at midnight. That's it.
 
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No, the Oath itself needs to be magical, simply speaking it doesn't make it so (unless it's an specific creature). It's not a curse or Geas or even a ritual binding (such as a Paladin's oath). Those are very specific.

And hell, we are promising to meet her at midnight. That's it.
And swearing it by the name of a very active god, which is the issue.
 
[X] Agree, swear by the Many Faced God (Lie, Bluff DC 20)

No, dammit! Don't attract the attention of the god who fucked over the Valyrians!
 
Part XXVII: A Task Fulfilled
A Task Fulfilled

Second Day of the Tenth Month 289 AC

"I swear by Him of Many faces to be on the steps of this temple at midnight awaiting you," you swear truthfully. Curiosity may have killed the cat but a dragon is an altogether more fearsome beast.

"Right then," the girl whispers looking at you carefully "So what are you here to do? Can you tell me." She sounds flustered but truth be told you do not think you wold be doing any better speaking to a Faceless Man.

"Not here," you shoot back. You already feel like you have been saying all too much out here in public counting on the murmur of the crowds to hide your words.

Your companion flushes and says: "Follow me." Now that you are no longer terrified of being given away you realize she is quite pretty with a Myrish complexion heart-shaped face and loose auburn curls. Of all things to notice at a time like this...

You follow your white-clad guide until you reach an open set of heavy wooden doors. Steeping through you see a basin of clear water with coins and various other valuables strewn at the bottom, donations from the faithful. You are alone in the room. However you do not stop here, the girl opens a hidden wooden panel in the wall passing though to the rough stone corridor beyond. Once you have done likewise she closes the entrance and turns again to speak to you: "No one will be here for hours and the walls are old, thick stone..." she trails of perhaps realizing that he has, by her understanding, secreted herself away from all help with an assassin for company.

Her fear makes you uncomfortable. "What is your name?" you ask hoping to break the ice

"Lya, Lya the Foundling I would be beyond these walls I suppose for none but the Singers ever claimed me..." she catches herself now looking embarrassed instead of frightened again. "So, what is your purpose here?" she continues in a more neutral tone visibly collecting herself.

You explain the need to pass a note and some words to Pantumbro.

"Oh him... that is easy enough, he's so fat that if you spoke to him while he's praying you could be out of the temple by the time he managed to hoist himself up." Lya giggles half from relief that you intend to hold up your end of the bargain, you would guess.

You take on the guise of one of the blindfolded Priestesses of the Waning Moon to make your passage through the hidden corridors less conspicuous. Lya looks amazed and exited om seeing the magic. She opens her mouth to speak at one point, then reconsiders.

Finding your target is trivial with a guide and access to the corridors. The Patriarch of the House of Averys is on his knees on a plump gold and red cushion that clashes with the pure white of the temple floor. You could almost consider this a tax on poor taste really...

As you deliver the note and tell him to come in three hours with only one guard to Drowned Town and deliver the sum of five hundred Iron Marks if he wishes to see his son alive. Pantumbro looks first shocked than outraged. Your seeming however has the look of a warrior in his prime and you show him your very real blade to dissuade him of any foolish notions. Fortunately he does not make a liar of you by forcing you to use the weapon.

As soon as your whispered conversation is done you move at a swift pace towards the closest entrance to the hidden passages. Once inside you take the form of one of the temple servers ad porters as Lya leads you out by a side door where fresh produce is brought in to feed he priests.

You have only one more major spell left so as soon as you are away from the immediate vicinity of the temple you allow the illusion to expire and resume your own seeming.

***​

Once back in the ruined house where you left Lembro you find that worthy bound, gagged and blindfolded with a grim faced Ser Richard watching over him. At your raised eyebrow the knight replies: "He was being a pest, plus the boss said to scare him some. He's scared alright." Something between a groan a a whimper came from the form of Lembro to accentuate the the remark.

"Are you sure it is not just that you preferred not to share the wine?" you ask in jest.

"That may have figured into it, now that I think about it." Ser Richard replies amused.

After a little over two hours of waiting you head out to the planed meeting place. the outraged father just where he should be with a singe guard at the edge of lonely pier that was sometimes used by eel fishers. You had previously had Yohn's men put out the word the place should be clear at this hour.

As soon as the two figures already on the pier spot you Pentumbro begins loudly berating his son and spewing out threats in your direction. Unwilling to bandy words with him you simply ask if he has the money while keeping a dagger to the throat of your hostage. Ser Richard meanwhile having set Lembro down none too gently is eyeing the noble's guard with the look of a woodsman contemplating the next tree he means to cut.

Finally the noble runs out of insults and threats just as you were considering if spilling a bit of his son's blood would make him hurry up. You order that the money be placed where they are now standing and that they then walk away fifty steps. With Ser Richard garbing the unfortunate would be bravo again you go and to inspect the money. Finding that it is the agreed upon sum you have the knight drop Lembro and the run for the boat tied to the pier nearby.

Gained 500 Iron Marks

Unexpectedly Pantumbro produces a small crossbow and.... struggles with loading it. You find yourself hard pressed not to laugh. after you had already cast off a bolt does fly in your general direction.

You are giddy with success but Ser Richard remain grim as he rows you out among the half sunken towers.

"What if he hadn't been an idiot and given that thing to someone who knew how to shoot?" he asks bluntly not using your title as he usually does in private.

You have no satisfactory reply so you promise to be more careful in the future. Mollified Ser Richard proposes getting you some armor. You re not sure how well that would work with the intricate gestures of your magic.

***​

Back at the Rat you are given what amounts to a hero's welcome. The Old Man looking very pleased at the gold and very amused at the folly of the Averys clan, father and son both.

Lost 340 Iron Marks
Completed Quest: Debt Collection.
Gained 500 XP
Bonus objective complete: Scare Lembro. Gained 50 XP

Plan for Week Four:

Major actions. Choose two:

[] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[] Gorthos has received word of a supposed spirit caller that is surprisingly effective at parting noble fools from their gold. He would like you to offer this maegi the protection of the Old Man and the guild.
[] You now have a priceless magical artefact hidden under a loose floorboard in your room. Not much of an improvement on a crown. Perhaps with your new funds and Ser Richard to guard you you could move out of the One Eyed Rat
[] Yohn would like you to solve the problem of a feral dog perhaps escaped from one of the pits Gorthos patronizes. It savaged and killed a man who had the Old Man's particular protection.
[] Learn more about how and where Gorthos' Thieves' guild operates
[] Study the Chalice and learn of its powers
[] Selyse came to you in tears saying that one of the girls at the Rose Garden has vanished without a trace.
[] Write in


Minor actions. Choose one:

[] You have a power that allows you to see magic. Look around the bazaars for any trinket with actual power in it and then acquire it (???)
[] Milk your familiar for a ready supply of venom (access to DC 10 poison)
[X] Meet with Lya at the temple of the Moonsingers [Locked in]
[] Meet with one or more of your new friends outside of "work." It is nice having people you can just talk to and they have already given you valuable information besides. (Write-in which)
[] Place charm on the higher ups in the guild to get as much good will as possible by conditioning them to consider you a friend (write-in target)
[] Begin teaching Dany how to defend herself. Every journey begins with a first step.
[] Write in


OOC: Lembro rolled 3 for how accommodating he would be so there was not really much of a choice on how to deal with things. Therefore I decided to do the rest of the kidnapping plot in one update.
 
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[X] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[X] You now have a priceless magical artefact hidden under a loose floorboard in your room. Not much of an improvement on a crown. Perhaps with your new funds and Ser Richard to guard you you could move out of the One Eyed Rat

[X] Begin teaching Dany how to defend herself. Every journey begins with a first step.
 
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