[X] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[X] Selyse came to you in tears saying that one of the girls at the Rose Garden has vanished without a trace.
[x] Meet with one or more of your new friends outside of "work." It is nice having people you can just talk to and they have already given you valuable information besides.(The Girls)

Because I dont want one of our prospective friends turning up dead (She was one of the girls we tought right?) But also we shouldnt really wait with leveling up. You never know when stuff will get worse suddenly.

I presume locked in means we are definetly doing it? Just dubble checking so I dont miss vote...

Also about checking the market for magical items; we already have two we havnt even touched. Lets not go dragon stereotype and hoard stuff ahah :p
 
Interlude II: The Knight of Skulls and Kisses
The Knight of Skulls and Kisses

Second Day of the Tenth Month 289 AC

Ser Richard Lonmouth was not usually a drinking man but as he lingered in the taproom of the One-Eyed Rat that evening he had a powerful urge to get blind drunk on Merin's wine (the best of which was terrible and the worst of which would have been better served if it were poured back into the horse it came out of).

Life used to be so simple, not easy of course after he had been made a penniless exile, but simple. The world made sense, however shitty it was. The Dragons lost the war so he lost with them and now Baratheon's lackeys held his ancestral lands. He did what he needed to get by hired on as a caravan guard, a few short stints as a mercenary, hell he'd even been some oily Pentoshi magister's guard until the fellow's wife decided to get too friendly.

But even since he had found a boy king in the most unlikely of circumstances he had fallen not just out of the world of nobility but out of the world of common day or so it seemed to him. He's faught a demon for the Warrior's sake, a real live straight from the Seven Hells demon. Richard Lonmouth sword to a sorcerer king, it was like something he might have played at as a boy. But it was real more real than anything else the stormlander knight. It was as if the skein of the world had been pulled back and and he had peeked at a terrible reality.

And the most frightening thing about it was not even the demon it was the boy, Viserys. He remembered seeing him as an infant at court, no different than any other child special only in that he lived where most of the Aerys' other children died. But now he was more. What had Baratheon awoken when he had driven the Dragons from their Iron Throne? The sound whispered spells was burned into his memories. So much power... more wealth and power did he gather among rogues than Richard had ever done by his sword and wits.

A young Richard Lonmouth has idolized Rhaegar and even now he keenly felt the man's loss but the younger Targaryan was an altogether different sort: by turns an uncertain boy of three and ten and an intense and frightfully clever presence that dominated any room he was in.

Still the boy could still die easily enough to edged steel. Had the knight been a more pious sort then perhaps he would have already slain his sorcerer lord. Richard however was not that man. Ever since as a child of nine a he had been told by a Septon that his baby sister had died because "the Mother wanted to hold her" he had given few thoughts at all, none of them god to the Seven or any other gods.

Even now that he had seen magic and demons of fire he could not shake off a lifetime's apathy. So what if there's Demons? The knight thought as he drank his fifth cup of the night. Maybe Hugor of the Hill was just some fat old man long ago who promised that the Seven would make the Demons go away the same way Septons do for famine or war or sickness now. Richard finally had a lord and he seemed to be on the way up and when lords went up so did their sworn swords, particularly when the sworn swords knew as much as Richard did. If he was wrong which he admitted might be the case more than he would have done a week ago then the Stormlander knight had a thought for that as well: "The Maiden is always filled with compassion and willing to hear the pleas of the repentant" So said the Seven-Pointed-Star. Just to be sure he would repent, when he was on his death-bed old, honored and rich.

Now I just have to get there, the knight thought as he toasted empty air and chucked to himself.

OOC: You guys wanted a Ser Richard POV, well here it is. As you can see he is loyal but not unconditionally so. The previous vote is still open.
 
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[X] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[X] Selyse came to you in tears saying that one of the girls at the Rose Garden has vanished without a trace.
[x] Meet with one or more of your new friends outside of "work." It is nice having people you can just talk to and they have already given you valuable information besides.(The Girls)
 
[X] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[X] Selyse came to you in tears saying that one of the girls at the Rose Garden has vanished without a trace.
[x] Meet with one or more of your new friends outside of "work." It is nice having people you can just talk to and they have already given you valuable information besides.(The Girls)

@DragonParadox Are people easier to charm with magic if they're already favorable to you beforehand? Or does it have no bearing?
 
[X] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[X] Selyse came to you in tears saying that one of the girls at the Rose Garden has vanished without a trace.
[X] Begin teaching Dany how to defend herself. Every journey begins with a first step.
 
Part XXVII: A New Day
A New Day

Second Day of the Tenth Month 289 AC

This time the trepidation is less, you can feel the magic calling you, like some titanic serpent that hos out grown its last skin. Time to grow into it again to let the Dragon Dreams take hold and teach you their secrets. While there are dangers they are at least not those of the unknown. Hoping that you will awake as yourself you embrace the alien dream.

***​

The thermals are warm and playful this day so you give in to the temptation to play among them. Your sire would call you a fool for indulging thus but he is so old he may as well be a creature of the Mountain's red stone itself. What does he know of life, gnawing on himself in the dark like a blind worm. Soon he will pass into Twilight and a new age will be born amid a a blood-red dawn. The power of your Kindred and yourself will encompass the world sweeping the last remnants of the Old Order.

Gained 224 XP

Armies of thralls will sweep the lands even as the Lords of Fire and Air scorch the skies. Your dreams are filled with fire and the blood of your prostrate foes:

[] Sink deeper (Exchange feats risk corruption)
-[] Level up plan
[] Awake at once (Cannot exchange feats)
-[] Level up plan


OOC: I hope you like these little snippets that give clues to the origin of your magic.
 
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[X] Meditate on the tumultuous visions that marked your awakening to power (3d100 XP, Possibility to exchange feats)
[X] Selyse came to you in tears saying that one of the girls at the Rose Garden has vanished without a trace.



Minor actions. Choose one:

[X] You have a power that allows you to see magic. Look around the bazaars for any trinket with actual power in it and then acquire it (???)
[X] Meet with Lya at the temple of the Moonsingers [Locked in]
 
Should we risk the corruption? What form does it likely take again?

EDIT: Hey, could we track down that priestess girl we met on the previous job later? She sounded like a contact we might want to cultivate.
 
Should we risk the corruption? What form does it likely take again?

EDIT: Hey, could we track down that priestess girl we met on the previous job later? She sounded like a contact we might want to cultivate.
Our alignment shifts towards evil as we become less human and more red dragon. Also, one of our feats (chosen at random) is replaced by a draconic one.

Dragon Blood Mechanic revealed: when Dreaming of your power you may dive into deep into the dreams of ancient Dragonkind. You must then make a will save with a DC of 12 + your sorcerer level. On failure one of your feats chosen at random is replaced with a Draconic Feat and your alignment shifts 1d15 towards Evil. On success you may exchange any feat for a Draconic or Metamagic feat of that you are eligible for.
 
Magic Missile!

And is there any real reason to exchange feats right now? Draconic Senses is fine.

No you can exchange any feat for a Draconic or metamagic feat you are qualified for. For instance you could exchange Spell focus enchantment for Red Dragon Legacy since you are now 3rd level.

Our alignment shifts towards evil as we become less human and more red dragon. Also, one of our feats (chosen at random) is replaced by a draconic one.

That only happens if you fail the save.
 
The will save of 12 + level mean that we need to do better than 14 on a d20 ?

And where can we find what spell we have access too, now ? To choose.
 
[X] Sink deeper (Exchange feats risk corruption)
-[X] New Spell: Hoard Gullet
-[X] Skill Points: Intimidate, Bluff, Concentration, Spellcraft
-[X] Exchange: Spell Focus for Red Dragon Legacy
-[X] New Feat: Draconic Power
 
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Kinda want to grab a Draconic feat. And we need a blaster spell.
No you can exchange any feat for a Draconic or metamagic feat you are qualified for. For instance you could exchange Spell focus enchantment for Red Dragon Legacy since you are now 3rd level.
Not to mention that a number of Draconic feats get way stronger the more you have...

I FOUND THE BEST SPELL EVER.
Hoard Gullet – Spell – D&D Tools
You move your hands to your throat, chanting in low murmurs as you trace an imaginary line from your lower jaw down to your abdomen.
You gain a magical second stomach, which can be used to transport objects securely.
You can safely swallow and transport any object you could normally swallow (including items at least three size categories smaller than you).
The capacity of your hoard gullet is 100 pounds and/or 10 cubic feet per caster level (up to a maximum of 1,000 pounds and 100 cubic feet).
You can't remove individual items from your hoard gullet, but as a full-round action, you can expel its entire contents into your square.
It otherwise functions as a bag of holding (DMG 248).
At the end of the spell's duration, anything still in your second stomach is immediately and instantly brought up, falling to the ground next to you.
You can't have more than one hoard gullet active at one time; casting this spell before its duration ends the duration of the previous casting.
For example, if a 7th-level sorcerer with 2 hours left on his hoard guild casts the spell again, the spell's duration resets to 7 hours.
Dragons often use this spell to transport their treasure hoards safely, but it is equally useful to those who would loot such hoards.

EAT ALL THE TREASURE.

[X] Sink deeper (Exchange feats risk corruption)
-[X] New Spell: Hoard Gullet
-[X] Skill Points: Intimidate, Bluff, Concentration, Spellcraft
-[X] Exchange Spell Focus for Red Dragon Legacy
-[X] New Feat: Draconic Power
 
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