I would not be so sure... There is a symmetry no one has gotten about the chalice.

Yes, but what? Could be related to what the elemental said to us first. Unless that's just a red herring thrown to us by author.

Hmm.
Then... is it something to do with the creatures themselves? What the Chalice summons? Or can the Chalice summon any fire outsider?
Because the only other thing is that there's a third Fire-type summons running loose.

Oh come on, this is fairly obvious. The gift of matter summoned a Mephit, a neutral lesser fire Elemental. The gift of blood, as in he used blood, summoned an evil fire Elemental. Blood -> Evil, Matter -> Neutral, Song -> ???
 
The leader of the Rats could intend to return the Red Priests stolen property for favors. Attempting to pass off something that is not the original item could tip him off that Viserys lied or was foolish enough to mistake which item it was.
 
[X] Keep Pearl
[X] Keep Chalice

Woah, did we luck in here.

Hey, @DragonParadox , shouldn't we get at least 300 XP out of this? And another 300 for Lonmouth, if you count him as another PC (and thus split the XP)?

I used the Encounter calculator here and I got 150 for each of you

Also yes that is a Good elemental yet to be summoned. Congrats for figuring it out @chocolote12

Edit: Having checked the Dungeon Master's Guide the site either does not know what it is talking about or I'm misreading it. That should be 600 XP in total which is 300 each.
 
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Part XXIII: Loose ends and a Most Intemperate Tutor
Loose Ends and a Most Intemperate Tutor

Thirty-First Day of the Ninth Month 289 AC

In the end you decided to keep both treasures you recovered from your run in with Angril. One failed bounty would not be that detrimental to your reputation surely. Though a thought comes to you. You do know where Angril's body is you might be able to concoct a tale of partial success.You could present his coins as the earnings from selling the stolen item to a passing merchant captain. Selling the story believably would be difficult however you do as always have enchantment to lean on.

What do you do:

[] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[] Admit failure
[] Say nothing, let them draw their own conclusion


In other news Relor has found you a tutor, obviously not out of the non-existent goodness of his heart. Themar of Volantis is a drunk, a womanizer and a gambler deep in Relor's debt. He also has a classical education from which he has retained a surprising amount considering his habitual wine-sodden state (from what you have been able to tell). He would be useful not only to Dany but also to you in some matters pertaining to the lore and customs of the Western Free Cities.

His price is quite high since you would effectively paying off the man's gambling debts as well as his expenses. On the other hand if he fails in his duties you can always have his arms and/or legs broken. Your new associates are refreshingly direct like that...

[] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks)
[] Do not hire Themar of Volantis


OOC: A short part to catch your breath before the last major action of the week.
 
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[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Do not hire Themar of Volantis
 
[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
 
[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks)
 
[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks)
 
@DragonParadox Is the cost for hiring the tutor a one time cost, meaning just that lump sum or is it an annuity?

[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks)

My thoughts on bluffing is fuck it go all in. The errands they have us running are risky as it is, what's another risk for us at this point.
 
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[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks)
 
[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks)
 
[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks
 
[X] Try to bluff that the item has been stolen and present the money (lose 20% of money gained, slight rep increase on success)
[X] Hire on Themar of Volantis to teach Dany (Cost 6 Gold Dragons/Iron Marks)
 
I don't know about this Themar fellow, 6 gold is a fucking lot. James Lannister says you can live confortably on 3 gold a year (Ins Westeros). That you can survive without much problem on 1.

This guy would have bet his soul if he could.
 
Part XXIV: Youth's Folly
Youth's Folly

Thirty-First Day of the Ninth Month 289 AC

That evening you decide to try your luck again to salvage some sort of minor reputation gain from the chalice affair. As much as the magic you have gained fascinates you it would not do to ignore mundane considerations.

For a beginning you stay at what has become your usual table in the Rat drinking with Ser Richard. Idly you wonder if you could persuade Merin to stock something a bit more palpable. Probably not you conclude, perhaps this is my penitence for the sin of Sorcery. The irreverent thought makes you smile slightly. In spite of the confirmation of the existence of demons just yesterday you do not feel the inclination to Pray to the Seven. It somehow feels wrong to abase yourself thus. According to Themar the Gods of Old Valyria are still worshiped within the Black Walls of Volantis. Perhaps given your nature they would be a better fit for you.

Your ruminations are interrupted as you notice Gorthos entering. Every eye in the tavern is on him making it the perfect time to change his attitude a touch. The spell goes off perfectly. As he notices you the thief master gives a regal smile. As soon as he settles for the evening you set out in his direction.

Passing Len on the way you invite him to follow.

Once you have reached Gorthos' table he gives you leave to sit and asks:

"So you have something to say to me?"

You feign a look of frustration as you answer: "News and coin though the former does not make very good hearing and there is less of the later than one might expect."

"When you get to be my age young Corlys you learn to deal with disappointment and deal directly with those that cause it," Gorthos' replies genially enough though with a dangerous glint in his eye. "Now what exactly is this about?"

You spin a suitably modified tale of Angril fate including the supposed selling of the lost item to a foreign merchant that has since set sail. Gorthos seems mollified enough by the coins you give him.

Lost 2 Iron Marks and 11 Iron pennies.

He does however ask: "What did you say the most unfortunate Angril died of?"

"Fire, Master Gorthos." you answer with carefully planed obvious evasiveness. Give a man a lesser failure to chastise one of and he will not look deeper.

"That wouldn't happen to have something to do with how you found out he had sold the loot, would it?" he asked slyly.

You try to force a blush as you look down at the table. Perhaps being glamored as myself would not go amiss just for the control of expression, you think as the blush fails to materialize.

The thief master chuckles knowingly: "Fire's a good way to get a man to spill his secrets lad but you've got to be careful with it."

You start to reply but he waves you off: "No, no you did well enough he was a dead man walking when he sold the thing and hid. Might have been best t' send someone more experienced with you "gentlefolk" but he's dead and the guild got it's due. Water in the canal"

Completed Quest: Thief Hunt (partial success). Gained 220 XP

Len does not look pleased at the implication that he should have gone or assigned a more experienced sneak to go along but he sighs and takes his cut just the same.

Having tidied up that assignment as best you could, you take this opportunity to ask Gorthos directy about the indebted noble scion with the intransigent father.

Lembro Averys seems to be the perfect picture of the irresponsible blade about town, he duels, he drinks in excess and gambles his last coin. As it so happens he also takes loans from shadowy sources when that last coin is gone. His father Pantumbro is most displeased with his heir's habits and refuses to honor debts to such low individuals. Killing the boy would be a simple enough thing to do, even doing it in such a way as not to be linked to Gorthos by all save those in the know. However Gorthos wants his money not a noble corpse in the street. You are to get the three hundred marks he is owed preferably in such a way as puts the fear of the Stranger into the boy.

***

First Day of the Tenth Month 289 AC

You wake bright and early the next morning ready for the task

How to you proceed?

[] Seek out the father as he prays in the temple of the Moonsingers. He will have no guards with him there making enchanting him easier. However you are a bit leery in attempting your magic on holy ground.
[] Seek out the son in his usual haunts by the Moon Pool, use his weakness to obtain the money perhaps by arranging a kidnapping by his will or no.
[] Figure out what the assets of the family are and swindle them out oft he appropriate sum.
 
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[X] Seek out the son in his usual haunts by the Moon Pool, use his weakness to obtain the money perhaps by arranging a kidnapping by his will or no.

We're finally moving up.
 
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