Man now I really want more rumors. How much do people know about how we keep the fleets ass? Can we have Tyene spend next turn setting up a spy network? Hell not even a spy network so much as "know what people are saying in bars n shit" network. Don't even need the really juicy secrets, layman's knowledge would be good enough

It's in the pipe. We'll have the teleportation destinations for most of the Free Cities, and we can arrange better messages with Dorne and our own arrangements in Gulltown. Should keep us "in the know" for the "talk of the town" type at least.
 
I still think we should counter Varys the eunuchs little birds with our Varys the familiars little sneks. For contra-espionage, and sorcerers for the legion.
 
Hitting divination with the nerf bat, as long as it goes both ways would be good for a story telling perspective I think. The problem is that its kind of a fundamental part of DnD if I'm not mistaken, and its accounted for in various spells and classes balance wise.

Anyway, Tarth is a perfect location for a meeting. Still in the Stormlands but not in 'Renly's' stronghold (also no spooky Age of Heroes wards as would be the case with Storm's End). Plus, its also an island so we have a quick getaway if teleportation fails us (though arriving in ship to sow disinformation is a good choice too).

Plus... there's Brienne. :p
 
I still think we should counter Varys the eunuchs little birds with our Varys the familiars little sneks. For contra-espionage, and sorcerers for the legion.
Petty rivalries. The best reason for magical eugenics creating a whole species of tiny venomous spies forever, causing who knows how many weird deaths, crazy plots and ridiculous ecosystem changes.
...
Vyserys is becoming a wizard, isn't he?
 
Just had a thought, when we go to meet Renly/Frenly, we should assume that everyone we talk to is a fey untill we learn the actuality of the situation.

So, we don't introduce ourselves by name, stuff like that. Fey rules are... Well, one must think cafefully, espically if they may be hostile.
 
The problem is that its kind of a fundamental part of DnD if I'm not mistaken, and its accounted for in various spells and classes balance wise.
You can cut out divination and lose nothing. You could relegate divination to direct divine intervention (divine > mortal, not the other way around), and had a plot hook delivering device.
 
She is always like that, maybe she doesnt like the Valaena? she was asked to serve as transport after all.
Yeah. Vee is pretty obviously a nobody without a bloodline, do maybe Valaena wasn't very polite to her?
She's an aristocrat, and she might see Vee as an underling who doesn't even warrant shoes.

Edit: I like divination. It's a cool part of the d&d magical arms race. And that's what this quest is all about!
 
Vee is also one of the most powerful and deadly individuals in the world. I hope valenta had the sense to look past the superficial shit.

Espically since, you know, she had a direct experience of teleporting, twice, at least.
 
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I mean, this whole thing could be a fey trick, we don't know yet, so play it safe to start with :)

Paladin of the Stormgod sounds freaking awesome.
 
Guys Renly isn't going to be a Fey, he's going to be a Paladin of the Storm god. Calling it now.
My money is actually on a diabolical imposter.

We've seen Fey, Undead, Illithids and various gods mess around in Westeros, but I'm missing any activity from the pit so far. Demonic imposter is just a lot less likely, since they don't really have the patience for such things. Azema was getting antsy to murder her mark after a few weeks already.
 
My money is actually on a diabolical imposter.

We've seen Fey, Undead, Illithids and various gods mess around in Westeros, but I'm missing any activity from the pit so far. Demonic imposter is just a lot less likely, since they don't really have the patience for such things. Azema was getting antsy to murder her mark after a few weeks already.
Speaking of Azema, what exactly do we want to do for her next assignment?
 
Reminder that the first Storm King, Durran, was named Godsgrief due to the fact that he declared war against the gods for killing his family/guests when he married Elenei, daughter of the gods of sea and wind. His title, the Storm King, was due to his keep's might against the Storms sent against him.

Paladin doesn't seem quite right.
 
I wholeheartedly disagree with the "arms race. And that's what this quest is all about!" part.
Okay, that was a little simplistic.
What did I forget?
  • Moaning about never having enough time to do everything
  • Never having enough time to do everything, but still finding time to waste
  • Nursing an overly long grudge against nameless quasits. Or maybe the whole lot of the filthy things!
  • Then being self-righteous about "evil" Planetos, even though we contemplate genocide every two or so pages.
  • Never getting enough loot
  • Spending like crazy
  • Getting loot years after it would have been needed
  • Leave loot lying around our base until Maelor (you know, that PC who isn't a workaholic? Who takes breaks?) manages some UMD checks to identify them.
  • Drive Ser Richard crazy
  • Try to give Viserys a plant fetish.
  • Laugh at Daenerys being an amoral demon child soldier
  • Go "Awwww" when DP reminds us that she actually does care about the party, does have feelings, and does do good deeds to remind herself that she's a good person (yay altruism!)
  • Sacrifice people to dark nameless gods who've been slumbering for aeons, hidden in the darkest reached of the earth. Oh yeah, and their minds are full of maddened cries for blood and hatred
  • Then call the Deep Ones "abominations" and make Viserys be all shocked at why humans would bow to Cthulhu-style abominations for power
  • Casually commit murder, grave robbing, mind control, and interplanar smuggling
  • Then write a code of laws!
  • Be against slavery
  • Our best spell for ages was basically mind control
  • Refuse to be anything like the mad kind
  • Specialise in magic made to burn your enemies alive
  • Refuse to be anything like the Valyrians of old
  • Always post about how much you want to go there and loot the place to the ground
  • Be against slavery
  • Keep the Seeker around
  • Be against slavery
  • Specialise in using magic to boost our Diplomacy so high that humans have no chance of not doing what we tell them
  • Want "the greater good for all", and the protection of mankind against magical horrors
  • Want to invade the whole world (let's make the first world war!) and keep a summoner as a main party member
  • Want to have a deep character with varied motivations, often wanted the greater good for the world
  • Be motivated by greed and LOOT!
/jk
 
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Reminder that the first Storm King, Durran, was named Godsgrief due to the fact that he declared war against the gods for killing his family/guests when he married Elenei, daughter of the gods of sea and wind. His title, the Storm King, was due to his keep's might against the Storms sent against him.

Paladin doesn't seem quite right.
But Godless Cleric drawing power from his blood, including the divine blood, seems fitting.
And then Stormlord, because that class is just badass.
 
Part MCCLXVII: Of Messages and Masks
Of Messages and Masks

Fifth Day of the Ninth Month 292 AC

You find Stannis Baratheon standing ramrod-straight as he reads a battered anonymous book by the light of a mage-lantern. A less practical man might have scorned the light of witchcraft to do his reading by under the circumstances. A more flexible one would have looked less like someone had shoved a lance up his ass. You keep your greetings to the barest polite minimum, knowing anything more would be wasted, then push the letter bearing the seal of the Lord Paramount of the Stormlands into his hands. "You might find this an interesting read," you say briefly.

The play of emotions on the man's face is intriguing, the way the deciphering the markings of some ancient weather-worn carvings might be. It is less that the Usurper's brother is trying to hide his reactions from you and more as it he has grown so accustomed to burying everything he feels behind an icy composure. For all that you are able to read him somewhat: surprise, anger... Then his shoulders slump slightly, a fraction of the tension he carries with him always melts away, and you can see a glimmer of fondness light his stormy gaze.

"Is that your younger brother's writing?" you ask after he sets aside the message.

Looking surprised at the question, he answers curtly, "No, the maester of Storm's End wrote this and the seal is still upon it."

He does not ask you why you care in so many words, but the questions is clear in his tone, so you answer him regardless. "Is it possible Lord Renly did not dictate the letter, or is there some turn of phrase or other sign you can recognize him by?"

"Of course he had it sent," Stannis snaps back. "Who else could have done it...?"

"Quite a few people," you interrupt as you take his seeming through the power of the ribbon you had tied in your hair. "And many more things... worse than any man."

For a moment the man looks startled, then he retorts coldly, "I can see through that trick."

"And now?" You dismiss the glamor with a thought and instead shift your flesh into his from, the process mildly disconcerting for it has been quite some time since you had used that spell thus.

"You would still give yourself away the moment you opened your mouth." The answer is delivered with less certainty than before.

"There are creatures that can look inside a man's mind as a mortal might leaf through a book," you press. "Your brother has been missing for months after vanishing under mysterious circumstances. Given my own history and the rising tide of sorcery in the world I cannot help but be concerned."

"What does it matter to you?" the lord of Dragonstone replies between gritted teeth.

"There is a word for a man who sells one of his captives into an uncertain fate caring only for the gleam of gold. Of all the things I have been called, I do not imagine many are foolish enough to name me slaver."

For a moment you fear you have pushed too hard by reminding your prisoner of the precariousness of his condition, but then he answers grudgingly, "That you are not. Do you have some plan to deal with the possibility that my brother may not be himself?" It is clear he does not doubt you do, and understandably so considering the show you made of it.

"While I recognize I have no authority over you, I would advise you write a letter containing some secret between the two of you. Perhaps a childhood fancy that would require he answer in kind."

"I do not..." Stannis' mouth snaps shut audibly as he cuts himself off and instead he asks, "Do I have your word you will not read this letter?"

The question requests a measure of trust that is not often present between captor and prisoner. Might it be worth offering? Or should you simply lie? You are, after all, an excellent liar by any measure.

What do you answer?

[] Promise you will not read the letter (Truth)

[] Promise you will not read the letter (Lie)

[] Refuse the request

[] Write in


OOC: And that is what a good diplomacy result with Stannis looks like, still bearing a passing resemblance to pulling out teeth, but this time with anesthetic.
 
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