If there are kobolds on one of the other planes - Dany might be able to call one (as soon as she gets the planar ally spell).
 
Kobolds

And of course, how could we not mention tuckers kobolds?
Tucker's Kobolds - 1d4chan

Edit: Kobolds have one of the best qualities in minions.

An inclination towards planning and group tactics.

Remember. Kobolds. The thinking mans minion.
 
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So many convenient sacrifices! :D
Now, if we were on a closed demiplane, together with Snek - he would get indisgestion.

Now, if Snek is a little fitter, and we invent a calling ritual that forces the called creature to call at least one other of it's race and transmits the curse (and so on) ... we could empty the Abyss and fill Sneks Devourer stomach.
 
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Here's the monster stat sheet:

Eyewing CR 2
Always LE Tiny outsider (evil, lawful)
Init +6; Senses darkvision 60 ft.; Listen +15, Spot +15
Aura tear (5 ft. radius, sickened 1d6 rounds, Fort DC 14)
Languages Infernal; telepathy 90 ft.

AC 17, touch 15, flat-footed 11 (+6 Dex, +2 natural,–1 size)
hp 12 (3 HD)
Fort +4, Ref +9, Will +4

Spd 5 ft.; fly 60 ft. (good)
Melee 2 claws +8 each (1d6+2) and sting +3 (1d6+2)
Ranged tear splash +8 (1d4 acid plus 1d4 Int damage)
Space 10 ft.; Reach 5 ft.
Base Atk +3; Grp +9
Special Actions tear

Abilities Str 14, Dex 22, Con 13, Int 5, Wis 12, Cha 8
SQ dimensional cling
Feats Ability Focus (tear), Weapon Finesse
Skills Escape Artist +12, Hide +12, Listen +15, Move Silently +12, Spot +15

Environment The Abyss
Organization Solitary, wing (2- 4), or infestation (10-20)
Treasure None
Advancement 4-6 HD (Large), 7-9 HD (Huge); Level
Adjustment —

Dimensional Cling (Su) If an eyewing is summoned through the use of a summon monster spell, it remains on the Material Plane after the spell's duration has ended and is no longer under control of the wizard who summoned it.

Tear (Ex) The eye of an eyewing contains a caustic blue fluid. Those within 5 feet of the eyewing must succeed at a DC 14 Fortitude save or be sickened for 1d6 rounds. The save DC is Constitution based. A creature that succeeds its saving throw cannot be affected again by the same eyewing's tear for 24 hours. Once per hour, as a full attack action, an eyewing can project a tear at opponents. Treat this as a splash weapon
with a range increment of 10 feet. A creature that takes direct hit damage from this attack takes 1d4 acid damage plus 1d4 points of Intelligence damage. A successful DC 14 Fortitude save negates the Intelligence damage. The save DC is Constitution-based. Creatures not hit directly take only the acid damage.

Skills Eyewings have a +8 racial bonus on Listen and Spot checks.

They are not, to put it lightly, a threat at your level.

@MTB, we might have misinterpreted this. The Eyewings can't summon more eyewings, their special trait is only that if we summon them with summon monster, they no longer rely on the summoner to stay on Prime Material and don't have to obey them.

And DP has told us that we'd need Summon Monster II to summon them.
@DragonParadox what summon monster spell is needed to summon eyewings?
Summon Monster II.
So Vee as she is now at level 8 can summon 7 of these Eyewings per day, each worth 3HD.
They can't summon each other, and they have no form of teleport, so we can basically beat them unconscious until we're ready. We're looking at 21 HD of sacrifices per day. And this is BEFORE Vee levels up.

Guess how much we need for a standard weirwood? Only 16 HD, and we get our first secondary effect at 24 HD. AND we get a 35% bonus for the sacrifices being outsiders, so we're looking at 28.35 HD per day.

Weirwoods. Everywhere. WE MUST EXPLOIT THIS.
 
Full-plate heavy shield human.
Ac 10(base)+8(plate)+2(shield)=20


Full-plate heavy shield kobold.
Ac 10(base)+1(size)+1(natural armor)+1(racial dex)+8(plate)+2(shield)=23

That still beats out the humans AC even if they spend their racial feat on dodge or shield focus.

Given humans are better in Melee(without weapon finesse)... but kobolds are better in range.

They also have one of, if not the best set of racial feats and items in dnd/pathfinder. Lots of alchemical goodness and the dragon-wrought feat which makes them immortal.
 
we might have misinterpreted this. The Eyewings can't summon more eyewings, their special trait is only that if we summon them with summon monster, they no longer rely on the summoner to stay on Prime Material and don't have to obey them.
:(:mad: what is that memory good for if it always either removes stuff or adds it randomly?
 
Looking at the eye chat, maybe run this by some people before we try it.

Reality breaking exploits is how people tend to get Inevitable's, and Aeons.

Edit:

*Casts Summon monster 2 for eyeballs*

*gets an arbiter*

Arbiter: "You appear to reached your daily limit for "Eyewing" summons. We are sorry for this inconvenience and if you have any questions or concerns please make an appointment to see the review board in axis. Thank you for choosing Planetos as your habitable dimension and have a nice existence."

*poof*

Vee: "Not even really surprised"
 
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So Vee as she is now at level 8 can summon 7 of these Eyewings per day, each worth 3HD.
SM III summons 1d3 SM II summons ... and that's also from memory.
SRD: SM III: 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.
SM n summons 1 of the n-list, 1d3 of the n-1 list and 1d4+1 of the n-2 list.

Except for Gate, IIRC.
Or called creatures. Both are really there.
 
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:(:mad: what is that memory good for if it always either removes stuff or adds it randomly?
Hey, we get discount sacrifices out of this deal and completely and utterly solve our moral problem for growing new weirwoods. Fucking nobody will complain if we summon and sacrifice Eyewings.

Hell, I want to grow the people in Lamentation a Weirwood with a Circle of PfE if they want it. It can be our test run.

EDIT: And we can abuse this by growing more Weirwoods with different effects in the same area, like Heart's Ease or other things.
Looking at the eye chat, maybe run this by some people before we try it.

Reality breaking exploits is how people tend to get Inevitable's, and Aeons.
This is hardly reality-breaking, though. This is just sheer exploitation of the eyewing's natural traits. Exploitation must always be encouraged against evil. :evil:

And I really, really have a hard time picturing anyone in the party speaking up to defend an eyewing.
 
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We'll get the Inevitables sooner or later anyway. You've seen how little Dany cares about natural laws.
They are like a dream - infinitely mutable with enough willpower.

Fucking nobody will complain if we summon and sacrifice Eyewings.
... the Eyewings?

Hey, we get discount sacrifices out of this deal and completely and utterly solve our moral problem for growing new weirwoods. Fucking nobody will complain if we summon and sacrifice Eyewings.

Hell, I want to grow the people in Lamentation a Weirwood with a Circle of PfE if they want it. It can be our test run.

EDIT: And we can abuse this by growing more Weirwoods with different effects in the same area, like Heart's Ease or other things.

This is hardly reality-breaking, though. This is just sheer exploitation of the eyewing's natural traits. Exploitation must always be encouraged against evil. :evil:

And I really, really have a hard time picturing anyone in the party speaking up to defend an eyewing.
I think zxzs fears the appearance of the remorseless Inevitable, DP ...
 
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They are like a dream - infinitely mutable with enough willpower.
If TNE gets his will she'd cast a Persistent Timestop once she has the CL.

That seems like the most efficient way to get an army of Inevitables after you.

Guys, you know what? The discovery of the Eyewing might be the single most important bit of loot that we've collected from this quest. It almost rivals our wonderful demiplane.
You do remember that every summoning makes the caster more Evil?
I'd support to get Azema Ur-Priest levels and let her do it though...
 
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If TNE gets his will she'd cast a Persistent Timestop once she has the CL.

That seems like the most efficient way to get an army of Inevitables after you.
Nah, have an open planar portal.

Lhaksharuts are tasked with maintaining the separation between different planes of reality, especially the elemental planes. They do not concern themselves with petty trespasses by visitors from one plane to another, nor even the occasional creation of a pocket plane or hijacking of a chunk of one reality to serve as a base within another. What does trouble a lhaksharut is anything that represents a permanent link between planes, or an effort by the denizens of one plane to invade and conquer another. They often find themselves in conflict with the machinations of powerful outsiders who seek to create beachheads on other planes to serve as launching pads for massive incursions.
 
You do remember that every summoning makes the caster more Evil?
I'd support to get Azema Ur-Priest levels and let her do it though...
What? Dammit! Couldn't we balance it out by having Vee summon seven unicorns the day before?
Seriously though, if summoning Demons gives Vee evil points, by all rights celestials should give her good points.
 
What? Dammit! Couldn't we balance it out by having Vee summon seven unicorns the day before?
DP has already said that trying to "balance" by casting large amounts of Good and Evil spells is very unhealthy for the human mind and soul.
I'd suggest moderation in terms of excessive good and evil, instead of trying to take both to the extremes.
 
What? Dammit! Couldn't we balance it out by having Vee summon seven unicorns the day before?
Seriously though, if summoning Demons gives Vee evil points, by all rights celestials should give her good points.
She already sponsored orphanages - perhaps, if we add animal shelters and heal abused kitties?
 
Interlude CV: Wanderer's Woes
Wanderer's Woes

Twentieth Day of the Third Month 292 AC

He would never get used to this damn eastern sun, Waymar knew with utter certainty as he sweated profusely under the smoldering glare of the Essosi summer only slightly moderated by the breeze from he sea. His face would look like a beat soon enough if this kept up. It would not be so bad if he did not have to suffer alone, but his companions were the children of far hotter climes than these or else they shunned the face of the sun a altogether like Garin.

Perhaps it was not altogether fair to take his discomfort out on those he was testing for skill, but, he remained himself of Ser Godric's words about it being better to shed sweat than blood. The boy still felt a small pang when he remembered his old mentor, more like an old ache now than the fresh pain of betrayal...

As he stopped for a drink and a chance to catch his breath he wondered how the man was doing for he'd had no news of him since that fateful day when the knight delivered Waymar in chains to Runestone. Little Cora must be growing up into a young lady now, much of an age with the princess... though not like her. He almost laughed aloud at the absurd image of solid, parochial Ser Godric and his timid lady wife dealing with the likes of Daenerys Targaryen.

Gods help him he was growing maudlin over people who would not take him in out of the rain. The boy sighed. He missed home... he missed familiar faces and familiar voices speaking the tongue of his childhood. Perhaps now that Viserys could had learned so many magics to speed travel along....

A sort of pull, within his thoughts but not of them drew the boy from his mussing. A moment later Winter landed on this shoulder with a thump. "Nesting humans came.. gold-haired girl said come."

It was all Waymar could do not to roll his eyes at the pidgin that came out of the bird's beak. He could speak perfectly good common, but sometimes he would revert to this nonsense "to help him exercise his mind not just his body." For himself Waymar just thought the raven was bored, ormaybe he had spent too long around Bloodraven.

***​

Tyene was standing next to the heavy stone table in the middle of the larger room of the ruined house they had taken for their own. From the way the Dronish 's eyes could not quite stay away from the stone tablets set there by the local delegation Waymar guessed whatever it was must be of great worth... though he doubted one who did not kk\now her well would be able to tell.

"You can read High Valyrian, right?" Tyene asked him in Common.

"So the Maester told me... on occasion," Waymar replied wryly as he turned his attention to the etchings. Unsurprisingly he was not able to parse out the arcane text on his own but with Tyene's help he got the gist of it.

The young Valemen knew himself well enough to guess that he was not containing his excitement nearly as well as Tyene. "You would not need to be a mage to use this. It's like..." he struggled for words, trying to imagine what Lya would call the thing before him. "A conceptual tool for enchantment."

"And they know what they got even if they've not the master smiths to make use of it," Tyene put in sounding less upset and more excited at the challenge.

OOC: I was tempted to put in a cliffhanger here but in the end I decided against it. You rolled very well for local lore. What you have here is a way for master smiths (experts with no magic) to create very very basic enchanted weapons and armor (+1 enchantment).
 
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