instead of just rolling that in with Espionage. This is one of the gnarlier edges of the system.
I'll be okay with that, but that'd also make for some awkward "CR 20 Adamantine Golem-Monk is technically as proficient in spying on people as in clearing out dungeons"-moments if taken straight.
Not a big problem, mind. I'm used to having to throw characters in roles at least roughly fitting them narratively.

Scholariums won't provide research under the new system.
What their point would be, then?
Are we refocusing the narrative on them as the 'production centres' that make mage-units en-masse, then?
 
Scholariums won't provide research under the new system. I'm still mulling over if Caster Points can be converted into a "Researcher" building or not.
That doesn't really make any sense. There is all kinds of relevant shit they could research that would fit with their theme, such as creating ritual version of spells.
 
I'll be okay with that, but that'd also make for some awkward "CR 20 Adamantine Golem-Monk is technically as proficient in spying on people as in clearing out dungeons"-moments if taken straight.
Not a big problem, mind. I'm used to having to throw characters in roles at least roughly fitting them narratively.
That's why I don't like that compromise either. I'm thinking about calling it "Tactical Capacity" instead and having, for example, the Praetori grant it.

However, you would no longer have to assign specific people to specific things. We just have a list of people and what points they produce, which all go to a single large pool from which active projects draw points.

So, say Qyburn provides 7 Research Capacity and 3 Tactical Capacity, Elaheh provides 5 RC and Maelor provides 5 TC (values used purely for example purposes).
Now we have a research action "The Perfect Sandwich" and a combat mission "Aquire Bear Asses" that cost 8 RC and 8 TC respectively.

The system doesn't care who does what, just that there are enough points to have it done. Who actually shows up in the narrative is solely up to DP. That kills a ton of assignment work and slight oddities in the system can be papered over narratively without needing more complexity.
What their point would be, then?
Are we refocusing the narrative on them as the 'production centres' that make mage-units en-masse, then?
As stated, they would provide Caster Points, which would be used up to create certain buildings (additional Scholariums, Manufactories, Assembly Plants, Enchanters), raise military units or for other projects. So they are mostly resource producers.
That doesn't really make any sense. There is all kinds of relevant shit they could research that would fit with their theme, such as creating ritual version of spells.
There has to be a cut somewhere and as a compromise, I've left in a University building that provides RC.

Scholariums are already perversely valuable due to producing Casters, so also making them create RC would be too much.

Edit: Need a better name for Caster Points, since the abbreviation is a bit unfortunate.

Edit 2: How about we rename the University simply to Research Group and it can then be fluffed as the Scholarium having some trusted and competent people set aside who do the research? Or it's fluffed as something else, depending on the exact circumstances on the ground. The Citadel for example should be much more Research Group than Scholarium once Qyburn is done with it.
 
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How about it becomes Magic User Points and the abbreviation is MUP? I don't think there's any unfortunate meanings for MUP?
I think I'm going to use Mage, which makes the abbreviation the fitting MP.

Still mulling if we need Ressource Points for stuff like adamantine, mercury, mythral and similar stuff. @DragonParadox, what's your opinion on this? So far we always could just buy however much we needed of these things (adamantine and mythral) or they were treated as functionally infinite after we got one large enough chunk of it (mercury).
 
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I think I'm going to use Mage, which makes the abbreviation the fitting MP.

Still mulling if we need Ressource Points for stuff like adamantine, mercury, mythral and similar stuff. @DragonParadox, what's your opinion on this? So far we always could just buy however much we needed of these things (adamantine and mythral) or they were treated as functionally infinite after we got one large enough chunk of it (mercury).

There is some scarcity in them once you get to the army levels. Even the Shaitan do not arm and armor all their troops in adamantine for instance. I'm not sure what would be a balanced cost though in the system. Some kind of soft cap of what you can get by trade with the price going sharply upwards when you get over it maybe.
 
Part MMMDCCLIII: Memories of Blood and Ink
Memories of Blood and Ink

Thirtieth Day of the Fourth Month 294 AC

In the end the Red Keep falls not with a bang as Tywin Lannister might have hoped, but with a whimper. The most dangerous part of the whole infiltration is not fighting the Red Clocks, for all they are skilled and prepared in fortifications, it is the legacy of Maegor the Cruel turning against the keep that he had wrought. The sense of malaise you had in the tunnels has proven to be more than the scent of rotting blood wards upon the tongue. The dead builders of the keep, mortared into their work with malice and aforethought, had made of the blood of a stone walking Golden Shield the key to their prison and fallen upon your advancing Preatori in a blind rage.

Thankfully they had been prepared for close quarter fighting and were not unused to sparring against a foe who fears neither death nor pain. Of the men and women who had entered the tunnels throughout the city and invaded what should have been the heart of power in the Seven Kingdoms this night not a single one perished, be it against the living or the dead.

The black and crimson of your House's banner once more flies over the pale red of the sandstone parapets, snapping in the cold easterly that had brought the rain under the Dauntless' magic. You take a moment to look look up at it before passing through the tall bronze gates for the first time since you were a boy, nodding at the Praetori guarding the way they had opened for you and your companions.

"Doesn't look like much when you come right down to it, does it?" Dany muses. "I think I would rather live in Winterfell given the choice, it has more character to it." She wrinkles her nose at the sight of blood stained bags stuffed with the ashes of the dead that are just being brought into the courtyard. "What character there is I would rather be spared of. At least the pirate who raised the Deep did not pretend they were just and fair while building their foundations on... that."

"For what it's worth I do not think King Maegor cared about being thought of as fair, just strong," you note, drawing a snort of amusement from Maelor and furtive looks from a small group of disarmed knights who seem to be trying to melt into the stone of the gatehouse rather than draw your eye and possible ire.

"The ones who came after him did nothing to address the fact that they stood on a charnel house, not even Jaehaerys who was supposed to be good," your sister counters. "And don't tell me he could not feel it, even mother could feel it sometimes from what she now recalls of her days at court and she was the farthest thing you could be from a mage those days."

You consider some of the less flattering accounts of the man's reign. "I have a feeling after Maegor the measure for what would be counted a good king was a small and humble thing indeed."

The same might be said for this day, you realize. True Baratheon had not the cruelty of Maegor, nor was his hedonism ever as prolific and destructive as that of Aegon the Unworthy, but he was a king who had failed his realm in a time of great upheaval not by action but by inaction. You have little doubt that ten years from now the moment in which Robert Baratheon had looked upon the bodies of Aegon and Rhaenys wrapped in red cloaks will be seen as the defining moment of the reign of the Last King of Westeros. The only such king who was not of your House.

Once you had considered wiping him from the rolls of kings, a final price for his Usurpation, his legacy undone in the eyes of history, but now as you ascend the steps leading up to the Holdfast not as a king but as Imperator of a realm new made it occurs to you that it might be best to let the lines of the Kings of Westeros end with a failure, a mark to not only personal flaws and sins, but the way in which the system Aegon inherited and allowed to perpetuate had failed the people of the Seven Kingdoms. Not a thought to share with the lords certainly... well unless the lord is Bronn, but you would not trust him to keep his mouth shut. You swallow a laugh.

"Thinking of what you are going to do about the Lannister the Preatori caught?" Ser Richard asks, catching the spark of amusement in your eye with the skill that only long familiarity can bring. "They say he tried to poison himself to get away." There is an edge of cold satisfaction to the words that the knight rarely shows. At your raised eyebrow he adds. "Only thing better than bagging the bastard myself was having those I trained do it."

"I think you should deal with the lesser lords first," Lya interjects. "It will make dealing with the Crownland Houses still resisting go smoother. There was a list in here somewhere..."

A Three-Eyed Raven takes the moment to land on a drain and declaim its news to an audience of amused imperial soldiers and prisoners ranging from sullen to wary. The list is longer than you might have hoped for and in some cases the accounts of how they had come to be captured rather amusing.

  • Lord Gavin Edgerton : Captured while attempting to hide in a privy, surrendered immediately
  • Thormund Harte, second son of Lord Harte (Squire age: 15): Was so impressed at the sight of the Preatori dealing with the Lannister men that he ran out of hiding and surrendered himself to them, pledging allegiance on the spot, much to the frustration of his minders
  • Lord Gyles Rosby: Attempted to flee through one of the secret passages, ran right into a Preatori advance coming the other way
  • Lizabeth Heyford and niece of the current lord, former lady in waiting of the Queen: Surrendered immediately

What do you do about the lords and nobles you have captured in the taking of the keep?

[] Write in

OOC: We will get to Tygett and the Lannister men next update.
 
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  • Thormund Harte, second son of lord Harte (Squire age 15): was so impressed at the sight of the Preatori dealing with the Lannister men that he ran out of hiding and surrendered himself to them, pledging allegiance on the spot, much to the frustration of his minders

I like his attitude, kid might be impressionable, but he definitely isn't stupid.

The other three, not so much.
 
Memories of Blood and Ink

Thirtieth Day of the Fourth Month 294 AC

In the end the Red Keep falls, not with a bang as Tywin Lannister might have hoped, but with a whimper. The most dangerous part of the whole infiltration is not fighting the Red Cloaks, for all they are skilled and prepared in fortifications, it is the legacy of Maegor the Cruel turning against the keep that he had wrought. The sense of malaise you had in the tunnels has proven to be more than the scent of rotting blood wards upon the tongue. The dead builders of the keep, mortared into their work with malice and aforethought, had made of the blood of a stone walking Golden Shield the key to their prison and fallen upon your advancing praetori in a blind rage.

Thankfully, they had been prepared for close quarters fighting and not unused to sparring against a foe who fears neither death nor pain. Of the men and women who had entered the tunnels throughout the city and invaded what should have been the heart of power in the Seven Kingdoms this night, not a single one perished, be it against the living or the dead.

The black and crimson of your House's banner once more flies over the pale red of the sandstone parapets, snapping in the cold easterly that had brought the rain under the Dauntless' magic. You take a moment to look look up at it before passing through the tall bronze gates for the first time since you were a boy, nodding at the praetori who guard the the way they had opened for you and your companions.

"Doesn't look like much when you come right down to it, does it?" Dany muses. "I think I would rather live in Winterfell given the choice, it has more character to it." She wrinkles her nose at the sight of blood stained bags stuffed with the ashes of the dead that are just being brought into the courtyard. "What character there is, I would rather be spared of. At least the pirates who raised the Deep did not pretend they were just and fair while building their foundations on... that."

"For what it's worth, I do not think King Maegor cared about being thought of as fair, just strong," you note, drawing a snort of amusement from Maelor and furtive looks from a small group of disarmed knights who seem to be trying to melt into the stone of the gatehouse rather than draw your eye and possible ire.

"The ones who came after him did nothing to address the fact that they stood on a charnel house, not even Jaehaerys, who was supposed to be good," your sister counters. "And don't tell me he could not feel it, even mother could feel it some days, from what she now recalls of her days at court, and she was the farthest thing you could be from a mage those days."

You consider some of the less flattering accounts of the man's reign. "I have a feeling that after Maegor, the messure for what would be counted a good king was a small and humble thing indeed."

The same might be said for this day, you realize. True, Baratheon had not the cruelty of Maegor, nor was his hedonism ever as prolific and destructive as that of Aegon the Unready, but he was a king who had failed his realm in a time of great upheaval, not by action but by inaction. You have little doubt that ten years from now the moment in which Robert Baratheon had looked upon the bodies of Aegon and Rhaenys wrapped in red cloaks will be seen as the defining moment of the reign of the Last King of Westeros. The only such king who was not of your House.

Once, you had considered wiping him from the rolls of kings, a final price for his Usurpation, his legacy undone in the eyes of history, but now as you ascend the steps leading up to the Holdfast not as a king, but as Imperator of a realm new made, it occurs to you that it might be best to let the lines of the Kings of Westeros end with a failure, a mark to not only personal flaws and sins, but the way in which the system Aegon inherited and allowed to perpetuate had failed the people of the Seven Kingdoms. Certainly not a thought to share with the lords... well, unless the lord is Bronn, but you would not trust him to keep his mouth shut. You swallow a laugh.

"Thinking of what you are going to do about the Lannister the Praetori caught?" Ser Richard asks, catching the spark of amusement in your eye with the skill that only long familiarity can bring. "They say he tried to poison himself to get away." There is an edge of cold satisfaction to the words that the knight rarely shows. At your raised eyebrow, he adds, "Only thing better than bagging the bastard myself was having those I trained do it."

"I think you should deal with the lesser lords first," Lya interjects. "It will make dealing with the Crownland houses still resisting go smoother. There was a list in here somewhere..."

A three-eyed raven takes the moment to land on a drain and declaim its news to an audience of amused imperial soldiers and prisoners ranging from sullen to wary. The list is longer than you might have hoped for, and in some cases the accounts of how they had come to be captured rather amusing.

  • Lord Gavin Byrch: Captured while attempting to hide in a privy, Surrendered immediately.
  • Thormund Harte, second son of Lord Harte (Squire, age 15): was so impressed at the sight of the praetori dealing with the Lannister men that he ran out of hiding and surrendered himself to them, pledging allegiance on the spot, much to the frustration of his minders.
  • Lord Gyles Rosby, attempted to flee through one of the secret passages, ran right into a praetori advance coming the other way.
  • Lizabeth Heyford and niece of the current lord, former lady in waiting of the Queen: Surrendered immediately.

What do you do about the lords and nobles you have captured in the taking of the keep?

[] Write in

OOC: We will get to Tygett and the Lannister men next update. Not yet edited.
Here's an edited version of the chapter, @DragonParadox.
 
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There is some scarcity in them once you get to the army levels. Even the Shaitan do not arm and armor all their troops in adamantine for instance. I'm not sure what would be a balanced cost though in the system. Some kind of soft cap of what you can get by trade with the price going sharply upwards when you get over it maybe.
Balancing is a secondary concern for me right now, but your answer confirms to me that a separate Ressource Point is necessary.

That would give us:

Points:
- Wealth Point (WP) -> cash, precious metals, trade goods and other things that can be used to store value - about 10,000 IM
- Ressource Point (RP) -> rare materials such as adamantine, mercury, mythral or similar materials needed for special purposes
- Supply Point (SP) -> manufactured goods that are consumed by military units, such as alchemical ammunitions
- Mage Point (MP) -> trained magic users

Capacities:
- Administrative Capacity (AC) -> the capability of a government to administer it's territory and to conduct projects
- Diplomatic Capacity (DC) -> the capability to perform negotiations with internal or external factions
- Training Capacity (TC) -> the ability to train soldiers, crew and similar on a second thought, this is largely meaningless when we move away from massed infantry formations, axed
- Construction Capacity (CC) -> the ability to create large scale machinery such as trains, AG-vessels or similar
- Enchanting Capacity (EC) -> creating magic equipment and machinery - set as 10,000 IM of enchanting
- Research Capacity (RC) -> researching new technologies and magic
- Intelligence Capacity (IC) -> spying on other people and defending against hostile espionage
- Tactical Capacity (TC) -> needed for small-scale combat and generally provided by individual hero units and special military groups
- Forge Capacity (FC) -> special construction type that allows the massed creation of Flesh-forged creatures and undead

Still not simple, but since point allocation is done solely by prioritizing things, it should be doable. There's just a lower limit for complexity before things get too wobbly to be meaningful.
 
That's why I don't like that compromise either. I'm thinking about calling it "Tactical Capacity" instead and having, for example, the Praetori grant it.

However, you would no longer have to assign specific people to specific things. We just have a list of people and what points they produce, which all go to a single large pool from which active projects draw points.

So, say Qyburn provides 7 Research Capacity and 3 Tactical Capacity, Elaheh provides 5 RC and Maelor provides 5 TC (values used purely for example purposes).
Now we have a research action "The Perfect Sandwich" and a combat mission "Aquire Bear Asses" that cost 8 RC and 8 TC respectively.

The system doesn't care who does what, just that there are enough points to have it done. Who actually shows up in the narrative is solely up to DP. That kills a ton of assignment work and slight oddities in the system can be papered over narratively without needing more complexity.

As stated, they would provide Caster Points, which would be used up to create certain buildings (additional Scholariums, Manufactories, Assembly Plants, Enchanters), raise military units or for other projects. So they are mostly resource producers.

There has to be a cut somewhere and as a compromise, I've left in a University building that provides RC.

Scholariums are already perversely valuable due to producing Casters, so also making them create RC would be too much.

Edit: Need a better name for Caster Points, since the abbreviation is a bit unfortunate.

Edit 2: How about we rename the University simply to Research Group and it can then be fluffed as the Scholarium having some trusted and competent people set aside who do the research? Or it's fluffed as something else, depending on the exact circumstances on the ground. The Citadel for example should be much more Research Group than Scholarium once Qyburn is done with it.
I'm sold.
 
Lord Gavin Byrch: Captured While Attempting to Hide in a Privy, Surrendered immediately
the keep was being stormed hiding was the sensible thing and he did Surrender immediately so no punishment
Thormund Harte, second son of lord Harte (Squire age 15): was so impressed at the sight of the Preatori dealing with the Lannister men that he ran out of hiding and surrendered himself to them, pledging allegiance on the spot, much to the frustration of his minders
commend him for his loyalty and courage as well as a give him a reward (here is to hoping for a new baby PC)
Lord Gyles Rosby, attempted to flee though one of the secret passages, ran right into a Preatori advance coming the other way
attained as a traitor he would not be running if he was loyal
Lizabeth Heyford and niece of the current lord, former lady in waiting of the Queen: Surrendered immediately
she surrendered immediately so no punishment , but have her checked for corruption from the demon worshiping queen
 
@Azel I've been watching some CK3 Gameplay lately. And I've seen some points that may be slightly incremental to the new Mechanics. Keep in mind, this is EXTREMELY niche, so if y'all wanna axe it, go for it.

As we all know, we employ Gods and Spirits. So, what about using some sort of Piety or Faith Points? Like, an addition to give some Hard Commands to the Old Gods so that they could envelop the Seven Kingdoms once again using their Wierwoods Array? Or adding Wealth Points alongside Faith Points to the Merling King so that he we could ask him to bless the waters near the Iron Isles.

Also, Prestige/Renown Points? For Bureaucratical purposes and Political means. Like, when we want to grease the wheel of legislations or courtly matters.
 
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@Azel I've been watching some CK3 Gameplay lately. And I've seen some points that may be slightly incremental to the new Mechanics. Keep in mind, this is EXTREMELY niche, so if y'all wanna axe it, go for it.

As we all know, we employ Gods and Spirits. So, what about using some sort of Piety or Faith Points? Like, an addition to give some Hard Commands to the Old Gods so that they could envelop the Seven Kingdoms once again using their Wierwoods Array? Or adding Wealth Points alongside Faith Points to the Merling King so that he we could ask him to bless the waters near the Iron Isles.

Also, Prestige/Renown Points? For Bureaucratical purposes and Political means. Like, when we want to grease the wheel of legislations or courtly matters.

You guys do not often work by greasing the wheels of court with schmoozing so that may not be necessary for the play style.
 
@Azel I've been watching some CK3 Gameplay lately. And I've seen some points that may be slightly incremental to the new Mechanics. Keep in mind, this is EXTREMELY niche, so if y'all wanna axe it, go for it.

As we all know, we employ Gods and Spirits. So, what about using some sort of Piety or Faith Points? Like, an addition to give some Hard Commands to the Old Gods so that they could envelop the Seven Kingdoms once again using their Wierwoods Array? Or adding Wealth Points alongside Faith Points to the Merling King so that he we could ask him to bless the waters near the Iron Isles.

Also, Prestige/Renown Points? For Bureaucratical purposes and Political means. Like, when we want to grease the wheel of legislations or courtly matters.
I'm against using piety, especially not to outright command gods.

As for "greasing the wheels", that's Administrative, Diplomatic and Intelligence Capacity, depending on the precise context.
 
Hmm, okay then... So both of them are a bust. The first one due to the leeryness to be presumptuous regarding our standing with the Divines or giving them too much credit.

And the second is already covered using multiple variations.

Hm, okay. I think I have an RPG book that details some means to do proper Bureaucracy (no matter how flawed the RPG in question).

Give me a sec to do my school homework and I'll see what I can find.
 
[X] Plan Moving Fast
-[X] Conjure Phantom Steeds for the lords and a squad of Praetori each, using 2 Bloodwishes followed by the Orb of Mental Renewal.
-[X] Byrch and Rosby will order their keeps and forces to surrender. Refusal means they will be branded as Traitors and their keeps will be taken by the Legion later that night.
-[X] Harte and Heyford will negotiate with their kin to convince them of surrender. Wyverns will make supersonic low-altitude passes over the keeps to ensure they have proper context for the situation.
 
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