- Location
- Who knows?
[X] Goldfish
I'll add Anya's level up to mine when I get back to my computer.
Funnily enough, we could of really used the ability to dispel magical shielding on hit that we just retrained off of Richard.Not having the Shield Other effect on the children will make it easier for the other stuff we're using against it to be effective, since even a basic Shield Other spell increases the recipient's saving throws.
Really, that feat is extremely inefficient even for its original purposes. Statistically speaking you are more likely to do something useful to one or more creatures by attacking during your turn regardless of AC bonus than dispelling AC boosting effects with a standard action.Funnily enough, we could of really used the ability to dispel magical shielding on hit that we just retrained off of Richard.
I mean, they're literal devils from hell, of course it's going to be a popular tactic. What are we going to do? Complain about war crimes in the transplanar tribunal?So this is the third or possibly fourth time weve encountered this gambit?
Time to ask again!
Does anybody feel like hitting up the moon singer for an item to counter this specific type of effect? It appears to be very popular. And Azel pointed out it should be even more popular in the future.
Keeping an eye out for high value targets in vulnerable positions is just good senseTbh this doesn't stop being a valid tactic even if we spontaneously ceased to care about it.
Disregard for hostages isn't something that is automatically a strength. They wouldn't make valid hostages just by dint of demographics, they could have something else special about them (like these ones) that being responsible for their death still bites you in the ass.
Turtles can still take damage.[X] Goldfish
I'm gonna ask a dumb question here, but wth. Why can't we just turtle the kids and attack the tentacle thing?
I disagree. It makes a better story. The logic doesn't matter all that much.1. You are using it as a narrative beatstick instead. One that always feels contrived due to how it is disconnected from the logic of what the opposition would actually do when presented with such an easy and obvious handle. Either use it or don't use it, but don't use it as a cheap drama button that comes and goes without rhyme or reason except for the convenience for the encounter.
Opponents being illogical, when it is a huge part of lore/story itself that they are literal masterminds is SoD-straining at best, and bad writing at worst.I disagree. It makes a better story. The logic doesn't matter all that much.
We are here for a story and not a worldbuilding simulator.
Devils being intelligent and/or masterminds isn't in question. Just because a being is intelligent, however, doesn't mean they make good decisions all the time. Devil's have a lot of baggage, both cultural and metaphysical, that doesn't always lend itself to rationality or long-term planning. They've oftentimes got built in patterns of behavior or instincts that handicap them when they're not fulfilling the task in Hell which they were specifically designed to accomplish. Sure, the higher up the Infernal food chain a Devil is, the more likely they are to be able to overcome this, but those are a lot rarer than the foot soldiers and middle managers.Opponents being illogical, when it is a huge part of lore/story itself that they are literal masterminds is SoD-straining at best, and bad writing at worst.
Enemies being illogical is fine when we are facing opponents as disorganized as Demons/Daemons/most Fey or small groups that never thought we'd come for them (see that Illithid-dragon we fought not too long ago).
Not with Devils.
Them being smart about how they run things is a huge reason why the setting we are playing in is a shitshow.
We made a precedent for caring about children's lives IC.
We are the biggest unaffiliated factor for Devils to care about in this half of Planetos.
By all rights, they should be using this as a precaution more often?
But dp is only human, and writing smart enemies is hard (with us being as OP as we are - even more so).
Drama for the sake of drama is not good storytelling as you imply, it is drama for the sake of drama.
Or a priestress with very weird mutations, like worse than Damphair had.Devils being intelligent and/or masterminds isn't in question. Just because a being is intelligent, however, doesn't mean they make good decisions all the time. Devil's have a lot of baggage, both cultural and metaphysical, that doesn't always lend itself to rationality or long-term planning. They've oftentimes got built in patterns of behavior or instincts that handicap them when they're not fulfilling the task in Hell which they were specifically designed to accomplish. Sure, the higher up the Infernal food chain a Devil is, the more likely they are to be able to overcome this, but those are a lot rarer than the foot soldiers and middle managers.
That said, we might not actually dealing with a Devil at the moment, or if we are it's a very new one. This creature belongs to the Lady of Spear and could be a Divine Avatar or Herald, or just an Outsider she created to serve her. Whatever the case may be, we saw from its dialogue in the previous chapter that it's probably got a grudge against the former powers that be in the city and doesn't mind taking that out on their children.
She rolled really poorly on the mutation mishap table. Maybe not a Nat 1, but pretty damned close.Or a priestress with very weird mutations, like worse than Damphair had.
If you do not care about world-building or internal, logical consistency of a story, then there is literally nothing I can or want to say to you on that topic anymore.I disagree. It makes a better story. The logic doesn't matter all that much.
We are here for a story and not a worldbuilding simulator.
Look. There are three reasons why I generally try not to offer critique.Devils being intelligent and/or masterminds isn't in question. Just because a being is intelligent, however, doesn't mean they make good decisions all the time. Devil's have a lot of baggage, both cultural and metaphysical, that doesn't always lend itself to rationality or long-term planning. They've oftentimes got built in patterns of behavior or instincts that handicap them when they're not fulfilling the task in Hell which they were specifically designed to accomplish. Sure, the higher up the Infernal food chain a Devil is, the more likely they are to be able to overcome this, but those are a lot rarer than the foot soldiers and middle managers.
That said, we might not actually dealing with a Devil at the moment, or if we are it's a very new one. This creature belongs to the Lady of Spear and could be a Divine Avatar or Herald, or just an Outsider she created to serve her. Whatever the case may be, we saw from its dialogue in the previous chapter that it's probably got a grudge against the former powers that be in the city and doesn't mind taking that out on their children.