Look at this, this encounter will give us decent XP. It seems like a decent reward for a simple spell.
Erm, no.
No it won't.

XP isn't multiplicative by nature, by slaughtering a village of helpless peasants a villain wont gain much by default. One would need to sacrifice stuff, or something, to go around that mechanic.

Same logic applies to everyone else dnd-wize.
Easy challenges aren't challenges.
 
Erm, no.
No it won't.

XP isn't multiplicative by nature, by slaughtering a village of helpless peasants a villain wont gain much by default. One would need to sacrifice stuff, or something, to go around that mechanic.

Same logic applies to everyone else dnd-wize.
Easy challenges aren't challenges.
Fairly certian even killing a cr 1 pesant would give you at least some XP. But these aren't peasants anyway.

Killing hundreds of undead beings will give us a few thousand XP surely.
 
Fairly certian even killing a cr 1 pesant would give you at least some XP. But these aren't peasants anyway.

Killing hundreds of undead beings will give us a few thousand XP surely.

Killing one peasant will give you no XP because there was no risk and these no stretching of one's skills in said peasant killing. As a simple rule' if it's not some kind of challenge, diplomatic, military etc... you get no XP.
 
And I slept through the vote I actually wanted to take part in. Awesome.

Well hopefully we can bring the nameless prince up again later.

Edit:
Oh this project is going to be a harder sell than the blackfire I just know it.
 
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Inserted tally
Adhoc vote count started by DragonParadox on Jul 17, 2020 at 3:51 PM, finished with 44 posts and 11 votes.

  • [X] There's no point in your intervention, this isn't the only mummer's battle taking place on the plains, and it won't be the last until you can solve the problems ailing the land at their source.
    [X] Cast Erupt while your companions defend you for the duration of the casting-time and take to the sky in the last moment to evade the resulting effect.
 
Part MMMDXCII: Of Seeds Dead and Living
Of Seeds Dead and Living

Seventh Day of the Second Month 294 AC

You eye the chariots of bone aloft by Dany's magic and briefly contemplate what they would do if you cleansed this sorrowful field with fire, but in the end you shake your head and decide against it. This was naught but a mummer's battle and not the only one taking place on these plains tonight. Until the sickness can be cured it would serve little to meddle here.

"Let's go, there's nothing for us here," you call.

After a long look at the horizon, his thoughts likely running along the paths yours had already taken, Waymar agrees, adding only: "It's going to take a lot of holy oils and prayers to make this place fit for legionnaire grants. Best to keep it to those who keep their swords close."

That, none living or dead can contradict.

On you fly south and east to the City of Caravans, leaving the dead to slay the dead in gruesome mockeries of tragedies that were. The sun rises into a pillar of black smoke above Kasath like the blood red eye of some distant ever-watchful beast. There are no trees to hide among here and nor do the dead keep to behind the walls. Chariots ride into the distance and fleshless bones of the lesser dead move in the slow senseless labor of trying to sow crops the tread of their feet poisons.

"The officers and overseers at least have to be ensouled," Teana muses as you land in a copse of frail aspen still clinging to the edge of a narrow stream. "But given that they are doing this..." she motions vaguely in the direction of the fields 'tended' by the dead. "I'm not certain how much sense we can get out of them."

"Perhaps they are weary of becoming a meal for the One-that-is-Many," Eskil's dry rasp interjects.

"Cowards," the envoy of Mardosh hacks as though to spit on the ground, though nothing beyond the word leaves his withered lips.

"We need to talk to some sort of leader, or even just someone with a measure of prestige," Tyene muses as she carefully picks the leaves off her 'dress', in truth armor every bit as much as what Waymar wears, but since she is not trying to play the knight she prefers to glamour it into something more like fine Dornish garb. "We could spend all month going from manse to settlement to watchtower trying to persuade each in turn that there is another path."

"We could simply pick one of the larger villages and ask." Dany nods towards the chariots. "Our escorts should be enough to keep the lesser dead from attacking on sight even if they were so inclined."

"But that would warn the... master of Kasath," you hesitate upon the title before deciding that you cannot call a tortured chorus of stitched together souls lord. "We might be better served arriving in secret first, as merchants perhaps, and seeing what welcome that gets us."

Oddly enough the Mardoshi envoy does not grumble at this as you had almost been certain he would. Catching your gaze he shrugs, an incongruously human motion from the previously motionless warrior. "You can buy and trade, surely? A merchant in truth you could easily be, though not only a merchant."

Making a mental note of the willingness to use omission in trickery you roll out the map and settle on discussing where you might make your first move, be it in the outskirts or Kasath itself.

What do you do next?

[] Visit the largest and most 'prosperous' settlement
-[] With the full delegation
-[] As a living merchant

[] Try to infiltrate Kasath proper

[] Write in


OOC: No precise undead descriptions in this one since Viserys and company did not get close lest they be spotted before they choose to be.
 
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Well, as always, we need more intel before going in.
Kasath was once a major religious center among the Sarnori as well as famed for its light horse, the most skillful in the land it ws said, though not so skillful nor so swift as the Dothraki that overthrew it. There are hundreds of ceremonial chariots haunting the broken streets and black smoke rises through the broken roofs of temples, sacrifices made to gods as dead as Sarnor. Some of the riders have even gained the power to fly and now befoul the night wind with their cavalcades.
I bet we'll find clerics of dead gods, or maybe not-so-dead gods in the same way that the Fourteen have been slowly reviving.
 
Of Seeds Dead and Living

Seventh Day of the Second Month 294 AC

You eye the chariots of bone while held aloft by Dany's magic and briefly contemplate what they would do if you cleansed this sorrowful field with fire, but in the end you shake your head and decide against it. This is naught but a mummer's battle and not the only one taking place on these plains tonight. Until the sickness can be cured, it would serve little to meddle here.

"Let's go, there's nothing for us here," you call.

After a long look at the horizon, his thoughts likely running along the paths yours had already taken, Waymar agrees, adding only, "It's going to take a lot of holy oils and prayer to make this place fit for legion land grants. Best keep it to those who keep their swords close."

None of the living or dead can contradict that.

On you fly, south and east to the City of Caravans, leaving the dead to slay the dead in gruesome mockery of tragedies that were. The sun rises into a pal of black smoke above Kasath like the blood red eye of some distant ever-watchful beast. There are no trees to hide among here, nor do the dead keep to behind the walls. Chariots ride into the distance and the fleshless bones of the lesser dead move in the slow senseless labor, trying to sow crops which the tread of their own feet poisons.

"The officers and overseers at least have to be ensouled," Teana muses as you land in a copse of frail of aspen still clinging to the edge of a narrow stream. "But given that they are doing this..." she motions vaguely in the direction of the fields 'tended' by the dead. "I'm not certain how much sense we can get out of them."

"Perhaps they are wary of becoming a meal for the One-that-is-Many," Eskil's dry rasp interjects.

"Cowards," the envoy of Mardosh hacks as if to spit on the ground, though nothing beyond the word leaves his withered lips.

"We need to talk to some sort of leader, or even just someone with a measure of prestige," Tyene muses as she carefully picks the leaves off her 'dress'. In truth it is armor every bit as much as what Waymar wears, but since she is not trying to play the knight, she prefers to glamor it into something more like fine Dornish garb. "We could spend all month going from manse to settlement to watchtower trying to persuade each in turn that there is another path."

"We could simply pick one of the larger villages and ask." Dany nods toward the chariots. "Our escorts should be enough to keep the lesser dead from attacking on sight, even if they were so inclined."

"But that would warn the... master of Kasath," you hesitate upon the title before deciding that you cannot call a tortured chorus of stitched together souls a 'lord'. "We might be better served arriving in secret, first as merchants perhaps, and seeing what welcome that gets us."

Oddly enough, the Mardoshi envoy does not grumble at this, as you had almost been certain he would. Catching your gaze, he shrugs, an incongruously human motion from the previously motionless warrior. "You can buy and trade surely? A merchant in truth you could easily be, though not only a merchant."

Making a mental note of his willingness to use omission in trickery, you roll out the map and settle on discussing where you might make your first move, be it in the outskirts or Kasath itself.

What do you do next?

[] Visit the largest and most 'prosperous' settlement
-[] With the full delegation
-[] As a living merchant

[] Try to infiltrate Kasath proper

[] Write in


OOC: No precise undead descriptions in this one since Viserys and company did not get close lest they be spotted before they chose to be. Not yet edited.
Here's an edited version of the chapter, DP.
 
We have used it so many times over the years, we should have our "just a regular merchant, nothing unusual to see here" cover worked out to perfection. Let's see how they treat the living and try to get some more intel.

[X] Visit the largest and most 'prosperous' settlement
-[X] As a living merchant
 
We have used it so many times over the years, we should have our "just a regular merchant, nothing unusual to see here" cover worked out to perfection. Let's see how they treat the living and try to get some more intel.

[X] Visit the largest and most 'prosperous' settlement
-[X] As a living merchant
The time I remember most was one of our first, back when we infiltrated Mantarys in its demon occupation days. We were posing as a sorcerer merchant selling enchanted bones as crafting materials. Good times.

[X] Goldfish
 
The time I remember most was one of our first, back when we infiltrated Mantarys in its demon occupation days. We were posing as a sorcerer merchant selling enchanted bones as crafting materials. Good times.

[X] Goldfish
Honestly as bad as some of these places have been...

None of them (yet) have been Mantarys.
 
We're a merchant.

A Merchant of Death.

Seriously though, I'm pretty sure Viserys could register his words as "truth" if he introduced himself as a merchant to most people. He trades all sorts of things. :V
 
Noted and yeah I have been rushing things recently especially yesterday with rushing to get the last two updates up.

Edits done. This is now the Lord Protector's line, more nuance than just no spies and no contact:

"That you do not bring spies and agents to Mardosh that are not known to her protectors and that you do not speak or interact with the Unanmed without pressing cause as was the case of your second meeting and not the first. I ask that you trust that i do not serve this Emptyness and would never allow it to infect what is left of this fair city."
@DragonParadox when you were bringing in @Goldfish's edits, you took away this edited passage and reverted it to the original one.
 
We're a merchant.

A Merchant of Death.

Seriously though, I'm pretty sure Viserys could register his words as "truth" if he introduced himself as a merchant to most people. He trades all sorts of things. :V
Perhaps we should engage in some actual trading while we're there, to sell the story and not because i'm hoping for them to have something interesting to sell of course.
 
Perhaps we should engage in some actual trading while we're there, to sell the story and not because i'm hoping for them to have something interesting to sell of course.
There's probably something being traded, but I doubt it's anything we want part of. The only reagents you're going to find here are made of horselords.
 
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