Land of the Dead
Third Day of the Second Month 294 AC
The following report is penned in beautiful flowing letters that bespeak less of painstaking calligraphy and more of centuries long experience polishing a skill to near instinct. At times it is illustrated with brief maps and even drawings of specific places glimpsed through divination in a hand steady enough to serve an architect or surveyor.
The plains of central Essos, what was known as the Dothraki Sea, in what was once the Kingdom of Sarnor, are organized in a mockery of the order they held in life, the dead raising the dead in ghastly imitation of a past most cannot recall for there is no mind there to remember, only the driving malice and the tyranical will of those unfortunate enough to have returned with some semblance of their reason intact. Armies of hollow bones and rotting flesh clash across fields of dead grass in memory of age-old rivalry, caravans of skeletal beasts caked with the muck of their graves travel down empty roads to deliver the fruits of a feast of ashes. Yet for all this madness it would be folly to let one's guard down, for those most clear-sighted among the dead draw terrible powers from the curse of their foul birth and perhaps even from the ritual workings of the dead land.
Below is an estimation of the various 'principalities' of the damned and the dangers revealed to me in the flames together with lore gained from speaking with Wisdom Anu:
Gornath, remembered as the City of Rats by the Dothraki, certainly seems to live up to that foul name in death, though not as one might imagine. Something about the city's death, to treachery and starvation, seems to have bound the hungering dead into a sort of swarm of many eyes under the dominion of the Rat King whose gaze we only narrowly avoided during the destruction of the Golden Company's Citadel. Given the powers of the Rat King seem most concerned with preventing him from ever being surprised and betrayed as he was in life, and the many rotting eyes looking out from between the crumbling edifices, stealth seems unlikely to grant one advantage no matter how skillful one might be in twisting shadow into a glamour.
Kasath was once a major religious center among the Sarnori as well as famed for its light horse, the most skillful in the land it ws said, though not so skillful nor so swift as the Dothraki that overthrew it. There are hundreds of ceremonial chariots haunting the broken streets and black smoke rises through the broken roofs of temples, sacrifices made to gods as dead as Sarnor. Some of the riders have even gained the power to fly and now befoul the night wind with their cavalcades.
Mardosh, City of Soldiers, is remarkable in that most of its people died by the sword of its own soldiers before starvation or the yoke of the Dothraki could claim them. The 'Unconquered Host' has now returned garbed in rotting flesh and yellowed bone where the rest of its people arose as specters, some not even aware that they are dead. Whatever power rules this place appears to be doing the best it can to protect this twisted 'innocence'.
Sathar, first city of the Tall Men to fall to the Dothraki, is now filled with many of the dead who infest the weed choked waterways and even animate the fetid water itself. Rather than a king Sathar appears to have a queen and one of a more ancient mien than witnessed the fall of the city. It is the only place where the dead have been observed actively rebuilding the city rather than going over mindless imitation of life.
Sarnath, the heart of the canker, where the dead kings gather and brood, but it is not them I fear for all their hatred makes them powerful each in their own way. There is a darkness there whose face I could not see for when I tried to turn the distant light of my flames upon it the fires burned blue corpse-flame and its malignant will saught to reach me. It was only through the grace of R'hllor that the fire died before it could touch me, a thing of iron and killing wind, a thing defiled now returned to the Dead Land.
-By Melisandre of Asshai
You carefully set down the note and consider which of the cities to first scout and who to send to the task.
[] Gornath
-[] Write in
[] Kasath
-[] Write in
[] Marosh
-[] Write in
[] Sathar
-[] Write in
[] Sarnath
-[] Write in
OOC: There are obviously more dead than just the cities in Sarnor, but these are the centers of power where most of the greater undead reside.