How would someone without the magical knowledge know that it was fake and not immaterial or any other number of things that made their hand pass through?

Illusion is not the only explanation, of course if they always think it's an illusion that is to our advantage in some ways but it does feel a bit odd.
I think it's more that no illusion is perfect and that once people have cause to suspect it they'll start to notice the inconsistencies.

There's also the biases inherit to the public's knowledge of the supernatural in Westeros. They know that illusions are possible and can look like anything, but random things being immaterial with no other secondary signs wouldn't fit their model of the world. If it looked haunted or something that'd be one thing, but a normal heart tree that decided it was too good to interact with regular matter anymore is an entirely different kettle of fish.

Given the background they have it'd be weird for the average Westerosi to poke an illusion of a tree and go flip open a bestiary to look for ethereal foliage . :V
 
I think it's more that no illusion is perfect and that once people have cause to suspect it they'll start to notice the inconsistencies.

There's also the biases inherit to the public's knowledge of the supernatural in Westeros. They know that illusions are possible and can look like anything, but random things being immaterial with no other secondary signs wouldn't fit their model of the world. If it looked haunted or something that'd be one thing, but a normal heart tree that decided it was too good to interact with regular matter anymore is an entirely different kettle of fish.

Given the background they have it'd be weird for the average Westerosi to poke an illusion of a tree and go flip open a bestiary to look for ethereal foliage . :V

DP made no mention of Westerosi peasant knowledge, he made a straight ruling on figments which doesn't account for the point I raised.

I did consider this, hence the below.

of course if they always think it's an illusion that is to our advantage in some ways but it does feel a bit odd.

If we do make something immaterial, from DPs ruling they shouldn't even question or investigate it as anything but an illusion given the extreme confidence in which they declare anything non-physical an illusion. Consistency.

E.g. We make an Ethereal Door with an Ethereal handle that can be turned with Ghost Touch or other effects. By rights nobody should even try to make the door work once their hand passes through it, it's clearly completely fake. No Knowledge Check.
 
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We could use one of the nightmare/dream manipulation spells to simultaneously impersonate Pycelle to Joffrey and vice versa, then reveal it just before they wake up. We might actually get them to bond through shared trauma.
Really, it's not hard to give a world-class history lesson to a kid when his usual instructor is only now just barely putting "adequate" effort in... and likely confused about why we're concerned that the kid doesn't hate the entire concept of learning.
 
Richard: You would have me deny my service, my relationship to my King?
Ozpin: "It's not as though we're close-minded, Ser Knight, why the Kingdom of Vale is one of the most progressive in Remnant."

Richard: "One should then never think to dissuade a Knight from keeping to their charge."

Ozpin: "You two have a beautiful relationship I'm sure, though it's not the bedroom aspects that raise my concern so much as the political ones..."

Richard: "... I beg your pardon?"
 
When I see @Deliste giving us a live play-by-play of his read through of updates made months ago, I find myself pondering...

Just what the hell must people new to this story think when they go through all those countless arcs thinking "wow they are REALLY going to do this entire thing step by step? No time skips? AT ALL!?" and are probably used to the idea of a single turn being written out in exquisite detail with various story elements either coming together, being teased out bit by bit over several turns, or exploding onto the scene out of nowhere and forcing the main character to deal with the consequences of it in an impromptu fashion.

And then I think: What was their reaction to the Tournament Arc?

Where we had a full-on Tourney/Festival with tiered prizes, speeches, introduction of new magical infrastructure and its usage, lists with knights jousting and shounen style arena fights? With some intrigue/politics on the side and I believe even a combat encounter?

I mean in any other quest it would have been covered in five or so updates. Even the ones with updates that tend to be longer wouldn't have really lingered on any one aspect in particular for very long in lieu of wanting to devote attention to character development, interactions and the main character's personal agenda, with background details like a fight between two opponents only coming into focus when relevant, rather than building up each moment for dozens of characters and their stake in this or that.

In that month alone I'm almost certain more characters appeared and had spoken lines and acted 'on-screen' than at any other time. That is some dense narrative.

And an in-story time of 4.33 years has passed since the first update.

Coincidentally, about that much time has passed since the quest started. Actually, in-story time elapsed is actually keeping a little ahead of that! Somehow.

@DragonParadox has confounded us all with one easy to miss detail: over four years, and still managing to fucking style on us all and keep a nearly 1:1 timescale of OOC time invested vs. story told. The absolute fuck?
 
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When I see @Deliste giving us a live play-by-play of his read through of updates made months ago, I find myself pondering...

Just what the hell must people new to this story think when they go through all those countless arcs thinking "wow they are REALLY going to do this entire thing step by step? No time skips? AT ALL!?" and are probably used to the idea of a single turn being written out in exquisite detail with various story elements either coming together, being teased out bit by bit over several turns, or exploding onto the scene out of nowhere and forcing the main character to deal with the consequences of it in an impromptu fashion.

And then I think: What was their reaction to the Tournament Arc?

Where we had a full-on Tourney/Festival with tiered prizes, speeches, introduction of new magical infrastructure and its usage, lists with knights jousting and shounen style arena fights? With some intrigue/politics on the side and I believe even a combat encounter?

I mean in any other quest it would have been covered in five or so updates. Even the ones with updates that tend to be longer wouldn't have really lingered on any one aspect in particular for very long in lieu of wanting to devote attention to character development, interactions and the main character's personal agenda, with background details like a fight between two opponents only coming into focus when relevant, rather than building up each moment for dozens of characters and their stake in this or that.

In that month alone I'm almost certain more characters appeared and had spoken lines and acted 'on-screen' than at any other time. That is some dense narrative.

And an in-story time of 4.33 years has passed since the first update.

Coincidentally, about that much time has passed since the quest started. Actually, in-story time elapsed is actually keeping a little ahead of that! Somehow.

@DragonParadox has confounded us all with one easy to miss detail: over four years, and still managing to fucking style on us all and keep a nearly 1:1 timescale of OOC time invested vs. story told. The absolute fuck?


@DragonParadox is an international treasure, awe inspiring and to be honest just a little scary.

With the aforementioned 1:1 update schedule being intimidating enough he also manages to make me re-evaluate very well established canon characters like Stannis who I didn't love when reading ASoIaF but now have to stop myself gushing over and that transcends this quest, I have more respect for canon Stannis now then I ever did.

At the same time he manages to capture tropes and concepts so beautifully that he is slowly but surely invading my mind, being responsible for more and more of my mental go to examples.

@DragonParadox Know that for every mention and quote you get from me, there are half a dozen more I don't post out of respect to the thread's much more current discussion (and to avoid being banned as a bot).
 
@DragonParadox, I am a bit confused about how Aradia got captured. I am sorry if this has been answered already, but I thought that mindblank made someone immune to possession. Also they could not have divined her location for the task of capturing her. So how did it take place?
 
@DragonParadox, I am a bit confused about how Aradia got captured. I am sorry if this has been answered already, but I thought that mindblank made someone immune to possession. Also they could not have divined her location for the task of capturing her. So how did it take place?

It does indeed. What likely happened was someone threw a dispel at her while she was flying around (suppressing the ring's enchantment). Then the devil slipped into her head and took off the ring so it could mentain the effect and later replaced it with the hellforged counterfeit. As for how the devils spotted her, they were probably watching the square, it was after all the last place you could get those invitation and they took advantage of a moment when no one else among her companions could see Aradia to posess her.
 
It does indeed. What likely happened was someone threw a dispel at her while she was flying around (suppressing the ring's enchantment). Then the devil slipped into her head and took off the ring so it could mentain the effect and later replaced it with the hellforged counterfeit. As for how the devils spotted her, they were probably watching the square, it was after all the last place you could get those invitation and they took advantage of a moment when no one else among her companions could see Aradia to posess her.
Ah! Classic mistake, evil overlord's guide says that minions should always be posted in such a way everyone has at least one ally watching them.
 
Ah! Classic mistake, evil overlord's guide says that minions should always be posted in such a way everyone has at least one ally watching them.

Not really posibile in this situation, there was a large area to patrol for danger and Aradia was invisible so as as to keep the Ghiscari below from seeing her. Now the Erinyes had true sight, which is like see invisibility but better... except in one regard. It has a max range of 120 ft. In order to patrol for danger properly Aradia could not stay within that 120 ft cone of her fellow fliers at all time.

It is clear the location was planed for by the devils to open up just such a line of attack.
 
Not really posibile in this situation, there was a large area to patrol for danger and Aradia was invisible so as as to keep the Ghiscari below from seeing her. Now the Erinyes had true sight, which is like see invisibility but better... except in one regard. It has a max range of 120 ft. In order to patrol for danger properly Aradia could not stay within that 120 ft cone of her fellow fliers at all time.

It is clear the location was planed for by the devils to open up just such a line of attack.
Well this should be lesson learned then. From now on, there should be at least two fliers together on any patrol route, with one of them preferably being an Erinyes.
 
As fair an introduction as any you could have hoped for. "My lady, I wish for nothing more than that the One you speak of remain dead and forgotten, I wish for peace in Essos and the corruption that poisoned Valyria remain in its tomb. The Freehold is dead, but I would offer you and any others among your brothers and sisters a chance to be restored as I have others from those times," you speak plainly.

"You would compare us to mortals who endured through the Doom and the passage of centuries?" There is no censure to the words, only something that might be amusing. "Truly Syrax' blood."

Daenerys: She doesn't know?

Meraxes: Know what?

Viserys: A thousand pardons Lady and please know I do not seek to diminish your grandeur nor understate the respect I have for you... you are not my first.

Meraxes: Yes, well you are of her get Syrax was always giving herself a hand, it is only prope...

Viserys:...nor was she.

Daenerys: Is it 5 or 6 now?

Viserys: Dany!
 
Vote closed.
Adhoc vote count started by DragonParadox on May 31, 2020 at 5:18 AM, finished with 71 posts and 20 votes.
 
Interlude DCCCXVI: Envoy's Passage
Envoy's Passage

Second Day of the First Month 294 AC

For a city that had been around since before the Valyrian Freehold was a gleam in a rebellious slave's eye Vialesk had truly absurd restrictions and regulations regarding who could and could not swim its waters, Hermetia Aerebalys, Imperial governor of Lys and current envoy to the City of Splendid Waves, thought. "Why would my guards be under any more scrutiny for who they once served than any other visitor to this fair realm?" she asked the jewel-shelled tojanida imperiously, fixing its gaze with hers... or at least as much of its gaze as a mere two eyes could capture. "Are you trully willing to argue that a fury's word is not finer than than adamantine?"

The erinyes in question were standing back respectfully, their black wings half-extended in the water to help keep them suspended in place. Though their expressions were as carved from stone, Hermetia could feel their rage at the implication that they might be counted too untrustworthy to enter the city along with the rest of the embassy staff.

"They are baatezu, forged of malice from the souls of the damned to be the instruments of tyrany," the Keeper of the Lower Gates replied mulishly. Was there some kind of sea-mule she would liken him to? Hermetial wondered. "Their presence would be upsetting to traders, it would imply unsavory dealings the likes of which this city has not and will never allow. Perhaps in other realms the presence of devils might..."

"Do you hand out little prizes for those of celestial kindred who enter the city, for making it look better I mean?" Hermetia asked sweetly. "I ask because I can get a few archons here, or perhaps an azata, though she really is rather busy and all the fire might clash with the local aesthetic somewhat."

Though she was not the best at reading the body language of beings that fell somewhere between turtle and crab she guessed from the small eddy of water spun by his twitching fins that he knew enough about azata to understand precisely which sort was wreathed in flame. Bloom was no petty spirit to be easily dismissed.

"She whom the Lady speaks of fought valiantly and with skill against the Brazen Throne when we raided one of their supply convoys," Azirah interjected solemnly. "Though I fell in that battle, she helped carry the day."

Hopefully he won't ask me to produce Bloom, Heremtia thought. It really is not a proper thing to drag a baroness away from her realm and her own duties to prove a point, though the Lady of Skane probably wouldn't resent me too much for it.

"I do not have the authority to admit baatezu, my lady," the Keeper of the Lower Gates finally said at last.

Ah, there it was, the whine of a official looking for a way to cover his ass. Did tojanida even have asses? Heremetia shook the thought away. "What definition of baatezu does the city use?" she asked instead. "Surely it cannot be every being born of the Hells for there are the mortals and tieflings to consider."

It took half an hour to find the requisite text etched on fine hardened limestone that must have been at least a few centuries old if not more. The definition was 'a soldier or agent of the Hosts of Hell.'

Part of Heremetia, the part of her that had gotten her in a lot of trouble in her youth, wanted to turn to her guards and ask formally if any of them served the hosts of Hell. She was not that girl anymore however. With a smile that was still more genuine than the one she wore when she finished an audience back in Lys she simply replied: "I am happy that is settled then. We should be going, we have many orders to give to the fine merchants and craftsmen of this city."

What do you buy from extra-planar markets this turn?

[] Write in (plan format)

OOC: And here we are the first of Hermetia's challenges as ambassador. It will not be the last and certainly not the hardest but she has acquitted herself well so far. I can't really help the write in here, I need to know what you guys want to buy in full for this month.
 
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"I do not have the authority to admit baatezu, my lady," the Keeper of the Gate finally said at last.

Ah there it was, the whine of a official looking for a way to cover his ass. Did Trojana even have asses? Heremetia shook the thought away.
As an official, if in a somewhat lesser capacity, I can say with authority that we are not looking to cover our asses.

We're looking to throw some other fucker in front of you and use their corpse as a distraction.
 
Envoy's Passage

Second Day of the First Month 294 AC

For a city that had been around since before the Valyrian Freehold was a gleam in a rebellious slave's eye, Vialesk had truly absurd restrictions and regulations regarding who could and could not swim its waters, learned Hermetia Aerebalys, Imperial governor of Lys and current envoy to the City of Splendid Waves. "Why would my guards be under any more scrutiny for who they once served than any other visitor to this fair realm?" she asked the jewel-shelled trojana imperiously, fixing its gaze with hers... or at least as much of its gaze as a mere two eyes could capture. "Are you trully willing to argue that a Fury's word is not finer than adamant?"

The Erinyes in question were standing back respectfully their black wings half-extended in the water to help keep them suspended in place. Though their expressions were as carved from stone, Hermetia could feel their rage at the implication that they might be counted too untrustworthy to enter the city along with the rest of the embassy staff.

"They are baatezu, forged of malice from the souls of the damned to be the instruments of tyranny," the Keeper of the Lower Gates replied mulishly. Was there some kind of sea-mule she would liken him to? Hermetia wondered. "Their presence would be upsetting to traders, it would imply unsavory dealings the likes of which this city has not and will never allow. Perhaps in other realms the presence of devils might..."

"Do you hand out little prizes for those of celestial kindred who entert he city? For making it look better, I mean?" Hermetia asked sweetly. "I ask because I can get a few archons here, or perhaps an azata, though she really is rather busy and all the fire might clash with the local aesthetic somewhat."

Although she was not the best at reading the body language of beings that fell somewhere between turtle and crab, she guessed from the small eddy of water spun by his twitching fins that he knew enough about azata to understand precisely which sort was wreathed in flame. Bloom was no petty spirit to be easily dismissed.

"She whom the Lady speaks of fought valiantly and with skill against the Brazen Throne when we raided one of their supply convoys," Azirah interjected solemnly. "Though I fell in that battle she helped carry the day."

Hopefully he won't ask me to produce Bloom, Heremtia thought. It really is not the done thing to drag a baroness away from her realm and her own duties to prove a point, though the lady of Skane probably wouldn't resent me too much for it.

"I do not have the authority to admit baatezu, my lady," the Keeper of the Gate finally said at last.

Ah there it was, the whine of an official looking for a way to cover his ass. Did Trojana even have asses? Heremetia shook the thought away. "What definition of baatezu does the city use?" she asked instead. "Surely it cannot be every being born of the Hells. There are the mortals and tieflings to consider."

It took half an hour to find the requisite text etched on fine hardened limestone that must have been at least a few centuries old if not more. The definition was 'a soldier or agent of the Hosts of Hell.'

Part of Heremetia, the part of her that had gotten her in a lot of trouble in her youth, wanted to turn to her guards and ask formally if any of them served the hosts of hell. She was not that girl anymore, however, so managed to refrain. With a smile that was still more genuine than the one she wore when she finished an audience back in Lys, she simply replied, "I am happy that is settled then, we should be going. We have many orders to give to the fine merchants and craftsmen of this city."

What do you buy from extra-planar markets this turn?

[] Write in (plan format)

OOC: And here we are the first of Hermetia's challenges as ambassador. It will not be the last and certainly not the hardest but she has acquitted herself well so far. I can't really help the write in here, I need to know what you guys want to buy in full for this month. Not yet edited.
Here's an edited version of the chapter, DP.

Ah, petty bureaucracy. It transcends race, creed, species, and even Plane of existence. I wonder what form paperwork takes in Vialesk?
 
[X] Vialesk Enchanted Item Commission (8th day of the 1st month, 294 AC]
-[X] x8 Mind Blank Rings: 24,000 IM each (Total: 192,000 IM)
-[X] x20 +1 Soulfire Mithral Bracers - 5,000 IM each (Total: 100,000 IM)
-[X] x20 Vial of Efficacious Medicine - 1,400 IM each (Total: 28,000 IM)
-[X] x20 Ring of Constant Soul Vault (Slotless) - 9,000 IM each (Total: 180,000 IM)
-[X] x20 Anklets of Quick Reaction (Slotless) - 1,600 IM each (Total: 32,000 IM)
-[X] x20 Ring of Counterspells (Slotless) - 8,000 IM each (Total: 160,000 IM)
-[X] x30 Restorative Ointment: Cost: 800 IM each (Total: 24,000 IM)
-[X] Permanency Scrolls:
--[X] 3rd Level: x5 - 15,000 IM each (Total: 75,000 IM)
-[X] TOTAL: 769,000 IM

[X] Opaline Vault Enchanted Item Commission (19th day of the 1st month, 294 AC]
-[X] x10 Titan's Tool: Cost: 40,000 per set (Total: 400,000 IM)
-[X] x4 Gemcarver's Tools - 1,800 IM each (Total: 7,200 IM)
-[X] x4 Jeweler's Loupe (+10 Competence bonus to Craft [Jewelry]) - 2,000 IM each (Total: 8,000 IM)
-[X] x100 Healing Belts: Cost: 150 IM each (Total: 15,000 IM)
-[X] x50 Handy Haversack: Cost: 400 IM each (Total: 20,000 IM)
-[X] x100 Earrings of Arcane Acuity: Cost 680 IM each (Total: 68,000 IM)
-[X] x100 Rings of Protection from Evil: Cost: 800 IM each (Total: 80,000 IM)
-[X] x1 Greater Delayed Spell Metamagic Rod: Cost: 4,900 IM
-[X] Single-Use Charms
--[X] x50 Brilliant Barrier Charms: 280 IM each (Total: 14,000 IM)
--[X] x50 Sending Stones: 280 IM each (Total: 14,000 IM)
--[X] x50 Teleport Charms: 450 IM each (Total: 22,500 IM)
--[X] x50 Plane Shift Charms: 450 IM each (Total: 22,500 IM)
--[X] x20 Blinding Glory Charms: 765 IM each (Total: 15,300 IM)
-[X] Metamagic Gems:
--[X] x40 Enlarging Amethyst: 200 IM each (Total: 8,000 IM)
--[X] x40 Extending Garnet: 200 IM each (Total: 8,000 IM)
--[X] x40 Silent Spinel: 200 IM each (Total: 8,000 IM)
--[X] x40 Still Amber: 200 IM each (Total: 8,000 IM)
--[X] x15 Maximizing Sapphire: 800 IM each (Total: 12,000 IM)
--[X] x15 Widening Emerald: 800 IM each (Total: 12,000 IM)
--[X] x15 Quickening Diamond: 1,000 IM each (Total: 15,000 IM)
-[X] TOTAL: 760,400 IM

[X] Githzerai Monastery Psionic Item Commission (19th day of the 1st month, 294 AC]
-[X] 20 Gloves of Object Reading (1st Manifester Level) - 600 IM each (12,000 IM + 25% markup = 15,000 IM)
-[X] 3 Slotless Third Eye: Conceal [equivalent to Mind Blank] (15th Manifester Level) - 48,000 IM + 70% markup = 81,600 IM each (Total: 244,800 IM)
-[X] Psionic Tattoos:
--[X] 2nd Level (Cost: 60 IM + 25% markup = 75 IM each): Detect Hostile Intent (x100), Detect Teleportation (augmented to 2nd level for 130ft range) (x100) - TOTAL COST: 15,000 IM
--[X] 3rd Level (Cost: 150 IM + 25% markup = 187.5 IM): Eradicate Invisibility (x40), Time Hop (x40), Touchsight (x40), Ubiquitous Vision (x40) - TOTAL COST: 30,000 IM

-[X] Single-Use Crystals:
--[X] 10 Single-Use Crystal Fate of One Charms (13th Manifester Level) - 910 IM each (Total: 9,100 IM + 70% markup = 15,470 IM)
--[X] 10 Single-Use Crystal Temporal Acceleration Charms (Augmented to 15th Manifester level, 2 round duration) - 1,200 IM each (Total: 20,400 IM + 70% markup = 34,680 IM)
--[X] 10 Singe-Use Crystal Reddopsi Charms (13th Manifester Level) - 910 IM each (Total: 9,100 IM + 70% markup = 15,470 IM)
--[X] 10 Singe-Use Crystal Null Psionic Field Charms (11th Manifester Level) - 660 IM (Total: 6,600 IM + 70% markup = 11,220 IM)
-[X] TOTAL: 381,640 IM

[X] Sarell Level Up
-[X] Class: +1 Paladin of Tyranny
-[X] Skills (6 points): +1 Concentration, +1 Knowledge (the Planes), +1 Listen, +1 Search, +1 Sense Motive, +1 Spot
-[X] Scales of Life: Lay on Hands
 
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[X] Vialesk Enchanted Item Commission (8th day of the 1st month, 294 AC]
-[X] x8 Mind Blank Rings: 11,000 IM each (Total: 88,000 IM)
-[X] x20 +1 Soulfire Mithral Bracers - 5,000 IM each (Total: 100,000 IM)
-[X] x20 Vial of Efficacious Medicine - 1,400 IM each (Total: 28,000 IM)
-[X] x20 Ring of Soul Vault (Slotless) - 9,000 IM each (Total: 180,000 IM)
-[X] x20 Anklets of Quick Reaction (Slotless) - 1,600 IM each (Total: 32,000 IM)
-[X] x20 Ring of Counterspells (Slotless) - 8,000 IM each (Total: 160,000 IM)
-[X] Permanency Scrolls:
--[X] 3rd Level: x5 - 15,000 IM each (Total: 75,000 IM)
-[X] Metamagic Gems:
--[X] x40 Enlarging Amethyst: 200 IM each (Total: 8,000 IM)
--[X] x40 Extending Garnet: 200 IM each (Total: 8,000 IM)
--[X] x40 Silent Spinel: 200 IM each (Total: 8,000 IM)
--[X] x40 Still Amber: 200 IM each (Total: 8,000 IM)
--[X] x15 Maximizing Sapphire: 800 IM each (Total: 12,000 IM)
--[X] x15 Widening Emerald: 800 IM each (Total: 12,000 IM)
--[X] x15 Quickening Diamond: 1,000 IM each (Total: 15,000 IM)
-[X] TOTAL: 712,000 IM

[X] Opaline Vault Enchanted Item Commission (19th day of the 1st month, 294 AC]
-[X] x10 Titan's Tool: Cost: 40,000 per set (Total: 400,000 IM)
-[X] x4 Gemcarver's Tools - 1,800 IM each (Total: 7,200 IM)
-[X] x4 Jeweler's Loupe (+10 Competence bonus to Craft [Jewelry]) - 2,000 IM each (Total: 8,000 IM)
-[X] x100 Healing Belts: Cost: 150 IM each (Total: 15,000 IM)
-[X] x50 Handy Haversack: Cost: 400 IM each (Total: 20,000 IM)
-[X] x100 Earrings of Arcane Acuity: Cost 680 IM each (Total: 68,000 IM)
-[X] x100 Rings of Protection from Evil: Cost: 800 IM each (Total: 80,000 IM)
-[X] x30 Restorative Ointment: Cost: 800 IM each (Total: 24,000 IM)
-[X] x1 Greater Delayed Spell Metamagic Rod: Cost: 4,900 IM
-[X] Single-Use Charms
--[X] x50 Brilliant Barrier Charms: 280 IM each (Total: 14,000 IM)
--[X] x50 Sending Stones: 280 IM each (Total: 14,000 IM)
--[X] x50 Teleport Charms: 450 IM each (Total: 22,500 IM)
--[X] x50 Plane Shift Charms: 450 IM each (Total: 22,500 IM)
--[X] x20 Blinding Glory Charms: 765 IM each (Total: 15,300 IM)
-[X] TOTAL: 713,400 IM

[X] Sarell Level Up
-[X] Class: +1 Paladin of Tyranny
-[X] Skills (6 points): +1 Concentration, +1 Knowledge (the Planes), +1 Listen, +1 Search, +1 Sense Motive, +1 Spot
-[X] Scales of Life: Lay on Hands
No gith-order included here?
 
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