Hellven is... not easily fixable.
We don't even know where to start on that IC, but likely growing a Tree, however big - won't be enough.

It's still but one Deity's power.
And from what we heard, there have been alliances of Deities trying to fix shit, and to no avail.

Our chances probably lie in Imperial Deity still, which has the potential to be the biggest powerhouse around.
Not to say it'll be, because how exactly the thread wants the Imperial Deity was always a bit... too muddy.
Needs more discussion, that it does.


Now, planting a "regular" Heart Tree (or. rather. re-planting) there for OGs to keep an eye on the Void...
That we can manage.
In theory.

In practice, well...
Hellven is a place we could have faced a CR 26 MR 10 encounter.
Even if we do place it in that city of theirs (and that's under debate as-is, b/c Devils and political messiness of the place), we'll need a... very substantial guardian for the tree there.
CR 21+ is the least appropriate force, I say.
And that before even mentioning all the hassle of navigating the intrigue-circles of the place to even set it there.

I'm largely disinclined to go to Hellvens for anything in the foreseeable future tbh.
Books, planting trees, or whatever - we have other matters to focus on right now: illithids, Westeros and Brazen Ballsack specifically.
Hellvens are kinda the sort of place we'd have to have full-time dedicated expedition to. And those are bad without proper narrative reasoning.
 
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Yeah, but it is definitely a big issue and having a grand magnum opus of every available mage in every realm (except those aligned with hell of course) working in tandem with almost every god backed possibly by the imperial deity to make something to bind and act as a framework/support system/life support system for the planes seems potentially viable (especially once we get enough epic level mages researching the problem).

But, again, just idle thinking on my part.
 
@Goldfish
Here's Liomond Lashare's sheet, our new minion.
It's not the prettiest, because I had no idea that among all the Nine we would recruit specifically that guy.
Name: Liomond Lashare
Alias: The Lord of Battles
Age:
Alignment:
Race: Human (Death Knight, Undead)
Level: 13
Class: Warblade
Feats: Blade MeditationB, Ironheart AuraB, Stormguard WarriorB, Weapon Focus( Bastard Sword), Weapon Specialisation (Bastard Sword), Power Attack, Melee Weapon Mastery (Slashing), Improved Critical (Bastard Sword)

Class Features: Battle Clarity, Weapon Aptitude, Uncanny Dodge, Battle Ardor, Battle Cunning, Battle Skill


HP: 13d12 +13 (98)
AC: 10 +5(Natural) +9 (Armor) +2 (DEX) =26
Movement: 30ft + 30ft (BotBC)
Initiative: +2
Attack: 13 +8 (STR) +1 (WF) +2 (MWM) +3 (Enh) =27/22/17 (1d10 + 19 (+1d6 vs living)/ 17-20x2 +(1d10 vs living)
Special on attack: +4 to confirm criticals, +4 damage against flanked or flat-footed
Special Qualities: DR 15/Magic;
Immunities: Undead Immunities, cold, electricity, and polymorph, Turn Undead
SR: 23

STATS:
22 +4 = 26 (+8) Strength
14 (+2) Dexterity
14 +4 = 18 (+4) Intelligence
14 (+2) Wisdom
12 (+1) Charisma

SAVES:
FORTITUDE: 8 +4(Res) =12
REFLEX: 4 + 2 (DEX) +4(Battle Clarity) +4 (Res) =14
WILL: 4 + 2 (WIS) +4 (Res) =10

SKILLS:
Balance: 16 +2 (DEX) +2 (Blade Meditation) =20
Concentration 16
Diplomacy : 16 +1 (CHA) = 17
Knowledge (Engineering): 16 +4 (INT) =20
Knowledge (History): 16 +4 (INT) =20
Knowledge (War): 16 +4 (INT) =20

Maneuvers (Initiator Level 13):

Stances: Pearl of Black Doubt, Dancing Blade Form, Absolute Steel

Maneuvers known:
Emerald Razor, Wall of Blades, Lightning Recovery, Iron Heart Surge, Mithral Tornado, Manticore Parry, Finishing Move, Scything Blade, Iron Heart Endurance, Action Before Thought

Maneuvers readied:
Wall of Blades, Iron Heart Surge, Lightning Recovery, Manticore Parry, Finishing Move


Extraordinary & Supernatural Abilities:

Battle Clarity (Ex): You can enter a state of almost mystical awareness of the battlefield around you. As long as you are not flat-footed, you gain an insight bonus equal to your Intelligence bonus (maximum equals your warblade level) on your Reflex saves.

Uncanny Dodge (Ex): At 2nd level, you gain the ability to react to danger before your senses would normally allow you to do so. You retain your Dexterity bonus to AC (if any) even if you are caught flat-footed or struck by an invisible attacker. However, you still lose your Dexterity bonus to AC if you are immobilized. If you already have uncanny dodge from a different class (barbarian or rogue, for example), you automatically gain improved uncanny dodge (see below) instead.

Battle Ardor (Ex): The sheer love of battle lends uncanny strength to your blows. Starting at 3rd level, you gain an insight bonus equal to your Intelligence bonus on rolls made to confirm critical hits.

Battle Cunning (Ex): Your instinct for seizing the moment gives you a significant advantage over foes unprepared for your attack. At 7th level, you gain an insight bonus equal to your Intelligence bonus on melee damage rolls against flat-footed or flanked opponents.

Battle Skill (Ex): You anticipate your enemies? ploys and tactics. At 11th level, you gain an insight bonus equal to your Intelligence bonus on any check made to oppose an enemy?s bull rush, disarm, feint, overrun, sunder, or trip attempt.

Abyssal Blast (Su): Once per day a death knight can unleash a blast of eldritch fire. The blast fills a 20-foot-radius spread anywhere within a range of 400 feet + 40 feet per HD of the death knight. The blast deals 1d6 points of damage per HD of the death knight (maximum 20d6). Half of the damage is fire damage, but the rest results directly from divine power and is therefore not subject to being reduced by protection from elements (fire), fire shield (chill shield), or similar magic. A Reflex save (DC 10 + 1/2 death knight's HD + death knight's Charisma modifier) reduces the damage by half.

Fear Aura (Su): Death knights are shrouded in a dreadful aura of death and evil. Creatures of less than 5 HD within 15 feet of a death knight must succeed at a Will save (DC 10 + 1/2 death knight's HD + death knight's Charisma modifier) or be affected as though by a fear spell cast by a sorcerer of the death knight's level.

Summon Mount (Su): A death knight has the ability to summon a mount, typically a nightmare, though it may be of any other species normally used as a mount. The mount may have no more Hit Dice than half the death knight's levels. If the mount is lost or killed, the death knight may summon another one after a year and a day.

Equipped Items: Boots of the Battlecharger, Breastplate of the Battlelord, Circlet of Body and Mind (+4 Str +4 INT), Heartwounder, Harming Belt of the Battle Master, Ring of the Wind (activate as Swift action to cast Haste at CL 10, 1/day)

Breastplate of the Battlelord:
This +4 Mithral Breastplate seems to stabilize the wearer, making every move more certain and seemingly unstoppable. It grants a +4 bonus on all saving throws and to defend against combat maneuvers (Bull Rush, Disarm, etc.).

Heartwounder:
This +3 Profane Burst Bastard sword appears to desire bringing swift death to its wielder's foes and becomes more powerful the closer they are to death. Against a creature with less than half of its maximal HP it gains a +2 further Enhancement bonus and its critical threat range grows by 2 points (these are not multiplied by keen weapon or Improved Critical, but added after that calculation).

Nice thing is that his class allows him to switch out his Weaponfocus feats for different weapons, so we can give him whatever we want and expect him to be highly proficient with it in a few days.

The Maneouvers are intentionally limited to Iron Heart with only a tiny bit Diamond Mind, because he did, similar to Richard, learn on a battlefield with no esoteric teachings or innate magic.
 
Omake: Unkindly Scattered IV
Unkindly Scattered
Part IV

<- Previous Next ->

Past all of the other revelations which followed, the resolution of that morning's events in the Emerald Forest was surprisingly mundane by comparison, perhaps to the point of absurdity going by their otherworldly visitor's reaction. "You seem almost offended at the notion of receiving payment for the slaying of Grimm, but here on Remnant, the greatest and foremost defenders of humanity require compensation in order to keep up with the expenses of their ongoing duties, while still maintaining the freedom that they or their ancestors fought hard to protect. The compromise, if you will, to formalized military organization which largely fell out of favor at the conclusion of the Great War, barring Atlas, of course."

"Seems foolish," Ser Richard, as he insisted upon being referred to as all of Ozpin's indirect attempts to dissuade him fell through, opined freely. "Why not unify if you are actively threatened by an existential threat which does not ever go away? And organize within one unified command structure?" A distant part of Ozpin held the notion that this man would get along surprisingly well with James, having little patience for all the political niceties that the more independent people of Vale stood by. It wasn't quite so bad that the notion of surrendering even a little bit of independence or freedom was outright anathema to them, but that was for emergency situations only.

"Those days might some day come upon us again," Ozpin admitted in a rare display of forthrightness, shocked by the things he had been told by the man across from him still. "Politics between nations are, in effect, a temporal concern, civilizations have risen and fallen time and again throughout all the years that humans have lived upon Remnant, lived and died by the ideals that they cleaved to. But for now, it seems that the call of a single despot or monarch would sway very few, if any. None but the most extreme in thought."

Ozpin shoved over the stack of Lien cards toward Ser Richard again, which the Knight reluctantly accepted, though he treated them with an expression of absolute disdain. "I assure you, while this situation is somewhat unusual, this is how the Kingdom of Vale expresses its appreciation, even one step removed from the usual methods of expressing gratitude which you might be more familiar with. You have done its people a great service, and the rewards are in preference for each outstanding closure of contract for a very good reason. It just so happens that you have collected... quite the substantial bounty, in a relatively short time."

"I'm not against the pragmatism of the gesture," Lonmouth replied, mouth set in a firm line. "Though ultimately I see little point. I have no need for ordinary supplies," he said, gesturing to one of the various rings he bore. "I cannot be trapped by common means, nor starve or want for much in the way of sleep. I can make camp while in full armor and be at relative ease and comfort."

"Yes, these things would be of great interest to me and my associates," Ozpin replied, beyond the obvious reasons he had already revealed. "But are you so sure there's no merit in taking a closer look at what we can provide you? Dust, in all its forms, has proven to be a material of miracles, one not so easily dismissed. And from all that you have revealed, I am given to understand that we have access to tools which your people have never heard of or encountered before." The man had seen too many fantastic--and from just brief descriptions, horrifying things, for modern technology to even phase him. However, Atlas pushed the boundaries of what was thought possible with a bit of human ingenuity and, as the kids said these days, overwhelming firepower. Could he not be the least bit curious?

Richard tilted his head in thought, but still lifted his broad shoulders in an anything-but-careless shrug. "I don't expect there will be any real need for me to collect samples while I am here. Like as not, the King will be able to bribe or persuade your valuables away from your people with little if any trouble, making my own efforts largely pointless by comparison." The faith that the man in front of him had displayed for this seemingly ruthless conqueror did not inspire much confidence in Ozpin, by comparison, but for a chief enforcer espousing the virtues of their autocratic master, he did not seem inherently evil or unreasonable taken at face value.

Ozpin was acquainted with the notion of necessary evils.

Still, the Headmaster of Beacon would still sleep better at night, knowing Richard Lonmouth was stranded here, this nebulous threat that their master presented stillborn the moment he had been revealed, rather than liable to serve as a replacement for another. That it would provide yet another possible ally who would seek his counsel or assistance did not weigh in on that perspective overmuch...

Ozpin tented his hands carefully, wondering about how to phrase their next offer without giving cause for any additional offense.

"How would you feel about providing instruction to others on a limited or even contractual basis?" As he had little to lose by making the offer, Ozpin threw it out blindly, having no more reason to detain the man any further than he already had, yet desperate to keep an eye on him.

"Depends," Ser Richard replied carefully. "Who do you need killed?"

***​

Yang was beyond tired, but also too grateful and stubborn to simply give up when an idea entered into her head. She was met with a surprise when, while waiting in the administrative building nursing a cup of coffee while her sister nested her head in her lap, sleeping in her grass-stained clothes which her aura had yet to saturate away, the first familiar person to walk up to her wasn't the Headmaster or their strange guest, but... "Dad!"

She paused, not wanting to disturb Ruby from getting some much needed rest... that she was honestly looking forward to, herself. "Heya kiddo," he half-whispered, smiling fondly down at her sister. "I'm just here to deal with the paperwork side of things, clean up is all done outside the city." Yang shook her head, still shocked they had called all hands on deck to deal with the rampaging Grimm. The fact that hardly anyone had gotten hurt by the event was all the more shocking, she wasn't completely blind to the danger her dad just helped end before it could get out of control, either. It was more surprising than anything else that he came all the way here from Patch, though. Things must be worse than she thought...

...​

"So classes are suspended?" She asked, almost hopeful she'd get to avoid another of Professor Port's lectures for the foreseeable future.

"Not for long," he said quickly, sounding a little nervous, "It's just that, with a lot of Huntsman and Huntresses already spread so far out, there's not many people on hand to help with keeping panic in check in the short term. I think that Ozpin might even call your Uncle Qrow back in, if things get hairy enough."

"That's bad, right?" She said, starting to get worried. What could make Ozpin of all people freak out?

"We'll get through this, just like always." Her dad sounded confident enough about it, though. "Oh, there he is." He stood up, and Yang followed him, leaving Ruby in her nest of couch cushions. "Oz! Is this our friend?" He stuck his hand out to the figure in black armor, who took him by the forearm with surprising firmness and a smile so subtle you might have missed it if you blinked. "Thanks again for looking after my girls out there, I don't want to think about what would have happened if you hadn't been there."

"Think nothing of it," tall, dark and scary replied modestly. "You are their father?"

Dad laughed, blue eyes shining with mirth as he placed a hand on Yang's shoulder, "Just Yang and Ruby over there... she's kind of all tuckered out, you know how kids are at that age." The armored man seemed to slump at the words, nodding his head resignedly.

"All too well."

There had been something bothering Yang all night, though... "What were you doing out there, in front of all those Grimm? It was practically in the middle of nowhere..." she trailed off, watching a complex series of expressions pass between Ozpin, Dad and 'Ser' Richard's faces.

"I was out hunting a dangerous threat," the man eventually replied, the Headmaster giving a confirming nod. "But it escaped."

"Yes, an unfortunate turn of events, one which we hope to soon rectify without any further cause for panic," Headmaster Ozpin added in. "But now I believe it's time for you and your sister to retire. Do not worry about morning classes for now, as they have been canceled. Still, do look forward to afternoon combat evaluations."

That was kind of a weird segue to take, Yang thought. Must be a lot on his mind.
 
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A good page for Omakes! And they're excellent ones too!

Anyway, @Tomcost, IIRC it's "lay broken" and not "lied broken". Right?

The really impressive thing is that he doesn't seem to have made enemies beyond his power yet.

The canon version, for all his talents, seemed like the impulsive sort who would sooner or later bite of more than he can chew.

Nirvana may be a shadow if its former self, but even the remains should be able to crush him, as certainly as the Legion of Heaven's Shore would beat us.
You underestimate Euron's power!

You never know what sort of artefact or rituals he has.
Or... He probably pulled a Dresden, and has a web of unpleasant contacts with mighty entities that results in everyone hating him but nobody wanting to kill him and risk the bad things that would unleash against them or others.
 
Maybe.

We should have killed him ages ago, but people were scared of one bad Divination.
That was honestly before we had all our hypergear and numerous contingencies, backups and "gotcha!" and failure countering options. These days, the kind of fights DP throws at us which "guarantee death" are more like... a plurality by definition. Since now we could reasonably escape most hopeless situations if not steam roll them with a few good rolls early on. And most of the whole "oh yeah this is beyond dangerous" comes from those initial few rounds of rocket tag, which are now more like Spell Turning chicken contests.

Back then, we were even more risk adverse. Take it as it comes, for all the winnowing of options the enemy has, we walked into an impossible fight because we got to pick what type of fight we were going to be running, which practically guaranteed victory. With Euron, his objective cannot be easily predicted. He might destroy his whole fleet to get one or two of us, and he'd rock on back from it. He has no attachments like Aegon did, and that fucked him from the beginning.
 
Honestly, if we fight Euron then I want to try to fight him while he's away from his fleet. He'll almost certainly be powerful, but also prepared and surrounded by powerful slaves/minions. Fighting him when he's away form all that (and in an AMF if possible) is almost certainly much easier.
 
Unkindly Scattered
Part IV

<- Previous

Past all of the other revelations which followed, the resolution of that morning's events in the Emerald Forest was surprisingly mundane by comparison, perhaps to the point of absurdity going by their otherworldly visitor's reaction. "You seem almost offended at the notion of receiving payment for the slaying of Grimm, but here on Remnant, the greatest and foremost defenders of humanity require compensation in order to keep up with the expenses of their ongoing duties, while still maintaining the freedom that they or their ancestors fought hard to protect. The compromise, if you will, to formalized military organization which largely fell out of favor at the conclusion of the Great War, barring Atlas, of course."

"Seems foolish," Ser Richard, as he insisted upon being referred to as all of Ozpin's indirect attempts to dissuade him fell through, opined freely. "Why not unify if you are actively threatened by an existential threat which does not ever go away? And organize within one unified command structure?" A distant part of Ozpin held the notion that this man would get along surprisingly well with James, having little patience for all the political niceties that the more independent people of Vale stood by. It wasn't quite so bad that the notion of surrendering even a little bit of independence or freedom was outright anathema to them, but that was for emergency situations only.

"Those days might some day come upon us again," Ozpin admitted in a rare display of forthrightness, shocked by the things he had been told by the man across from him still. "Politics between nations are, in effect, a temporal concern, civilizations have risen and fallen time and again throughout all the years that humans have lived upon Remnant, lived and died by the ideals that they cleaved to. But for now, it seems that the call of a single despot or monarch would sway very few, if any. None but the most extreme in thought."

Ozpin shoved over the stack of Lien cards toward Ser Richard again, which the Knight reluctantly accepted, though he treated them with an expression of absolute disdain. "I assure you, while this situation is somewhat unusual, this is how the Kingdom of Vale expresses its appreciation, even one step removed from the usual methods of expressing gratitude which you might be more familiar with. You have done its people a great service, and the rewards are in preference for each outstanding closure of contract for a very good reason. It just so happens that you have collected... quite the substantial bounty, in a relatively short time."

"I'm not against the pragmatism of the gesture," Lonmouth replied, mouth set in a firm line. "Though ultimately I see little point. I have no need for ordinary supplies," he said, gesturing to one of the various rings he bore. "I cannot be trapped by common means, nor starve or want for much in the way of sleep. I can make camp while in full armor and be at relative ease and comfort."

"Yes, these things would be of great interest to me and my associates," Ozpin replied, beyond the obvious reasons he had already revealed. "But are you so sure there's no merit in taking a closer look at what we can provide you? Dust, in all its forms, has proven to be a material of miracles, one not so easily dismissed. And from all that you have revealed, I am given to understand that we have access to tools which your people have never heard of or encountered before." The man had seen too many fantastic--and from just brief descriptions, horrifying things, for modern technology to even phase him. However, Atlas pushed the boundaries of what was thought possible with a bit of human ingenuity and, as the kids said these days, overwhelming firepower. Could he not be the least bit curious?

Richard tilted his head in thought, but still lifted his broad shoulders in an anything-but-careless shrug. "I don't expect there will be any real need for me to collect samples while I am here. Like as not, the King will be able to bribe or persuade your valuables away from your people with little if any trouble, making my own efforts largely pointless by comparison." The faith that the man in front of him had displayed for this seemingly ruthless conqueror did not inspire much confidence in Ozpin, by comparison, but for a chief enforcer espousing the virtues of their autocratic master, he did not seem inherently evil or unreasonable taken at face value.

Ozpin was acquainted with the notion of necessary evils.

Still, the Headmaster of Beacon would still sleep better at night, knowing Richard Lonmouth was stranded here, this nebulous threat that their master presented stillborn the moment he had been revealed, rather than liable to serve as a replacement for another. That it would provide yet another possible ally who would seek his counsel or assistance did not weigh in on that perspective overmuch...

Ozpin tented his hands carefully, wondering about how to phrase their next offer without giving cause for any additional offense.

"How would you feel about providing instruction to others on a limited or even contractual basis?" As he had little to lose by making the offer, Ozpin threw it out blindly, having no more reason to detain the man any further than he already had, yet desperate to keep an eye on him.

"Depends," Ser Richard replied carefully. "Who do you need killed?"

***​

Yang was beyond tired, but also too grateful and stubborn to simply give up when an idea entered into her head. She was met with a surprise when, while waiting in the administrative building nursing a cup of coffee while her sister nested her head in her lap, sleeping in her grass-stained clothes which her aura had yet to saturate away, the first familiar person to walk up to her wasn't the Headmaster or their strange guest, but... "Dad!"

She paused, not wanting to disturb Ruby from getting some much needed rest... that she was honestly looking forward to, herself. "Heya kiddo," he half-whispered, smiling fondly down at her sister. "I'm just here to deal with the paperwork side of things, clean up is all done outside the city." Yang shook her head, still shocked they had called all hands on deck to deal with the rampaging Grimm. The fact that hardly anyone had gotten hurt by the event was all the more shocking, she wasn't completely blind to the danger her dad just helped end before it could get out of control, either. It was more surprising than anything else that he came all the way here from Patch, though. Things must be worse than she thought...

...​

"So classes are suspended?" She asked, almost hopeful she'd get to avoid another of Professor Port's lectures for the foreseeable future.

"Not for long," he said quickly, sounding a little nervous, "It's just that, with a lot of Huntsman and Huntresses already spread so far out, there's not many people on hand to help with keeping panic in check in the short term. I think that Ozpin might even call your Uncle Qrow back in, if things get hairy enough."

"That's bad, right?" She said, starting to get worried. What could make Ozpin of all people freak out?

"We'll get through this, just like always." Her dad sounded confident enough about it, though. "Oh, there he is." He stood up, and Yang followed him, leaving Ruby in her nest of couch cushions. "Oz! Is this our friend?" He stuck his hand out to the figure in black armor, who took him by the forearm with surprising firmness and a smile so subtle you might have missed it if you blinked. "Thanks again for looking after my girls out there, I don't want to think about what would have happened if you hadn't been there."

"Think nothing of it," tall, dark and scary replied modestly. "You are their father?"

Dad laughed, blue eyes shining with mirth as he placed a hand on Yang's shoulder, "Just Yang and Ruby over there... she's kind of all tuckered out, you know how kids are at that age." The armored man seemed to slump at the words, nodding his head resignedly.

"All too well."

There had been something bothering Yang all night, though... "What were you doing out there, in front of all those Grimm? It was practically in the middle of nowhere..." she trailed off, watching a complex series of expressions pass between Ozpin, Dad and 'Ser' Richard's faces.

"I was out hunting a dangerous threat," the man eventually replied, the Headmaster giving a confirming nod. "But it escaped."

"Yes, an unfortunate turn of events, one which we hope to soon rectify without any further cause for panic," Headmaster Ozpin added in. "But now I believe it's time for you and your sister to retire. Do not worry about morning classes for now, as they have been canceled. Still, do look forward to afternoon combat evaluations."

That was kind of a weird segue to take, Yang thought. Must be a lot on his mind.
Ozpin: Take my damned money! :jackiechan:

Richard: ...fine... :rolleyes:

Great to see this one updated so quickly, dude.
 
@Goldfish
Here's Liomond Lashare's sheet, our new minion.
It's not the prettiest, because I had no idea that among all the Nine we would recruit specifically that guy.
Name: Liomond Lashare
Alias: The Lord of Battles
Age:
Alignment:
Race: Human (Death Knight, Undead)
Level: 13
Class: Warblade
Feats: Blade MeditationB, Ironheart AuraB, Stormguard WarriorB, Weapon Focus( Bastard Sword), Weapon Specialisation (Bastard Sword), Power Attack, Melee Weapon Mastery (Slashing), Improved Critical (Bastard Sword)

Class Features: Battle Clarity, Weapon Aptitude, Uncanny Dodge, Battle Ardor, Battle Cunning, Battle Skill


HP: 13d12 +13 (98)
AC: 10 +5(Natural) +9 (Armor) +2 (DEX) =26
Movement: 30ft + 30ft (BotBC)
Initiative: +2
Attack: 13 +8 (STR) +1 (WF) +2 (MWM) +3 (Enh) =27/22/17 (1d10 + 19 (+1d6 vs living)/ 17-20x2 +(1d10 vs living)
Special on attack: +4 to confirm criticals, +4 damage against flanked or flat-footed
Special Qualities: DR 15/Magic;
Immunities: Undead Immunities, cold, electricity, and polymorph, Turn Undead
SR: 23

STATS:
22 +4 = 26 (+8) Strength
14 (+2) Dexterity
14 +4 = 18 (+4) Intelligence
14 (+2) Wisdom
12 (+1) Charisma

SAVES:
FORTITUDE: 8 +4(Res) =12
REFLEX: 4 + 2 (DEX) +4(Battle Clarity) +4 (Res) =14
WILL: 4 + 2 (WIS) +4 (Res) =10

SKILLS:
Balance: 16 +2 (DEX) +2 (Blade Meditation) =20
Concentration 16
Diplomacy : 16 +1 (CHA) = 17
Knowledge (Engineering): 16 +4 (INT) =20
Knowledge (History): 16 +4 (INT) =20
Knowledge (War): 16 +4 (INT) =20

Maneuvers (Initiator Level 13):

Stances: Pearl of Black Doubt, Dancing Blade Form, Absolute Steel

Maneuvers known:
Emerald Razor, Wall of Blades, Lightning Recovery, Iron Heart Surge, Mithral Tornado, Manticore Parry, Finishing Move, Scything Blade, Iron Heart Endurance, Action Before Thought

Maneuvers readied:
Wall of Blades, Iron Heart Surge, Lightning Recovery, Manticore Parry, Finishing Move


Extraordinary & Supernatural Abilities:

Battle Clarity (Ex): You can enter a state of almost mystical awareness of the battlefield around you. As long as you are not flat-footed, you gain an insight bonus equal to your Intelligence bonus (maximum equals your warblade level) on your Reflex saves.

Uncanny Dodge (Ex): At 2nd level, you gain the ability to react to danger before your senses would normally allow you to do so. You retain your Dexterity bonus to AC (if any) even if you are caught flat-footed or struck by an invisible attacker. However, you still lose your Dexterity bonus to AC if you are immobilized. If you already have uncanny dodge from a different class (barbarian or rogue, for example), you automatically gain improved uncanny dodge (see below) instead.

Battle Ardor (Ex): The sheer love of battle lends uncanny strength to your blows. Starting at 3rd level, you gain an insight bonus equal to your Intelligence bonus on rolls made to confirm critical hits.

Battle Cunning (Ex): Your instinct for seizing the moment gives you a significant advantage over foes unprepared for your attack. At 7th level, you gain an insight bonus equal to your Intelligence bonus on melee damage rolls against flat-footed or flanked opponents.

Battle Skill (Ex): You anticipate your enemies? ploys and tactics. At 11th level, you gain an insight bonus equal to your Intelligence bonus on any check made to oppose an enemy?s bull rush, disarm, feint, overrun, sunder, or trip attempt.

Abyssal Blast (Su): Once per day a death knight can unleash a blast of eldritch fire. The blast fills a 20-foot-radius spread anywhere within a range of 400 feet + 40 feet per HD of the death knight. The blast deals 1d6 points of damage per HD of the death knight (maximum 20d6). Half of the damage is fire damage, but the rest results directly from divine power and is therefore not subject to being reduced by protection from elements (fire), fire shield (chill shield), or similar magic. A Reflex save (DC 10 + 1/2 death knight's HD + death knight's Charisma modifier) reduces the damage by half.

Fear Aura (Su): Death knights are shrouded in a dreadful aura of death and evil. Creatures of less than 5 HD within 15 feet of a death knight must succeed at a Will save (DC 10 + 1/2 death knight's HD + death knight's Charisma modifier) or be affected as though by a fear spell cast by a sorcerer of the death knight's level.

Summon Mount (Su): A death knight has the ability to summon a mount, typically a nightmare, though it may be of any other species normally used as a mount. The mount may have no more Hit Dice than half the death knight's levels. If the mount is lost or killed, the death knight may summon another one after a year and a day.

Equipped Items: Boots of the Battlecharger, Breastplate of the Battlelord, Circlet of Body and Mind (+4 Str +4 INT), Heartwounder, Harming Belt of the Battle Master, Ring of the Wind (activate as Swift action to cast Haste at CL 10, 1/day)

Breastplate of the Battlelord:
This +4 Mithral Breastplate seems to stabilize the wearer, making every move more certain and seemingly unstoppable. It grants a +4 bonus on all saving throws and to defend against combat maneuvers (Bull Rush, Disarm, etc.).

Heartwounder:
This +3 Profane Burst Bastard sword appears to desire bringing swift death to its wielder's foes and becomes more powerful the closer they are to death. Against a creature with less than half of its maximal HP it gains a +2 further Enhancement bonus and its critical threat range grows by 2 points (these are not multiplied by keen weapon or Improved Critical, but added after that calculation).

Nice thing is that his class allows him to switch out his Weaponfocus feats for different weapons, so we can give him whatever we want and expect him to be highly proficient with it in a few days.

The Maneouvers are intentionally limited to Iron Heart with only a tiny bit Diamond Mind, because he did, similar to Richard, learn on a battlefield with no esoteric teachings or innate magic.
What's his Constitution score supposed to be?
 
Didn't give him one.
As I said, one of Nine, so I didn't think it would become relevant.
Fair point. Gonna assume he has an even number for his Constitution and add a +4 Constitution belt upgrade to the crafting schedule for him.

BTW, it wasn't on his equipment list, but he used some sort of Divination effect, True Seeing I'm assuming, to take a better look at Richard after their sparring session before we wrecked the Nine. I think it was on his helmet? Was that something DP added?
 
BTW, it wasn't on his equipment list, but he used some sort of Divination effect, True Seeing I'm assuming, to take a better look at Richard after their sparring session before we wrecked the Nine. I think it was on his helmet? Was that something DP added?
Are you sure about that?
forums.sufficientvelocity.com

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover In a world where magic has all but guttered to ashes, becoming the fare of charlatans, petty conjurers, and ragged illusionists, a mighty change is stirring. From small and fragile sparks a great blaze will be reborn and men will...

Only magic I've seen him use is Message.
 
Are you sure about that?
forums.sufficientvelocity.com

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover In a world where magic has all but guttered to ashes, becoming the fare of charlatans, petty conjurers, and ragged illusionists, a mighty change is stirring. From small and fragile sparks a great blaze will be reborn and men will...

Only magic I've seen him use is Message.
Ah, once more my memory fails me. :oops:
 
And then it mutates and wipes out all Human life.

If we want him dead, we can just kill him the old fashioned way without resorting to magical bio-weapons. (Un)Fortunately, we don't actually have any IC knowledge of Euron's shenanigans in Nirvana, at least not beyond the barebones rumor of a potentially Planetosi pirate sailing and raiding there. Until he attracts our attention, we have no practical reason to plot his demise.
That's just another reason, to send someone to explore Nirvana, maybe send a force with the Githyanki mainly consisting of Flesh/Fungus Forged creatures, and some of Qyburns undead, to show off the capacities of our Forges, in order to entice both the Githyanki and their allies, to become new customers.
In practice, well...
Hellven is a place we could have faced a CR 26 MR 10 encounter.
Even if we do place it in that city of theirs (and that's under debate as-is, b/c Devils and political messiness of the place), we'll need a... very substantial guardian for the tree there.
CR 21+ is the least appropriate force, I say.
And that before even mentioning all the hassle of navigating the intrigue-circles of the place to even set it there.
It don't need that kind of protection, a few CR10 Leshies and 1 CR15 Leshy should be enough, if we plant it in Heaven's Shore, as unless the government of Heaven's Shore turn against it, all the temple will face will be the occasional criminal, and if the government turn against it, the whole Imperium wouldn't be certain to succeed in protecting it.

And it's only 1 Weirwood anyway, sure it being destroyed would be bad, but losing a Weirwood isn't world shattering bad, it's endure a lecture from the old gods, and plant 5 new Weirwoods as an apology bad.

We don't even need to go ourselves, from what Azel says, making a temple to the old gods is a pretty standard action in Heaven's Shore's bureaucracy, we just need to send a bureaucrat, that know the truth about the spheres to Heaven's Shore(with some body guards of course) give them an appropriate budget, and they can get the paperwork needed for permission done, and buy a plot of land where we can plant the Tree.
 
Interlude DCCXLVII: A Strange Day
A Strange Day

Eighteenth Day of the Twelfth Month 293 AC

"Your father has need of you, little lady," the words were strange in Shireen's ears, not because she did not spend time with her father, rather more time than most children of her station and age if Mara's occasional not-quite-grumbles were to be believed. He would read to her in the evenings on Maiden's Day, though the stories were not as interesting as the fairy stories her nurses read or even her mother's reading from the big red book of the Lord of Light. Shireen did not mind since on Father's Day he would ask her questions about some of the things he had read and she could ask some of her own questions in exchange. It was always on the same days and he had only missed eight of those days since he had started last year. Her Lord Father would always spend twice as long on their talks the next week to make it up and he always scowled more then.

It had taken the girl a while to realize he was not upset at her but at the idea that he could be late, that things did not work out exactly like he had planned. But he had not missed a day this week, and anyway it was Smith's Day. Shireen hoped he was not scowling over whatever it was he needed her for.

Maybe it was an unexpected visitor, she thought as she followed Old Firn down the increasingly familiar corridors of Storm's End. Definitely nicer than Dragonstone even if that had more magic, she was a stag not a dragon like Dany so this was her place. If it is a visitor and they made father scowl she would kick them, she decided abruptly. He worked really really hard and didn't have any time to play for himself, she had asked mother about that, but everyone just kept on asking him to do more things and then they weren't even grateful. Shireen had heard the servants talk about it when she was really quiet and took to wandering the halls, they called him mean things, she had only thought they were mean before, but then she asked Dany and she had explained that they were definitely mean. Why were they going outside?

The rain hit her face cold and clean, and for a moment all Shireen could think of was how happy she was that she could feel it all over. Being scarred hadn't been that bad, not as bad as people who weren't her parents or Maester Cressen thought, but it the reminder always hurt. Shireen liked being in the rain, but she didn't want to worry mother so she didn't go out to feel it also, noty to mention the stone dragons had been scary.

A tiny silver dragon much nicer than those old things flashed above her. "Dany!" the girl said delighted. Oh it would be that sort of visit, she could feel a wide grin pulling at the corners of her mouth. She almost never got to see Dany here here, just in dreams that could kind of look like Storm's End, but weren't really in a way she couldn't put into words.

"What're we doing?" Shireen asked over the boom of thunder. She tried to keep herself from sounding too excited. She was only five years old, she did not do it very well. Was this a magic thing?

Her father opened his mouth to say something, but very strangely for him he did not look like he knew what to say. Definitly a magic thing then. She looked towards Dany's brother who was a big dragon.

"Pledging your House to the Storm God," he replied simply.

"Pledge, like a lord?" Shireen looked around at the faces of the others. "Father's busy, he can't do stuff for another... er, thing." It belatedly occurred to the girl that this might not be entirely polite, but it was not like there were rules for standing on top of the cliffs getting rained on so there.

Lightning flashed and thunder peeled, sounding somehow amused. Now the storm was laughing at her. Shireen thrust out her chin and crossed her arms. For some reason that made Maester Cressen chuckled and even the pretty dark haired girl smiled in spite of herself.

"Shireen..." her father began warning, but Dany's brother rised his hand, asking to speak first and father let him.

"This is part of making sure your father will have more time to himself in the future."

"How come?" she asked suspiciously.

"Well, lordship is about more than the lord making requests upon his vassal, it's about the lord helping out too, that's his reponsibility. Gods aren't quite like that, but close enough."

"Oh, alright then," Shireen nodded. The girl watched wide eyed as the pretty girl, Ceria was her name, shaped a table out of the stone and her father placed a hand on it wet with his blood. She didn't scream when he got hit by lightning, though she did taste blood in her mouth for biting her lip.

Father only let her touch the stone when Ceria assured him that she wouldn't get hit with lightning, which Shireen secretly thought was a little unfair. It would be nice to be able to brag about being hit by lightning, much more interesting than getting a new kitten like Tansy.

Lightning flashed in the shy, searing bright, but she didn't turn away. There was an old man in the light. Grandfather? No, lots and lots of greats between him and her, but still kin. That made a lot of sense. Why didn't they tell it that way?

Grownups,
Shireen concluded, could be rather silly.

OOC: I'm going to need a vote of what you guys want to do or to see next, but I can't justify breaking up the flow of the interlude for it.
 
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A Final Letter

OOC: To be read in the voice of the Narrator of Darkest Dungeon for a better effect

To the local Inquisitorial Office in Pentos,

I dearly hope that circumstances allow this letter to reach any of you, for that it would mean that everything went as planned. Otherwise, the consequences could be dire, and your intervention would be needed with more haste. The purpose of this writing is ultimately to report a crime that will have happened in this city, a final act of desperation by a hopeless fellow who could not escape his own mind, the feeble thing.

Yet for all I could write about the act in question, the nature of your profession demands a more rigorous approach than vague testimonies that arrived in a mysterious letter one fateful night. Allow me to introduce myself for what will hopefully be the only time I need to do so: my name is Caelor Fernos, a scholar of some repute and traveler of many roads, and lately, the Spheres. I inherited a small fortune as a child by virtue of becoming an orphan at the age of ten. The bitterness of that event was channeled through a desire to understand, predict, and learn, as if a common child of mortal descent could even hope to have even the barest hint of control over his own life, and that of others. How foolish I was, yet I don't repent from my life choices.

My travels have taken me through diverse places, from the dwellings of the Lazhareen people in the Far East to the disgustingly hot places where the ebon-skinned Summer Islanders have chosen to live. I've studied and talked with people whose cultures range from the savage Dothraki to the rough folk of the Iron Islands to the West. The fundamental question I was desperately searching an answer for was simple; Why? A million answers was what I got, each more nonsensical than the last. Creation should have a meaning, a simple answer to all that there is, yet vague legends of Horse deities mating with the world or elder terrors caring from below the deepest oceans was all I got. My searches got me nothing but an unending stream of frustration that washed upon my psyche. I desperately tried to delve into more esoteric matters, even managed to teach myself a few modest tricks that are useful for increasing the quality of life of any person, yet there were of no real use to me or my goals.

As I was about to plunge into despair, the news from the realm of the Dragon King and his advances in the esoteric fields reached me. Hope revitalized me as I traveled to the chain of islands used to be little less than smuggling dens some years ago. There I found lore pertaining to the greater order of Creation, of the fundamental order of the cosmos and the birth and death of souls. About how ultimately the actions of every thinking being marked the afterlife they would get. Mortal minds can easily get overwhelmed by the talk of other planes of existence, where the very essence of themselves shall go to fight for the values they uphold in life, each action but a drop of water in an unending sea, but that nevertheless made ripples, and then waves to reach a higher goal. It was with newfound purpose that I crossed the boundaries to the realms of the Endless Sky. There, I caught the eye of a bored member of the minor nobility among the Djinn, which was trying to entertain himself by playing philanthropist among less fortunate species. I had to swallow my pride, that pitiful thing that we have as a defensive mechanism against the verbal onslaughts of others, as my host treated me as little more than a curiosity, an oddity coming from a strange realm with a strange culture. Nevertheless, it was enough to assuage my needs for more information, and my expanding lore was increased even further, as each question answered begot a hundred more, each making the already bottomless pit of my search even emptier. From his part, I amused him with the tales of my travels. Not in an intellectual sense, but rather with the kind of amusement one would find in the odd circus animal that is different from the rest or the pet that knows how to perform a particularly interesting pirouette. It was enlightening to notice how mortals and immortals alike fall into the same thought patterns to refrain from considering other beings as equal, and thus deserving of the same rights as them, believing themselves above the rest.

Yet there was a subject that always provoked elusive answers and hollow sentences, the responses that would suffice for a kid not really interested in discovering the truth. Yet as I pressed further, my host became uncomfortable, but could no longer hide how ignorant he thought that I was. The ideal model of how the spheres of being should interact with each other, how the souls would flow to their afterlives to empower their ideals and fight for them was broken. In fact, it had been broken since time immemorial, where only the very first beings who had by chance survived since the beginning of Creation knew about how it was supposed to work. The Upper Planes lay broken, a wide variety of catastrophes having engulfed each of them, and as such the natural state of the Spheres was one where souls got lost or only found their way to the Lower Planes. Disbelief was my first answer, as I scrambled to deny everything like a fanatic who had just had their dogmas challenged. No thinking being would want to believe that, and my host, in what was ultimately exasperation at my insistence, decided to simply show me.

I was not prepared. And in a thousand lifetimes I would have not been. The Planes lay broken, Heaven a barren wasteland, the last remnants of its hierarchy under the control of the hosts of Hell, a menacing maw of void constantly looming on the horizon, threatening to swallow it all. The fields of Nirvana lay broken, trampled and bloodied with the fluids of a thousand different species, as horrors from beyond reality itself defile the very earth to bring forth their unknowable goals upon our realms. Elysium itself lays broken, a million pieces, some huge as entire continents drifting towards an endless void, some haphazardly joined together in magical bindings in a futile attempt to prevent the inevitable, as they slowly but steadily drift towards oblivion, if they are lucky, or towards the festering wound of the Pit itself.

As my weak mind tried and failed to apprehend the truth, the final piece of the puzzle fell upon me. The Djinn's face showed no sign of sadness; it tried to show empathy, but a glint in his eye betrayed him. He was feeling the faint smugness a mentor experiences when teaching his apprentice. I might have been an educated man back on Planetos, but here I was feeding the ego of a being so ancient and wealthy that he didn't have anything else to do, yet he didn't even try to close the gaping maw of nothingness above Mount Celestia as we watched it from afar, hidden with the most potent glamors he could pay for. That's when the realization dawned on me; this was the eternal state of affairs for the ageless beings, the collapse of the Spheres was the norm, and even themselves were busying themselves with frivolous tasks and petty disputes for power, all while everything that exists slowly plunges into oblivion. But, why would they decide to not care? Because they can't do anything about it.

The Blood war keeps raging, the Pit and Baator fighting an eternal conflict to scavenge the greater trickle of souls that is available to them, all the while from Abaddon the Daemons gorge in a banquet of souls. Whole economies dedicated to the trade of the very essences of beings, reduced to be little more than cattle to forces so much above them, just like we treat our livestock, and it in turn treats grass. Yet they scramble for ephemeral victories and short-sighted disputes, for in their eternal lives all that they have would matter nothing once everything is consumed. We are each a drop in an ocean, being drained slowly and relentlessly from all there is, so that while we believe we are doing something at the surface, the whole of Creation is being drained from the bottom.

[The writing grows messier from now on]

The corpse of the beggar lies interred in my modest manse's garden, a proper burial was all I could give given the haste with which I decided to carry this ordeal. Merren was his name, and I can assure you that he was perfectly unconscious when the Cacodaemon came from the ritual circle. Just now it lies hidden in the basement, a stone door blocking the pest's exit. The wound the Daemon has given me has already healed, yet the affliction it has passed on me runs in my veins. Even now the wretched thing keeps trying to convince me to let it free, in its many and desperate pathetic attempts through the link he has formed with my mind. I've endured the whispers the cold breeze of the North carries on those dark rainy days. It promises sweet oblivion, a poisoned chalice of dullness, if only you manage to take others unto Oblivion with you. A lowly denizen of Abaddon is a simply beast besides that.

Yet I was the one to convince it to do my bidding. By the time this letter arrives to you, I would be dead beyond death, the Daemon being enclosed so much time that it had to consume my soul to prevent starvation. But as the remnants of my soul lie scattered across the Spheres, I go with a clear conscience. For that I know that when the final hours of all that is have come, the last rays of light have been swallowed and the last speck of dust floating in the never-ending emptiness of Creation is finally consumed by the Void…

… I will not be there to see it.



[Inquisitorial Report]

The agent who first read this letter and led the hasty investigation has requested to be discharged from his position. A dose of Memory Moss and a letter written to his future self was the only thing required to erase the day he desired to forget. Divination proved the veracity of his letter as his now uninformed self read it.

The mansion was breached, the cacodaemon found in a hunger-driven frenzy and killed during the process. All of Caelor's assets have been seized for later liquidation for the Inquisition. Protocols to test the knowledge of the true state of the Spheres through divination are being devised, with some preliminary tests ongoing to detect future threat vectors.

@DragonParadox

Notice me Sempai
 
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