Vote closed. We are going to take this in individual parts by location unless/until a major reaction comes.
Adhoc vote count started by DragonParadox on Apr 27, 2020 at 12:12 PM, finished with 80 posts and 11 votes.

  • [X] Barrows of the mage-smiths
    -[X] Benero, Zherys, Liomond Lashare, Sandor Clegane, Mind Dragon, Yrael, 1 Herald
    [X] Buried Hall
    -[X] Waymar, Xor, Melisandre, Wyla, Riz'Neth, Mereth, Mind Dragon, 1 Herald
    [X] Dead Godswood
    -[X] Vee, Rina, Amrelath, Lady Saenena & Korizon, Adamantine Golem, Mind Dragon, Harbinger, 3 Heralds
    [X] Ice Crowned Observatory
    -[X] Viserys, Dany, Lya, Ser Richard, Garin, Malarys, Mind Dragon, 1 Herald
    [X] Reserves: They will liaise with the Thenns to help organize the evacuation while remaining available to lend their aid elsewhere in the valley should it be needed. Nettles and Sheepstealer will remain on overwatch with the Moonchasers.
    -[X] Danar Crowl, Alyssa Crowl, Velen, Twin Feylords, Nettles & Sheepstealer, Hadhayosh, 8 Heralds, Nirah (Champion of Yss)
    [X] Air Force Deployment
    -[X] Deploy the 3 Moonchaser-class vessels in a rough circle over the valley at an altitude of 500m.
    --[X] Their main objective will be to alleviate weather attacks and to protect the ward anchors from a concentrated Other assault. For this reason they are deployed low enough to draw fire from ground forces.
    --[X] They will be loaded up with an equal mix of Explosive Pack / Alchemists Fire payloads for Beetle Bombs, Bolts / Alchemists Fire for point defense Launchers and solid / Explosive Pack / Alchemists Fire shells for the Steam Cannons.
    -[X] Deploy the Wyvern contingents at high altitude, where they will observe weather pattern while circling well above the cloud cover. At the captain's discretion, they will either dive in to attack hostile fliers, or break contact and evacuate towards the Wall if conditions worsen too much for them to safely fly.
    --[X] They will activate their Energy Siege Shot systems and set them to Fire damage, use an equal mix of bolts / Alchemists Fire rounds for their Launchers, 2 Explosive Pack Beetle Bombs, 2 Alchemists Fire Beetle Bombs, and a full 500 pound load of Alchemist Fire in their bomb bays.
    [X] Azel
 
[X] Goldfish

So who wants to be that the other are going to send a shit ton of wrights to attack the other freefoke settlements as we are yonking the thenn lands.
 
[X] Goldfish

So who wants to be that the other are going to send a shit ton of wrights to attack the other freefoke settlements as we are yonking the thenn lands.
They probably can't act that overtly in the middle of Summer.

But they do have a Bloodraven equivalent who seems to know him personally for whatever reason, and they do have their own champions running around. We might just see a few attacks elsewhere in response.
 
Inserted tally
Adhoc vote count started by DragonParadox on Apr 27, 2020 at 12:12 PM, finished with 80 posts and 11 votes.

  • [X] Barrows of the mage-smiths
    -[X] Benero, Zherys, Liomond Lashare, Sandor Clegane, Mind Dragon, Yrael, 1 Herald
    [X] Buried Hall
    -[X] Waymar, Xor, Melisandre, Wyla, Riz'Neth, Mereth, Mind Dragon, 1 Herald
    [X] Dead Godswood
    -[X] Vee, Rina, Amrelath, Lady Saenena & Korizon, Adamantine Golem, Mind Dragon, Harbinger, 3 Heralds
    [X] Ice Crowned Observatory
    -[X] Viserys, Dany, Lya, Ser Richard, Garin, Malarys, Mind Dragon, 1 Herald
    [X] Reserves: They will liaise with the Thenns to help organize the evacuation while remaining available to lend their aid elsewhere in the valley should it be needed. Nettles and Sheepstealer will remain on overwatch with the Moonchasers.
    -[X] Danar Crowl, Alyssa Crowl, Velen, Twin Feylords, Nettles & Sheepstealer, Hadhayosh, 8 Heralds, Nirah (Champion of Yss)
    [X] Air Force Deployment
    -[X] Deploy the 3 Moonchaser-class vessels in a rough circle over the valley at an altitude of 500m.
    --[X] Their main objective will be to alleviate weather attacks and to protect the ward anchors from a concentrated Other assault. For this reason they are deployed low enough to draw fire from ground forces.
    --[X] They will be loaded up with an equal mix of Explosive Pack / Alchemists Fire payloads for Beetle Bombs, Bolts / Alchemists Fire for point defense Launchers and solid / Explosive Pack / Alchemists Fire shells for the Steam Cannons.
    -[X] Deploy the Wyvern contingents at high altitude, where they will observe weather pattern while circling well above the cloud cover. At the captain's discretion, they will either dive in to attack hostile fliers, or break contact and evacuate towards the Wall if conditions worsen too much for them to safely fly.
    --[X] They will activate their Energy Siege Shot systems and set them to Fire damage, use an equal mix of bolts / Alchemists Fire rounds for their Launchers, 2 Explosive Pack Beetle Bombs, 2 Alchemists Fire Beetle Bombs, and a full 500 pound load of Alchemist Fire in their bomb bays.
    [X] Azel
 
Interlude DCCLXXVI: Shadows of the Lost
Shadows of the Lost

Fifth Day of the Frst Month 294 AC

Sandor Clegane was starting to get sick and tired of this bloody valley and the wildlings crazy enough to not only live here, but feel sorry they were given a chance to go someplace where 'summer' didn't mean the snow melted at midday and where corpses stayed properly dead in the ground. At least it smelled better than King's Landing and the Red Keep come to that.

It had taken the Hound all of one long look at the wizard with the withered wing to tell he wouldn't be paying any more attention to him outside a fight than he would a shield set against the wall, and the steel angel just gave him the chills when he looked at him, a little like Leto but without the familiar spite and anger it just seemed to go deeper and deeper into some nameless secret place Sandor didn't want to look into.

At least Lashare was decent company, not as much of a braggart as you'd think to know all the stories about him and his lot, but then he'd been dead for most of the telling. Sandor had a brief horrified moment to consider if once he was dead and buried some minstrel looking to make a few coppers would make him into some kind of bloody hero. Normally he wouldn't give a shit what they might be saying about him once he was worm food, but as the old sellsword showed the grave might yet spit you back out if some god or wizard wanted it bad enough.

Speaking of gods he hadn't thought much of the red priest with them, frail and inked in slave's markings, at least until he had gotten to the first barrow, taken one look back at the metal dragon and said: "Alright, best get digging."

The wizard had called it 'crude' and turned up his nose at it, though not as much as he could have. Anyone who had ever served Cersei Lannister learned to get a good measure of disdain.

"I have no idea how any wards and traps might work and no time to find out. Setting the one among us whom magic cannot directly touch to tear through seems the best use of our time and resources," the priest had replied mildly.

The first three mounds had been a lot of staring at a hole waiting for it to get bigger, the third one proved his point. Thunder roared from the depths of the earth and lighting spat out like angry snakes. Even as far as Sandor was standing thirty peaces back he could feel the gust of wind and taste hot metal in the air.

The Herald just kept digging...

***​

"That the fuck is that?" Lashare asked as the dust cleared away and they could finally look down the rubble ramp the dragon had dug. It looked like two ivory columns capped in bronze and set upright as though to form a door. Were those elephant bones? Some part of Sandor's mind wondered as his eyed flinched away from the veil of twisting shadows hung between them that seemed to make faces, whispering and wailing. No, it couldn't be...

"That, would appear to be a necromantic artifact meant to allow communion with the dead," the wizard lord said palling, then he took a look around him, eyes narrowing in thought. "Though perhaps not. You all see one who is dear to you in the shadows, one lost to death?"

"Yes," Sandor choked out, red rage beginning to eat away at the edges of the horror he was feeling.

"Then it is most likely and illusion, though the fact that it was able to sense what to show each of us through our protections is... concerning."

"You have a gift for understatement, Wisdom," the little blue dragon who had been flitting about before said with seriousness Sandor didn't know she was capable of.

"I see nothing," the steel angel said softly. "Herald?"

"Confirm," the thing answered in a voice like a smith's hammer on an anvil. "The arch appears empty though unnaturally dark."

"So then it effects only those who are mortal and under the sway of death," the Red Priest said. "The work of the Enemy if I have ever seen it. We should destroy it at once. Fire and healing light could serve."

"We might learn something from recovering it, perhaps taking it apart in a controlled manner," the wizard lord replied. "Even if not it should make a fair enough sacrifice."

What do you do?

[] Destroy the strange arch at once, it has proven able to bypass mind blank in one regard at least, best not to test it any further

[] Attempt to recover the strange portal either for study or sacrifice

[] Write in


OOC: High wisdom characters are just unfair sometimes when it comes to bypassing hurdles.
 
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We should definitely take it back for study and sacrifice. This should give us some good insight on the sorts of things the Others have been getting up to. I'm just not sure what precautions to take since apparently only Outsiders and Constructs can safely deal with it.
 
I'm going to admit that having the huge VS construct dig a hole into an ancient barrow was not what I was expecting.

I still find the loot satisfying.
 
This thing could be very interesting, but it could also be very dangerous. Remember, y'all, we can't Teleport it away. It'll need to be physically loaded into a Moonchaser and flown south. I don't want a potentially powerful artifact of the Others, one which might be able to serve as a portal of some sort, in a Moonchaser cargohold if the Others attack us.

[X] Destroy the strange arch at once, it has proven able to bypass mind blank in one regard at least, best not to test it any further
 
[X] Destroy the strange arch at once, it has proven able to bypass mind blank in one regard at least, best not to test it any further

It can mess with minds that are mindblanked.
 
[X] Goldfish
We're here mainly to evacuate the Thenns, I care little for other matters, even the loot.

EDIT: Wait, can we eat it? :V
 
This thing could be very interesting, but it could also be very dangerous. Remember, y'all, we can't Teleport it away. It'll need to be physically loaded into a Moonchaser and flown south. I don't want a potentially powerful artifact of the Others, one which might be able to serve as a portal of some sort, in a Moonchaser cargohold if the Others attack us.

[X] Destroy the strange arch at once, it has proven able to bypass mind blank in one regard at least, best not to test it any further
At least sacrifice it if you're just destroying it. You have a High Priest of R'hllor right there.
 
[X] Destroy the strange arch at once, it has proven able to bypass mind blank in one regard at least, best not to test it any further
 
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