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Project Praetorian: WIth use of Fleshforges, create the sort of soldiers that could reasonably fight even Outsiders - elites and Champions the Empire will need in the coming years. (
Progress 21/40, Cost 35,000 IM)
---- Quburn (4d6 Progress), Elaheh Marita (4d6 + 1d6 Progress as per Fleshcrafting specialization).
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Stabilization of Sentient Undead: While the process to craft lesser undead has been greatly refined, those who still possess sentience are a different matter. Their state makes the process meant to stabilize a soulless husk impossible to apply, but further research might be able to find an alternative.
(Progress 30, Cost 100,000 IM, needs at least one sentient undead as a test subject)
---- Wyla Drakelis (4d6 Progress), Naath Scholarum Branch (+2d6 Progress).
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Dreamscaping: The realm of dreams is an odd thing, shaped by the minds of mortals and shaping them in return, though some beings such as Yss have shown you that it can be altered in more direct ways. You will need to learn about such shaping before you can hope to leverage the dreamscape for your grand work. (Progress: 17/20, requires Dany, progress added by other characters is halved)
---- Aenie Caleris (4d6 + 1d6 for specialization, Dreamlands-related)
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Reforging Anew the Secrets Lost: The technique of making Seeker-constructs was lost alongside Valyria itself... Until you took the forge of Gogoss and it's secrets. However, for all their utility, the method of their creation... is severely lacking.
-[] Re-create the ritual technique necessary to create Seekers, without a need for unborn children, or otherwise equally unethical resources, to be used.
(
Progress: 21/25, Cost: )
---- Naria the Loreseeker (4d6 Progress),
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Watchful Eyes, by Aeons Untouched: Attempt to create the Watchman-Creature template (
Progress: 11/25 , Cost: ??)
---- Vee (4d6 Progresss), Mantarys Scholarum Branch (+2d6 Progress),
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The Stone of Memories, The Stone of Visions: The mysterious Serpentstone Projector you recovered from the deeper parts of Riz'Neth's city may not look like much... But you have learned quite well how much but a little show before the audience as large as
cities could mean for a ruler.
-[] Research the Serpentstone Projectors, emphasizing the function of recording visual and auditory signals - something that may well be priceless if a way is found to make more of such "recorders" cheaply, and also searching for a way to integrate them with the MirrorVision network - allowing to both (hopefully) make MirrorVision sets cheaper and easier to make, and to store transmissions shown - perhaps allowing for plays and speeches to be replayed in the future? (
Progress: 21/45, Cost: 50.000 IM)
---- Riz'Neth (4d6 Progress), Tolos Scholarum Branch (+2d6 Progress).
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Layering the Defenses: The composite mesh recovered from Varys was truly an ingenious work... Yet based on it, even more could be achieved.
-[] Develop the
Composite Armor, combining the expertise of Fey artisans, Imperial magesmiths, and Celestial spellwork to create the sort of armor that has so far no equal in the world - not hindering the wearer in any way, yet leave no gaps or chinks in his defense. Light and inconspicuous, yet stopping even the blades of demonic warriors. (
Progress: 20, Cost: 90,000 IM)
---- Valeria the Wondersmith (4d6 Progress), Tyrosh Scholarum Branch (+2d6 Progress), Beryl the Strategist (4d6 Progress).
----- Any spillover should probably go into the next level of armor-Research. At least half of it, anyway. Makes sense?
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Connections Broken, Chains Undone: there are many more beings scattered across the Planes, who may find use in having the connection to what once was their home Planes subverted and becoming Native Outsiders to the Garden - be it because their home is no more, or they
themselves have changed.
-[] Create a ritual designed to sever an Archon's connection to their sundered home plane, designating Prime Material as their new home plane and allowing them to reform there in safety.
(
Progress: 15, Cost: 10.000 IM)
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Requires the "The Final Contravention"-Research to be completed.
---- Lya (2nd Body) (4d6 Progress), Stepstones Scholarum Branch (+2d6 Progress).
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Secrets by Devils' Blood Wrought: Valyrian Steel holds many a secret, from what was the first seed that bore this metal-eating material... To what it can yet do.
-[] Find out the mechanisms and effects of the process allowing Valyrian Steel to consume ambient magic and release it slightly changed. Potentially, VS could be used to store magical energies or to transform them to cause specific effects, also study the mechanics of the way that Valyrian Steel "devours" other metals. Especially how it is doing so with Gold, which doesn't corrode naturally, and magical metals like Mythral and Adamantine.
(Progress: 12)
---- Zherys (4d6 Progress), Volantis Schoalrum Branch (+2d6 Progress).
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Waves of the Sea, on Depths and Fire Turned: research the wardings of the Marid house of Mardja.
-[] Wards that could be of use in Efreeti Ritual Fortress (
Progress: 15, Cost: 100.00 IM)
---- Benerro (4d6 Progress), Velen the Phoenix Birb (4d6 Progress).
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Forge of Creation: With Anu having finally restored the ritual necessary for the creation of his kin, much may change... But for now, that is but a single ritual. To truly bring his people to life, something yet grander Is needed.
-[] Organise a magi-industrial complex capable of producing Warforged en-mass.
(Progress: 25/30, Cost: )
----Anu of Sallosh (4d6 Progress).
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A Method to Madness: the body the Mind-Eaters crafted for Jeyne with infiltration in mind is an incredible piece of magic wholly unlike anything you've ever seen. Copying it won't be easy, but succeeding promises an ability to flesh-craft similar vessels as needed, granting you an in into mysteries of Psionic powers.
-[] Research into Psionic templates
(
Progress: 40, Cost: 200.000 IM)
---- Urak the Forgemaster (4d6 Progress), Lady Saenena (4d6 Progress).