@Duesal, can you remind me of the IM value per pound of Adamantine? Is it 400 IM? I can't recall.

EDIT: Never mind. Just went back and confirmed that it's 400 IM per pound.
 
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[X] meet crimson Lotus and start planning westeros's invasion. We know next winter will be brutal and modernising westeros will require a lot of time and resources.
 
I'm really, really leery of this. Being able to mass produce Adamantine at all is a enormous thing.

It should cost more then regular Adamantine...

It's not really that much cheaper than actually owning and adamantine mine (for slightly worse product), though thinking about it infinite volume is a bit of a problem. Not sure how to fix tthis without introducing another layer of complexity in the form of flesh forge production volume...
 
Thinking about it, adamntine bone trading would just take up too much narative space to handle not to mention mechanical complexity and it's not like you guys put a lot of effort into it. I just made it one third more expensive than adamntine.
 
It's not really that much cheaper than actually owning and adamantine mine (for slightly worse product), though thinking about it infinite volume is a bit of a problem. Not sure how to fix tthis without introducing another layer of complexity in the form of flesh forge production volume...
I'd make it cost 25% more, which is 500 IM per pound, and call it a day. That's still a very powerful ability.
 
I'd make it cost 25% more, which is 500 IM per pound, and call it a day. That's still a very powerful ability.
Shall we assume illithids already have such capability, or should we try to keep whatever we grow as far away from other Fleshcrafters as possible?

I mean, this stuff could probably dump a lot of economy of the wider planes, since a fair amount of stuff is priced off the Adamantine..?
 
Shall we assume illithids already have such capability, or should we try to keep whatever we grow as far away from other Fleshcrafters as possible?

I mean, this stuff could probably dump a lot of economy of the wider planes, since a fair amount of stuff is priced off the Adamantine..?
Hence the need to make it strictly cost more then regular Adamantine to not arbitrarily mess up the entire planar economy with a one month research action.
 
I've updated the Forge Mechanics page with the latest Forge upgrades.

Notable Forge Upgrades:
  • Leshy Cosmetic Alteration: The physical appearances of all types of Leshy grown in the Fungal Forge can be tailored for specific purposes, such as creating less inhuman visages to make integration into the Imperium less difficult.
  • Leucrotta Bone: The Forges are capable of growing creatures which integrate the special properties of a Leucrotta jaw bone, which effectively mimics the properties of Adamantine (Hardness 20, 40 Hit Points per inch). Unlike Adamantine, however, this special type of bone is vulnerable to acid, which treats its Hardness as 10 rather than 20. Growing leucrotta bone costs 532 IM per round.
Thinking about it, adamntine bone trading would just take up too much narative space to handle not to mention mechanical complexity and it's not like you guys put a lot of effort into it. I just made it one third more expensive than adamntine.
What about the cost increase of growing a creature with leucrotta bone? Cursory research pegs the weight of the skeletons of various creatures as all over the place. Some are 10%, some 15%, 16.5%, etc. For the sake of simplicity, can we assume 15% of a creature's total weight is due to its skeleton?

If a 100 pound Medium-sized creature is 15% skeleton, at 532 IM per pound it will cost +7,980 IM to grow it.

An 800 pound Large-sized creature with the same percentage of bone weight would cost +63,840 IM to grow. Each size increase is roughly doubling a creature's size, which in turn increase its weight by a factor of eight.

Extrapolating from these numbers and rounding, again for the sake of simplicity, we could have something like this:

Fine: +1.95 IM
Diminutive: +15.625 IM
Tiny: +125 IM
Small: +1,000 IM
Medium: +8,000 IM
Large: +64,000 IM
Huge: +512,000 IM
Gargantuan: +4,096,000 IM
Colossal: +32,768,000 IM

Obviously, even being conservative, the cost of making even a Large-size creature with leucrotta bones is completely impractical considering that growing a CR 15 servitor only costs 28,800 IM.

Medium-sized and smaller is more practical, if still quite expensive.
 
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Doesn't Admantine cost significantly less? Where's that 400 IM / Ib number pulled from? We got far less when selling it en masse.
 
Doesn't Admantine cost significantly less? Where's that 400 IM / Ib number pulled from? We got far less when selling it en masse.
It's 2,000 gold per pound, which would normally be equivalent to 400 IM. I'm extraplanar trade currency that would be 200 Glass Scepters or Wind Notes, right?

Here are the two posts I tracked down to confirm the pricing since my memory is son spotty. If we used something different, I can update the Forge Mechanics page again.
The 11 pounds of Adamantine are worth 2200 IM.

Because: Any Adamantine weapon is worth +2000 gold, so an Adamantine dagger is going to be worth 2,002 gold. 11 such daggers equals 22,020 gold. Divide by 10 to get IM...

...or is it divide by 5? In which case the Adamantine is worth 4400 IM.
It's divide by 5 and there are also all the weapons to take into account.
 
@DragonParadox @Azel @Goldfish

Knew that was a suspicious numerical error. MIND LIKE A FUCKING STEEL TRAP.

We pegged Adamantine by Pathfinder prices since we wanted to keep the prices of magic items from the SRD. Which is 340 gp (D&D value) /Ib of Adamantine.

IE 68 IM / Ib.

So 25% more would be 85 IM / Ib of bone, significantly less.

You're welcome for my AWESOME MEMORY.
 
It's 2,000 gold per pound, which would normally be equivalent to 400 IM. I'm extraplanar trade currency that would be 200 Glass Scepters or Wind Notes, right?

Here are the two posts I tracked down to confirm the pricing since my memory is son spotty. If we used something different, I can update the Forge Mechanics page again.
That can't be right... if it was though, congratulations, because we are then significantly richer after I update the spreadsheets. You can search through the thread to find the citation for Pathfinder pricing, because that is what we have been using for a significant portion of the quest.
 
@DragonParadox @Azel @Goldfish

Knew that was a suspicious numerical error. MIND LIKE A FUCKING STEEL TRAP.

We pegged Adamantine by Pathfinder prices since we wanted to keep the prices of magic items from the SRD. Which is 340 gp (D&D value) /Ib of Adamantine.

IE 68 IM / Ib.

So 25% more would be 85 IM / Ib of bone, significantly less.

You're welcome for my AWESOME MEMORY.
That can't be right... if it was though, congratulations, because we are then significantly richer after I update the spreadsheets. You can search through the thread to find the citation for Pathfinder pricing, because that is what we have been using for a significant portion of the quest.
No, you're right. I just looked it up. Adamantine is 300 gold per pound, or 60 IM.

I'll fix the Forge Mechanics page shortly.
 
No, you're right. I just looked it up. Adamantine is 300 gold per pound, or 60 IM.

I'll fix the Forge Mechanics page shortly.
340, @Goldfish. We definitely pegged it at that price. I can find the quote, but if you found the info earlier in the thread than that, ignore it because I'm pretty sure it was resultant of discussion on DP arbitrarily pricing things because he didn't want to model the economy at the time.
 
340, @Goldfish. We definitely pegged it at that price. I can find the quote, but if you found the info earlier in the thread than that, ignore it because I'm pretty sure it was resultant of discussion on DP arbitrarily pricing things because he didn't want to model the economy at the time.
Okay, that works, too.

Here's the updated numbers for using leucrotta bone. I wouldn't use it for anything past Medium-size, though Large-size is not completely ridiculous for a special project.
  • Leucrotta Bone: The Forges are capable of growing creatures which integrate the special properties of a Leucrotta jaw bone, which effectively mimics the properties of Adamantine(Hardness 20, 40 Hit Points per inch). Unlike Adamantine, however, this special type of bone is vulnerable to acid, which treats its Hardness as 10 rather than 20. Growing leucrotta bone costs 75 IM per round.
    • Additional Cost by Creature Size:
      • Fine: +0.2734 IM
      • Diminutive: +2.1875 IM
      • Tiny: +17.5 IM
      • Small: +140.625 IM
      • Medium: +1,125 IM
      • Large: +9,000 IM
      • Huge: +72,000 IM
      • Gargantuan: +576,000 IM
      • Colossal: +4,608,000 IM
 
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340, @Goldfish. We definitely pegged it at that price. I can find the quote, but if you found the info earlier in the thread than that, ignore it because I'm pretty sure it was resultant of discussion on DP arbitrarily pricing things because he didn't want to model the economy at the time.
No. It was an even sum and 60 IM sounds right.

Let me dig up the table.
 
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