After some Permanencing with the scrolls we'll get next month, his move speed will be 120ft.Ser Richard needs a Nightmare mount, actually. I hope we find one serving Mammon soon.
Richard base speed is faster than just about any practical mount her could ever need. He's as fast as a level 20 Monk on the ground and even faster in the air.Ser Richard needs a Nightmare mount, actually. I hope we find one serving Mammon soon.
Basically, he's his own mount!Movement: 30ft + 30ft (Boots of the Battle Charger) + 30ft (Mythic) = 90ft, Flight: 100ft (Average) + 30ft (Channel Vigor) = 130ft
One of our Erinyes randomly got a Nightmare Mount for Wyla Drekelis while she was stationed in the City of Brass. We can probably find more there.Ser Richard needs a Nightmare mount, actually. I hope we find one serving Mammon soon.
@Goldfish That sorted itself out neatly, then. We'll have to send people with her that can hold their own socially, but can be useful in a fight come to that. I'm thinking Ser Kennos (who is surprisingly nimble there) and a couple rings to boost social stats for both of them like we gave Rhaella, given the importance of the mission.Managing planar interests would be interesting for her, and also something she has some experience in. She started out as an ambassador to Lys before becoming governor after all.
Richard at MR 10 would literally move across a room like he was flash stepping.Richard base speed is faster than just about any practical mount her could ever need. He's as fast as a level 20 Monk on the ground and even faster in the air.
Basically, he's his own mount!
@Goldfish @DragonParadox Thinking things through, we have a lot we can stay busy doing in Vialesk that we can't do elsewhere, forging contacts with mercenaries, council members and probably pursuing this Deep One plot, but OTOH we are fucking busy personally so I don't see Viserys doing everything himself either. Vialesk is a civilized place but still a huge challenge for a social build, which Hermetia is. How do you think she would like being sent there next turn to manage our interests for a bit? It's not quite fighting monsters or delving into ruins but OTOH she didn't ask for that, she asked for adventure, and I can't think of anything quite as adventurous and likely to gain her XP as going to a Planar Metropolis to advance a dragon's interests, given the political ramifications behind the action, without it being extremely risky.
We need her to level up a few times I think before we can send her on risky missions. Someone like Mia dying would be a tragedy because she is an Inquisitor and doing good work to save people, but we might be able to bring her back if the worse should come to pass, and it is her job.
Hermetia is a friend though. I don't want to throw her life away casually doing work for PCs. And I'm hoping that comes across if we send her there.
I think Vialesk would be a nice change of pace for Hermetia. She's got the needed skills and temperament to do well there, too, especially after we craft her some social skill boosters.@Goldfish That sorted itself out neatly, then. We'll have to send people with her that can hold their own socially, but can be useful in a fight come to that. I'm thinking Ser Kennos (who is surprisingly nimble there) and a couple rings to boost social stats for both of them like we gave Rhaella, given the importance of the mission.
I'm not entirely sure who else to send them that fits the criteria, but maybe the Windward Society? They are old hat at that stuff, and it could be another chance for them to get XP too.
Speaking of which how's the next level for the Windward Bros coming along? I know Aubert's mostly been doing routine work he's used to, but the others have stayed busy.
If you like 'roundish' numbers, why not make this 5?3 Aureate Seawyrm [Advanced Fire-Souled Half-Dragon Sorcerer Creature Gilded Sea Serpent] (CR 15) - 28,800 IM each (Total: 86,400)
Done. Also added their correct HD, which is 13.If you like 'roundish' numbers, why not make this 5?
Those have 14 HD by the way, right?
No, they can cast spells at 13th caster level, but they can only cast spells of 4th level or lower.@Goldfish So they're 6th Circle casters? That's strong enough that they could square off against most enemy full-casters, though 7th level spells would have allowed them to tangle with even Archmages in a pinch... shame.
How about higher, with the caveat that past 5th level a template needs to be applied directly by a God? Which wouldn't be a retcon, since the only one with 8th Circle casting is Nirah.I know the potential caster level of Forge-grown spellcaster is already limited by their HD and the Forge itself, but I'm kinda leery of being able to grow anything that can naturally cast higher than 5th level spells. They're already enormously powerful tools for us, able to grow very strong creatures. Would it be bad to limit them to 5th level spells? That leaves the potential for powerful casters, but means we need to train our own mages if we want to access the higher circles of magic.
I don't want to ask for a deliberate nerf of our Forges, though, at least not on my own. What are ya'lls thoughts?
I'm against nerfing ourselves. If it's a problem at all we can just reserve casting for 5th circle mages for special projects.I know the potential caster level of Forge-grown spellcaster is already limited by their HD and the Forge itself, but I'm kinda leery of being able to grow anything that can naturally cast higher than 5th level spells. They're already enormously powerful tools for us, able to grow very strong creatures. Would it be bad to limit them to 5th level spells? That leaves the potential for powerful casters, but means we need to train our own mages if we want to access the higher circles of magic.
I don't want to ask for a deliberate nerf of our Forges, though, at least not on my own. What are ya'lls thoughts?
That would be fine with me.How about higher, with the caveat that past 5th level a template needs to be applied directly by a God? Which wouldn't be a retcon, since the only one with 8th Circle casting is Nirah.
Crake's solution actually meshes with that fairly well. If that "special project" needs to exceed to 6th level, we can ask for divine assistance, paid for with sacrifices.I'm against nerfing ourselves. If it's a problem at all we can just reserve casting for 5th circle mages for special projects.
It wouldn't be a deliberate nerf, just making sure our investment is actually commiserate with the advantages of having another Archmage on call. Which is considerable, these fellows don't even get out of bed unless the stars are in perfect alignment that day.I'm against nerfing ourselves. If it's a problem at all we can just reserve casting for 5th circle mages for special projects.
That would be fine with me.
Crake's solution actually meshes with that fairly well. If that "special project" needs to exceed to 6th level, we can ask for divine assistance, paid for with sacrifices.
It's not a big deal either way, just a thought I had.
My main problem is the obvious implication that there is zero restraint among the players, and that there has to be a nerf in place or we'll end up shooting ourselves in the foot.It wouldn't be a deliberate nerf, just making sure our investment is actually commiserate with the advantages of having another Archmage on call. Which is considerable, these fellows don't even get out of bed unless the stars are in perfect alignment that day.
We could still make powerful casters with the help of a deity, but given they are Divine Servants we would not try to be all fucky about it and make a horde of archmages. In fact we would be very, very conservative about making them at all. It gives us options, but it's not a "I win everything forever" button we can keep pressing. One of the constant things we've encountered thus far is like what Malarys said, "I could be doing any dozen other things right now, except I'm needed here and no one has my skill set."
If we could just make a dozen Malarys', it doesn't just cheapen having Malarys, but it creates powerful political blocs that don't organically attach themselves into our institutions over the course of a year like most full-casters we gain, Mel, Malarys, Wyla, and so on and so forth. It just raises too many headache inducing questions, ones that likely as not I would not be able to solve. Ever. Period.
The guy who is all about social and political votes is telling you this would be impossible to resolve in our favor. Take note.