That's basically what a Greater Sign of Sealing is, but larger and permanent, with extra goodies attached.Plus the tried and true surrounding it with Walls of Force plan.
I know but I'm talking about the outer walls.That's basically what a Greater Sign of Sealing is, but larger and permanent, with extra goodies attached.
Sign of Sealing, Greater – Spell – D&D Tools
Complete list of all D&D spells, rulebooks, feats, classes and more!dnd.arkalseif.info
Might freeze the water in our big Fire-warding.I wonder how much the Efreeti would like it if we had Rina blanket the entire fortress and surrounding area in Blizzard spells? Maybe add in some Bloodsnow spells for extra fun?
Before you head out, @DragonParadox, can you answer this question for me?@DragonParadox, what is your interpretation of the Widen Spell Metamagic on a cube-shaped spell AoE? Would a 60-foot cube become a 60x60x120ft rectangle, or would all dimensions double to become a 240 foot cube?
How would you write that into the plan? Any specifics we should use? Just over the Spike structures?We can layer Greater Sign of Sealing spells on anything important, like the Disintegration warding structures.
And it would be a good time to make liberal use of Symbol spells.
Its less SD and more "literally every other significant coastal city we have".Good Night guys, see you tomorrow with the list for SD contingencies and then on to law changes and social engineering.
Question, @DragonParadox: Since this is similar to our signature Baleful Polymorph, could the Merling King empower our casting into a 'Mythic' variant, with the effect similar to that of Mythic BP?Curse of Spilt Water (dragon Magazine 334, page 74)
Transmutation [Water]
Level: Drd 6, Sor/Wiz 6
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates.
Spell Resistance: Yes
The target of this spell must succeed at a Fortitude saving throw or be permanently transformed into water equal to its original volume. The water immediately splashes to the ground and spreads as normal water. If a suitable container is within 5 feet of the target, the caster can direct the water to collapse into the container. Any equipment carried by the victumalso transforms into water. While transformed into water, the victum has no consciousness and can take no actions.
If any quantity of the water is recovered, a break enchantment can restore the victim to normal.
However, if the water is allowed to evaporate (a process that requires 1 hour for a creature of Fine size, 1 day for Tiny creature, and 2 days for each cathegory size larger than Tiny) or mixed with a larger body of water, such as a lake or sea, a limited wish, miracle, or wish is required to restore the target to it's original form.
Material component: A rag doll soaked in seawater.
Will our policies relating to the economy, inheritance and eternal life come up or be voted on?Good Night guys, see you tomorrow with the list for SD contingencies and then on to law changes and social engineering.
I'd still rather avoid the salt and just background competence that stuff. Call it taken care of to the best of Viserys (and our) capabilities.Will our policies relating to the economy, inheritance and eternal life come up or be voted on?
We voted to have them voted on.Will our policies relating to the economy, inheritance and eternal life come up or be voted on?
So we'll vote.[X] Make sure to take some time to look over the marriage law and the inheritance-related laws of the Emperium.
I would have them protecting the spike structures and any other weak point, but I would also set up some decoy structures. Make them look important and heavily defended, but basically be nothing more than damage sponges, along with large, hidden Alchemical bombs (Explosive Packs and Liquid Ice) that can be detonated non-magically.How would you write that into the plan? Any specifics we should use? Just over the Spike structures?
We can make things even more fun by putting veeeeery tiny Anti-God Mindblank-Wards of Orphne Fey in the very centres of decoy structures.I would have them protecting the spike structures and any other weak point, but I would also set up some decoy structures. Make them look important and heavily defended, but basically be nothing more than damage sponges, along with large, hidden Alchemical bombs (Explosive Packs and Liquid Ice) that can be detonated non-magically.
That way, the Efreeti forces are likely to split up and waste their efforts on some decoys, then get blasted into chunky ice cubes for their trouble.
I was thinking spell or item-based effects. Or enchanted walls.You can definitely dispel the anti-fire effect... and it will come back in 1d4 rounds because the ocean is still there so you did not dispel hard enough.
Its less SD and more "literally every other significant coastal city we have".
SD is kinda beyond being easily threatened at this point.
Also, something I dug up some time ago, and a generally amazing spell:
Question, @DragonParadox: Since this is similar to our signature Baleful Polymorph, could the Merling King empower our casting into a 'Mythic' variant, with the effect similar to that of Mythic BP?
Or would that be too far away from his tenets/Domajns?
Will our policies relating to the economy, inheritance and eternal life come up or be voted on?
Our RAs costs are a fraction of our m onthly expenses. A tiny fraction at that.We don't have the income to keep up with such inflated costs guys. We have been bleeding money for quite a while. So I am firmly against both artificially inflated RA costs which just waste irl time and money costs which just bleed our treasury dry faster.
RAs which used to take a single month in the previous system already take multiple months in the new system even though we have better infrastructure and people. So no need to make it even worse.
I was thinking spell or item-based effects. Or enchanted walls.
We're uncomfortably close to the Far North, dude. This fortress will sit on the edge of the Shivering Sea where there are canonical and persistent rumors of Ice Dragons.I wonder how much the Efreeti would like it if we had Rina blanket the entire fortress and surrounding area in Blizzard spells? Maybe add in some Bloodsnow spells for extra fun?
Viserys: Alright you lot what is it gonna take to get you to make it rain Turtles? Keep in mind I am willing to include the turtles as part of the payment.The concern was infiltration not conquest and SD is still vulnerable to that
Viserys is not a cleric so he cannot really get power right from the god, mythic power generally comes from one's own legend, that said you guys can sacrifice for divine blessings like Theon and Valaena got
Because these discussions always end with me writing fifty fucking paragraphs of concise arguments responding to sheer bone-headed "hey wouldn't this be a great idea" or "we need to do things this way".
What exactly are you abstaining from? The "should we spend money?" decision? Or the "what should our inheritance policies be?" decision?Because these discussions always end with me writing fifty fucking paragraphs of concise arguments responding to sheer bone-headed "hey wouldn't this be a great idea" or "we need to do things this way".
And if more than half of my post is filled with quotes to people going then there's a problem with emblematic of the contents of the discussion, like lack of in-universe WoG on certain subjects that people are just taking random ass guesses and stabs in the dark at, but very strongly asserting they are correct while doing so.