Part MMMCCXXIII: Northern Blood and Southern Gold
Northern Blood and Southern Gold

Twenty Fifth Day of the Eleventh Month 293 AC

The more you see of Mance Rayder the more convinced you are that the name ill suites him. Oh, you have no doubt the man is skilled with the ancient barrow blade he bears and his tread is quiet enough even when he makes no attempt to hint at camps surprised in the night, but at heart he is a bard, a storyteller of glib tongue and quick wits who had turned the skills to making himself lord among those more likely to meet a bloody sword with one of their own then bow to it.

Of course, that also comes with a propensity to haggle wherever he has the chance to do so. "I wouldn't say no to understanding whatever magics were spun into the silk, but when a man's cloak does more to keep him alive than sword and armor together could he's bound to value it more than most things, more so from knowing it kept me whole and hale back when most healing magic was naught but gibbering over a pot of herbs and maybe the odd spit for flavor," he says.

You smile at the jest, relieved all the while that you had chosen to make this a private conversation. Even by the flexible etiquette of your court Mance would make for a awkward guest otherwise. You wonder if he is doing it on purpose to see just how many 'Southern Airs' you would be inclined to put on, or if he simply does not care one way or another. A man who had deserted the Night's Watch over a cloak and the memory of a love affair you would name rash, but people given to following their passions wherever they lead them rarely become lords and when they do they do not stay that way for long.

"Healing magic before the Awakening?" Lya asks curiously. "How did it manifest?"

"The cloak I took from Hardhome frayed over the years in strange ways," Yara explains a touch hesitantly, less easy than Mance in present company and surroundings, though you suspect that may have to do with being in the company of men once more as much as the strangeness of the south. "It seemed to burn without fire as I watched some days, and others the threads would worm out of it and fliker in the wind. A witch once told me to feed it blood. The blood of beasts did nothing and I would not kill men for the deed. Then one winter I was set upon by raiders, Hornfoots I think they were. They fancied their odds against a spearwife lone, but not a shadowcat," the smile she gives then is more a show of teeth. "Their leader was still alive when the fight was over, but sore bleeding. Wound rot would have taken him even if I was minded to bind him up, which I wasn't."

"So you tried feeding it his blood?" you prompt with a nod to your calligraphy wyrm assignment to take notes. Yet another advantage of a private meal.

The skin-changer nods. "I was mighty surprised to see it mend his wounds instead of leaching off him like the witch said it would."

"So what'd you do about it?" Vee asks in turn.

"Tore it off 'im and slit his throat properly, what else?" Yara shrugs, to which your friend nods in simple approval. Once she would not have thought to ask the question, but the years have taught Vee that other folk might have unexpected notions of what is practical or reasonable, not that she is likely to encounter such among the Free Folk.

"But when you found Mance you wanted to heal him," the words are not a question. You had already heard the tale from Waymar as much as Yara had shared in her cabin.

"There was little enough of it left and his cloak got all torn up, I took it for a sign," she replies. Expression darkening she adds. "Didn't want to remember Hardhome anyway." There is something that does not quite fit. She is not lying, certainly, but keeping something back just the same.

Yara does not seem the sort to take well to further probing and even worse to being challenged so you once turn again to the would-be King-Beyond-The-Wall. "So what price are you thinking for that cloak of yours?"

"Ten-thousand marks, don't worry though, I'll be passing them right back to your markets, buying steel and books, and probably the odd starvling scribe to read the books if they're in tongues me and mine can't read."

"And what use would you be putting that steel to?" you ask carefully. The price must seem vast to him, to you it is barely of note, but the Lord Commander would rightfully take arming a man like Mance Rayder very poorly indeed. Hell, the Old Bear would probably want to see him lose his head for being a deserter, not having a nice chat over lunch.

"Half into tools to help rebuild Hardhome, half into weapons to defend against men who would take ill what we're building, or worse things out in the hills and vales. You know what I mean, right?" He nods his head northward to the window that shows a cloudless summer day over Sorcerer's Deep, but his meaning is clear.

"You want to rebuilt, now?" you ask surprised at the notion all the more so for his last implication.

"I want to get the Free Folk off the killing fields before Winter comes, but I would have us leave with more than the clothes on our backs beggars in the southern realms. Trade is a fair path to that as you proved yourself."

What do you reply?

[] Accept the proposed deal

[] Take the opportunity to carefully mention relocation and fealty
-[] Write in

[] Write in


OOC: I know we are not done with what was in the previous vote, but deciding how you guys are going to present this to Mance is delicate enough to need a vote.
 
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@DragonParadox I was talking about setting up a blood drive type operation, to gather reagents for the Fungus Forge earlier, I would like to ask if this is actually viable? Human blood is a magic reagent after all, so I was thinking that as part of our Health care operations, we could set up places that accept blood donations, with those donations going to making healers that can help our citizens.

As extra incentive to get people donating, we can set things up, so the more an area donates, the higher they are on the list of places, to have a healer leshy stationed in that area.

It wont be an immediate thing of course, we have to figure out how to store the blood, and how to safely extract the blood, but once that's done, we can use this to increase the availability of healing for our citizens significantly at a cheapish price.
 
@DragonParadox I was talking about setting up a blood drive type operation, to gather reagents for the Fungus Forge earlier, I would like to ask if this is actually viable? Human blood is a magic reagent after all, so I was thinking that as part of our Health care operations, we could set up places that accept blood donations, with those donations going to making healers that can help our citizens.

As extra incentive to get people donating, we can set things up, so the more an area donates, the higher they are on the list of places, to have a healer leshy stationed in that area.

It wont be an immediate thing of course, we have to figure out how to store the blood, and how to safely extract the blood, but once that's done, we can use this to increase the availability of healing for our citizens significantly at a cheapish price.

Human blood is a good reagent in that it is used as a transfer medium for human life, if you store blood in a barrel from people who are not otherwise sacrificing anything and hand it out by quantity it's not going to be worth much so probably not viable outside of specific uses, like spells that need a sympathetic connection to humanity in general.
 
Human blood is a good reagent in that it is used as a transfer medium for human life, if you store blood in a barrel from people who are not otherwise sacrificing anything and hand it out by quantity it's not going to be worth much so probably not viable outside of specific uses, like spells that need a sympathetic connection to humanity in general.
But yet the price for using various spells the Weirwoods can grant is a tithe in blood, I'm not expecting human blood to be high value, but there's not all that much of a cost to people donating a bit of it, so even if it's something like 10 HP worth of blood is worth 1 IM of reagents in the Fungus Forge, if we can find a cheap way to extract that blood, setting up blood drives, should still give a small profit, that can be spent on Healers in the Fungus Forge.
 
But yet the price for using various spells the Weirwoods can grant is a tithe in blood, I'm not expecting human blood to be high value, but there's not all that much of a cost to people donating a bit of it, so even if it's something like 10 HP worth of blood is worth 1 IM of reagents in the Fungus Forge, if we can find a cheap way to extract that blood, setting up blood drives, should still give a small profit, that can be spent on Healers in the Fungus Forge.

Yes but in he case of the weirwooids it has to be the blood of the petitioner, the blood is not the point, the act of sacrifice is and that rule holds true for all forms of religious or quasi-religious magic.
 
Yes but in he case of the weirwooids it has to be the blood of the petitioner, the blood is not the point, the act of sacrifice is and that rule holds true for all forms of religious or quasi-religious magic.
Okay can we make a less mobile blood donation system with Weirwoods then? make Weirwoods with a variant of the Plant growth spell, that cause a reagent grown in the godswood to grow faster, activated when a petitioner make a blood sacrifice.

All reagents grown from these Weirwoods, will then be transported to the Fungus Forge, where they will be used exclusively to make healers.
 
Okay can we make a less mobile blood donation system with Weirwoods then? make Weirwoods with a variant of the Plant growth spell, that cause a reagent grown in the godswood to grow faster, activated when a petitioner make a blood sacrifice.

All reagents grown from these Weirwoods, will then be transported to the Fungus Forge, where they will be used exclusively to make healers.

That would work, there's enough of a personal touch for the magic to function. Mind most gods would find it somewhat distasteful, but the Old Gods are fine with 'sacrifice to make the plants grow' even if it's the same plants over and over.
 
Okay can we make a less mobile blood donation system with Weirwoods then? make Weirwoods with a variant of the Plant growth spell, that cause a reagent grown in the godswood to grow faster, activated when a petitioner make a blood sacrifice.

All reagents grown from these Weirwoods, will then be transported to the Fungus Forge, where they will be used exclusively to make healers.
This is hilariously weird, but I can't see why it wouldn't work.
How will you get people to do it though? Propaganda and public information bulletins? IRL one of the big motivators is things like "one blood dotaion = X lives saved" and free snacks. Will we do that?
Actually, maybe we could grow chocolate with it too. Give blood to make healers, and get a cup of hot chocolate too!
This will need institutional backing, if only for health reasons (check that people don't give blood too often and endanger their health, guard the reagents and harvest them on time, etc).
 
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That would work, there's enough of a personal touch for the magic to function. Mind most gods would find it somewhat distasteful, but the Old Gods are fine with 'sacrifice to make the plants grow' even if it's the same plants over and over.
That's great I definitely want to set it up this way now.

Also I think most gods would swallow their distaste, if presented with an equivalent of this plan, due to part 2 of the plan, namely that all the reagents grown, will be spent on making Healers in the Fungus Forge, and all Sapient creatures made in the Fungus Forge, are ultimately loyal to the old gods, most gods would be ready to agree to something slightly distasteful, if said slightly distasteful act, is a means of generating more followers for them.

With how pragmatic the old gods can be, I expect they would be okay even if the reagents were just grown for selling, with them all being destined for making Leshies in the Fungus Forge, the old gods should downright love this plan.
This is hilariously weird, but I can't see why it wouldn't work.
How will you get people to do it though? Propaganda and public information bulletins? IRL one of the big motivators is things like "one blood dotaion = X lives saved" and free snacks. Will we do that?
I was thinking free snacks, propaganda, and a counter in each of the godswoods, telling the citizens exactly how many healers this Weirwood has paid for the creation of.

So yes we will do something like one blood donation = X lives saved, but the information given out will be, that X amount of blood donations, result in the Fungus Forge giving birth to a Healer, that will travel our empire and heal people.
 
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[X] Take the opportunity to carefully mention relocation and fealty
-[X] While we don't begrudge Mance the opportunity to improve the lives and safety of his people, doing so North of the Wall is an exercise in futility. Winter is coming, after all, and with it will come much worse than pitiless cold and seemingly endless snow.
--[X] Mance can have his 10,000 IM, and more aid besides that, but he will have to relocate his people in return, just as we are soon to do with the Thenns. There are vast tracts of Essos which remain unpopulated, yet rich and fertile land, where the people of the far north can make a new life for themselves.
---[X] Explain the true danger of remaining in the North, how any who do not free are not only likely to die, but to also join the ranks of the Other's army of Undead Wights.
 
The Weirwood version of the blood drive plan, also have the benefit that it's simple to set up, we can grow a few of these Weirwoods pretty much whenever, and then we just have to assign a few Leshies to collecting the reagents, and start the propaganda, and the plan is begun.

Maybe we can start the Blood drive, with Viserys himself bringing the first blood donation, to show that donating blood to help heal the sick and wounded of the Imperium, is below no one.
 
If Mace agrees to move his people to Essos, I propose we make the first reagent producing Weirwood for them, they need a Weirwood anyway, and the Free Folk are very comfortable with giving blood to the old gods.

Of course we will also promise them, that the creatures created from the reagents grown with their blood, will be sent to support their new settlement, but I think Mace's new settlement if it indeed become a thing, will be a perfect place to start a blood donation drive.

[X] Goldfish
 
I am partly inclined to go on a mass tree planting spree. I want there to be enough tress so that one has to travel no further than a kilometre to get healing...or whatever they may need/
 
I am partly inclined to go on a mass tree planting spree. I want there to be enough tress so that one has to travel no further than a kilometre to get healing...or whatever they may need/
Using trees for healing is too expensive for smaller settlements, stationing a Healer Leshy in every single village, is something we can do with time though.
 
Someone crazy enough to make a well founded expedition to Sothoryos. That sort of thing would draw experienced adventurers like honey draws flies.

Great work @Crake, a very well organized and well founded expedition that still comes with lines like this:

"I am able to bring a partner, though that only aids in the efforts to keep the expedition from dying to looting the wrong cursed idol or agitating a colony of parasitic shapeshifters.

It brings across the danger of Sothoryos all the more chillingly how casually they speak of dangers they can only mitigate and not obviate. Even the beasts without a drop of magic in them are existential threats. The danger also helps underscore just how valuable the prize they are after is, what draws these disparate people to risk life, limb and probably soul in the jungles. In a way they are a microcosm of the empire itself, certainly representative of the spirit of the age.
From Deliste's repeated statements of "WTF these resources" I just remind everyone that I pull from @DragonParadox's own world building and the scale of economics we've long since worked out. Uthero Agrelys is only "one of the richest men in Braavos" yet has a veritable fortune of nearly a million IM.

Baelon inherited a vast fortune. His trade partners are also very rich. Adventurers in general regularly loot thousands of IM in a single encounter. The economy goes home crying to mommy and daddy when PCs get involved.

And no single person invested in the expedition in the first place, as pointed out. If everything became a wash, everyone involved would lose a vast sum... but they would still be able to try something else if they survived.

Wealth distribution isn't fair, and it wasn't even fair in Rome, where one man used the power he seized to become exorbitantly rich against the efforts and interests of most of his goddamn country. Thanks Crassus.
 
Using trees for healing is too expensive for smaller settlements, stationing a Healer Leshy in every single village, is something we can do with time though.

Ehh if we can make a healer for every small village we can certainly have them grow trees there. It isn't like they need blood to grow. It is just the more expedient path to growth. Just plant them all around and have them grow naturally or when we need a region to have a certain tree we plop a shit ton of blood.
 
Ehh if we can make a healer for every small village we can certainly have them grow trees there. It isn't like they need blood to grow. It is just the more expedient path to growth. Just plant them all around and have them grow naturally or when we need a region to have a certain tree we plop a shit ton of blood.
Make a thousand Druid Creature Lotus Leshy and send them off to every settlement with a Weirwood seed from the Tree of the Dawn Age in tow?

That would be what less than a million IM creation cost, logistics and setting up areas for them in the settlements included? Plus salary. We do pay them you know. It's just backgrounded.
 
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Ehh if we can make a healer for every small village we can certainly have them grow trees there. It isn't like they need blood to grow. It is just the more expedient path to growth. Just plant them all around and have them grow naturally or when we need a region to have a certain tree we plop a shit ton of blood.
Naturally grown trees all villages can have, but those take decades to grow, and I don't think they have any magical effects on them, which mean a naturally grown tree isn't a healing tree, as natural growth only produce tier 0 trees, tiered trees need blood sacrifice.

Making a healer for a small village on the other hand, just cost a bit of gold to buy the reagents, and if we make blood donation trees, those reagents can be produced by charitable citizens donating blood.

It's not like a small village need a high level healer, they need someone who can fully cure minor problems, and can keep them alive though more major problems, second circle healing spells are enough for that, which is something we can probably get on a CR3 Plant creature, which mean making a healer appropriate for a small village, cost only 450 IM worth of reagents, that's affordable to station, at even small villages of less than a hundred people.

Though I agree we should have a bunch of tier 0 Weirwood grown though the empire, the sooner they're planted the better, we should make some sacrifices to have the old gods produce enough seeds to plant a Weirwood in every village, and then assign some Leshies to go from village to village, planting Weirwood seeds, and teaching the inhabitants how to not accidentally kill a young Weirwood.

Sure it wont have any mechanical effect on the quest, but even if it will be decades before they will be grown, I'm sure the old gods will appreciate, that we're setting up Weirwoods to spread all over Essos.
 
Make a thousand Druid Creature Lotus Leshy and send them off to every settlement with a Weirwood seed from the Tree of the Dawn Age in tow?
Yeah that would do it. The seeds would go with them to the settlements and a small plot of land can have a sapling, and later a tree, grown there. Plus if in the event that they do, somehow, get a blood sacrifice or find some cursed artifact they can dedicate it to the tree and safely "recycle" it. It is a win win.

Edit: And it gives Bloodraven and the Old Gods more eyes to see through...
 
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