Vote closed.
Adhoc vote count started by DragonParadox on Nov 24, 2019 at 1:06 PM, finished with 34 posts and 9 votes.

  • [X] Find and speak to the fey first to get their side of the story
    -[X] See if there's any local fey court to address, any form of higher authority at all, and if so go treat with them
    --[X] If yes, find one of their subjects first and get an idea of the court's composition and nature, if they bear grudges against mortals or not, the disposition of their leader, etc
    --[X] If no, use a combination of divinations and searching to track down one of the fey that's been involved in the pranks on Lychester lands
    -[X] Learn why the Lychester lands have been targeted, what significance if any the hill and/or the blood crystals have for them
    -[X] Take the opportunity to learn about any nearby courts and various pacts that they're aware of if possible
 
@egoo, sorry for your paranoia, but did we ever had a minor action to judge the maenads and Zagreus?
...no, no we hadn't.

Eh, whatever.

Without Azel, and with DP himself forgetting, I can't summon enough fucks to turn our eye on them anymore.

Let's just consider them "safe-ish" and forgotten forever in a dark corner of familiar-spehhs.
 
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As far as I can tell the Shaitan isn't doing anything illegal or shady, this is probably just the equivalent of U.S. companies outsourcing to China - it's just cheaper to do it here than in the PoE.
 
As far as I can tell the Shaitan isn't doing anything illegal or shady, this is probably just the equivalent of U.S. companies outsourcing to China - it's just cheaper to do it here than in the PoE.
Probably because the Shaitan have really strict guidelines on the treatment of slaves, which include not subjecting them to extremely unsafe or hazardous working conditions without proper training and protective equipment. Pretty much fits in with the difference between US employment laws and the lack thereof in China.

If a Shaitan's slave starts coughing up blood because Blood Crystal powder has taken root in their lungs and is beginning to grow, that's a serious faux pas which can lead to significant fines, but if it happens to a Westerosi peasant, well then you just harvest the new Blood Crystals from their chest cavity and tell their family they died in a mine collapse.
 
Probably because the Shaitan have really strict guidelines on the treatment of slaves, which include not subjecting them to extremely unsafe or hazardous working conditions without proper training and protective equipment. Pretty much fits in with the difference between US employment laws and the lack thereof in China.

If a Shaitan's slave starts coughing up blood because Blood Crystal powder has taken root in their lungs and is beginning to grow, that's a serious faux pas which can lead to significant fines, but if it happens to a Westerosi peasant, well then you just harvest the new Blood Crystals from their chest cavity and tell their family they died in a mine collapse.
Remember: 1990s China too called itself a mighty world empire while its workforce was exploited by the real empires like the third-world peasants they were.
Our Imperium is nice and all, but we aren't the equals of the Shaitan yet. They can pull this shit and there isn't much we can do - hell, our population would probably resent us for trying to impose health and safety standards in this industry!
 
What we CAN do is continue to ensure healthcare is as far-spread and available as humanly and inhumanly possible.
 
Remember: 1990s China too called itself a mighty world empire while its workforce was exploited by the real empires like the third-world peasants they were.
Our Imperium is nice and all, but we aren't the equals of the Shaitan yet. They can pull this shit and there isn't much we can do - hell, our population would probably resent us for trying to impose health and safety standards in this industry!
We're not the equals of the Shaitan yet, but it's only a matter of time before we catch up. Thank god the Efreeti are rich enemies we can loot.
 
Anyway, common respiratory issues from inhalation can be solved by selling Lord Lychester some Auran Masks. Another reason to produce more of those, really. The way I see it, this is extremely profitable with the amount they're growing, but even at that amounts it probably should not take workers more than an hour the mask grants safe breathing to 'water' the crystals with animal blood. And we can probably market stab-resistant clothing to the people through a subsidiary of Tyene's company by growing the right material in the Flesh Forges.

It's not full-proof but it would basically take a disaster for anyone to be killed or die from disease. Which I think is basically the norm in modern industries which involve working with dangerous substances.
 
Anyway, common respiratory issues from inhalation can be solved by selling Lord Lychester some Auran Masks. Another reason to produce more of those, really. The way I see it, this is extremely profitable with the amount they're growing, but even at that amounts it probably should not take workers more than an hour the mask grants safe breathing to 'water' the crystals with animal blood. And we can probably market stab-resistant clothing to the people through a subsidiary of Tyene's company by growing the right material in the Flesh Forges.

It's not full-proof but it would basically take a disaster for anyone to be killed or die from disease. Which I think is basically the norm in modern industries which involve working with dangerous substances.
Auran Masks aren't filters, they're single-use air sources that are kinda pricey. One hour and they're done. There is a filtered gas mask someone linked a few weeks ago which would be appropriate.
 
There is a filtered gas mask someone linked a few weeks ago
Really.
*sigh*

One, that I found a few days ago as a cheaper and reliable way to make stuff than Auran masks (1/day items, ftw):
Freedom of Breath
(Sandstorm)
Abjuration
Level: Cleric 2, Druid 2, Paladin 2, Ranger 2, Consecrated Harrier 2,
Components: V, S, M,
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 10 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

The subject can breathe freely in conditions that ordinarily inhibit respiration, such as sandstorms.
While freedom of breath is in effect, the subject does not make Constitution checks to avoid the onset of suffocation unless no breathable substance is available (such as for a human underwater or buried under sand).
The spell also protects against stenches, such as those produced by a troglodyte or a stinking cloud spell.
The subject does not have to make saves or checks against nausea and similar effects from strong odors.
Freedom of breath also grants a +2 bonus on Fortitude saves and Constitution checks to resist poisonous vapors, such as those from a volcanic caldera or a cloudkill spell, for the duration of the spell.
Material Component: A sliver of mica.
Two, the one I linked as a start of the thought-train:
Gas Mask
This is mask that covers the mouth and nose, with two small protruding cylinders on the chin line, lateral of mouth. It has the capacity for attachments as noted below. When worn, the subject becomes immune to all alchemical items, diseases, and poison's that require inhalation. It takes a full round action to don and remove.
Filters must be replaced after three days of exposure. After the three days, divide all negative inhalation effect DCs by two. A pair of filters cost 25gp.
Gas Masks are not sturdy devices. They have a hardness of 2 and 5 hit points. Additionally gas masks are weak to acid, cold, and fire.
The latter we cannot produce, @Crake, without an extensive RA because low-tech:
Not as a purely mechanical device, you would have to use alchemy or enchantment to fill in the gaps.
 
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There are also these:
Drow Breathing Hood: This hood composed of flexible lizard hide completely covers the head of the wearer and extends down to the chest and upper back, creating a seal. Two glass lenses set into the front of the hood allow for vision; oftentimes, these lenses are replaced with sundark goggles (see Races of the Dragon) or cinnabar eye cusps (see below). Two long, flexible breathing tubes of the same leathery material extend down from the neck of the mask, wrap under the wearer's arms, and drag on the ground just behind the wearer. The last foot of the tubes is filled with a fibrous filter.
Though somewhat ungainly, breathing hoods come in handy when one must enter caverns or tunnels with questionable air quality. The tubes fit along the wearer's body, draw air up from ground level, and filter it several times before it reaches the user. See page 159 of Chapter 6 for the effects of air quality and the use of a breathing hood. Furthermore, a breathing hood provides a +8 circumstance bonus on saves against all inhaled poisons, whether they originate from attacks, spells, or traps.
They're 14 IM each if we can produce them.
 
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Inserted tally
Adhoc vote count started by DragonParadox on Nov 24, 2019 at 1:06 PM, finished with 34 posts and 9 votes.

  • [X] Find and speak to the fey first to get their side of the story
    -[X] See if there's any local fey court to address, any form of higher authority at all, and if so go treat with them
    --[X] If yes, find one of their subjects first and get an idea of the court's composition and nature, if they bear grudges against mortals or not, the disposition of their leader, etc
    --[X] If no, use a combination of divinations and searching to track down one of the fey that's been involved in the pranks on Lychester lands
    -[X] Learn why the Lychester lands have been targeted, what significance if any the hill and/or the blood crystals have for them
    -[X] Take the opportunity to learn about any nearby courts and various pacts that they're aware of if possible
 
Part MMMCXCIII: Sprites and Secrets
Sprites and Secrets

Twenty Second Day of the Eleventh Month 293 AC

Although you are certainly curious about many things regarding the arrangement in Lord Lychester's 'silver mine', you decide to seek out the fey troubling him first. It is wiser, after all, to see all sides of a conflict before committing to a judgement on the matter. Ser Richard takes the announcement with about as much enthusiasm as you had expected.

"Would you prefer to visit fey or a hall held by a Tyroshi magister?" you ask the knight with a smile as the two of you walk away from the hill towards the nearest patch of woodland where Riverlander fey are most likely to hide from searching mortal eyes, if they are indeed lurking about with mischief on the mind.

"That's not a question you need a quick answer to, is it, Your Grace?" he asks after a moment's thought. "That might take a while to answer."

"Let us hope then that the ones we now seek will give you cause to judge them more kindly," you say only half in jest.

Finding no fey at the wood's edge, you listen closely. The rustle of leaves and the faint chirps of grasshoppers, the shy scuffling of tiny creatures who dare not the light of day under the eyes of foxes and eagles, and beneath it all the sound of running water. It is easy enough to find the stream and follow it among the young forest of birch and alder, until you at last reach the place where it flows from a cleft in the hill. There you pick up a convenient rock and shape it by sorcery into a bowl to scoop up some of the water, and for an offering add chocolate from the south and ginger from the east, sea salt from the west and from the north snowberries plucked in the shadow of the Wall.

"I call thee forth, spirits of wood and dale, ye dancers fair and singers of everlasting voice," you call in the Old Tongue of the First Men in which such offerings have been made since times of old.

A rustle in the leaves heralds your guide, a sprite whose wings hold, even under the moon and stars, the verdant light of dawn in the grass. She seems at once curious and wary, growing more so as she looks between you and ser Richard, confused perhaps by being unable to see you with arcane senses.


"I wish to speak to the lord or lady of these fair hills. To honor guest right I pledge and to the guide I offer gifts," you add, motioning with the bowl.

Curiosity wins out as she darts down to take a sip, then to lift the bowl with surprising strength for her lithe frame and drink all its contents in one long gulp. "Your offering is accepted. Come," she darts off so swiftly that were both you and ser Richard not able to fly you could never have kept pace. Did she guess you would be able to follow or is it some fey jest that you have swept over, you wonder.

As you listen to the sprite's excited chatter about the doings of owls and bears, fauns and dryads, villagers and travelers alike mingled together until it almost sounds like one unfortunate miller had an affair with a bear, you realize she was simply too distracted to slow down.

Alas, you do not have long to listen to her amusing tumbling of words, for a mere mile or so afoot through the woods you come upon a glade in the forest, or perhaps better to say in some forest for though the trees you had passed under so far were mostly birch and alder but no sooner had you stepped upon the grass that behind you rises ivy-shrouded oaks, each seemingly old as the hills. Not quite the Feywild, but not entirely in the Riverlands you know.

Green dance the sprites under the eves and green the crowns of heather tangled in the satyrs' wild locks, but in the heart of the glade upon a throne of living oak rests the lord of the court seemingly grown from her seat, her eyes fixed upon the dance of butterflies. A seer at her task, you realize.


"Who art thou to come before this court, the threads of thine fate veiled from sight?" she asks at last, when the patterns refuse to reveal themselves. To your faint surprise she speaks the Common tongue and with no magic to aid her.

"Viserys Targaryen," you reply plainly. "I am a king of lands not so distant, who seeks to add these also to my realm, for he who now reigns upon the Iron Throne has done ill by his subjects."

"Ah..." the troubled expression shifts in recognition, though you can read no other expression upon the face of living wood. "He whom you seek to cast down is only king of men, where you would be king of all, do you no?t"

Seeing no reason to dissemble or play games, you answer planely. "I do."

"Then perhaps you would champion our cause against the greed and carelessness of men," the seer-lord replies. "Not far from here in the direction from whence you approached, there is a hill at the crossing of two world-flows, which men call ley lines in the tongues of old. There grows a thing of blood and war by the light of wild leaping powers, as a traveler might foolishly try to warm his hands at the heat of a wildfire." the princess pauses almost in embarrassment. "Although I cannot predict for certain what the wild magics will make of those who work by their strength, this I know for certain, change them it will. Men are not kind to those unlike the greater whole."

The answer is not what you had expected, instead of vengeful fey asking for their hill back, you find a faerie lord worried and concerned for the well-being of the very workers her subjects have been trying to drive off.

How do you reply?

[] Pledge to stop the growing of blood crystals

[] Assure her that you will find some way to shield the workers from the wild magic
-[] Write in

[] Write in


OOC: The little ritual Viserys used here is fluffing his high Knowledge (Nature), which includes fey.
 
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Sprites and Secrets

Twenty Second Day of the Eleventh Month 293 AC

Although you are certainly curious about many things regarding the arrangement in Lord Lychester's 'silver mine', you decide to seek out the fey troubling him first. It is wiser, after all, to see all sides of a conflict before committing to a judgement on the matter. Ser Richard takes the announcement with about as much enthusiasm as you had expected.

"Would you prefer to visit fey or a hall held by a Tyroshi magister?" you ask the knight with a smile as the two of you walk away from the hill towards the nearest patch of woodland where Riverlander fey are most likely to hide from searching mortal eyes, if they are indeed lurking about with mischief on the mind.

"That's not a question you need a quick answer to, is it, Your Grace?" he asks after a moment's thought. "That might take a while to answer."

"Let us hope then that the ones we now seek will give you cause to judge them more kindly," you say only half in jest.

Finding no fey at the wood's edge, you listen closely. The rustle of leaves and the faint chirps of grasshoppers, the shy scuffling of tiny creatures who dare not the light of day under the eyes of foxes and eagles, and beneath it all the sound of running water. It is easy enough to find the stream and follow it among the young forest of birch and alder, until you at last reach the place where it flows from a cleft in the hill. There you pick up a convenient rock and shape it by sorcery into a bowl to scoop up some of the water, and for an offering add chocolate from the south and ginger from the east, sea salt from the west and from the north snowberries plucked in the shadow of the Wall.

"I call thee forth, spirits of wood and dale, ye dancers fair and singers of everlasting voice," you call in the Old Tongue of the First Men in which such offerings have been made since times of old.

A rustle in the leaves heralds your guide, a sprite whose wings hold, even under the moon and stars, the verdant light of dawn in the grass. She seems at once curious and wary, growing more so as she looks between you and ser Richard, confused perhaps by being unable to see you with arcane senses.


"I wish to speak to the lord or lady of these fair hills. To honor guest right I pledge and to the guide I offer gifts," you add, motioning with the bowl.

Curiosity wins out as she darts down to take a sip, then to lift the bowl with surprising strength for her lithe frame and drink all its contents in one long gulp. "Your offering is accepted. Come," she darts off so swiftly that were both you and ser Richard not able to fly you could never have kept pace. Did she guess you would be able to follow or is it some fey jest that you have swept over, you wonder.

As you listen to the sprite's excited chatter about the doings of owls and bears, fauns and dryads, villagers and travelers alike mingled together until it almost sounds like one unfortunate miller had an affair with a bear, you realize she was simply too distracted to slow down.

Alas, you do not have long to listen to her amusing tumbling of words, for a mere mile or so afoot through the woods you come upon a glade in the forest, or perhaps better to say in some forest for though the trees you had passed under so far were mostly birch and alder but no sooner had you stepped upon the grass that behind you rises ivy-shrouded oaks, each seemingly old as the hills. Not quite the Feywild, but not entirely in the Riverlands you know.

Green dance the sprites under the eves and green the crowns of heather tangled in the satyrs' wild locks, but in the heart of the glade upon a throne of living oak rests the lord of the court seemingly grown from her seat, her eyes fixed upon the dance of butterflies. A seer at her task, you realize.


"Who are thou to come before this court, the threads of your fate veiled from sight?" she asks at last, when the patterns refuse to reveal themselves. To your faint surprise she speaks the Common tongue and with no magic to aid her.

"Viserys Targaryen," you reply plainly. "I am a king of lands not so distant, who seeks to add these also to my realm, for he who now reigns upon the Iron Throne has done ill by his subjects."

"Ah..." the troubled expression shifts in recognition, though you can read no other expression upon the face of living wood. "He whom you seek to cast down is only king of men, where you would be king of all, do you no?t"

Seeing no reason to dissemble or play games, you answer pliantly. "I do."

"Then perhaps you would champion our cause against the greed and carelessness of men," the seer-lord replies. "Not far from here in the direction from whence you approached, there is a hill at the crossing of two world-flows, which men call ley lines in the tongues of old. There grows a thing of blood and war by the light of wild leaping powers, as a traveler might foolishly try to warm his hands at the heat of a wildfire." the princess pauses, almost in embarrassment. "Although I cannot predict for certain what the wild magics will make of those who work by their strength, this I know for certain, change them it will. Men are not kind to those unlike the greater whole."

The answer is not what you had expected, instead of vengeful fey asking for their hill back, you find a faerie lord worried and concerned for the well-being of the very workers her subjects have been trying to drive off.

How do you reply?

[] Pledge to stop the growing of blood crystals

[] Assure her that you will find some way to shield the workers from the wild magic
-[] Write in

[] Write in


OOC: The little ritual Viserys used here is fluffing his high Knowledge (Nature), which includes fey.
Here's an edited version of the chapter, @DragonParadox.
 
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I fey that is reasonable and cares about the blight of mortals? Is this a fiendish trick?

More seriously though we should state how we plan to speak with lord and from there decide how to help the workers.

[X] Pledge to speak with lord in charge of mine and to find way to protect workers, either by getting ride of crystals, finding a means to protect them, or some other third path depending on how meeting goes
 
[X] "I pledge to have this process and the field of Wild Magic researched by my scholars, and halt further growth after this harvest temporarily, as I intend to pay the Lord for the privilege of doing so. If this process can not be controlled, they will cease their works at my behest, and should a manner to halt this change be discovered, or at least direct it in a way not harmful or fearful, you will be the first to know."
 
How about we swing by the Opaline Vault and see what we can learn of the Blood Crystal cultivation process? We can learn what the effects of it might be upon mortal harvesters, plus what steps are taken to protect them.
 
That's some tremendously reasonable Fae. Which tells me that the Lord must be a greedy asshole. Fact is that he could probably make a tidy profit even without skimming on security, simply because of cheaper workers (specially with the Shaitan at war, which drives up the cost of labor and the cost of blood crystal in the Plane of Earth), so not taking the necessary measures to protect them is just him being cheap.

We definitely need laws about this sort of thing. I mean both the working with dangerous substances like Blood Crystal and the exploitation of ley lines in a general sense.
 
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How about we swing by the Opaline Vault and see what we can learn of the Blood Crystal cultivation process? We can learn what the effects of it might be upon mortal harvesters, plus what steps are taken to protect them.

The Blood Crystal itself isn't responsible for this, it's the strange interactions between it and the field of Wild Magic which is having a trans-formative effect.

Better said that the Wild Magic has the transformation component, which makes sense, as it is likely holding onto the concept at work here.

We know what the crystals do. They drink blood and then grow.
 
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