Speaking of her, I wonder what are the mechanics of Fire Wights in this quest and would Mel be willing to teach how to make them.

They'll be quite useful for Qyburn's research, I imagine.
Oh yeah, kinda weird she hasn't mentioned them, I guess it never came up?
It seems inferior to an actual Rez, but maybe we can empower them somehow?

Mmm didn't someone mention positive energy undead at some point?

Edit: also I have no idea who you are talking about, Catelyn dies and stays dead, and there was much rejoicing.
 
@DragonParadox Tagging because this is basically Viserys' internal monologue as who else is going to 'break it down' like some kind of chessmaster for you if not I these days? Feel free to villainously monologue with my stream of consciousness to Dany if it so please you.

I can of course neither confirm of deny any conspiracies, but I have to say that seeing this level of thought put into the plans and counter-plans of the story is gratifying to see. :)
 
Vote closed.
Adhoc vote count started by DragonParadox on Oct 1, 2019 at 6:52 AM, finished with 72 posts and 12 votes.

  • [X] Perform more in depth divinations (Including Commune)
    -[X] What are his opinions regarding Viserys Targaryean and his actions? Positive or Negative? (Mostly to gauge his opinion and for future plans)
    -[X] What are his opinions regarding Lucan Longfield? Danielle? The other Chosen? (Opinions on them could help us put together a profile)
    -[X] What are the chances he will remain neutral in conflicts? (This will determine whether he is recruitable or not.)
    -[X] Who has he made weapons for? Are they intended to be used on Viserys or the Empire?
    -[X] Is he hostile to the Lannisters? To the Devils?
    [X] Crake
 
@Crake, you're forgetting something very important here: the Chosen of the Smith is the hardest Chosen to hide. He needs a constant, large supply of incredibly expensive reagents if he wants to be effective. Our own Crafting budget is a significant part of our wealth, and we're a trader king!

I suggest trying to divine his reagent sources. Those will either lead to useful people to spy on/kill, or they will lead to Mind Blank and we'll known where to start investigating (we can Divine the Chosen of the Smith and then use Hindsight to see his half of the conversation, and search for clues about what his Mind Blanked source of reagents it). This is IMO the best way to search for traps, because it doesn't involve using Brain Spider on anyone or doing anything they could detect or save against.
 
@Crake, you're forgetting something very important here: the Chosen of the Smith is the hardest Chosen to hide. He needs a constant, large supply of incredibly expensive reagents if he wants to be effective. Our own Crafting budget is a significant part of our wealth, and we're a trader king!

I suggest trying to divine his reagent sources. Those will either lead to useful people to spy on/kill, or they will lead to Mind Blank and we'll known where to start investigating (we can Divine the Chosen of the Smith and then use Hindsight to see his half of the conversation, and search for clues about what his Mind Blanked source of reagents it). This is IMO the best way to search for traps, because it doesn't involve using Brain Spider on anyone or doing anything they could detect or save against.
NOW THIS IS POD RACING.

We should definitely try to do this. I honestly wouldn't have thought to try to hide my sources if I knew they were Mindblanked and my trail was hidden.

Even with only half of the conversation, the logistics of the transactions and not being able to cheat around it with an artifact cloak or being a dragon who can teleport entire buildings worth of material, that just means he has to give away details that could link us to their origins.
 
Winning vote
Adhoc vote count started by DragonParadox on Oct 1, 2019 at 6:52 AM, finished with 72 posts and 12 votes.

  • [X] Perform more in depth divinations (Including Commune)
    -[X] What are his opinions regarding Viserys Targaryean and his actions? Positive or Negative? (Mostly to gauge his opinion and for future plans)
    -[X] What are his opinions regarding Lucan Longfield? Danielle? The other Chosen? (Opinions on them could help us put together a profile)
    -[X] What are the chances he will remain neutral in conflicts? (This will determine whether he is recruitable or not.)
    -[X] Who has he made weapons for? Are they intended to be used on Viserys or the Empire?
    -[X] Is he hostile to the Lannisters? To the Devils?
    [X] Crake
 
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Part MMMXCIV: Reflections in Silver and Oils
Reflections in Silver and Oils

Thirty-First Day of the Tenth Month 293 AC

Though surprised to have found the Chosen of the Smith so easily unveiled by sorcery, you are not one to look the proverbial gift horse in the mouth. Fixing the expression of the boy in the mirror in your mind you reach out into the twisting eddies of the future. A thread of your soul burns like kindling in the doing and by its light you see...

Viserys loses 100 XP

Alyn Surehammer has neither the blazing purpose of Lucan Longfield nor the soft but undeniably compelling presence of Danelle. His is the methodical study, as certain and as skillful as the sound of the smith's hammer upon his anvil. Of you he is unwilling to render any sweeping judgements and would not act against you unless you moved in force against the Faith or the people of the Seven Kingdoms. To him it is not a given to lead, not to heal the wounds of the land, but if there is one lesson the boy seemed to have taken to heart in two years it was to measure friend and foe alike with equal measure. As to the workings of his craft they seemed to be turned to the same purpose, protecting the Seven Kingdoms and their people, for though he might forge blades and arrows ever on his mind there is a shield against those of darkness in the world.

"You know, we tossed a lot of copies of the Imperial Times over the Vale..." Dany muses, somewhere close in flesh but almost infinitely far from the realm of mist and memories you have immersed yourself in. "Ask if he's ever found one, and what he did with it."

The answer proves to be at once heartening and a touch surprising. He had read a copy then passed it around to whichever of his companions were interested, and used several others to study the worth of hardened parchment as a material for roofs in place of thatch, rain cloaks and other lightweight creations. Though that had not gone well the Chosen had taken that for a sign to try experimenting with reinforcing materials through the blessing of his god to see what new solutions he might find to old problems. It seems that while Alyn Surehammer may be skilled in the making of weapons, that is far from what he most enjoys of his craft.

As your eyes open to the same expression of confident youthfulness you sigh: "Good enough, but not something to act upon urgently this late." With a wave of your hand you dismiss the image and for now the Chosen of the Smith from your mind.

***​

"Is there a special reason why there have been so many orders for paintings of you floating around the Deep recently, or do you just think mirrors are boring?" The words follow a flash of sickly yellow light and a cloud of brimstone.

"Good day to you too, Azema," you reply, purposefully not looking up from the parchments, curious to see what else she might do to draw your attention. "There is an affinity between a representation of something and the object or person represented, one a clever mage might take to look through with eyes that are both his own and... not."

"Clever," the Alu Demon nods. "Do you mind posing for one of these paintings sometime next month? It shouldn't take more than a few hours to get the sketch done. Lynesse wants to try her hand at it," she adds in a seemingly idle tone.

Time is precious, but not so much that you can't spare an hour or so, as a favor to a friend. If noting else you can skip a meal or three. "Certainly," you agree.

"Excellent." You can hear the smile in her words. "Oh, and it will have to be in the courtyard or somewhere equally expansive so you can pose as a Dragon."

That did it. You look up at her archly. "Lady Lynesse Hightower suggested she paint me as a dragon?"

"Well... no," the Alu Demon's teasing smile only grows wider. "That is my idea. She keeps refusing to paint nudes, you see."

You make no effort to keep back a laugh this time. "Somehow I do not think she would see it quite that way," you note.

"Most painters would give up their left hand for a chance to paint you," Azema shrugs, her wings stretching out slightly in satisfaction. She pauses a moment, then adds in a more serious tone: "Lynesse has much to learn about what her new life means, for though she has escaped her cage she carried two of the bars with her and still clings to them at odd times. I'm just helping her let go."

"Fair enough," you agree, marveling not for the first time at how far she had come from the cruel and bitter woman you first met in Braavos.

Lost 10,000 Gold (Gave an initial boost to art representing Viserys)

What do you do next?

[] Account of the summoned Outsiders, both captured Fiends and Celestials hired for therapy

[] Report of Danar Crowl and company barrow clearing

[] Write in


OOC: We are almost to the end of the month. I almost tried to push through one of the above, but it just felt like jumping around too much in the course of one update. If you guys just want the summoning numbers out of character that is fine, too.
 
Last edited:
[X] Report of Danar Crowl and company barrow clearing

Unless we summoned anything truly unusual or something went wrong I'm fine with the numbers.
 
If you guys just want the summoning numbers out of character that is fine too.
...I think as an directly interested party I have no choice but to
[X] Abstain
here.

However, @everyone, we have a... hefty amount of summons this month, both sacrifices (devils of Asmodeus are a no-go in turning fo our service from the start, advanced rituals or not) and allies (phoenixes, Archons).
Might be interesting to look at.


Also, @DragonParadox, Phoenixes/Archons were supposed to start up mental help facilities..?

(And more True Names, don't forget dat too, everything's on that PM of mine :tongue:)
 
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Reflections in Silver and Oils

Thirty-First Day of the Tenth Month 293 AC

Although surprised to have found the Chosen of the Smith so easily unveiled by sorcery, you are not one to look the proverbial gift horse in the mouth. Fixing the expression of the boy in the mirror in your mind, you reach out into the twisting eddies of the future. A thread of your soul burns like kindling in the doing, and by its light you see...

Viserys loses 100 XP

Alyn Surehammer has neither the blazing purpose of Lucan Longfield, nor the soft but undeniably compelling presence of Danelle. His is the methodical study, as certain and as skillful as the sound of the smith's hammer upon his anvil. Of you, he is unwilling to render any sweeping judgement, and would not act against you unless you moved in force against the Faith or the people of the Seven Kingdoms. To him it is not given to lead, nor to heal the wounds of the land, but if there is one lesson the boy seemed to have taken to heart in those two years, it was to measure fiend and foe alike with equal measure. As to the workings of his craft, they seemed to be turned to the same purpose; protecting the Seven Kingdoms and their people, for though he might forge blades and arrows, ever on his mind there is a shield against the darkness of the world.

"You know, we tossed a lot of copies of the Imperial Times over the Vale..." Dany muses, somewhere close in flesh but almost infinitely far from the realm of mist and memories you have immersed yourself in. "Ask if he's ever found one, and what he did with it."

The answer proves to be at once heartening and a touch surprising. He had read a copy, then passed it around to whichever of his companions were interested, and used several others to study the worth of hardened parchment as a material for roofs in place of thatch, rain cloaks, and other lightweight creations. Though they had not gone well, the Chosen had taken that for a sign to try experimenting with reinforcing materials through the blessing of his god to see what new solutions he might find to old problems. It seems that while Alyn Surehammer may be skilled in the making of weapons, that is far from what he most enjoys of his craft.

As your eyes open to the same confident, youthful expression, you sigh. "Good enough, but not something to act upon urgently this late." With a wave of your hand you dismiss the image, and for now the Chosen of the Smith, from your mind.

***​

"Is there a special reason why there have been so many orders for paintings of you floating around the Deep recently, or do you just think mirrors are boring?" The words follow a flash of sickly yellow light and a cloud of brimstone.

"Good day to you too, Azema," you reply, purposefully not looking up from the parchments, curious to see what else she might to to draw your attention. "There is an affinity between a representation of something and the object or person represented. One a clever mage might take to look through eyes that are both his own and... not."

"Clever," the demon nodded. "Do you mind posing for one of these paintings sometime next month? It shouldn't take more than a few hours to get the sketch done. Lynesse wants to try her hand at it," she adds in a seemingly idle tone.

Time is precious, but not so much that you can't spare an hour or so, as a favor to a friend. If nothing else, you can skip a meal or three. "Certainly," you agree.

"Excellent." You can hear the smile in her words. "Oh, and it will have to be in the courtyard, or somewhere equally expansive, so you can pose as a dragon."

That did it. You look up at her archly. "Lady Lynesse Hightower suggested she paint me as a dragon?"

"Well, no," the Alu Demon's teasing smile only grows wider. "That is my idea. She keeps refusing to paint nudes, you see."

You make no effort to keep back a laugh this time. "Somehow I do not think she would see it quite that way," you note.

"Most painters would give up their left hands for a chance to paint you," Azema shrugs, her wings stretching out slightly in satisfaction. She pauses a moment then adds in a more serious tone: "Lynesse has much to learn about what her new life means, for though she has escaped her cage, she carried two of the bars with her and still clinks them together at odd times. I'm just helping her let go."

"Fair enough," you agree, marveling not for the first time at how far she had come from the cruel and and bitter woman you first met in Braavos.

Lost 10000 Gold (Gave an initial boost to art representing Viserys)

What do you do next?

[] Account of the summoned outsiders, both captured fiends and celestials hired for therapy

[] Report of Danar Crowl and company barrow clearing

[] Write in


OOC: We are almost to the end of the month. I almost tried to push through one of the above, but it just felt like jumping around too much in the course of one update. If you guys just want the summoning numbers out of character that is fine too. Note yet beta-ed.
Here's an edited version of the chapter, DP.
 
...I think as an directly interested party I have no choice but to
[X] Abstain
here.

However, @everyone, we have a... hefty amount of summons this month, both sacrifices (devils of Asmodeus are a no-go in turning fo our service from the start, advanced rituals or not) and allies (phoenixes, Archons).
Might be interesting to look at.


Also, @DragonParadox, Phoenixes/Archons were supposed to start up mental help facilities..?

(And more True Names, don't forget dat too, everything's on that PM of mine :tongue:)
No need to abstain, dude. We're getting the report no matter what, this is just deciding what order it comes in.

[X] Artemis1992
 
Side note, shall I include meeting with Chosen of Smith and sharing our usual array of Lore on "Enemies of All" with him next month as an MA?

We can additionally divine any stuff we are paranoid about, as per @TalonofAnathrax and @Crake's wild speculation a bit earlier, if we want, too.
 
[X] Report of Danar Crowl and company barrow clearing

Neutral till we act is an answer I am more than satisfied with
Yeah, me too. He might remain neutral even after we take over in Westeros. We aren't in the habit of targeting the commoners of the lands we take, nor do we plan to dismantle the Faith of the Seven. Depending on his stance, we might not be in conflict at all.
 


-[] Strategic Turn Plan Proposal for the 11th Month 293 AC - AKA Crake Takes A Victory Lap

-[] Military
--[] The 1st Legion, "Torchbearers", under command of General Torchwood, Colonel Flowers and Dragonlord Nettles will continue Enforcing Martial Law over the Western Flatlands.
--[] The Second Legion, "Chainbreakers", garrisons Braavos in anticipation of future attacks.
---[] Two Batteries of Steam Cannons are constructed and installed in a series of harbor-based Bastions spread throughout the approach to the city proper, with quays big enough for a small ship to dock.
---[] Plans are drawn to rapidly seal or fortify approaches by the bay into the city from canals or the harbor through use of construction items at-need. Fallback positions will be organized in an absolute crisis with the assumption of a worst case scenario--a train of civilians evacuated out onto the mainland, facilitated by a two-way easily defended highway which will eventually link up to the rest of the network.
---[] It is, grimly, accepted that this would only save a fraction of the city if the Legion ever fell back that far, more if they fought to the last.
---[] Appoint a General selected from a pool of candidates brought forward by High Command (currently a council of only one General, key advisors, and more Senior colonels). While a former slave with the right credentials would be preferable, if none are educated enough or experienced enough at present, another candidate will be selected.
--[] The 3rd Legion, "Brightscales", runs "military exercises" along the border, actually patrolling.
---[] Do not appoint a General for this Legion yet. 1st Colomn Colonel assumes command.
--[] The 4th Legion, "Steel Tigers", ship out from Volantis to garrison the fastness of Gorgossos, where a fortress centered around the Leyline Tree is being constructed rapidly, and where a battery of ten Steam Cannons will be installed this month.
---[] A Volantene General suggested by Zherys for competence and inclination toward the meritocratic nature of the Legion will meet Crown appointment during an official ceromony, taking over their first command to follow.
---[] A harbor is repaired and given a smaller but no less well defended and fortified garrison, to base Saan's fleet for local patrols.
--[] The 5th Legion, as yet unnamed, begins to take final shape in Westhaven.
----[] Consultation meeting with Darleth the Delver takes place to discuss Leylines, Operation Efreeti Bait and the Capital's defenses. Will allow for an opening for him to beg off meeting if more examinations need to occur, or near the start of the month if he has enough data already.
-----[] Westhaven retrain 6,000 Levies into 6,000 Legionnaires.
-----[] Greater Volantis retrains 4,500 Levies into 4,500 Legionnaires.
-----[] Tolos retrains 1,500 Levies into 1,500 Legionnaires.
-----[] Braavos retrains 2,100 Levies into 2,100 Legionniares.
-----[] Lys and Myr train an additional 2,000 Men-At-Arms to acts as garrisons.
------[] Garrisons from reorganized Imperial Military officially create formal Reservists Program, drawing reduced pay (in line with Law Enforcement salaries as they are in low-danger environments), exceptions made for areas which remain combat zones or are otherwise hazardous (Valyrian Peninsula bordering, under intermittent attacks, etc.), to distributed across the Imperium to take up their posts.
------[] The Legion Reserve must always remain at a certain threshold, meaning not all who apply for the Legion will immediately be drawn to muster into a new unit, but those who are reservists will be given preference depending on how they filled out their paperwork.
------[] Certain minimum requirements for admittance into the Legion would require, if not necessarily basic literacy, then enough for messenger work, with a minimum one day per week of schooling taking place, paid for by the Crown, and for those in Logistics, a vocational course.
------[] There should be emphasis: This is no "militia". These men are soldiers trained as well as the most prized Household guards of Westeros. But they are not trained to fight in unusual or extreme conditions, or carry out complex commands, drilled only to patrol the land and hold fortifications. In a pinch, they can maintain a shield wall with more than reasonable discipline, but their security related duties do not allow enough drilling to produce crack troops.
-------[] Six Large Galleons, Six Medium Galleons and Seven Small Galleons are constructed.
--------[] 50 Military Engineers are trained.
---------[] Rally the Twenty Tribes - Blight's Bane continues to make progress rallying the rest of the Tritons to the Narrow Sea, and you have seen fit to supply him with more aid for the endeavor, in the form of flesh-forged Mantas capable of warding off tentacled transgressions.


-[] Economy
--[] The Great Northwestern Trading Company is founded on Bear Island, with Menel taking over negotiations with Lady Maege Mormont.
---[] The company will be engaged in logging forestry and conservation efforts, wharves and shipping, ship construction (fishing and whaling vessels), and fur-trapping. Ibbenese consultants will be hired for the effort.
---[] As Viserys is fronting all of the capital, starting stakes start out at 60/40 in Red Scales Holdings' favor. Up to 10% stake will be sold to House Mormont over a period of time at a favorable price (too generous, even) considering the profitability of the venture (the highest, due to level of exploitation on the western coast of Westeros, which is to say none whatsoever).
---[] This is done through use of a Braavosi shell company, which is in itself using a Lorathi shell-company. More than cursory inspection wouldn't hold up, but then it doesn't need to.
---[] It goes without saying, but for this to be done, it essentially means a full-scale harbor and extensive warehousing will need to be constructed, enough to eventually employ likely the entirety of Bear Island in a multitude of synergetic industries. Let the Spice flow! Or coin, as the case may be.
--[] Crown Royal Vintages is founded in the Stepstones, a branding enterprise for a brewery marketing Dawn Mead, vineyards on highly fertile volcanic soil (to later produce magically engineered grapes) and alchemically refined liqueurs. (Add 1 Size, ?? Profitability to Stepstones Manufacturing, DM discretion).
---[] Expansion of Earths Bounty Jewelry Manufactory.
---[] Expansion of Everflame Ironworks.

-[] Government
--[] Imperial Military Academy finishes expansion of course curriculum. Now training Officers.
--[] Imperial Military Academy begins expansion of course curriculum. Will start training Pilots.
--[] Increase Manpower in Sorcerer's Deep.
--[] Expansion of Tyrosh's Administratum.
--[] Continue Improving Infrastructure in Braavos.
--[] Continue Improving Infrastructure in Pentos.
--[] Begin Establishing Healthcare Services in Draconys.
--[] Construct Sanitation Systems in Naath.
--[] Establish Public Schooling in the Basilisk Isles.
--[] Establish Orphanages in the Basilisk Isles.
---[] Continue Establishing Messenger Service in the Western Disputed Lands.
---[] Continue Establishing Messenger Service in the Northern Disputed Lands.
---[] Continue Establishing Messenger Service in the Eastern Disputed Lands.
---[] Continue Establishing Messenger Service in the Daughter's March.
---[] Continue Establishing Messenger Service in Volantis.
---[] Continue Establishing Messenger Service in Orange Shore.
---[] Continue Establishing Messenger Service in Volon Therys.
---[] Continue Establishing Messenger Service in Valysar.
---[] Continue Establishing Messenger Service in Selhorys.
---[] Continue Establishing Messenger Service in Volon Sar.
---[] Continue Establishing Messenger Service in Braavos.
---[] Continue Establishing Messenger Service in the Braavosi Coast.
---[] Continue Establishing Messenger Service in the Sweetwater.
---[] Continue Establishing Messenger Service in Morrogos.
---[] Begin Establishing Messenger Service in Mantarys.
---[] Begin Establishing Messenger Service in the Painted Mountains.
---[] Begin Establishing Messenger Service in Tolos.
---[] Begin Establishing Messenger Service in Andalos.
---[] Continue Constructing Highway in Pentos.
---[] Begin Constructing Highway in Rhoyne.
---[] Begin Constructing Highway in Volantis.
---[] Construct Fortifications in Gorgossos.
---[] Expand Terrace Farming in the Stepstones.
---[] Construction of Residential Districts in Sorcerer's Deep.

-[] Law Enforcement
--[] Begin Expanding Law Enforcement in Golden Fields.
--[] Begin Expanding Law Enforcement in Orange Shore.
--[] Begin Expanding Law Enforcement in Pentos.
---[] Continue Establishing Guard Posts in Lys.
---[] Continue Establishing Guard Posts in Myr.
---[] Continue Establishing Guard Posts in the Northern Disputed Lands.
---[] Continue Establishing Guard Posts in the Eastern Flatlands.
---[] Continue Establishing Guard Posts in the Andal Coast.
---[] Continue Establishing Guard Posts in the Velvet Hills.
---[] Continue Establishing Guard Posts in the Western Flatlands.
---[] Continue Establishing Guard Posts in Nontelos.
---[] Continue Establishing Guard Posts in Mantarys.

-[] Intrigue
--[] Continue Establishing Inquisition Base in Volantis.
--[] Establish Inquisition Base in Yunkai.
--[] Establish Inquisition Base in Astapor.
--[] Establish Inquisition Base in Meereen.
--[] Establish Inquisition Base in Greater Darry.
--[] Investigate Supernatural Activity in the Stepstones.
--[] Investigate Supernatural Activity in Tyrosh.
--[] Investigate Supernatural Activity in Lys.
--[] Investigate Supernatural Activity in Myr.
--[] Investigate Supernatural Activity in the Basilisk Isles.
--[] Investigate Supernatural Activity in Naath.
--[] Identify Enemy Spies in Braavos.
--[] Identify Enemy Spies in Pentos.
--[] Investigate Rat People in King's Landing.
--[] Engage in Subversive Activity in the Bay of Crabs.
---[] Present Ceria Storm with the opportunity to learn more of the ins and outs of Intelligence operations in the Imperium, not only to make her more familiar with spy work, but to see if she is the right fit for the Inquisitor's badge.
----[] A Rather Mercenary Hostile Takeover: Oberyn has caroused and cajoled enough information to get the pants off the worst of the mercenaries encamped outside Pentos, identifying the ones most likely to fit in with the uncorrupt and meritocratic Legion, balancing choice as reasonable as possible between competence and trustworthiness. Ascertaining both and dispatching the worthless is up one with the means to root through their mind, or interrogate and rip away memory itself.
-[] Assigned: Garin
----[] Golden Spy-Ring: Continue infiltrating the ranks of Golden Company in Yi Ti, ensuring they'll have no spies or hideaway unknown to us by the time we choose to stike at them, all while scrupulously divining everything possible.
-[] Assigned: Tyene, Nuri, Azema, Orphne Feylord and 2 Umbral Spies.
----[] The Hunt for Big Red: Send your people into Slavers' Bay in order to hamper the efforts of Cult of Asmodeus as much as possible, looking into it's roots and wreaking their plans (including those of turning the Spear Goddess into a servant of Hell through belief--look first for priests or holymen not in pact with the Nine Hells and use them), by any means necessary.
-[] Assigned: Malarys, Yrael, Oberyn, Glyra and the Roaming Chaos, Kira Windgraced, Tuin and Morwyn and 2 Umbral Spies.
----[] Beneath the Gold: Look into the forces of Golden Company - learning the numbers, location, and general layout of their main force beyond the outdated data provided by Varys.
-[] Assigned: Aradia the Huntress, Mereth and Erynies, Construct Ravens and 2 Umbral Spies.
----[] Redoubt Upon the Shadow Mired: Investigate the Shadow Fortress of Tiamat within the Plane of Shadow--acquire plans for it and the territory surrounding it.
-[] Assigned: Melisandre, Anu and Tor.

-[] Research
--[] Lya - Creating a second body for herself.
--[] Lya learns ~5 Spells, -5 Progress on Research Action.
--[] Qyburn - The Secret of Life and Death: Analyze the lore obtained from Lord Bolton and Qyburn and see to bring the efforts made by the ex-maester to their conclusion, creating undead creatures that neither spread decay, nor need the constant attention of a skilled mage.
--[] Valeria - The Godhunter: The fortress-ruin that held the Orb of Dragonkind still holds leashed power unlike anything you've ever sensed, but it remains dormant for now. With time, it might be possible to reconstruct the controls of that power, and with proper preparation use it as a weapon to slice away part of a god.
--[] The Mysterium - Iron-bound Tome (Demon-caller's Spellbook): A book with covers wrought of thin sheets of black pitted iron marked with the sign of Abraxas. Though there is no lock binding the pages, the tome refuses to open. Even if with all the strength of your dragon-blooded form it feels like you are trying to move a mountain with your bare hands.
--[] Naria and Tyroshi Scholarum - Weaving Deepest Veils: Research the lore promised by Fey of Orphne court, wards capable of evading even a god's eye... even if not a perfect defense all by themselves.
--[] Bloom and Sorcerer's Deep Scholarum - The Final Contravention: With how far you have come, and how many you broke off from Hells' leash, perhaps you can go around the Pact Primeval in a way none before you had - and utilise the Lawful nature of all Devils to create a Ritual that would be capable of severing their connection to Hells regardless of their exact kind, or strength.
--[] Dany, Lya, Naathi Scholarum and Tolosi Scholarum - A Dragon Chained: With Runelore of First Men, and secrets of Shadow Fey Wardings, it may be possible to close on the last hole in the trap you are laying out for Tiamat.
---[] Utilise the corpse of Tiamat's aspect to create a foci, that someone with sufficient skill could use to fight off Tiamat's "Dragon" Divine Domain, holding the power she exerts in check... even if for a short while.
--[] Svitran the Dreamer, Velen and Mantarys Scholarum - Safety in Numbers: The Hell-forged talismans you recovered from slavers in Gogoss may just be the answer to the problem of protecting the soldiers of your Legions, or at least one not excessively expensive-
---[] Research a way for (earlier created) Valyrian Steel Banners be made into capactitors for spell Protection From Evil, covering hundreds of Legion members at a time.
--[] Saenna - That Which Stands Forbidden: search through Scrolls of Forbidden Lore recovered in Lyceos (Spellscale, Draconian, and Kobold templates)
--[] Aenie - Dreamscaping: The realm of dreams is an odd thing, shaped by the minds of mortals and shaping them in return, though some beings such as Yss have shown you that it can be altered in more direct ways. You will need to learn about such shaping before you can hope to leverage the dreamscape for your grand work.
--[] Elaheh Marita - Reforging the Brass Bull: restore the Hadhayosh spliced together with the ship by Efreeti Visier

-[] Education
--[] Teaching
---[] x2 Teana Strycos
---[] Sarah of Pentos
---[] x2 Guardian Naga
---[] Horio of Tyrosh

-[] Colonization & Immigration
--[] Colonize Sallosh
--[] Encourage Immigration from the Daughter's March to the Basilisk Isles.
--[] Encourage Immigration from the Western Flatlands to Golden Fields.
--[] Encourage Immigration from the Western Flatlands to Naath.
--[] Encourage Immigration from Braavos to Sorcerer's Deep.
--[] Encourage Immigration from the Southern Disputed Lands to Sorcerer's Deep.

-[] Crown Acts & Adventuring
--[] The official abolition of slavery in Greater Volantis and the Rhoyne.
--[] The Binding of Ceraxes to Zherys, and selection of a rider for Melys.
--[] Viserys charges the Misfits, Thoros of Myr, Ser Gerold Dayne, Ser Bonifer Hasty and Mors Umber with the dispatching of the Hag Coven in the Riverlands.
--[] Viserys charges Ser Kennos of Kayce, Argo the Clever, Ser Roger Reyne, Lady Jeyne Weaver, Lady Leila Goldenhammer and Dirriz Bluecloak with aiding Lord Adrian Celtigar in the defense of his people.
---[] A Fire, snuffed out: With Volantis having sworn to you, perhaps it's time to openly close down a threat that persisted in the city ever since your first visit. Break into Ymeri's mansion, and clear out all of her remaining influence - with the mansion itself, if needed.
-[] Assigned: Viserys, Zherys, Sir Richard, Rina, Teana.
---[] Into the City of Glass: Having established the economic relationship with two other Genie Empires, perhaps it's time to visit Marids as well – not to mention, that they once succeeded in driving out Mind-Eaters, and Marid mercenaries may prove invaluable in future conflicts with them. Have our people establish contact with leaders of groups that seem promising and call up Viserys if successful.
-[] Assigned: Viserys, Rhaella, Relath, Breath Taker, 2 Gigantean Fungal Manta Rays.
---[] The Court of Goldengrove: A Driad queen resides in Rowan's Nest, guarding an entrance to Feywild – and alongside her a Court of nymphs and satyrs. Go there, and learn more of what place they seek in this world of returning magic – if they can be trusted, or relied upon with deals fairly made
-[] Viserys, Vee, Rina, Rhaella
---[] The Barrow of the First King: Generally speaking most ancient barrows of the First Men are conveniently out of the way that the intrepid explorer does not have to disturb more than the odd flock of sheep to enter them, unfortunately the largest and most famed in all the North happens to have a town on top, Barrowtown where the living laugh, sing, weep and sigh above the bones of the ancient dead. Perhaps unsurprisingly given the tales of riches and magic found in other tombs the people of Barrowton have in recent weeks begun digging down, the ancient entrances having long since been forgotten and built over.
-[] Assigned: Xor, Sandor, Danar and Alyssa Crowl, Softstrider.
---[] The mystery of Hardhome: The only true city of the Free Folk, it supposedly fell to Essosi raiders, though what manner of raiders would bother to make flames that could be seen as far as the Wall? The birds that are Bloodraven's eyes fly uneasily over the ruins of Hardhome, and one was even so overcome by fright it slipped the ancient Greenseer's control, to be found hours later. Still, whatever dwells still in the ruins of the town seems content to stay there, and so Bloodraven has not meddled while other more urgent tasks demand his attention. He advised caution if curiosity would drive you there.
-[] Assigned: Amrelath and his minions, Vee, Waymar, Riz'neth.
---[] Frozen Ground beneath the Hills: Hork's Hill, a small hillock approximately three miles outside Saltpans, named for the giant's tomb at its heart, though the locals no longer remember it. An inquisitive and uncannily fortunate Ink Devil brought word of its existence to Eowith after its master, a Riverlander diabolist of paltry skills, perished at the hands of the restless dead. The unnatural cold witnessed within the barrow proper would seem to indicate the hand of Winter at work, though divinations into this matter have shown that nothing will emerge from the barrow for at least the next year.
-[] Assigned: Rina, Sir Richard, Mercy of the Soul and 1 Guardian Naga.

-[] Strategic Turn Plan Proposal For the 11th Month 293 AC - AKA Crake Takes A Victory Lap

-[] Military
--[] The 1st Legion, "Torchbearers", under command of General Torchwood, Colonel Flowers and Dragonlord Nettles will continue Enforcing Martial Law over the Western Flatlands.
--[] The Second Legion, "Chainbreakers", garrisons Braavos in anticipation of future attacks.
---[] Two Batteries of Steam Cannons are constructed and installed in a series of harbor-based Bastions spread throughout the approach to the city proper, with quays big enough for a small ship to dock.
---[] Plans are drawn to rapidly seal or fortify approaches by the bay into the city from canals or the harbor through use of construction items at-need. Fallback positions will be organized in an absolute crisis with the assumption of a worst case scenario--a train of civilians evacuated out onto the mainland, facilitated by a two-way easily defended highway which will eventually link up to the rest of the network.
---[] It is, grimly, accepted that this would only save a fraction of the city if the Legion ever fell back that far, more if they fought to the last.
---[] Appoint a General selected from a pool of candidates brought forward by High Command (currently a council of only one General, key advisors, and more Senior colonels). While a former slave with the right credentials would be preferable, if none are educated enough or experienced enough at present, another candidate will be selected.
--[] The 3rd Legion, "Brightscales", runs "military exercises" along the border, actually patrolling.
---[] Do not appoint a General for this Legion yet. 1st Colomn Colonel assumes command.
--[] The 4th Legion, "Steel Tigers", ship out from Volantis to garrison the fastness of Gorgossos, where a fortress centered around the Leyline Tree is being constructed rapidly, and where a battery of ten Steam Cannons will be installed this month.
---[] A Volantene General suggested by Zherys for competence and inclination toward the meritocratic nature of the Legion will meet Crown appointment during an official ceromony, taking over their first command to follow.
---[] A harbor is repaired and given a smaller but no less well defended and fortified garrison, to base Saan's fleet for local patrols.
--[] The 5th Legion, as yet unnamed, begins to take final shape in Westhaven.

----[] Consultation meeting with Darleth the Delver takes place to discuss Leylines, Operation Efreeti Bait and the Capital's defenses. Will allow for an opening for him to beg off meeting if more examinations need to occur, or near the start of the month if he has enough data already.
-----[] Westhaven retrain 6,000 Levies into 6,000 Legionnaires.
-----[] Greater Volantis retrains 4,500 Levies into 4,500 Legionnaires.
-----[] Tolos retrains 1,500 Levies into 1,500 Legionnaires.
-----[] Braavos retrains 2,100 Levies into 2,100 Legionniares.
-----[] Lys and Myr train an additional 2,000 Men-At-Arms to acts as garrisons.

------[] Garrisons from reorganized Imperial Military officially create formal Reservists Program, drawing reduced pay (in line with Law Enforcement salaries as they are in low-danger environments), exceptions made for areas which remain combat zones or are otherwise hazardous (Valyrian Peninsula bordering, under intermittent attacks, etc.), to distributed across the Imperium to take up their posts.
------[] The Legion Reserve must always remain at a certain threshold, meaning not all who apply for the Legion will immediately be drawn to muster into a new unit, but those who are reservists will be given preference depending on how they filled out their paperwork.
------[] Certain minimum requirements for admittance into the Legion would require, if not necessarily basic literacy, then enough for messenger work, with a minimum one day per week of schooling taking place, paid for by the Crown, and for those in Logistics, a vocational course.
------[] There should be emphasis: This is no "militia". These men are soldiers trained as well as the most prized Household guards of Westeros. But they are not trained to fight in unusual or extreme conditions, or carry out complex commands, drilled only to patrol the land and hold fortifications. In a pinch, they can maintain a shield wall with more than reasonable discipline, but their security related duties do not allow enough drilling to produce crack troops.
-------[] Six Large Galleons, Six Medium Galleons and Seven Small Galleons are constructed.
--------[] 50 Military Engineers are trained.
---------[] Rally the Twenty Tribes - Blight's Bane continues to make progress rallying the rest of the Tritons to the Narrow Sea, and you have seen fit to supply him with more aid for the endeavor, in the form of flesh-forged Mantas capable of warding off tentacled transgressions.



-[] Economy
--[] The Great Northwestern Trading Company is founded on Bear Island, with Menel taking over negotiations with Lady Maege Mormont.
---[] The company will be engaged in logging forestry and conservation efforts, wharves and shipping, ship construction (fishing and whaling vessels), and fur-trapping. Ibbenese consultants will be hired for the effort.
---[] As Viserys is fronting all of the capital, starting stakes start out at 60/40 in Red Scales Holdings' favor. Up to 10% stake will be sold to House Mormont over a period of time at a favorable price (too generous, even) considering the profitability of the venture (the highest, due to level of exploitation on the western coast of Westeros, which is to say none whatsoever).
---[] This is done through use of a Braavosi shell company, which is in itself using a Lorathi shell-company. More than cursory inspection wouldn't hold up, but then it doesn't need to.
---[] It goes without saying, but for this to be done, it essentially means a full-scale harbor and extensive warehousing will need to be constructed, enough to eventually employ likely the entirety of Bear Island in a multitude of synergetic industries. Let the Spice flow! Or coin, as the case may be.
--[] Crown Royal Vintages is founded in the Stepstones, a branding enterprise for a brewery marketing Dawn Mead, vineyards on highly fertile volcanic soil (to later produce magically engineered grapes) and alchemically refined liqueurs. (Add 1 Size, ?? Profitability to Stepstones Manufacturing, DM discretion).
---[] Expansion of Earths Bounty Jewelry Manufactory.
---[] Expansion of Everflame Ironworks.


-[] Government
--[] Imperial Military Academy finishes expansion of course curriculum. Now training Officers.
--[] Imperial Military Academy begins expansion of course curriculum. Will start training Pilots.
--[] Increase Manpower in Sorcerer's Deep.
--[] Expansion of Tyrosh's Administratum.
--[] Continue Improving Infrastructure in Braavos.
--[] Continue Improving Infrastructure in Pentos.
--[] Begin Establishing Healthcare Services in Draconys.
--[] Construct Sanitation Systems in Naath.
--[] Establish Public Schooling in the Basilisk Isles.
--[] Establish Orphanages in the Basilisk Isles.
---[] Continue Establishing Messenger Service in the Western Disputed Lands.
---[] Continue Establishing Messenger Service in the Northern Disputed Lands.
---[] Continue Establishing Messenger Service in the Eastern Disputed Lands.
---[] Continue Establishing Messenger Service in the Daughter's March.
---[] Continue Establishing Messenger Service in Volantis.
---[] Continue Establishing Messenger Service in Orange Shore.
---[] Continue Establishing Messenger Service in Volon Therys.
---[] Continue Establishing Messenger Service in Valysar.
---[] Continue Establishing Messenger Service in Selhorys.
---[] Continue Establishing Messenger Service in Volon Sar.
---[] Continue Establishing Messenger Service in Braavos.
---[] Continue Establishing Messenger Service in the Braavosi Coast.
---[] Continue Establishing Messenger Service in the Sweetwater.
---[] Continue Establishing Messenger Service in Morrogos.
---[] Begin Establishing Messenger Service in Mantarys.
---[] Begin Establishing Messenger Service in the Painted Mountains.
---[] Begin Establishing Messenger Service in Tolos.
---[] Begin Establishing Messenger Service in Andalos.
---[] Continue Constructing Highway in Pentos.
---[] Begin Constructing Highway in Rhoyne.
---[] Begin Constructing Highway in Volantis.
---[] Construct Fortifications in Gorgossos.
---[] Expand Terrace Farming in the Stepstones.
---[] Construction of Residential Districts in Sorcerer's Deep.


-[] Law Enforcement
--[] Begin Expanding Law Enforcement in Golden Fields.
--[] Begin Expanding Law Enforcement in Orange Shore.
--[] Begin Expanding Law Enforcement in Pentos.
---[] Continue Establishing Guard Posts in Lys.
---[] Continue Establishing Guard Posts in Myr.
---[] Continue Establishing Guard Posts in the Northern Disputed Lands.
---[] Continue Establishing Guard Posts in the Eastern Flatlands.
---[] Continue Establishing Guard Posts in the Andal Coast.
---[] Continue Establishing Guard Posts in the Velvet Hills.
---[] Continue Establishing Guard Posts in the Western Flatlands.
---[] Continue Establishing Guard Posts in Nontelos.
---[] Continue Establishing Guard Posts in Mantarys.


-[] Intrigue
--[] Continue Establishing Inquisition Base in Volantis.
--[] Establish Inquisition Base in Yunkai.
--[] Establish Inquisition Base in Astapor.
--[] Establish Inquisition Base in Meereen.
--[] Establish Inquisition Base in Greater Darry.
--[] Investigate Supernatural Activity in the Stepstones.
--[] Investigate Supernatural Activity in Tyrosh.
--[] Investigate Supernatural Activity in Lys.
--[] Investigate Supernatural Activity in Myr.
--[] Investigate Supernatural Activity in the Basilisk Isles.
--[] Investigate Supernatural Activity in Naath.
--[] Identify Enemy Spies in Braavos.
--[] Identify Enemy Spies in Pentos.
--[] Investigate Rat People in King's Landing.
--[] Engage in Subversive Activity in the Bay of Crabs.

---[] Present Ceria Storm with the opportunity to learn more of the ins and outs of Intelligence operations in the Imperium, not only to make her more familiar with spy work, but to see if she is the right fit for the Inquisitor's badge.
----[] A Rather Mercenary Hostile Takeover: Oberyn has caroused and cajoled enough information to get the pants off the worst of the mercenaries encamped outside Pentos, identifying the ones most likely to fit in with the uncorrupt and meritocratic Legion, balancing choice as reasonable as possible between competence and trustworthiness. Ascertaining both and dispatching the worthless is up one with the means to root through their mind, or interrogate and rip away memory itself.
-[] Assigned: Garin
----[] Golden Spy-Ring: Continue infiltrating the ranks of Golden Company in Yi Ti, ensuring they'll have no spies or hideaway unknown to us by the time we choose to stike at them, all while scrupulously divining everything possible.
-[] Assigned: Tyene, Nuri, Azema, Orphne Feylord and 2 Umbral Spies.
----[] The Hunt for Big Red: Send your people into Slavers' Bay in order to hamper the efforts of Cult of Asmodeus as much as possible, looking into it's roots and wreaking their plans (including those of turning the Spear Goddess into a servant of Hell through belief--look first for priests or holymen not in pact with the Nine Hells and use them), by any means necessary.
-[] Assigned: Malarys, Yrael, Oberyn, Glyra and the Roaming Chaos, Kira Windgraced, Tuin and Morwyn and 2 Umbral Spies.
----[] Beneath the Gold: Look into the forces of Golden Company - learning the numbers, location, and general layout of their main force beyond the outdated data provided by Varys.
-[] Assigned: Aradia the Huntress, Mereth and Erynies, Construct Ravens and 2 Umbral Spies.
----[] Redoubt Upon the Shadow Mired: Investigate the Shadow Fortress of Tiamat within the Plane of Shadow--acquire plans for it and the territory surrounding it.
-[] Assigned: Melisandre, Anu and Tor.


-[] Research
--[] Lya - Creating a second body for herself.
--[] Lya learns ~5 Spells, -5 Progress on Research Action.
--[] Qyburn - The Secret of Life and Death: Analyze the lore obtained from Lord Bolton and Qyburn and see to bring the efforts made by the ex-maester to their conclusion, creating undead creatures that neither spread decay, nor need the constant attention of a skilled mage.
--[] Valeria - The Godhunter: The fortress-ruin that held the Orb of Dragonkind still holds leashed power unlike anything you've ever sensed, but it remains dormant for now. With time, it might be possible to reconstruct the controls of that power, and with proper preparation use it as a weapon to slice away part of a god.
--[] The Mysterium - Iron-bound Tome (Demon-caller's Spellbook): A book with covers wrought of thin sheets of black pitted iron marked with the sign of Abraxas. Though there is no lock binding the pages, the tome refuses to open. Even if with all the strength of your dragon-blooded form it feels like you are trying to move a mountain with your bare hands.
--[] Naria and Tyroshi Scholarum - Weaving Deepest Veils: Research the lore promised by Fey of Orphne court, wards capable of evading even a god's eye... even if not a perfect defense all by themselves.
--[] Bloom and Sorcerer's Deep Scholarum - The Final Contravention: With how far you have come, and how many you broke off from Hells' leash, perhaps you can go around the Pact Primeval in a way none before you had - and utilise the Lawful nature of all Devils to create a Ritual that would be capable of severing their connection to Hells regardless of their exact kind, or strength.
--[] Dany, Lya, Naathi Scholarum and Tolosi Scholarum - A Dragon Chained: With Runelore of First Men, and secrets of Shadow Fey Wardings, it may be possible to close on the last hole in the trap you are laying out for Tiamat.
---[] Utilise the corpse of Tiamat's aspect to create a foci, that someone with sufficient skill could use to fight off Tiamat's "Dragon" Divine Domain, holding the power she exerts in check... even if for a short while.
--[] Svitran the Dreamer, Velen and Mantarys Scholarum - Safety in Numbers: The Hell-forged talismans you recovered from slavers in Gogoss may just be the answer to the problem of protecting the soldiers of your Legions, or at least one not excessively expensive-
---[] Research a way for (earlier created) Valyrian Steel Banners be made into capactitors for spell Protection From Evil, covering hundreds of Legion members at a time.
--[] Saenna - That Which Stands Forbidden: search through Scrolls of Forbidden Lore recovered in Lyceos (Spellscale, Draconian, and Kobold templates)
--[] Aenie - Dreamscaping: The realm of dreams is an odd thing, shaped by the minds of mortals and shaping them in return, though some beings such as Yss have shown you that it can be altered in more direct ways. You will need to learn about such shaping before you can hope to leverage the dreamscape for your grand work.
--[] Elaheh Marita - Reforging the Brass Bull: restore the Hadhayosh spliced together with the ship by Efreeti Visier


-[] Education
--[] Teaching
---[] x2 Teana Strycos
---[] Sarah of Pentos
---[] x2 Guardian Naga
---[] Horio of Tyrosh


-[] Colonization & Immigration
--[] Colonize Sallosh
--[] Encourage Immigration from the Daughter's March to the Basilisk Isles.
--[] Encourage Immigration from the Western Flatlands to Golden Fields.
--[] Encourage Immigration from the Western Flatlands to Naath.
--[] Encourage Immigration from Braavos to Sorcerer's Deep.
--[] Encourage Immigration from the Southern Disputed Lands to Sorcerer's Deep.


-[] Crown Acts & Adventuring
--[] The official abolition of slavery in Greater Volantis and the Rhoyne.
--[] The Binding of Ceraxes to Zherys, and selection of a rider for Melys.
--[] Viserys charges the Misfits, Thoros of Myr, Ser Gerold Dayne, Ser Bonifer Hasty and Mors Umber with the dispatching of the Hag Coven in the Riverlands.
--[] Viserys charges Ser Kennos of Kayce, Argo the Clever, Ser Roger Reyne, Lady Jeyne Weaver, Lady Leila Goldenhammer and Dirriz Bluecloak with aiding Lord Adrian Celtigar in the defense of his people.
---[] A Fire, snuffed out: With Volantis having sworn to you, perhaps it's time to openly close down a threat that persisted in the city ever since your first visit. Break into Ymeri's mansion, and clear out all of her remaining influence - with the mansion itself, if needed.
-[] Assigned: Viserys, Zherys, Sir Richard, Rina, Teana.
---[] Into the City of Glass: Having established the economic relationship with two other Genie Empires, perhaps it's time to visit Marids as well – not to mention, that they once succeeded in driving out Mind-Eaters, and Marid mercenaries may prove invaluable in future conflicts with them. Have our people establish contact with leaders of groups that seem promising and call up Viserys if successful.
-[] Assigned: Viserys, Rhaella, Relath, Breath Taker, 2 Gigantean Fungal Manta Rays.
---[] The Court of Goldengrove: A Driad queen resides in Rowan's Nest, guarding an entrance to Feywild – and alongside her a Court of nymphs and satyrs. Go there, and learn more of what place they seek in this world of returning magic – if they can be trusted, or relied upon with deals fairly made
-[] Viserys, Vee, Rina, Rhaella
---[] The Barrow of the First King: Generally speaking most ancient barrows of the First Men are conveniently out of the way that the intrepid explorer does not have to disturb more than the odd flock of sheep to enter them, unfortunately the largest and most famed in all the North happens to have a town on top, Barrowtown where the living laugh, sing, weep and sigh above the bones of the ancient dead. Perhaps unsurprisingly given the tales of riches and magic found in other tombs the people of Barrowton have in recent weeks begun digging down, the ancient entrances having long since been forgotten and built over.
-[] Assigned: Xor, Sandor, Danar and Alyssa Crowl, Softstrider.
---[] The mystery of Hardhome: The only true city of the Free Folk, it supposedly fell to Essosi raiders, though what manner of raiders would bother to make flames that could be seen as far as the Wall? The birds that are Bloodraven's eyes fly uneasily over the ruins of Hardhome, and one was even so overcome by fright it slipped the ancient Greenseer's control, to be found hours later. Still, whatever dwells still in the ruins of the town seems content to stay there, and so Bloodraven has not meddled while other more urgent tasks demand his attention. He advised caution if curiosity would drive you there.
-[] Assigned: Amrelath and his minions, Vee, Waymar, Riz'neth.
---[] Frozen Ground beneath the Hills: Hork's Hill, a small hillock approximately three miles outside Saltpans, named for the giant's tomb at its heart, though the locals no longer remember it. An inquisitive and uncannily fortunate Ink Devil brought word of its existence to Eowith after its master, a Riverlander diabolist of paltry skills, perished at the hands of the restless dead. The unnatural cold witnessed within the barrow proper would seem to indicate the hand of Winter at work, though divinations into this matter have shown that nothing will emerge from the barrow for at least the next year.
-[] Assigned: Rina, Sir Richard, Mercy of the Soul and 1 Guardian Naga.

I've made some changes, FYI, it's not finished yet though.
 
---[] Into the City of Glass: Having established the economic relationship with two other Genie Empires, perhaps it's time to visit Marids as well – not to mention, that they once succeeded in driving out Mind-Eaters, and Marid mercenaries may prove invaluable in future conflicts with them. Have our people establish contact with leaders of groups that seem promising and call up Viserys if successful.
@Crake, mind editing the bolded part out?
I included it during hashing out who'll come, and at that point it wasn't certain that Viserys would be present throughout the entire action.
It is now, however.
Best not to send DP mixed signals.
One mans wild speculations is another's justified paranoia.
Tomato, tomahto.
 
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Yeah, me too. He might remain neutral even after we take over in Westeros. We aren't in the habit of targeting the commoners of the lands we take, nor do we plan to dismantle the Faith of the Seven. Depending on his stance, we might not be in conflict at all.

Well we are planning humbling his gods though if we play it in a certain manner then we can convince him it is the right choice. He seems okay with it. Or rather would be okay with it from my reading. We may wish to talk to him in a month or two.

Speaking of that will we talk to Lucan next month? Get that out of the way?
 
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