Vote closed.
Adhoc vote count started by DragonParadox on Sep 24, 2019 at 9:33 AM, finished with 40 posts and 10 votes.

  • [X] Smile mischievously and flash your own ring. "I've already got one." He'll put it to better use than you.
    -[X] Wild Arcana Touch of History on the Ring however, to See what contacts Baelish used.
    --[X] "It would take some time to prepare anything else from my enchanters, but there are some things that could be of immediate use." Grant him a Protection from Evil ring for his own protection, a Healing Belt for dire injuries, and a Greater Ribbon of Disguise to disguise the auras, as well as Sending Stone and a Teleport Charm, for emergencies.
    --[X] "Also, if you perform a survey of your lands' local cottage industries, there are always investments that could be made." Inform him the mercantile class overseas is trying to drop gold and silver like it was made of wildfire, unless minted in Sorcerer's Deep and backed by your guaranteed exchange rates. Encourage him to spend both quickly, if for different reasons. You would also be more than happy to offer a loan at generous interest (0.25%) rates, but he should be careful about spending too much out of nowhere. Recommend some partners to him, both in the Crownlands and abroad.
    --[X] "I have yet to read the latest reports from the Scholarum's headmistress, but we likely have some initiates just about ready to undergo a Journey. If you would like, I can direct one toward you, though I would be careful. They're rather... enthusiastic about fighting dangerous things or their research."
    [X] Duesal
 
I have been wondering can we stack templates onto kobolds and make them actually worth in combat and make them breed able. Something to increase their size or tougher scales or a natural firebreath or maybe wings. because i see no use of vanilla kobolds that a human can't do. Unless its their fanatical devotion to their dragon. Which is also a thing we have in our legions.
 
I have been wondering can we stack templates onto kobolds and make them actually worth in combat and make them breed able. Something to increase their size or tougher scales or a natural firebreath or maybe wings. because i see no use of vanilla kobolds that a human can't do. Unless its their fanatical devotion to their dragon. Which is also a thing we have in our legions.
Kobolds are cheap, fast breeding and naturally loyal.
They are not really better than humans at anything but trapmaking, but they are not really bad at anything either.

There are feats that make Kobolds more draconic, with wings, breath and tougher skin, but that requires a feat investment that the usual NPC can't make.
 
Kobolds are cheap, fast breeding and naturally loyal.
They are not really better than humans at anything but trapmaking, but they are not really bad at anything either.

There are feats that make Kobolds more draconic, with wings, breath and tougher skin, but that requires a feat investment that the usual NPC can't make.
Can we make that a template.
 
I have been wondering can we stack templates onto kobolds and make them actually worth in combat and make them breed able. Something to increase their size or tougher scales or a natural firebreath or maybe wings. because i see no use of vanilla kobolds that a human can't do. Unless its their fanatical devotion to their dragon. Which is also a thing we have in our legions.
We don't have Kobolds yet. Also, given that they're sapient, building (or modifying) them to breed faster for our convenience is edging into Lyseni tier fuckery.

Edit: we've had some early interludes with the forge and legions exploring the anxiety about how we could build perfect slave races that didn't even want to be free. It's a sign of profound trust that the legions of former slaves we lifted up trust us implicitly not to do that even though we easily could. Let's avoid violating that, especially when we have no driving need to.
 
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We don't have Kobolds yet. Also, given that they're sapient, building (or modifying) them to breed faster for our convenience is edging into Lyseni tier fuckery.
Not breeding faster because we already have millions of subjects. We aren't lacking for manpower. I ment to make them able to perform duties that a normal human can't. Like wings. And i would give wings to humans if i could. Its really fun to shoot higher cr monsters from out of their reach.
Also they would start with those features so it would be their default. Is see nothing wrong with that. Its not like they are naturally formed so that is their default shape or something.
 
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Not breeding faster because we already have millions of subjects. We aren't lacking for manpower. I ment to make them able to perform duties that a normal human can't. Like wings. And i would give wings to humans if i could. Its really fun to shoot higher cr monsters from out of their reach.
Also they would start with those features so it would be their default. Is see nothing wrong with that. Its not like they are naturally formed so that is their default shape or something.
That's still pretty bad, building them for the purpose of filling a single role in our system is really sketchy. The parallels with what actual demons did with the Minotaurs would also be unfortunate. Any sort of innate loyalty, even if we didn't put it there, would outright break that trust and cause us significant problems.

Resource wise, if we need to template stack to make them useful they aren't a very efficient expenditure. We already have plant creatures to fill that roll in our forces.
 
So I'm looking at the minor action list and there's just no way I can do unearrhting the mass grave in Essaria as a interesting interlude, faintly maudlin sure, interesting no. Would you guys mind terribly if I just gave you the HD number OOC?
 
That's still pretty bad, building them for the purpose of filling a single role in our system is really sketchy. The parallels with what actual demons did with the Minotaurs would also be unfortunate. Any sort of innate loyalty, even if we didn't put it there, would outright break that trust and cause us significant problems.

Resource wise, if we need to template stack to make them useful they aren't a very efficient expenditure. We already have plant creatures to fill that roll in our forces.
That was my point. We need to template them or they offer no real advantage. And adding wings to them isn't making them for a specific purpose it is to give them more options in life. They won't all be a part of of the imperial air force or something. They can be messengers or landscape painters or just be dudes that can fly. Its giving them more options in what they can do. We won't be pigeonsholing them but instead giving them advantage. The comparisons can be made with the devils but it would wrong because trained warriors are better as soilders.The loyalty thing is prebuilt no thoughts on that.
 
Inserted tally
Adhoc vote count started by DragonParadox on Sep 24, 2019 at 9:33 AM, finished with 40 posts and 10 votes.

  • [X] Smile mischievously and flash your own ring. "I've already got one." He'll put it to better use than you.
    -[X] Wild Arcana Touch of History on the Ring however, to See what contacts Baelish used.
    --[X] "It would take some time to prepare anything else from my enchanters, but there are some things that could be of immediate use." Grant him a Protection from Evil ring for his own protection, a Healing Belt for dire injuries, and a Greater Ribbon of Disguise to disguise the auras, as well as Sending Stone and a Teleport Charm, for emergencies.
    --[X] "Also, if you perform a survey of your lands' local cottage industries, there are always investments that could be made." Inform him the mercantile class overseas is trying to drop gold and silver like it was made of wildfire, unless minted in Sorcerer's Deep and backed by your guaranteed exchange rates. Encourage him to spend both quickly, if for different reasons. You would also be more than happy to offer a loan at generous interest (0.25%) rates, but he should be careful about spending too much out of nowhere. Recommend some partners to him, both in the Crownlands and abroad.
    --[X] "I have yet to read the latest reports from the Scholarum's headmistress, but we likely have some initiates just about ready to undergo a Journey. If you would like, I can direct one toward you, though I would be careful. They're rather... enthusiastic about fighting dangerous things or their research."
    [X] Duesal
 
Part MMMLXXX: Of Wizard's Gifts and Lord's Forethought
Of Wizard's Gifts and Lord's Forethought

Thirty-First Day of the Tenth Month 293 AC

In response you smile and motion with your own left hand, the sea-green gem upon it flashing in the lantern light: "Worry not, my lord, I have my own, though I would like to examine it for a moment, from the look of it the enchantment is quite strong. I'm curious to know where the Mockingbird could have acquired such a thing."

The ring is unnaturally light in your palm, though the difference is so slight you would have to practically be looking for magic to notice. Closing your fist you summon magic, pulling the threads apart by will alone rather than weaving them into a spell which would take hours or even days. 'Tell me your secrets,' you whisper into the ether.

Secrets indeed you find, though thankfully not of the more perilous sort. Light spilling into the darkness of a barrow that had been draped in darkness for an age... the voices of two men with Reacher accents, from excitement to quarreling to fear and pain. Only one emerges from the halls of the dead clutching the stolen treasures to his heart. The murderer finds himself adept in pouring sweet words into the ear of any who would listen, he leaves the village and meanders across the Seven Kingdom, living off charm and glib lies until his luck runs out. He finds himself in one of Baelish's whorehouses where deft fingers slip it from his hand unknowingly and so it passes into the possession of the Master of Coin with bright eyes and a liar's smile. How much more of the blood-bought treasures had he recovered? you wonder.

When you turn your eyes to the present you meet Lord Blount's inquisitive but also wary gaze. "Where did it come from, then?"

"A barrow in the Reach, a relic of another time," you reply, handing it back, glad you had not found anything more damning. "It would take some time to prepare anything else from my enchanters, but there are some things that could be of immediate use."

A belt, a ring and a ribbon you hand him then, the items so common in the Deep, not just in your armory, that some clever bard had made a limerick about it—the belt to heal, the ring to ward, and the ribbon to veil from sorcerous sight, adding also a sending stone and one of far-travel

  • 1 Greater Ribbon of Disguise
  • 1 Healing Belt
  • 1 Ring of Protection from Evil
  • 1 Sending Stone
  • 1 Teleport Stone

"Regarding more mundane matters I would counsel you to survey your lands and learn what it is your people are skilled in making," you continue, adding that he might wish to rid himself of gold and silver while he could as the market becomes ever more rich in metals from the otherworlds and avoid large investments in grain. "I would also be willing to grant a loan at modest interest, only one four hundredth part of the whole every year..."

"To my shame, Your Grace, I don't even know the exact state of my finances at the moment." Lord Petyr's pale cheeks flush painfully at the admission.

"You should only be ashamed of such deficiencies if you do not move at once to correct them," your mother interjects. From the look in her eye she is thinking of your father, though for once of him being a spendthrift and fool rather than a monster.

"I shall endeavor not to fail there, then," the young lord nods, relieved, jotting down a quick note at what you now realize is a list on what he must do today, a rather lengthy one. The sight of it brings another form of aid you could grant.

"I have yet to read the latest reports from the Scholarum's headmistress, but we likely have some initiates just about ready to undergo a journey. If you would like I can direct one toward you, though I would be careful. They're rather... enthusiastic about fighting dangerous things or their research," you explain.

"As long as they are discrete I welcome the aid." The reply is prompt and from the sound of it sincere so it is upon that encouraging note that you leave the keep by the Blackwater Rush behind to head into the hills north of Stokeworth where Farring Keep stands vigil along the King's Road.

***​

House Farring had never been particularly wealthy nor strong upon the field of battle, but they had done well to endure through histories trials with fine vineyards, though not so famed as those of the Arbor or Dorne, as well as the largest marble quarry in the Seven Kingdoms outside the Westerlands. Alas for the poor taste of whoever had decided to dress up the upper third of its corner towers in said marble. From a distance it looks like nothing so much as a candle holder with the candles half burned, not that you have long to ponder architectural misfortunes when you notice the riders passing through the village at its foot.

Three knights ride in with the morning light, too well armed and armored to be wanderers not sworn to any House, though they show no obvious heraldry to mark their identity. Curious and a touch worried about Lannisters after the business with House Mallery you send Varys closer unseen while you and your mother play well-off travelers with Ser Richard as your guide.

As you enter the local tavern, however, Varys brings word of something that could not be farther from Lannister plots. The knights are from Driftmark, and from what Varys had heard they are on the business of the Lord of the Tides, though they do not show his colors. It seems that again Lord Velaryon has anticipated your movements. Valaena certainly comes by her diligence honestly.

What do you do?

[] Work with Lord Velaryon's agents
-[] Write in

[] Work alone
-[] Write in

[] Write in


OOC: This is the last House bar Celtigar where you have a minor action to ask about the horn.
 
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I have been wondering can we stack templates onto kobolds and make them actually worth in combat and make them breed able. Something to increase their size or tougher scales or a natural firebreath or maybe wings. because i see no use of vanilla kobolds that a human can't do. Unless its their fanatical devotion to their dragon. Which is also a thing we have in our legions.

They are already perfectly murderous with our current set up. Mass produced masterwork and alchemical gear.

Cunning makes them dangerous.
Templates would just be superfluous.
 
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So I'm looking at the minor action list and there's just no way I can do unearrhting the mass grave in Essaria as a interesting interlude, faintly maudlin sure, interesting no. Would you guys mind terribly if I just gave you the HD number OOC?
I was almost sure that there would be some complication rising up.
I'm surprised there wasn't.

I'm totally okay with an OOC report, it's on background stuff anyway.
 
That was my point. We need to template them or they offer no real advantage. And adding wings to them isn't making them for a specific purpose it is to give them more options in life. They won't all be a part of of the imperial air force or something. They can be messengers or landscape painters or just be dudes that can fly. Its giving them more options in what they can do. We won't be pigeonsholing them but instead giving them advantage. The comparisons can be made with the devils but it would wrong because trained warriors are better as soilders.The loyalty thing is prebuilt no thoughts on that.
I'll concede the point that just making the race isnt a problem barring the innate loyalty thing, which would bite us in the ass if we actually included it. We've been doing it with plant creatures and it's worked out fine after all.

On the resource end, if we have to produce them through the forge they offer little advantage over the plants, if we make them as a species they won't reproduce quickly enough to matter unless we modify them. Such a change would be a bridge too far in my opinion, so it'd mostly be a vanity project to research making them in the first place.


On the other part, making anything en mass with coded loyalty is likely to cause major social upheaval, especially in our military(in my opinion anyway). Rational or not, I can't see them reasonably reacting another way. We are still in generation zero of a society made up in large part by former slaves - they are twitchy about this shit, especially as they learn more about magic. This is like walking into a ptsd ward and setting off a fistful of M80s

It can't possibly be worth it given our many alternatives.
 
I'll concede the point that just making the race isnt a problem barring the innate loyalty thing, which would bite us in the ass if we actually included it. We've been doing it with plant creatures and it's worked out fine after all.

On the resource end, if we have to produce them through the forge they offer little advantage over the plants, if we make them as a species they won't reproduce quickly enough to matter unless we modify them. Such a change would be a bridge too far in my opinion, so it'd mostly be a vanity project to research making them in the first place.


On the other part, making anything en mass with coded loyalty is likely to cause major social upheaval, especially in our military(in my opinion anyway). Rational or not, I can't see them reasonably reacting another way. We are still in generation zero of a society made up in large part by former slaves - they are twitchy about this shit, especially as they learn more about magic. This is like walking into a ptsd ward and setting off a fistful of M80s

It can't possibly be worth it given our many alternatives.
That is also my point. Kobolds don't offer anything unique and i was asking if there is some great template that make them worth researching.
 
Secrets indeed you find though thankfully not of the more perilous. Light spilling into the darkness of a barrow that had been draped in darkness for an age... the voices of two men Reacher accents, from excitement to quarreling to fear and pain. Only one emerges from the halls of the dead clutching the stolen treasures to his heart. The murderer finds himself adept in pouring sweet words into the ear of any who would listen, he leaves the village and meanders across the Seven Kingdom, living off charm and glib lies until his hosts luck runs out, until he finds himself in one of Baelish's whorehouses, deft fingers slip it from his hand unknowing and so it passes into the possession of the Master of Coin with bright eyes and a liar's smile. How much more of the blood-bought treasure had he recovered? you wonder.
They are thieves! They are thieves! They are filthy littlefingerses, Where is it? Where is it? They stole it from us, our precious. Curse them! WE hates them!

@DragonParadox seriously, was this LotR-inspired or just a mild case of apophenia on my part?
 
That is also my point. Kobolds don't offer anything unique and i was asking if there is some great template that make them worth researching.
I think we're talking past each other here. I'm claiming that Kobolds as a species are poisonous to our kingdom as long as they have that loyalty component. Additionally, even if that is dealt with they won't offer much that our plants can't since they need templates to be better than a muggle. These issues make them an inefficient use of resources.

Funny story that.

@Acolyte your thinking dragonwrought kobolds.
Don't Kobolds mature at around the same rate humans do?
 
[X] Work with Lord Velaryon's agents
-[X] Ask about their progress and the current state of the Farring lands, from there either leave them to it, offer to meet with the Lord to close the deal, or offer your help depending on the information they provide.


I wonder if House Farring was aware of how easily their name would be auto-corrupted to house farting when they chose the name.
 
I think we're talking past each other here. I'm claiming that Kobolds as a species are poisonous to our kingdom as long as they have that loyalty component. Additionally, even if that is dealt with they won't offer much that our plants can't since they need templates to be better than a muggle. These issues make them an inefficient use of resources.
I am literally agreeing with you.
 
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