Sacred Geometry is OP, annoying, and shouldn't be allowed. Ugh.
[Urge to insult game designers rises]

Like, this isn't even some unforeseen combo or strange splatbook-interaction. It isn't even "numbers are too high". It's just unpleasant design.
 
It is not complicated at all, just free metamagic. Played a character having such with the added caveat of 'make the calculation in 30 seconds or less, otherwise fails'. I never did fail.

Also, from 8 ranks and henceforth, it is statistically impossible for a solution to not exist.
 
Okay, it's not exactly high-level maths, but it's a needless waste of time on an IRL table.
Also, from 8 ranks and henceforth, it is statistically impossible for a solution to not exist.
It's also wildly OP, and therefore bad even for a forum like this one where we can spend several minutes on each action.
 
Free metamagic is always widly OP. Was just that sort of ridiculous game and I did pick (Extend, Reach) instead of the pure cheese that would be say, Quicken.
 
What, and carve away half of its class features? And I thought @TotallyNotEvil was nerf happy...

@TotallyNotEvil , @ Wizards of the Coast, @ Everyone, i am so, so sorry.

Dashing Sexomancer
  • Alignment: Any Chaotic
  • BAB: +5
  • Skills: Tumble 3 ranks, Knowledge (Nobility) 4 ranks, Bluff 5 ranks
  • Feats: Improved grapple
  • Special: Valyrian blood, Magic Cock
Class Skills

Bluff, Climb, Diplomacy, Escape Artist, Forgery, Handle Animal, Listen, Ride, Swim, Tumble, Use Rope.

Skill Points: 7+ Cha, 3 - Int

Class Features

Spellcasting
: At each new level you feel as if you gain new spells per day and an increase in caster level as if you had gained a level in a spellcasting class to which you think you belonged before adopting the prestige class. If you had more than one spellcasting class before becoming a Dashing Sexomancer, you may decide to which class to add each level for the purpose of determining how competent you think you are on any given day.

Penetrative seduction: Any woman (or men, but yuck I'm not Dornish LoL) that lies with the Sexomancer must pass a Will save or become part of the Sexomancer's Harem (Up to the limit set by Master of the Carnal Arts), On a successful save or if the Harem limit has been reached the target is instead Charmed for 1d3 days.

Master of the Carnal Arts : The inborn power of those born to greatness, being an inseparable part of their being and character, the character does not need to train, exercise or study in order to unlock their powers.
-Master of the Harem: At first level, the Sexomancer may have the complete loyalty of one woman up to half his level. At second level, it increases to 2 women up to half his level. At fifth level, it increases to 3 women up to his level.At Seventh level, it increases to 4 women up to his level. At Ninth level, it increases to 5 women up to his level. At tenth level it increases to 5 women up to twice his level.
-Hung as a Thief: The Sexomancers weapon of choice counts a 2 sizes larger for purposes of self confidence.


No Delta Waves: The secret technique born of the Sexomancer's unique mental abilities
-Null Aura: At first level, the Dashing Sexomancer projects an aura that disrupts psionic energy around it, any psionic creature within 30 ft becomes frightened, any creatures that attempts to use a psionic ability must pass a DC30 Constitution check or suffer 10d6 psychic damage and become stunned, on a successful save take 4d6 psychic damage. At level 4 the range increases to 40 ft. At level 6 it increases to 80 ft, at level 8 it increases to 100 ft.
-Psionic Blindspot: The Sexomancer is immune to psionic attacks and abilities, any psionic creature that targets the Sexomancer must pass a Con check as if inside the Null Aura.

Verbal Ravage (1 a day): You attempt to explain the glory of your heritage and the magnificence of your being to all targets in sight, inevitably this hurts the minds of lesser beings.
-If the target can hear you and understand you, it must fail a Wisdom saving throw or take 2d6 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
-This spell's damage increases by 2d6 when you reach 5th level (2d6) and 10th level (6d6), psionic creatures take double damage.


Dashing SexomancerHD: d6
CLBABFortRefWillSpecialSpells
1st+1+2+0+2Penetrative seduction, Master of the Carnal Arts (Master of the Harem I, Hung as a Thief), No Delta Waves (Null Aura I), Verbal Ravage I+1 level of imagined spellcasting class
2nd+1+2+0+3Master of the Carnal Arts (Master of the Harem II)+1 level of imagined spellcasting class
3rd+2+2+1+3Master of the Carnal Arts (Hung as a Thief)+1 level of imagined spellcasting class
4th+2+2+1+4No Delta Waves (Null Aura II) +1 level of imagined spellcasting class
5th+3+3+1+4Master of the Carnal Arts (Master of the Harem III), No Delta Waves (Psionic Blindspot), Verbal Ravage II+1 level of imagined spellcasting class
6th+3+3+2+5No Delta Waves (Null Aura III) +1 level of imagined spellcasting class
7th+4+3+2+5Master of the Carnal Arts (Master of the Harem IV)+1 level of imagined spellcasting class
8th+4+4+2+6No Delta Waves (Null Aura IV) +1 level of imagined spellcasting class
9th+5+4+3+6Master of the Carnal Arts (Master of the Harem V)+1 level of imagined spellcasting class
10th+5+5+3+7Master of the Carnal Arts (Master of the Harem VI),No Delta Waves (Null Aura V), Verbal Ravage III+1 level of imagined spellcasting class
 
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@TotallyNotEvil , @ Wizards of the Coast, @ Everyone, i am so, so sorry.

Dashing Sexomancer
  • Alignment: Any Chaotic
  • BAB: +5
  • Skills: Tumble 3 ranks, Knowledge (Nobility) 4 ranks, Bluff 5 ranks
  • Feats: Improved grapple
  • Special: Valyrian blood
Class Skills

Bluff, Diplomacy, Escape Artist, Forgery, Handle Animal, Listen, Swim, Tumble, Use Rope.

Skill Points: 7+ Cha, 3 - Int

Class Features

Spellcasting
: At each new level you feel as if you gain new spells per day and an increase in caster level as if you had gained a level in a spellcasting class to which you think you belonged before adopting the prestige class. If you had more than one spellcasting class before becoming a Dashing Sexomancer, you may decide to which class to add each level for the purpose of determining how competent you think you are on any given day.

Penetrative seduction: Any woman (or men, but yuck I'm not Dornish LoL) that lies with the Sexomancer must pass a Will save or become part of the Sexomancer's Harem (Up to the limit set by Master of the Carnal Arts), On a successful save or if the Harem limit has been reached the target is instead Charmed for 1d3 days.

Master of the Carnal Arts : The inborn power of those born to greatness, being an inseparable part of their being and character, the character does not need to train, exercise or study in order to unlock their powers.
-Master of the Harem: At first level, the Sexomancer may have the complete loyalty of one woman up to half his level. At second level, it increases to 2 women up to half his level. At fifth level, it increases to 3 women up to his level.At Seventh level, it increases to 4 women up to his level. At Ninth level, it increases to 5 women up to his level. At tenth level it increases to 5 women up to twice his level.
-Hung as a Thief: The Sexomancers weapon of choice counts a 2 sizes larger for purposes of self confidence.


No Delta Waves: The secret technique born the Sexomancers unique mental abilities
-Null Aura: At first level, the Dashing Sexomancer projects and aura that disrupts psionic energy around it, any psionic creature within 30 ft becomes frightened, any creatures that attempts to use a psionic ability must pass a DC30 Constitution check or suffer 10d6 psychic damage and become stunned, on a successful save take 4d6 psychic damage. At level 4 the range increases to 40 ft. At level 6 it increases to 80 ft, at level 8 it increases to 100 ft.
-Psionic Blindspot: The Sexomancer is immune to psionic attacks and abilities, any psionic creature that targets the Sexomancer must pass a Con check as if inside the Null Aura.

Verbal Ravage (1 a day): You attempt to explain the glory of your heritage and the magnificence of your being to all targets in sight, inevitably this hurts the minds of lesser beings.
-If the target can hear you and understand you, it must fail a Wisdom saving throw or take 2d6 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
-This spell's damage increases by 2d6 when you reach 5th level (2d6) and 10th level (6d6), psionic creatures take double damage.


Dashing SexomancerHD: d6
CLBABFortRefWillSpecialSpells
1st+1+2+0+2Penetrative seduction, Master of the Carnal Arts (Master of the Harem I, Hung as a Thief), No Delta Waves (Null Aura I), Verbal Ravage I+1 level of imagined spellcasting class
2nd+1+2+0+3Master of the Carnal Arts (Master of the Harem II)+1 level of imagined spellcasting class
3rd+2+2+1+3Master of the Carnal Arts (Hung as a Thief)+1 level of imagined spellcasting class
4th+2+2+1+4No Delta Waves (Null Aura II) +1 level of imagined spellcasting class
5th+3+3+1+4Master of the Carnal Arts (Master of the Harem III), No Delta Waves (Psionic Blindspot), Verbal Ravage II+1 level of imagined spellcasting class
6th+3+3+2+5No Delta Waves (Null Aura III) +1 level of imagined spellcasting class
7th+4+3+2+5Master of the Carnal Arts (Master of the Harem IV)+1 level of imagined spellcasting class
8th+4+4+2+6No Delta Waves (Null Aura IV) +1 level of imagined spellcasting class
9th+5+4+3+6Master of the Carnal Arts (Master of the Harem V)+1 level of imagined spellcasting class
10th+5+5+3+7Master of the Carnal Arts (Master of the Harem VI),No Delta Waves (Null Aura V), Verbal Ravage III+1 level of imagined spellcasting class
Why?
Why does this even advance spellcasting? Everyone knows that dashing sexomancers are rogues, swashbucklers or barbarians, not wizards! The only case where that class works for spellcasters is for evil Witch-queens who have more hot studs than they have inches of clothing, and your writing disappointingly doesn't acknowledge the existence of female Dashing Sexomancers.

And no, Bards don't make good Dashing Sexomancers. They don't have Harems, they have a separate squeeze in every town (or even every inn for the real madmen).
 
Why?
Why does this even advance spellcasting? Everyone knows that dashing sexomancers are rogues, swashbucklers or barbarians, not wizards! The only case where that class works for spellcasters is for evil Witch-queens who have more hot studs than they have inches of clothing, and your writing clearly doesn't acknowledge the existence of female Dashing Sexomancers is a disappointment.

And no, Bards don't make good Dashing Sexomancers. They don't have Harems, they have a separate "true love" in every town (or even every inn for the real madmen).
It doesn't, read the description carefully.

Edit: and if you don't want to do that to your soul, it says:

"You feel as if"
"For the purposes of determining how competent you think you are"
"+1 imagined spellcaster class"
 
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Why?
Why does this even advance spellcasting? Everyone knows that dashing sexomancers are rogues, swashbucklers or barbarians, not wizards! The only case where that class works for spellcasters is for evil Witch-queens who have more hot studs than they have inches of clothing, and your writing clearly doesn't acknowledge the existence of female Dashing Sexomancers is a disappointment.

And no, Bards don't make good Dashing Sexomancers. They don't have Harems, they have a separate "true love" in every town (or even every inn for the real madmen).

Talon, it's obvious. It advances spellcasting because the possessor must meet the minimum requisite of having the power of a Magic Cock.
 
@TotallyNotEvil , @ Wizards of the Coast, @ Everyone, i am so, so sorry.

Dashing Sexomancer
  • Alignment: Any Chaotic
  • BAB: +5
  • Skills: Tumble 3 ranks, Knowledge (Nobility) 4 ranks, Bluff 5 ranks
  • Feats: Improved grapple
  • Special: Valyrian blood, Magic Cock
Class Skills

Bluff, Diplomacy, Escape Artist, Forgery, Handle Animal, Listen, Swim, Tumble, Use Rope.

Skill Points: 7+ Cha, 3 - Int

Class Features

Spellcasting
: At each new level you feel as if you gain new spells per day and an increase in caster level as if you had gained a level in a spellcasting class to which you think you belonged before adopting the prestige class. If you had more than one spellcasting class before becoming a Dashing Sexomancer, you may decide to which class to add each level for the purpose of determining how competent you think you are on any given day.

Penetrative seduction: Any woman (or men, but yuck I'm not Dornish LoL) that lies with the Sexomancer must pass a Will save or become part of the Sexomancer's Harem (Up to the limit set by Master of the Carnal Arts), On a successful save or if the Harem limit has been reached the target is instead Charmed for 1d3 days.

Master of the Carnal Arts : The inborn power of those born to greatness, being an inseparable part of their being and character, the character does not need to train, exercise or study in order to unlock their powers.
-Master of the Harem: At first level, the Sexomancer may have the complete loyalty of one woman up to half his level. At second level, it increases to 2 women up to half his level. At fifth level, it increases to 3 women up to his level.At Seventh level, it increases to 4 women up to his level. At Ninth level, it increases to 5 women up to his level. At tenth level it increases to 5 women up to twice his level.
-Hung as a Thief: The Sexomancers weapon of choice counts a 2 sizes larger for purposes of self confidence.


No Delta Waves: The secret technique born the Sexomancers unique mental abilities
-Null Aura: At first level, the Dashing Sexomancer projects and aura that disrupts psionic energy around it, any psionic creature within 30 ft becomes frightened, any creatures that attempts to use a psionic ability must pass a DC30 Constitution check or suffer 10d6 psychic damage and become stunned, on a successful save take 4d6 psychic damage. At level 4 the range increases to 40 ft. At level 6 it increases to 80 ft, at level 8 it increases to 100 ft.
-Psionic Blindspot: The Sexomancer is immune to psionic attacks and abilities, any psionic creature that targets the Sexomancer must pass a Con check as if inside the Null Aura.

Verbal Ravage (1 a day): You attempt to explain the glory of your heritage and the magnificence of your being to all targets in sight, inevitably this hurts the minds of lesser beings.
-If the target can hear you and understand you, it must fail a Wisdom saving throw or take 2d6 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
-This spell's damage increases by 2d6 when you reach 5th level (2d6) and 10th level (6d6), psionic creatures take double damage.


Dashing SexomancerHD: d6
CLBABFortRefWillSpecialSpells
1st+1+2+0+2Penetrative seduction, Master of the Carnal Arts (Master of the Harem I, Hung as a Thief), No Delta Waves (Null Aura I), Verbal Ravage I+1 level of imagined spellcasting class
2nd+1+2+0+3Master of the Carnal Arts (Master of the Harem II)+1 level of imagined spellcasting class
3rd+2+2+1+3Master of the Carnal Arts (Hung as a Thief)+1 level of imagined spellcasting class
4th+2+2+1+4No Delta Waves (Null Aura II) +1 level of imagined spellcasting class
5th+3+3+1+4Master of the Carnal Arts (Master of the Harem III), No Delta Waves (Psionic Blindspot), Verbal Ravage II+1 level of imagined spellcasting class
6th+3+3+2+5No Delta Waves (Null Aura III) +1 level of imagined spellcasting class
7th+4+3+2+5Master of the Carnal Arts (Master of the Harem IV)+1 level of imagined spellcasting class
8th+4+4+2+6No Delta Waves (Null Aura IV) +1 level of imagined spellcasting class
9th+5+4+3+6Master of the Carnal Arts (Master of the Harem V)+1 level of imagined spellcasting class
10th+5+5+3+7Master of the Carnal Arts (Master of the Harem VI),No Delta Waves (Null Aura V), Verbal Ravage III+1 level of imagined spellcasting class
The punishment for making this monstrosity, is that you must now seriously consider, what you would do, if you were inserted into ASWAH with 20 levels in this class.
 
Inserted tally
Adhoc vote count started by DragonParadox on Sep 6, 2019 at 1:46 PM, finished with 83 posts and 17 votes.

  • [X] You don't exactly have too much time for theatrics, but fortunately you could have planned for such a speech of this nature ahead of time. A podium disgorged by your cloak, along with banner stands borne aloft in homage to both Sultana Ashadieeyah bint Khalid and Sultan Zafer and the Three-Headed Dragon of House Targaryen. Let no one claim you are not one for theatrics regardless. What's the point of a cloak that can store Huge-sized objects if you never put it into use?
    -[X] "Greetings to my allies. I apologize for the hurried rouse to arms and the haphazard manner in which this address begins, but the necessities of the day are the enemies of ideal circumstance, just as perfection is the enemy of 'good enough'," you jest, hoping you've read the crowd right. "With that said, I hope to deliver upon you tidings more than merely "good", for you deserve that and more."
    -[X] "It gives my heart great joy to see so many standing ready to defend a place most of you had never heard about until so very recently, let alone seen with your own eyes, let this be a statement to the Sultan and his allies, there are no gaps in our armor, no weakness to exploit, from the Crystalline dome of the Opaline Vault to the singing spires of Armun Kelisk, from the ever burning waves of the sea of fire to the gentle meadows of the plane of balance, there where the Sultan and his dogs seek to gain a hold, there we will stand, steadfast as the rock beneath our feet, swift as the air above us, fierce as the fire within our hearts" At this point bless them with Magic Army, providing the requisite +4 enhancement bonus.
    -[X] "But more importantly, we stand together, and that is why we will win this war, for who has the sultan to call upon but tormented slaves and servants that hate him? will the hosts of Baator march to his aid on his hour of need? No, he stands alone, and in this he has sown the seeds of his own demise, for we stand alone no longer, let us show those born of fire what was that made the city of gold great, not the might of its rulers, but the unity of its people"
    -[X] With a grand sweeping gesture: "The enemy's purpose this day is to turn the legacy of my ancestors to foul ends, for the madness that Iblis' line could work with even the splinters of Valyria's grandest artifice, could shake the very Spheres of Form and Being. This will not come to pass, not today, his forces move through the ruins of my ancestor's homeland like thieves in the night, but he will learn that Valyria's legacy its not corpse to picked by scavengers as he took the greatness of the City of Gold for himself, that no matter how grand his plans or how petty his ambitions we will be there to stop them, the spheres are no longer his playground, and in time he will learn to be afraid"
    -[X] "I know you all walk with surety and purpose, knowing well of the danger we all move toward even now, Our foe is a mighty beast and it has grown fat with cruelty and by stealing the works of its betters, Let this be one among many blows to sting and scourge the lofty pride of our foes, let us bring down this beast one sting at a time"
    [X] Abstain
 
The punishment for making this monstrosity, is that you must now seriously consider, what you would do, if you were inserted into ASWAH with 20 levels in this class.
Present myself as the ultimate weapon against Aberrations in all my wondrous glory.

I will be the template of a new kind of soldier, a soldier for a new kind of war!

A war to end all wars!

A sexpedition into the unknown!
 
Part MMMXLVII: As the Hammer Falls
As the Hammer Falls

Twenty-Fifth Day of the Tenth Month 293 AC

You do not have much time to improvise a speech, thankfully you do not have to. Gold clinks as your cloak whirls, disgorging a podium to stand upon. Behind you flutters the sky blue and silver banner of Sultan Zafer on your left, the standard of the Opal Throne like an ever-shifting flame upon the wind to your right, and between them the three-headed dragon under which Aegon marched to war, carried now into a war beyond the boundaries of the world. Soon it would be carried in spirit, if not in form, back to Valyria the Fallen.

"Greetings to my allies. I apologize for the hurried rouse to arms and the haphazard manner in which this address begins, but the necessities of the day are the enemies of ideal circumstance, just as perfection is the enemy of 'good enough'," you begin, your jest not met with any laughs, though you catch the odd smile upon the faces of those arrayed row upon row upon the shore.

"It gives my heart great joy to see so many standing ready to defend a place most of you had never heard about until so very recently, let alone seen with your own eyes. Let this be a statement to the Brass Bastard and his servants, there are no gaps in our armor, no weakness to exploit, from the crystalline dome of the Opaline Vault to the singing spires of Armun Kelisk, from the ever burning waves of the Sea of Fire to the gentle meadows of the Plane of Balance, there where the Sultan and his dogs seek to gain a hold, there we will stand, steadfast as the rock beneath our feet, swift as the air above us, fierce as the fire in our hearts."

This time they do speak, they cheer even as your magic takes hold, making swords lighter in the hand, spears swifter, and axes strike with greater weight. None cheer louder than the Azer, most likely former slaves or kin of such glad to hear a praise to fire given.

"Above all else, we stand together," you proclaim as the cheers die down. "That is why we will win this war, for who has the Sultan to call upon but tormented slaves and servants that hate him? Will the hosts of Baator march to his aid on his hour of need? No, he stands alone, and in this he has sown the seeds of his own demise. Let us show him and all his hosts what was that made the City of Gold great, not the might of its rulers, but the unity of its people."

For the merest instant you hesitate, wondering how much to say of Valyria and its legacy, of power and decadence both. In the end the words come easily to your lips, for if your greatest enemies already know what purpose to keep secrets from your allies? "The enemy's purpose this day is to turn the legacy of my ancestors to foul ends, for the madness that Iblis' line could work with even the splinters of Valyria's grandest artifice could shake the very Spheres of Form and Being. This will not come to pass, not today, his forces move through the ruins of my ancestor's homeland like thieves in the night, but they will learn that Valyria's legacy is not corpse to picked by scavengers as Iblis took the greatness of the City of Gold for himself, that no matter how grand his plans or how petty his ambitions we will be there to stop them. The Spheres are no longer his playground, and in time he will learn to be afraid."

Again they cheer, feet stamping in unison like the echo of an earthquake building in the deep and so at last you conclude, with passion and with truth: "I know you all walk with surety and purpose, knowing well of the danger we all move toward even now. Our foe is a mighty beast that has grown fat with cruelty and by stealing the works of its betters. Let this be one among many blows to sting and scourge the lofty pride of our foes, let us bring down this beast one sting at a time."

***​

For a beginning you must leave the shaitan ships behind and fly unseen above the wastes besides your friends, your vassals, and ally. Ash lashes at you and lightning tainted green dances across the burning sky. The storm the Fiend had seen grows close, though thankfully you are able to outpace it.

As the ships grow closer on the horizon the group begins to fan out. Vee, Rina, Teana, Wyla, Lady Saenena and her dragon, Korzion, Amrelath, Relath, and Yrael together with the Erinyes are to provide support to the wyverns and the frigates attacking the trailing five ships while you, Ser Richard, Dany, Xor, Siduri, Lya, Malarys, Zherys, Melisandre, and Yrten while seek out and slay the mage and the archfiend as Balerion harries the upper deck. Does he still know these skies, you wonder, does he in distant corner of a stunted mind understand what the land of its birth had become?

"Now!" you roar, the word passing into a sound of sorcery and rage that flings dozens of the enemy crew from their feet, some of them hurled clean over the side.

Besides you Lya's voice is unheard, but her magic not unfelt, a wall of shimmering power springs up between the lead ship and the next in line. Alas, the sturdy vessel does not suffer over much from striking the barrier. The same cannot be said for the crew as dozens of shadow-spun tentacles spring up upon the deck.

At your command Balerion descends, his breath an inferno, but the weapons upon the deck are still unbroken. They move guided by sorcery alone to take aim at the dragon, the glyphs upon its steel arches flaring into being.

Three bolts glance off the dragon's scales but one other stings into the flesh at the base of the beast's wing and a second one shatters one of his horns.

Balerion takes 47 Damage

Dany hesitates a moment, thinking to heal the dragon, but just as you do she knows time is short of find the Asurendra. The two of you dive for the window of the cabin into which you saw the archfiend, Ser Richard, Xor, and Siduri beneath your wings. Alas the cabin is empty save for its luxurious furnishings. Glass shatters at your touch.

"Mercy, mercy!" a collared Ifrit calls from underneath a divan.

"There is something odd about that one," Dany whispers in your mind.

You start... all you see is a scantily dressed slave, yet that does not mean that is all it is even beneath the spell mean to pierce all glamours, you know of a veil than can defeat it, you have used it.

What do you do?

[] Play along, try to lull the potential enemy into a false sense of security
-[] Write in

[] Attack
-[] Write in

[] Write in


OOC: Dany can't say for certain if this is the Asurendra, but it did beat Viserys' sense motive and he has a +38 to the roll.
 
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