You do have to pay them and everything, if you choose to summon intelligent beings, then they're probably not sticking around infinitely for the initial payment, and if you choose items that forcibly bound them to you, then if that ever get discovered, Viserys is likely to decide he can do a good deed and gain celestial minions by killing you.

Actually no you can't have Planar Ally traps, that's another infinite loop, as they can just endlessly summon minions, I forgot that them being traps mean they can be used endlessly.
Why tho. Whats the point of wealth if you keep limiting it.
You want a less fun answer. I go to the planar city with planeshift and just invest in shares.
 
That's how RAW D&D works though.
No GM should ever allow it, but... Yeah.

Worst case I'll try things like "walk right up to the horrible monster" to pretend I was ever in any danger and see if that helps.
As it's my challenge, I'm ruling that there's an emotional component, you must have a reason beyond wanting EXP for killing something, whether that's you wanting to loot it, you hating it and wanting it dead, or it attacking you so you protect yourself don't matter, but you must actually have a reason for fighting it.
Miracle items generally can't replicate spells with an XP cost though (you'd have to pay for that while making the item, and it would inflate the cost horribly).
You know what, I think my challenge was a little too unlimited, so let's make a revised version, you have the WBL of a level 20 Character, you may spend it, on anything a level 20 crafter could make out of standard materials, everything else is the same, but you are limited by what a crafter can actually make, in addition to the no infinite loops.
 
As it's my challenge, I'm ruling that there's an emotional component, you must have a reason beyond wanting EXP for killing something, whether that's you wanting to loot it, you hating it and wanting it dead, or it attacking you so you protect yourself don't matter, but you must actually have a reason for fighting it.

You know what, I think my challenge was a little too unlimited, so let's make a revised version, you have the WBL of a level 20 Character, you may spend it, on anything a level 20 crafter could make out of standard materials, everything else is the same, but you are limited by what a crafter can actually make, in addition to the no infinite loops.
They can make planer traps i think.
 
Why tho. Whats the point of wealth if you keep limiting it.
You want a less fun answer. I go to the planar city with planeshift and just invest in shares.
The idea behind the challenge, wasn't to become all powerful by exploiting loopholes, it was to see how you could leverage items into getting the training and EXP needed, to become a top level adventurer.
They can make planer traps i think.
The no infinite loop rules still stand.

Final revision of the rules, if Viserys can't buy it within 3 months at this point in the quest, then it's not available.
 
You know what, I think my challenge was a little too unlimited, so let's make a revised version, you have the WBL of a level 20 Character, you may spend it, on anything a level 20 crafter could make out of standard materials, everything else is the same, but you are limited by what a crafter can actually make, in addition to the no infinite loops.
Every single one of my suggestions were things that a powerful crafter could make as standard.
I literally just opened up the magic item cost calculation tables and did the maths.

On another note, I'll just buy enough self-buffing items to turn myself into a melee monster (Shapechange, Divine Power at high CL, etc) with a few Miracles per day for convenience, and wander the jungle until I inevitably get attacked. I'll win every fight, there'll be an emotion component because I don't want to die, and I'll level that way.

What kind of WBL use were you expecting, really? "I buy a giant Golem"?
Much better to give yourself insane defenses (Shapechange) and high BaB (Divine Power at high CL) and then use something like Miracle to grab Magnificent Mansion, the various Pact spells, and Contingency.
Then you go out there and fight giant animals for XP. Honestly, it almost sounds like fun once I put it like that, doesn't it?

EDIT :
Final revision of the rules, if Viserys can't buy it within 3 months at this point in the quest, then it's not available.
Literally what. Viserys can buy basically anything at this point, and what he can't buy he can craft. Viserys could literally craft any item in the game at this point, you know that? Polymorph can grant all crafting feats, and he can cast basically all spells. And there's effectively no item that takes more than 3 months to craft.
Similarly, he's absolutely filthy rich.
 
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Literally what. Viserys can buy basically anything at this point, and what he can't buy he can craft. Viserys could literally craft any item in the game at this point, you know that? Polymorph can grant all crafting feats, and he can cast basically all spells. And there's effectively no item that takes more than 3 months to craft.
Similarly, he's absolutely filthy rich.
I meant if he can't find it on the Planar markets or order it within 3 months you can't get it, there's a reason we aren't running around with at will Miracle items for all our riches.
 
I meant if he can't find it on the Planar markets or order it within 3 months you can't get it, there's a reason we aren't running around with at will Miracle items for all our riches.
I thought that that reason was "at-will Miracle is just too bullshit even for ASWAH", wasn't it?
And 5/day Miracle is an item that could be crafted and sold, you know. We could pay a small fortune and order a custom one, I'm sure.
 
I buy a wyvren with additional greater teleport at will enchantment, with maybe a headband of divination at will. Then i become a mercenary pilot in the planes. If there is wealth left over i pump it into few golems. And business venture to have steady income.
 
If the Challenged starts heckling ROB immediately after he issues the challenge, SIMILARLY if he pulls a Vader right in the middle of issuing the challenge ( :V) that seems indicative that it's missing something the other ones aren't.

Even when I heckled TNE!ROB over a couple, he pointed out quite reasonably that you could do a lot with what was on the table (more than I suspected).

This seems to completely miss the mark with each modification, and not only that but the "reward" just makes you a massive, vulnerable target, which is equally a punishment seeing as how things that can be separated from you are also your only lifeline from dying and subsequently being sold for parts as a petitioner on some Evil-aligned Plane.
 
I thought that that reason was "at-will Miracle is just too bullshit even for ASWAH", wasn't it?
And 5/day Miracle is an item that could be crafted and sold, you know. We could pay a small fortune and order a custom one, I'm sure.
That might be it, but then that can be the rule the DM added in to get a fun show, if an item would be too bullshit for ASWAH, then you don't get to buy it.
I buy a wyvren with additional greater teleport at will enchantment, with maybe a headband of divination at will. Then i become a mercenary pilot in the planes. If there is wealth left over i pump it into few golems. And business venture to have steady income.
That's the sort of plan that sound fun.
If the Challenged starts heckling ROB immediately after he issues the challenge, SIMILARLY if he pulls a Vader right in the middle of issuing the challenge ( :V) that seems indicative that it's missing something the other ones aren't.

Even when I heckled TNE!ROB over a couple, he pointed out quite reasonably that you could do a lot with what was on the table (more than I suspected).

This seems to completely miss the mark with each modification, and not only that but the "reward" just makes you a massive, vulnerable target, which is equally a punishment seeing as how things that can be separated from you are also your only lifeline from dying and subsequently being sold for parts as a petitioner on some Evil-aligned Plane.
The challenge is avoiding people strong enough to steal all your items, while finding a trainer and leveling up, with the help of your overpowered gear.

And yes this challenge might not have been that well thought out, it's my first time trying to make a challenge, and I'm not exactly well versed in D&D.
 
New challenge, you show up in a place of your choice, as a first level class of your choice, at the start of ASWAH, you start with 200 IM worth of gear, you get to choose between these blessings from Rob.

1. the blessing of Abundance, whenever you loot an enemy, ROB duplicate everything you find 3 times.

2. the blessing of convenience, whenever you loot an enemy, ROB calculate the worth of the loot, and let you exchange it for items worth the same or less than the loots total worth.
 
New challenge, you show up in a place of your choice, as a first level class of your choice, at the start of ASWAH, you start with 200 IM worth of gear, you get to choose between these blessings from Rob.

1. the blessing of Abundance, whenever you loot an enemy, ROB duplicate everything you find 3 times.

2. the blessing of convenience, whenever you loot an enemy, ROB calculate the worth of the loot, and let you exchange it for items worth the same or less than the loots total worth.
The second one. If only to avoid cursed items. I can just get fresh chainmail or something. Fitted for me. Much more usefull.
 
The second one. If only to avoid cursed items. I can just get fresh chainmail or something. Fitted for me. Much more usefull.
It's a quantity versus quality issue, and just so you know, the blessing of Abundance is based on this quests attitudes, so corpses are considered loot, and depending on what you do with a captured enemy, they might also be considered loot, if you decide to be a slaver, then if you manage to capture and enslave someone, they suddenly turn into 3 people identical right down to the soul(note you must be an actual slaver, capturing someone enslaving them for 5 minutes, and then setting them free wont work) if you manage to recruit someone they are also duplicated, if you decide to sacrifice them, the value of the sacrifice is 3 times normal, if you turn them over for a bounty the bounty will duplicate, if you just set them free the ability don't activate.

This is of course only the case for people you capture or kill in battle yourself, the ability don't activate, if what it's activating on can't be considered loot taken from an enemy.
 
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It's a quantity versus quality issue, and just so you know, the blessing of Abundance is based on this quests attitudes, so corpses are considered loot, and depending on what you do with a captured enemy, they might also be considered loot, if you decide to be a slaver, then if you manage to capture and enslave someone, they suddenly turn into 3 people identical right down to the soul(note you must be an actual slaver, capturing someone enslaving them for 5 minutes, and then setting them free wont work) if you manage to recruit someone they are also duplicated, if you decide to sacrifice them, the value of the sacrifice is 3 times normal, if you turn them over for a bounty the bounty will duplicate, if you just set them free the ability don't activate.

This is of course only the case for people you capture or kill in battle yourself, the ability don't activate, if what it's activating on can't be considered loot taken from an enemy.
That's either really convenient or deeply ethically disturbing, I'm not quite sure which.
Probably both.

Anyway, I would pick the second option. It's amazing!
Can I steal a house and immediately convert its worth to magic items? Or does that only work for their gear, clothes and treasure?
 
That's either really convenient or deeply ethically disturbing, I'm not quite sure which.
Probably both.

Anyway, I would pick the second option. It's amazing!
Can I steal a house and immediately convert its worth to magic items? Or does that only work for their gear, clothes and treasure?
You can steal a house, but you have to do it properly, which mean unless it's in the middle of nowhere, you have to actually get the deeds, and get it to actually be acknowledged as yours, just breaking into an empty house and declaring it yours, don't count as actually stealing it, you must either actually become the owner, or hold it illegally, for long enough that you can be considered to have stolen it, as opposed to just having illegally borrowed it.

With items that you can carry away, possession is 9/10th of the law, so the moment you have taken them they're yours, with landbound properties that's not so much the case, you have to actually get people to agree those are yours to steal them.

Although with the right tools, you can steal the building materials making up the house and convert them, but if you want its property value, you have to actually legally claim it, although if you do manage to legally claim a property from an enemy, you can convert not just the buildings worth, but also the land it's standing ons worth, which will turn the land worthless in some way, whether that's turning farmland into barren sand, or turning valuable space in a city, into a pit of boiling acid.

Also all abilities has the requirements they're used on enemies, so while anyone you really steal from is an enemy, it wont work if you plan to compensate them afterwards, so if you want to do the stealing routine, you must actually maliciously rob them, not rob them and then pay them back, with the vastly more valuable items you got.
 
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That's a mixed blessing, the genocide of all those people in Westeros probably would have despoiled the land moreso than one backwater that culturally and spiritually lived on and thus didn't infest it with vengeful undead.
True, but from the perspective of a First Man at the time he probably would have taken that over the decimation and cultural assimilation of his people south of the Neck. He had once chance and he missed, and then everything south of the Neck started worshipping the gods of the invaders.

Vengeful undead would have been a problem, but they still could have been dealt with far easier than intact kingdoms.

EDIT: I wonder how powerful the paladins and clerics of the Faith Militant were back then. They didn't have heroes remembered for millennia beyond Hugor of the Hill, but they had to have had powerful warriors to have challenged the Old Gods back when magic still worked.
Wasn't the fall of Andalos more a curse of infertility than outright murder? I don't see many vengeful undead arising from that.

Maybe after he swooped down to get rid of the survivors once the population had declined a bit, but that would just be the normal amount of undead, not more than from the Andals slaughtering first men themselves.
 
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Wasn't the fall of Andalos more a curse of infertility than outright murder? I don't see many vengeful undead arising from that.

Maybe after he swooped down to get rid of the survivors once the population had declined a bit, but that would just be the normal amount of undead, not more than from the Andalos slaughtering first men themselves.
AFAIK it was infertility that also affected crops and livestock - so, famine.
 
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Adhoc vote count started by DragonParadox on Sep 1, 2019 at 2:49 PM, finished with 76 posts and 8 votes.

  • [X] Introduce Ser Renly to the Orphne King
    -[X] Explain to the Orphne King that Renly has discovered he is in fact a Changeling and wishes to venture into the Feywild to learn the fate of the boy he replaced years ago. We need the services of a knowledgeable guide who can assist Renly in his quest.
 
Part MMMXL: Shadow and Ink
Shadow and Ink

Twenty-Third Day of the Tenth Month 293 AC

Given how little you know of Ser Renly's origins, much less whatever power may have set him upon the world, you chose to summon the Orphne King forth rather than travel into his fastness. The shadows thicken and take form as the crownless king steps forth, his searching gaze passing in turn upon you and the knight in green. "You have grown, Your Grace."

"I have, yes," you reply, a touch startled by the insight, into the dream of flame and the knowledge you gained by its light. Did he see as deeply into the true nature of the man standing besides you? "This is Ser Renly, a Changeling who discovered his nature by chance and now wishes to venture into the Feywild to learn the fate of the boy he replaced years ago."

"Why?" the Lord of the Shadow Fey asks, his voice revealing no judgement of the matter.

"Because I remember his life and I do not think he would have abandoned it unless he was deceived," the knight replied. "I would set right the injustice to which I was made party to."

"A grand ambition," the Orphne Fey muses, causing the magelights to flicker blue like candles in the wind as he moves through the room. "Is it your will, Your Grace, that I aid in this?"

You nod. Little as you may care for Renly Baratheon for his own sake, you know the Fey Knight will not be at peace until he has found his counterpart and learned the secret of his birth. "Yes, with guides who know the paths of the Feywild and can navigate whatever pitfalls might present themselves."

"Wise you are to know that shadows make better guides than light." A faint smile flashes across his pale face. A moment later he is gone, not even a whisper in the air to mark his passage.

Ser Renly sinks back into his seat. "Is he always so cryptic?"

"It is his nature," Dany replies softly.

The knight does not speak his next question, but it is writ clear upon his face. What then is my nature? To that you have no answer, but you are certain he will keep looking until he finds it.

***​

That afternoon you find yourself before a decision that concerns not kings, mortals, or Fey, but the common people of Westeros, enchantments of Truespeech upon arcane hardened parchment. The works of Angels and artificers had seen to it that any who set eyes upon the messages will understand what is written upon them to the letter, but the question remains of what shall you say and who shall you say it to?

You certainly do not lack for secrets to make use of, but this is not the moment to use the greatest of them. In the end the smallfolk no less than lords and ladies wish to know their children safe and their future secured, and while Robert Baratheon slouches upon the Iron Throne and Tywin Lannister spins strands of gold and lies they shall never be. Beyond that, however, there are other concerns to address, from the acceptance of mages to explaining esoteric threats and what can be done to protect oneself against them. The Lannisters had sent letters to the lords. You would send a message to all of Westeros.

What pamphlets do you scatter over Westeros and where do you deliver them?

[] Write in

OOC: You guys can assume the distribution has already begun, this is just the opportunity to semi-retroactively decide the details.
 
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...oh boy. Let me find the political cartoon post real quick. Some of those suggestions were good.
 
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