1. Get something that can cast demiplane, a ring of sustenance and a item that can signal passing ships (light or illusion seems the best bet).
  2. Since I would not trust anyone who might show up on the coast of Sothoryos to deal fairly I would also grab some stealth options (at will invisibility and silence should do) and stow away on their ships
  3. Rinse and repeat until I get to what passes for Planetosi civilization
So you're not planning on preemptively buying gear, for your career as a murderhobo? It's not like you are prevented from getting a better class, you just have to actually seek out a trainer.
 
BTW I just noticed you have Lya carry around among other things 90 doses of contraceptive tea. That's... an interesting load-out. :V
It's a coward's load-out, that's what it is! Back in my day, we weren't afraid of solving that kind of problem by casting a quick Blasphemy! Time it right, and it'll get rid of your idiot partner, too! Pull his soul straight out of his body and into the Nine Hells! That'll teach him to pull out!
The incantation is just violent swearing in Abyssal, too, so I'm pretty sure they discovered that method by accident.
 
I, for one, want to raise a Heart Tree on top of his fountain still.

I can't care less about his faith, this cult but gives us a reason to prohibit him officially, a proof of Westhaven being his doing.

F
I'm not sure how she can be so comfortable laying on my arm. It would be like me laying across a small log.

I'm trying to psyche myself up to move her, but I don't have the willpower.
 
No, I would use the rest for the most locally valuable magic items, like cure disease and restoration and retire to a life of not constant mortal peril.
In a D&D universe, you crafted this setting, is that really a setting you would feel comfortable not being powerful in? Have you even made plans, for either becoming immortal or getting into the good afterlives, because you have already made it clear, that the ones you can get into by merely being good have gone to crap.

It's a good idea to buy some valuable items to sell, but ASWAH is really not a place, where I would be okay staying as a level 1 commoner.
 
In a D&D universe, you crafted this setting, is that really a setting you would feel comfortable not being powerful in? Have you even made plans, for either becoming immortal or getting into the good afterlives, because you have already made it clear, that the ones you can get into by merely being good have gone to crap.

It's a good idea to buy some valuable items to sell, but ASWAH is really not a place, where I would be okay staying as a level 1 commoner.

Fair enough, on the state of my soul, I would try to use my foreknowledge to cut a deal with R'hllor he keeps his bargains and protects his worshipers.
 
You could always buy a boat of some kind? Get out of there yourself. Maybe make a living trading afterwards. I'm not sure how much a magic ship plus the whole array of things to protect against normal hazards costs, but it should be achievable if you cut some corners here and there.
 
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Fair enough, on the state of my soul, I would try to use my foreknowledge to cut a deal with R'hllor he keeps his bargains and protects his worshipers.
I would probably try to go for full cheese, such as buying a bunch of things made out of Metallic dragon parts, contacting Bahamut, and telling him that with Saenena, a Fleshforge and such samples, we might be able to recreate the Metallics.

With my reward of course being, that when they manage to make Metallics in a Fleshforge, they make a soulless Metallic body, and Bahamut shoves my soul in there.
Can you buy the ritual to become a lich.
No buying class change items, you are only allowed to class change, by methods you find after being inserted.
 
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Lets try a different challenge form of challenge, you end up at quest start, you are a commoner 1, you have the potential to retrain with the right trainer, but until then you will just be gaining Commoner levels, to make up for this, you get the WBL of a level 20 character in items of your choice, the only limit is no infinite loop items, and nothing that can allow you to change your class, you start on the coast of Sothoryos.
  1. A custom item of at-will Miracle at CL 20 is less than half your WBL at level 20. I could make it a discreet graft and still have enough wealth left to defend and buff myself as needed.
  2. The best thing about Sororythos is that it's basically empty is sentient beings. So I could buff myself like crazy with Miracle, and then fly around throwing level 7-8 blasting spells into the jungle. As WBL doesn't influence my rate of XP gain, I could level quite fast while slaughtering animals like this. This is just to pump my saves, skill points and HP. And retraining is faster than gaining levels, so it'll make things easier if ever I get a trainer.
  3. Miracle lets you escape this place easily. You can sleep in a Magnificent Mansion, and you can Phantom Steed your way out over the ocean. Bam, fixed.
  4. Then I try to retrain into a better class (hopefully a spellcasting one), and then power-level myself by roaming the jungle and picking fight with giant Dinosaurs. Thanks to the ridiculous CRs of some dinosaurs, I should be able to pump myself up to level 20 without even leaving Sororythos! Of course I'll have spent all the rest of my WBL on personal defense, and will be setting up Contingent Resurrection and all that. Maybe I should be using an item of Astral Projection?
 
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  1. A custom item of at-will Miracle at CL 20 is less than half your WBL at level 20. I could make it a discreet graft and still have enough wealth left to defend and buff myself as needed.
  2. The best thing about Sororythos is that it's basically empty is sentient beings. So I could buff myself like crazy with Miracle, and then fly around throwing level 7-8 blasting spells into the jungle. As WBL doesn't influence my rate of XP gain, I could level quite fast while slaughtering animals like this. This is just to pump my saves, skill points and HP. And retraining is faster than gaining levels, so it'll make things easier if ever I get a trainer.
  3. Miracle lets you escape this place easily. You can sleep in a Magnificent Mansion, and you can Phantom Steed your way out over the ocean. Bam, fixed.
At will miracle is an infinite loop item, or it's at least close enough that I would say it counts, you are allowed to buy lots of great items, but you may not buy I win buttons.

You can buy once a day Miracle items, but at will qualify for infinite loop.
 
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Sure, its not like need it with a few devas to guard me.
You do have to pay them and everything, if you choose to summon intelligent beings, then they're probably not sticking around infinitely for the initial payment, and if you choose items that forcibly bound them to you, then if that ever get discovered, Viserys is likely to decide he can do a good deed and gain celestial minions by killing you.

Actually no you can't have Planar Ally traps, that's another infinite loop, as they can just endlessly summon minions, I forgot that them being traps mean they can be used endlessly.
 
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Vote closed
Adhoc vote count started by DragonParadox on Sep 1, 2019 at 2:49 PM, finished with 76 posts and 8 votes.

  • [X] Introduce Ser Renly to the Orphne King
    -[X] Explain to the Orphne King that Renly has discovered he is in fact a Changeling and wishes to venture into the Feywild to learn the fate of the boy he replaced years ago. We need the services of a knowledgeable guide who can assist Renly in his quest.
 
New challenge for you all :
Your have just arrived in ASWAH, a random soul with 20 Commoner levels. Mortals with that many HD are quite rare upon the Plane of Balance, and so many people are grabbing at it on the way down... Which hand will you grasp in the darkness? Which bargain will you make to avoid annihilation?
  • Asmodeus offers you power, and the promise of even more if you serve him loyally. You are now a Mountebank20 with 18 in every stat, appearing in Mantarys within the Listener's tower a year before Viserys awakens to power. Whenever you kill someone who bears the title of King or Emperor (in a way that the Fey could recognize, so crowning and killing random people doesn't work and no killing Triarchs or influential Magisters), you gain a gestalt level of Warlock (your patron is Asmodeus, obviously). You have 5 years to get to Mountebank//Warlock 20, or else. But when you do manage it Asmodeus will give you your old skull back, and you'll be able to use it as a Plane Shift focus to go back to Earth !
    • Freeing your soul from his clutches is not part of the deal. You have no idea what he wants you to do on Earth. He can't kill you or dominate you, but if you die while he owns your soul, you're fucked. Somehow managing to free yourself from him will make any further gestalting impossible, but will make retraining very difficult instead of simply impossible.
  • Tiamat offers you a new Silverbrow Human body, a Lyseni slave with 36 point buy one hundred years before Viserys awakens to power. She makes you a Dragon Shaman 20, and promises that you will gain one Gestalt level of Dragonfire Adept for every Dragon egg that you successfully hatch.
    • She owns your soul, but she promises you Wedded to History as a bonus feat and says she can't kill you on a whim. And she is rather easily distracted... Hopefully doing her bidding won't be a full-time job.
  • The Azure Emperor (poor kid) offers you a new body with the Elite Array, and will instantly let you retrain your 20 Commoner levels into Shugenja. However, you arrival required the death of most of his court mages, and you are expected to ensure the True death of the Yellow Emperor as soon as possible.
    • If the Azure Emperor dies (or decides to end you), you will die too and your soul will be trapped within the Imperial Regalia (it's a surprisingly horrible fate. Those past Emperors were vicious sometimes).
  • The Maester was desperate when he summoned and bound you, and he still is now. He claims to have set up various deadman's switches that will ensure your soul is bound in Hell and paid special attention to if he ever dies or decides to kill you. You are currently an Expert 20 (42 point buy), but he can grant you Savant or Factotum levels if you bring him back captured mages or magical creatures with enough HD. He needs something with as many HD as the level he will be retraining, so getting your first few levels should be easy enough at least.
    • The Dragon is rising in the East, and has already taken Tyrosh. But the (ambiguously sane) Maester swears he'll free you if you can bring True Death to the Dragon !
  • The maegi of Asshai offer you freedom. They do nothing but summon you, and their touch makes you a level 20 Shadowcaster (25 point buy). Of course, being a Shadowcaster in Asshai, you have fallen beneath HIS greedy eye... Viserys is a newborn, but the shadow war in the far east is already starting. Will you flee and hope others win it for you, or will you fight to save yourself and incidentally everyone here?
    • They hope that you will help them fend off the Bloodstone Emperor's rising influence within the city (he remains mighty iwthin the Plane of Shadow). You felt the Bloodstone Emperor SEE you, and you don't think things will end well for you if he catches you.
  • The Others freeze your soul, giving you the Cold subtype and making you an Adept 20 (32 point buy) with the Winter domain. They demand that you kill Bloodraven for them. He has only just vanished after deserting the Night's Watch : how hard could it be?
    • You start beyond the wall, in a group of especially desperate wildlings who have turned to the worship of the Others in Winter.
    • Casting any spells over level 5 is basically impossible without lengthy rituals and mighty sacrifices. This will change as years go by and magic flowers, but for now are you truly that much weaker than Bloodraven ?
    • They don't actually own your soul or anything, so you could disobey. But if you do, they can remove your magic and will start trying to kill you. Oh, and they had to let Bloodraven see that they were empowering a duplicitous new agent and sending him south.
  • And should you refuse every offer, you end up in Limbo as a Commoner 20 (Elite Array). You cannot level past that, but should you gain teachers you can hope to retrain those levels eventually. It'll take a while.

In every case you are human and cannot take PrCs except through retraining and dedicated teaching from a master. Retraining will be very difficult for you, but not entirely impossible.

Well, hello from Limbo! Because I'd rather be dubiously fucked than MEGA-TYRANNOSAURUS GET CLOWNED ON fucked.
 
At will miracle is an infinite loop item, or it's at least close enough that I would say it counts, you are allowed to buy lots of great items, but you may not buy I win buttons.

You can buy once a day Miracle items, but at will qualify for infinite loop.
That is such bullshit. Command word items are super common!

Anyway, I guess I'll be taking command word items of 9th-level spells with limited uses per day. For example : a single Shapechange at high CL is absolutely perfect for personal defense. Then I'll add in a few uses of Miracle every day (to set up Contingencies and the various Pact spells, and to have a Magnificent Mansion to sleep and eat in at night).

The "power-level myself in Sororythos" plan still works, it's just slightly more annoying this way. I can still make myself almost unkillable, slaughter some minor monsters every day, and "slowly" (it'll take weeks instead of hours) power-level myself to the point where my HP and saves are semi-decent. Then I can just leave and go look for some teachers to retrain into something better.

If I can get command word items of 9th-level spells a few times per day, here's what I'll be taking in order of priority :
  • Miracle (5 uses per day, ideally)
  • Shapechange (1/day should do - maybe Extend it if possible)
  • Apocalypse From the Sky or Erupt (both of these should effectively level me up instantly whenever used)
  • Celerity (to survive casting those massive blast spells, and to survive any unexpected problems. Maybe Greater Celerity instead?)
  • Mind Blank, stat boosters, etc. This'll really depend on having money left over.
 
That's assuming you essentially have a Gamer power and just doing the equivalent of pressing a button for a drone strike will grant you XP.
 
That is such bullshit. Command word items are super common!

Anyway, I guess I'll be taking command word items of 9th-level spells with limited uses per day. For example : a single Shapechange at high CL is absolutely perfect for personal defense. Then I'll add in a few uses of Miracle every day (to set up Contingencies and the various Pact spells, and to have a Magnificent Mansion to sleep and eat in at night).

The "power-level myself in Sororythos" plan still works, it's just slightly more annoying this way. I can still make myself almost unkillable, slaughter some minor monsters every day, and "slowly" (it'll take weeks instead of hours) power-level myself to the point where my HP and saves are semi-decent. Then I can just leave and go look for some teachers to retrain into something better.

If I can get command word items of 9th-level spells a few times per day, here's what I'll be taking in order of priority :
  • Miracle (5 uses per day, ideally)
  • Shapechange (1/day should do - maybe Extend it if possible)
  • Apocalypse From the Sky or Erupt (both of these should effectively level me up instantly whenever used)
  • Celerity (to survive casting those massive blast spells, and to survive any unexpected problems. Maybe Greater Celerity instead?)
  • Mind Blank, stat boosters, etc. This'll really depend on having money left over.
Yeah that's the kind of things you can do, but Miracle at will would be an infinite loop item, it can cast spells with material components, without having said components, so you could do such things as awaken 5000 trees to fight for you, cast Planar Ally to summon an army of Celestials, or otherwise just go wild with spells that normally cost EXP, you're not cut off from taking any at will 9th circle spell, just any at will items, that allow you to make permanent things from nothing.

You may take an at will resurrection item, that's powerful to the extreme, but seeing as it neither let you command the people you resurrect, nor bring corpses to you to resurrect, it's not an effortless infinite loop.

Also no EXP for killing random things, you don't have to struggle against your opponent, but it have to be more than random murder, if you go and hunt a dinosaur to harvest it's corpse you will get EXP, but if you are killing only for the EXP you wont get it, the battle has to mean something to you.
 
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That's assuming you essentially have a Gamer power and just doing the equivalent of pressing a button for a drone strike will grant you XP.
That's how RAW D&D works though.
No GM should ever allow it, but... Yeah.

Worst case I'll try things like "walk right up to the horrible monster" to pretend I was ever in any danger and see if that helps.

Yeah that's the kind of things you can do, but Miracle at will would be an infinite loop item, it can cast spells with material components, without having said components, so you could do such things as awaken 5000 trees to fight for you, cast Planar Ally to summon an army of Celestials, or otherwise just go wild with spells that normally cost EXP, you're not cut off from taking any at will 9th circle spell, just any at will items, that allow you to make permanent things from nothing.

You may take an at will resurrection item, that's powerful to the extreme, but seeing as it neither let you command the people you resurrect, nor bring corpses to you to resurrect, it's not an effortless infinite loop.
Miracle items generally can't replicate spells with an XP cost though (you'd have to pay for that while making the item, and it would inflate the cost horribly).
 
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