Is time weird in the Feywild? If so we should probably devise a way for them to leave quickly if we could?
Very. The fucked up time is the reason we're avoiding the hell out of the Feywild. Remember those old King Arthur stories where sometimes knights go questing, end up in the land of the faeries for a few days, and then return home only to discover that years have passed? Same thing.

Imagine Viserys accidentally gone for years.
 
If we could use contingency on our people to cast Planeshift thus that our people could be plane shifted back to our world after a set period of time...would that work?
 
Maybe? Do Cleric get Contingency as a spell?
You can get Contingency through Greater Shadow Evocation (or similar). Or you can make a level 6 spell count as level 5 with Sanctum Spell, but that's fairly cheesy.

However, Contingency doesn't work on a time delay. It requires a command word or something similar. Therefore, this idea can't work.
 
We may need the assistance of the Orphene here. And we need to make a mount for our vassal.
We're going to the Orphne to get a guide for f!Renly.

Definitely one or two Blink Dogs, but also whatever fey they can spare. We'll have to see who the Ophne King has for us.

And yeah, a mount for the Orphne King is a must, but fortunately we have a while to do it. Even more fortunately, the Mature Adult Shadow Dragon in Tiamat's service will be faced very, very soon, so we can murder her and steal her eggs.
 
And yeah, a mount for the Orphne King is a must, but fortunately we have a while to do it. Even more fortunately, the Mature Adult Shadow Dragon in Tiamat's service will be faced very, very soon, so we can murder her and steal her eggs.

That would be a fine gift. If that doesn't work we make him one in the forge. That is a plan B.
 
We're going to the Orphne to get a guide for f!Renly.

Definitely one or two Blink Dogs, but also whatever fey they can spare. We'll have to see who the Ophne King has for us.

And yeah, a mount for the Orphne King is a must, but fortunately we have a while to do it. Even more fortunately, the Mature Adult Shadow Dragon in Tiamat's service will be faced very, very soon, so we can murder her and steal her eggs.
Speaking of the shadow king, should we do something to help him reconnect with his daughter now that they both work for us, or is that a waste of time? It's kind of a small gesture, but might be a good way to cement loyalty by showing we actually care. Even just sending her to Braavos to pick up fey contractors for the trip instead of teleporting would be enough to give them time to talk.
 
That would be a fine gift. If that doesn't work we make him one in the forge. That is a plan B.
Yep. Forge is plan B. That or making him a construct mount.
Speaking of the shadow king, should we do something to help him reconnect with his daughter now that they both work for us, or is that a waste of time? It's kind of a small gesture, but might be a good way to cement loyalty by showing we actually care. Even just sending her to Braavos to pick up fey contractors for the trip instead of teleporting would be enough to give them time to talk.
We already got him in contact with his daughter, we invited him over for that during the Traitor's Tourney before he became a vassal. He's totally free to talk to her whenever he wants, he has access to a Whispering Brazier and she has her own Whispering Brazier on her ship.
 
For all of the entertainment you have provided, you are rewarded with the opportunities
I'm somewhat confused as to how these work. They trigger at 289 AC?

To be clear, we are in ASWAH as opposed to Canon?

@TalonofAnathrax as usual, very nice rogue-y build, but I think it works like this:
1) You start as a straight Warrior/Aristocrat/Expert/Commoner 20.
1.1) Or start as an Adept 20, and don't reach step 2.
2) Every year, you retrain one level into Fighter/Noble/Rogue/Monk, respectively. So to get Monk, you need the Commoner start, or you cannot retrain in monk.

Personally, it's a tight choice between Monk (because the Unchained is Qinggong by default), which requires the weakest start, and Adept, which while not a proper PC class (unlike Unchained Monk, which at 20th is a killing machine with a boatload of class features), a CL 20 enchanter with access to many 5th level spells can get up to a whole damn lot, especially as they have four hundred years to enchant their stuff.
 
Last edited:
Can we do it to reverse time-messing with the Feywild at least?
Trying to cast that spell in the Feywild would probably go very, very wrong. But I'm hoping we could use it as the basis for a ritual or something!
Surely the Feywild is the best place to attempt time travel, right? I mean, it's sure to be risky as ell, but it's also a place where temporal anomalies happen naturally.

@TalonofAnathrax as usual, very nice rogue-y build, but I think it works like this:
1) You start as a straight Warrior/Aristocrat/Expert/Commoner 20.
1.1) Or start as an Adept 20, and don't reach step 2.
2) Every year, you retrain one level into Fighter/Noble/Rogue/Monk, respectively. So to get Monk, you need the Commoner start, and you cannot retrain in monk.

Personally, it's a tight choice between Monk (because the Unchained is Qinggong by default), which requires the weakest start, and Adept, which while not a proper PC class (unlike Unchained Monk, which at 20th is a killing machine), a CL 20 enchanter with access to many 5th level spells can get up to a whole damn lot, especially as they have four hundred years to enchant their stuff.
Damn. @Crake, please confirm TNE's reading?
In that case, I'm going with Adept, just for access to Miracle. And even without the Luck Domain Adept, it's still an amazing choice just for the enchanting potential. I wonder if it can make Golems... In any case, being able to Raise dead, Polymorph at caster level 20 and craft items of some of the game's best spells is just amazing. If you want to change the world, then this is the class for you!

Meanwhile Aristocart is straight-up trash : Expert does a better job at being an aristocrat than the actual Aristocrat, and Noble is hilariously bad. I mean, it's got better support than Rogue, but Rogue's skill points alone make it far better than Noble at being an actual Noble.

Warrior/Fighter seems weak to me. A Fighter 20 without magical gear or feats is still stuck in the "can slaughter groups but will lose to armies" box, which is also where Monk 20 or even Expert 20 is. Whatever. Meanwhile Monk 20 gets various supernatural powers (Dimension Door, better mobility, some flashy moves...) and Expert 20 has approximately a bajillion more skill points. Sure, the Warrior can kill one or two hundred more Dothraki than the Expert, but who cares when the baseline is "can kill 300 one by one"? It doesn't seem worth the sacrifice of versatility.

Now picking between Monk and Rogue does seem difficult. I'd pick Rogue instantly just for the skill points, but Unchained Monk can always use a feat or two to expand its class skill list and grab some essentials - and then you're comparing "far more skills, sneak attack for more direct damage" to "stronger in melee, faster, harder to kill"

I would even hesitate when choosing between Unchained Monk and Monk. Unchained Monk is far better in battle, but Monk has access to what is basically Hide in Plain Sight through ACFs. And that's just amazing, isn't it? Do you really need to be even better at killing things than a normal Monk when the alternative is the most amazing stealth system in the game?
 
Last edited:
Back
Top