@Goldfish @DragonParadox @Crake

Just realized a potential complication. Lya was supposed to learn from the Thenns on everything there is to know about their Land Wards and how to make our own. That was meant to happen relatively soon.
I assume we'll be able to move them only the next (11th) month, though?
With Moonsong-ship being ready?

She can study those throughout the turn-long (no doubt) evacuation.
She'll get some help, even.
 
The action is there under rune-crafting if you guys want to take it
How about an action next turn after the Thenn are evacuated where Lya and a few other Companions along with Velwen of Thenn tagging along go to Thenn Valley, let Lya study the Landwards with Velwen, and in the meantime the Companions work on obliterating all nearby burrows?

We have sacrifices stockpiled, so we can just visit when we need.
 
How about an action next turn after the Thenn are evacuated where Lya and a few other Companions along with Velwen of Thenn tagging along go to Thenn Valley, let Lya study the Landwards with Velwen, and in the meantime the Companions work on obliterating all nearby burrows?

We have sacrifices stockpiled, so we can just visit when we need.
*counts on fingers*
12th month might be a mite too busy with us killing off Tiamat's forces.

...Or we might all be bogged down in whatever else decides to threaten us by then.
Even 1 month is too much to calculate for :V
 
@Goldfish, would you mind doing some switcheroo, and having... mmm... Tyrosh Scholarum doing dagger-wyrms, and Elaheh working with Qyburn?

I'd say have them break off Barghests off Hell instead, buuut... well, kinda a PR disaster, wouldn't it be? :V
Why not out the Tyrosh Scholarium's action toward something more immediately useful that requires a lot of Progress, like helping Anu with the Creation Forge?

I don't mind either way. I can make the change when I get back to my computer.
 
[] Snek Port added a Mirrorvision and Whispering Brazier.
[] ACSES office added to Draconys
For real though, @Crake, @Goldfish, with me adding those on the map... there is no turning back :V

I'm not fucking for 15 more minutes with layers in Sai, not downloading those on imagehodlers.
You have to add these to this turnvote now.

};D
Mwhahaha!
[:V]

Why not out the Tyrosh Scholarium's action toward something more immediately useful that requires a lot of Progress, like helping Anu with the Creation Forge?

I don't mind either way. I can make the change when I get back to my computer.
...I just want "Qyburn + Elaheh" shenanigans, alright?
:V

Also, her bonus dice (+1d6 on fleshforging, I believe?) is applicable for his work, and it's the one taking much more dices than knife-dragons, too.
 
Hm. More possibilities to busy Naath Scholarum with...
[] Works of Flesh
With the aid of the Flesh-Forge beneath Lys you can craft or improve all manner of beings to better serve your needs and those of your realm:
-[] Create cosmetic variations of Leshys (Progress: 4 Cost None)
[] Bronze Book of the Warg Kings (Content: Lore regarding warging). (Progress: 6)

[] Hedge Mage's Spell Book (Qartheen/Mixed, partially decoded). Content: The travels of Hyndar the Lame, gleamings of ancient lore about the lands that became the Red Waste, desert magic spells. (Progress: 4)
Eh, whatever. Goodnight, everyone.
See ya... tomorrow, hopefully.
Fucken work
 
Yes, but not right now. Hopefully in the next few months we'll have enough time to get that done.

I imagine Lady Phassen should be capable, though... @Goldfish, if we give her money for it, can Lady Phassen set up a Scholarum Branch in Myr?
We can fund it, sure, but it would still have to be a province-based action.
 
Myr is... In a weird place law-concerning right now.
Or rather, the guilds.

We didn't specify them in out constitution's write-up, and now there is a loophole which they gleefully use to not share magical knowledge.
[] Make a formal decision on the legal status of magical companies, guilds and institutions in the realm.
-[] Specifically regarding the duty to share arcane knowledge any individual mage, or a group has with the scholarium.
-[] Additionaly, decide whether religious groups are required to share their lore and knowledge as well - like the Red Priests' rituals.
We are taking care of that first thing next month, but, well, I think it's better not starting to set up scholarum before that issue is resolved.
 
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In glad people still remember my request for Helmet Angel's but people keep forgetting the ones that turn into shields....so did I actually I cant remember the name. Oh, well. What about Choral Angels? I wanna research to see if its Harminize and the Steel Devils Chant can be researched for crafting into items.

Speaking of did we ever actually research that Cahnt from the Steel Devils we caught so long ago when we freed Best Coatl? We wanted to see if we could make an item with that right? Like take 8 steel devils (max number for bonus) and rip the ability to forge into an standard that had it? Did we drop that?

Our Legions dont have Heroic Banners either right? From that one great Minster Hinter Banner we found that could link with like 800 people? We have enough money to afford to kit all Legionaires with that right?

I'd settle for a Piercing Hymn personal weapon or item for our Wyvern fighters. Heh, Sonic damage. Like Piercing Hymn Sonic Arrows or something. Would that be feasible?

Sorry, I haven't been around much for a few days. Moved recently. New job again.
 
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Canon Omake: For the Hoard II
For the Hoard II

Part I <--> Part III

In the end the hunt went off without a hitch. The Lizard King never showed up, and Igama and his men were easily able to spear a hapless Painted Lizard as Aelyx drove it towards them with sorcerous flame all while keeping himself hidden. The beast was tough and tried to fight, but harried as it was by magic and spear it inevitably fell with a final groan. They worked quickly after that, harvesting a massive leg and leaving the rest to distract the more dangerous scavengers.

They were celebrated with the usual cheer when they returned to the village, with the womenfolk quickly and efficiently stripping the leg of its meat and leather, and the children crowding around them demanding the story be told. Aelyx basked in the attention as the children begged him to share his side of the tale, to speak of what it was like to hunt from on high, even as Igama's wife Vumela forked over a new braided necklace for his hoard.

He had met these people by chance mere weeks after fleeing that terrifying Pseudodragon in Dragonstone, she who was bound directly to the Dragon. The jungles of Sothoryos were far enough, surely. He hoped. He'd come across Igama and two of his sons in a hunt and told them where the herd they were tracking had gone off to, and Igama not being an idiot instantly saw the value of a flying companion. Since then Aelyx had become a regular sight at the nameless village, and his hoard grew accordingly as he helped with more and more hunts. His first minions, and he didn't even have to kill anyone for it! He particularly loved the way the children would offer up shiny stones to please him, and scratch behind his head just so in that hard-to-reach spot.

After gorging himself on well-earned meat roasted over an open flame and spiced with the best herbs Vumela had to offer, he curled up on a warm flat stone next to the central fire and went to sleep, knowing he was safe in the village.



Elsewhere Elsewhen

The waking world faded from his senses, but this was no ordinary dream. He fell into reverie, the sound of his blood amplified like great drums sounding among the mountains. He seemed to be falling... no flying, held aloft by great crimson wings. Far below him in the valleys of the Fourteen Everfire Mounts the wingless thralls labored in the dirt for the greatness of the Lords of Fire and Air. They cowered under the shadow of his wings as was right.

He lazily circled, riding the warm updrafts as he went. As he looked on the landscape was changed by his will, and he was pleased. Where there were once grassy slops, spires of obsidian and steel erupted from the earth. He shifted into a lesser draconic form as he slipped through an open skylight, landing with a clink of claw on spell-hardened stone, basking in the servile worship of the wingless as was his due.

Ignoring them, he went further into the depths of his tower, deep below the ground and closer to the heart of the earth's flame. Eventually he stood in a ritual chamber, with the corpse of a treacherous fire-blooded thrall resting at the center, one he'd personally slain when he discovered the deceit. He reached for the depths of his magic and commanded: "Rise."

The corpse twisted wretchedly, and jerked to life.

A savage, vengeful grin split his lips. This one would serve for eternity.




Aelyx shivered as he woke, the nearby fire seeming almost cold to him. The dreams of the eldest were primal, terrifying affairs. Such a wondrous thing to see the world as the Winged Masters saw it, to know their might, to feel the strength of their magic at the tips of his claws. It was terrifying... but also rewarding, Aelyx reflected.

With every dream the well of his own magic deepened. Perhaps one day he could ascend to that overwhelming might, and have the world over pay homage to him. That sheer power was a seductive thing.

For now, he curled back to sleep and tucked his head under his wings, dreaming gentler dreams this time.


OOC: No, he doesn't own the village, and doesn't have any actual minions. He just deludes himself into thinking the village is his. Igama and the other adults are fully aware, but they don't care so long as he keeps helping in the hunts. Aelyx is embarrassingly cheap right now and can be bought off with trinkets.
 
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@Goldfish, would you mind doing some switcheroo, and having... mmm... Tyrosh Scholarum doing dagger-wyrms, and Elaheh working with Qyburn?

I'd say have them break off Barghests off Hell instead, buuut... well, kinda a PR disaster, wouldn't it be? :V
For real though, @Crake, @Goldfish, with me adding those on the map... there is no turning back :V

I'm not fucking for 15 more minutes with layers in Sai, not downloading those on imagehodlers.
You have to add these to this turnvote now.

};D
Mwhahaha!
[:V]


...I just want "Qyburn + Elaheh" shenanigans, alright?
:V

Also, her bonus dice (+1d6 on fleshforging, I believe?) is applicable for his work, and it's the one taking much more dices than knife-dragons, too.
Done.

Elaheh is now assisting Qyburn and the Tyrosh Scholarium is researching Dagger-Wyrms.
 
We should put together a team of... special individuals. Indefatigable individuals who don't know how to call it quits.

An... Alpha Numeric Team of Tricksters, a Squad of Scoundrels, if you will.

One which can accompany F!Renly into the Feywild to help rescue Renly Prime.
 
We should put together a team of... special individuals. Indefatigable individuals who don't know how to call it quits.

An... Alpha Numeric Team of Tricksters, a Squad of Scoundrels, if you will.

One which can accompany F!Renly into the Feywild to help rescue Renly Prime.
Agreed.

I want at least one Leshy as an accompanying druid/dedicated healer, a Fey of the Orphne Court to serve as a guide (now that they're our first vassalized court this is far easier to arrange), one or two Blink Dogs to serve as scouts, and a mortal or two as proper beatsticks. It's not like we don't have an abundance of options there. Rangers, Fighters, Swashbucklers, etc.
 
Agreed.

I want at least one Leshy as an accompanying druid/dedicated healer, a Fey of the Orphne Court to serve as a guide (now that they're our first vassalized court this is far easier to arrange), one or two Blink Dogs to serve as scouts, and a mortal or two as proper beatsticks. It's not like we don't have an abundance of options there. Rangers, Fighters, Swashbucklers, etc.

With some decent-ish starter gear, maybe. Mostly just PfE and Healing Belts, which can be the difference between winning and losing a fight often times. Some Cold Iron possibly enchanted by our mage smiths?

Just stuff that you wouldn't want to go adventuring into Fey Hell without.
 
With some decent-ish starter gear, maybe. Mostly just PfE and Healing Belts, which can be the difference between winning and losing a fight often times. Some Cold Iron possibly enchanted by our mage smiths?

Just stuff that you wouldn't want to go adventuring into Fey Hell without.
I was actually thinking of giving them Valyrian Steel. That'll give them a hell of an edge. Though I certainly won't object to Cold Iron in addition to that.

And yeah, basic gear should suffice. PfE and Healing belts and +1 armor.
 
With some decent-ish starter gear, maybe. Mostly just PfE and Healing Belts, which can be the difference between winning and losing a fight often times. Some Cold Iron possibly enchanted by our mage smiths?

Just stuff that you wouldn't want to go adventuring into Fey Hell without.
If we're sending people into the Feywild, we should at least set them up for success.

Valyrian Steel weapon of choice (0 IM) - Sometimes its better to have a +2 weapon available.
+1 Cold Iron weapon of choice (200 IM*)
Adamantine or Mithral armor of choice (100 IM*)
Ring of Protection from Evil (400 IM)
Ring of Sustenance (250 IM) - Who wants to eat or drink anything in that place? The less you have to sleep there, the better.
Healing Belt (75 IM)
Amulet of Tears (230 IM)
+2 Stat Booster of choice (400 IM**)
Earring of Arcane Acuity (340 IM) - Essential, given the prevalence of Fey who can turn Invisible or use Illusion magic.
Anklets of Translocation (140 IM)
Total: 2,135 IM

*Essentially 0 IM, at least from an enchanting time perspective, thanks to our Mage-Smiths finally learning to work with Cold Iron, Adamantine, and Mithral.
**Or several +1 boosts for those with important stats that are odd numbers.
 
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